vinyl-gl 0.3.0.1 → 0.3.1
raw patch · 1 files changed
+8/−8 lines, 1 filesdep ~vinyl
Dependency ranges changed: vinyl
Files
- vinyl-gl.cabal +8/−8
vinyl-gl.cabal view
@@ -1,5 +1,5 @@ name: vinyl-gl-version: 0.3.0.1+version: 0.3.1 synopsis: Utilities for working with OpenGL's GLSL shading language and vinyl records. description: Using "Data.Vinyl" records (similar in spirit to @HList@) to carry GLSL uniform parameters and vertex data enables@@ -22,14 +22,14 @@ location: http://github.com/acowley/vinyl-gl.git library- exposed-modules: Data.Vinyl.Reflect, - Graphics.VinylGL, - Graphics.VinylGL.Uniforms, + exposed-modules: Data.Vinyl.Reflect,+ Graphics.VinylGL,+ Graphics.VinylGL.Uniforms, Graphics.VinylGL.Vertex- -- other-modules: - build-depends: base >= 4.6 && < 5, transformers >= 0.3, - vinyl >= 0.5.1 && < 0.6,- containers >= 0.5, GLUtil >= 0.6.4, OpenGL >= 2.8, + -- other-modules:+ build-depends: base >= 4.6 && < 5, transformers >= 0.3,+ vinyl >= 0.5.1 && < 0.7,+ containers >= 0.5, GLUtil >= 0.6.4, OpenGL >= 2.8, tagged >= 0.4, vector >= 0.10, linear >= 1.1.3 hs-source-dirs: src default-language: Haskell2010