vivid-supercollider 0.4.1.0 → 0.4.1.1
raw patch · 2 files changed
+5/−1 lines, 2 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
Files
Vivid/SC/SynthDef/Literally.hs view
@@ -80,6 +80,10 @@ import Vivid.SC.SynthDef.Types (BinaryOp(..), UnaryOp(..), CalculationRate(..)) -- import Vivid.OSC.Old.Util (floatToWord, wordToFloat) +-- For GHC 7.8 and below:+-- (Eventually remove)+import Control.Applicative (pure, (<$>))+ import Control.Arrow (first) import Control.Monad import Data.Binary (decode, encode)
vivid-supercollider.cabal view
@@ -1,5 +1,5 @@ name: vivid-supercollider-version: 0.4.1.0+version: 0.4.1.1 synopsis: Implementation of SuperCollider server specifications description: