vulkan-api 0.1.0.0 → 0.1.0.1
raw patch · 2 files changed
+125/−2 lines, 2 files
Files
- include/vulkan/vk_platform.h +120/−0
- vulkan-api.cabal +5/−2
+ include/vulkan/vk_platform.h view
@@ -0,0 +1,120 @@+//+// File: vk_platform.h+//+/*+** Copyright (c) 2014-2017 The Khronos Group Inc.+**+** Licensed under the Apache License, Version 2.0 (the "License");+** you may not use this file except in compliance with the License.+** You may obtain a copy of the License at+**+** http://www.apache.org/licenses/LICENSE-2.0+**+** Unless required by applicable law or agreed to in writing, software+** distributed under the License is distributed on an "AS IS" BASIS,+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.+** See the License for the specific language governing permissions and+** limitations under the License.+*/+++#ifndef VK_PLATFORM_H_+#define VK_PLATFORM_H_++#ifdef __cplusplus+extern "C"+{+#endif // __cplusplus++/*+***************************************************************************************************+* Platform-specific directives and type declarations+***************************************************************************************************+*/++/* Platform-specific calling convention macros.+ *+ * Platforms should define these so that Vulkan clients call Vulkan commands+ * with the same calling conventions that the Vulkan implementation expects.+ *+ * VKAPI_ATTR - Placed before the return type in function declarations.+ * Useful for C++11 and GCC/Clang-style function attribute syntax.+ * VKAPI_CALL - Placed after the return type in function declarations.+ * Useful for MSVC-style calling convention syntax.+ * VKAPI_PTR - Placed between the '(' and '*' in function pointer types.+ *+ * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void);+ * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);+ */+#if defined(_WIN32)+ // On Windows, Vulkan commands use the stdcall convention+ #define VKAPI_ATTR+ #define VKAPI_CALL __stdcall+ #define VKAPI_PTR VKAPI_CALL+#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7+ #error "Vulkan isn't supported for the 'armeabi' NDK ABI"+#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)+ // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"+ // calling convention, i.e. float parameters are passed in registers. This+ // is true even if the rest of the application passes floats on the stack,+ // as it does by default when compiling for the armeabi-v7a NDK ABI.+ #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))+ #define VKAPI_CALL+ #define VKAPI_PTR VKAPI_ATTR+#else+ // On other platforms, use the default calling convention+ #define VKAPI_ATTR+ #define VKAPI_CALL+ #define VKAPI_PTR+#endif++#include <stddef.h>++#if !defined(VK_NO_STDINT_H)+ #if defined(_MSC_VER) && (_MSC_VER < 1600)+ typedef signed __int8 int8_t;+ typedef unsigned __int8 uint8_t;+ typedef signed __int16 int16_t;+ typedef unsigned __int16 uint16_t;+ typedef signed __int32 int32_t;+ typedef unsigned __int32 uint32_t;+ typedef signed __int64 int64_t;+ typedef unsigned __int64 uint64_t;+ #else+ #include <stdint.h>+ #endif+#endif // !defined(VK_NO_STDINT_H)++#ifdef __cplusplus+} // extern "C"+#endif // __cplusplus++// Platform-specific headers required by platform window system extensions.+// These are enabled prior to #including "vulkan.h". The same enable then+// controls inclusion of the extension interfaces in vulkan.h.++#ifdef VK_USE_PLATFORM_ANDROID_KHR+#include <android/native_window.h>+#endif++#ifdef VK_USE_PLATFORM_MIR_KHR+#include <mir_toolkit/client_types.h>+#endif++#ifdef VK_USE_PLATFORM_WAYLAND_KHR+#include <wayland-client.h>+#endif++#ifdef VK_USE_PLATFORM_WIN32_KHR+#include <windows.h>+#endif++#ifdef VK_USE_PLATFORM_XLIB_KHR+#include <X11/Xlib.h>+#endif++#ifdef VK_USE_PLATFORM_XCB_KHR+#include <xcb/xcb.h>+#endif++#endif
vulkan-api.cabal view
@@ -3,7 +3,7 @@ -- it is autogenerated at genvulkan/src/Write/Cabal.hs -- name: vulkan-api-version: 0.1.0.0+version: 0.1.0.1 synopsis: Low-level low-overhead vulkan api bindings description: Haskell bindings for vulkan api as described in vk.xml. homepage: https://github.com/achirkin/genvulkan#readme@@ -15,7 +15,9 @@ category: vulkan, bsd3, graphics, library, opengl build-type: Simple cabal-version: >=1.22-extra-source-files: include/vulkan/vulkan.h+extra-source-files:+ include/vulkan/vulkan.h+ include/vulkan/vk_platform.h flag usePlatformAndroidKhr description:@@ -672,3 +674,4 @@ source-repository head type: git location: https://github.com/achirkin/vulkan+ subdir: vulkan-api