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vect-opengl 0.4.6 → 0.4.6.1

raw patch · 4 files changed

+29/−20 lines, 4 filesdep ~OpenGLdep ~base

Dependency ranges changed: OpenGL, base

Files

Data/Vect/Double/OpenGL.hs view
@@ -21,7 +21,11 @@  import Graphics.Rendering.OpenGL hiding    ( Normal3 , rotate , translate , scale-  , matrix , currentMatrix , withMatrix , multMatrix +  , matrix +#if VECT_OPENGL < 29+  , currentMatrix +#endif+  , withMatrix , multMatrix    )  --------------------------------------------------------------------------------
Data/Vect/Float/OpenGL.hs view
@@ -21,7 +21,11 @@  import Graphics.Rendering.OpenGL hiding    ( Normal3 , rotate , translate , scale-  , matrix , currentMatrix , withMatrix , multMatrix +  , matrix +#if VECT_OPENGL < 29+  , currentMatrix +#endif+  , withMatrix , multMatrix    )  --------------------------------------------------------------------------------
src/flt/OpenGL.hs view
@@ -18,7 +18,11 @@  import Graphics.Rendering.OpenGL hiding    ( Normal3 , rotate , translate , scale-  , matrix , currentMatrix , withMatrix , multMatrix +  , matrix +#if VECT_OPENGL < 29+  , currentMatrix +#endif+  , withMatrix , multMatrix    )  --------------------------------------------------------------------------------
vect-opengl.cabal view
@@ -1,5 +1,5 @@ Name:                vect-opengl-Version:             0.4.6+Version:             0.4.6.1 Synopsis:            OpenGL support for the `vect' low-dimensional linear algebra library. Description:         OpenGL support for the `vect' low-dimensional linear algebra library.  License:             BSD3@@ -10,32 +10,29 @@ Homepage:            http://code.haskell.org/~bkomuves/ Stability:           Experimental Category:            Graphics, Math-Tested-With:         GHC == 6.10.1+Tested-With:         GHC == 7.4.2 Cabal-Version:       >= 1.6 Build-Type:          Custom  extra-source-files:  src/flt/OpenGL.hs                      -Flag splitBase-  Description: Choose the new smaller, split-up base package.+source-repository head+  type:     darcs+  location: http://code.haskell.org/~bkomuves/projects/vect-opengl/ -Flag newOpenGL-  Description: OpenGL bindings since 2.3.0.0 +Flag opengl29+  Description: OpenGL v2.9    Library-  if flag(splitBase)-    Build-Depends:       base >= 3 && < 5-  else-    Build-Depends:       base >= 2 && < 3-    -  Build-Depends:         vect >= 0.4.6 && < 0.5+  Build-Depends:       base >= 3 && < 5,+                       vect >= 0.4.6 && < 0.5 -  if flag(newOpenGL)-    Build-Depends:       OpenGL >= 2.3-    cpp-options:         -DVECT_OPENGL=23+  if flag(opengl29)+    Build-Depends:       OpenGL >= 2.9.0.0 +    cpp-options:         -DVECT_OPENGL=29   else-    Build-Depends:       OpenGL >= 2.1 && < 2.3-    cpp-options:         -DVECT_OPENGL=22+    Build-Depends:       OpenGL >= 2.3 && < 2.9.0.0+    cpp-options:         -DVECT_OPENGL=28        Exposed-Modules:     Data.Vect.Float.OpenGL,                                                 Data.Vect.Double.OpenGL