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vect-floating 0.1.0.1 → 0.1.0.3

raw patch · 7 files changed

+9/−37 lines, 7 files

Files

src/Data/Vect/Floating/Base.hs view
@@ -23,7 +23,6 @@   where  import Data.Typeable-import Control.Monad import System.Random   import Foreign 
src/Data/Vect/Floating/Interpolate.hs view
@@ -10,8 +10,6 @@ --------------------------------------------------------------------------------  import Data.Vect.Floating.Base-import Data.Vect.Floating.Util.Dim2 (sinCos',angle2')-import Data.Vect.Floating.Util.Dim3 (rotate3')  -------------------------------------------------------------------------------- @@ -28,29 +26,6 @@ instance Floating a => Interpolate a (Vec4 a) where interpolate t x y = x &+ t *& (y &- x)  ----------------------------------------------------------------------------------{--instance Interpolate Normal2 where-  interpolate t nx ny = sinCos' $ ax + t*adiff where-    ax = angle2' nx-    ay = angle2' ny-    adiff = helper (ay - ax)-    helper d -      | d < -pi   = d + twopi-      | d >  pi   = d - twopi-      | otherwise = d-    twopi = 2*pi-    -instance Interpolate Normal3 where -  interpolate t nx ny = -    if maxAngle < 0.001  -- more or less ad-hoc critical angle-      then mkNormal $ interpolate t x y-      else toNormalUnsafe $ rotate3' (t*maxAngle) (mkNormal axis) x where-    x = fromNormal nx-    y = fromNormal ny-    axis = (x &^ y)-    maxAngle = acos (x &. y)--}          instance Floating a => Interpolate a (Normal2 a) where interpolate = slerp instance Floating a => Interpolate a (Normal3 a) where interpolate = slerp
src/Data/Vect/Floating/Util/Dim3.hs view
@@ -1,6 +1,6 @@ module Data.Vect.Floating.Util.Dim3 where -import Data.Vect.Floating.Base+import Data.Vect.Floating.Base hiding (angle)  -------------------------------------------------------------------------------- 
src/Data/Vect/Floating/Util/Dim4.hs view
@@ -3,7 +3,7 @@  module Data.Vect.Floating.Util.Dim4 where -import Data.Vect.Floating.Base+import Data.Vect.Floating.Base hiding (angle) import Data.Vect.Floating.GramSchmidt  structVec4 :: [a] -> [Vec4 a]
src/Data/Vect/Floating/Util/Projective.hs view
@@ -18,10 +18,8 @@  module Data.Vect.Floating.Util.Projective where -import Data.Vect.Floating.Base+import Data.Vect.Floating.Base hiding (angle) import Data.Vect.Floating.Util.Dim3--import qualified Data.Vect.Floating.Util.Dim4 as Dim4  -------------------------------------------------------------------------------- 
src/Data/Vect/Floating/Util/Quaternion.hs view
@@ -16,7 +16,7 @@  import Data.Typeable -import Data.Vect.Floating.Base+import Data.Vect.Floating.Base hiding (angle) import Data.Vect.Floating.Interpolate  import Foreign.Storable@@ -203,7 +203,7 @@  rotU' {- ' CPP is sensitive to primes -} :: Floating a => Normal3 a -> a -> U a rotU' axis angle = U (Vec4 c (x*s) (y*s) (z*s)) where-  Vec3 x y z = fromNormal axis +  Vec3 x y z = fromNormal axis   half = 0.5 * angle   c = cos half   s = sin half
vect-floating.cabal view
@@ -2,12 +2,12 @@ -- documentation, see http://haskell.org/cabal/users-guide/  name:                vect-floating-version:             0.1.0.1+version:             0.1.0.3 synopsis:            A low-dimensional linear algebra library, operating on the Floating typeclass description:         A low-dimensional (2, 3, 4 and Quaternions) linear algebra library,  		     with lots of useful functions. Forked from vect library at <http://hackage.haskell.org/package/vect> 		     by Balazs Komuves in order to use Floating typeclass instead of Float, Double. -		     Will be compatible with accelerate in a future package. +		     Accelerate instances are available at <http://hackage.haskell.org/package/vect-floating-accelerate>.  		     Many thanks to Balazs Komuves. homepage:            http://github.com/cpdurham/vect-floating license:             BSD3@@ -20,8 +20,8 @@ cabal-version:       >=1.8  library-  exposed-modules: Data.Vect.Floating, Data.Vect.Floating.Base, Data.Vect.Floating.Interpolate, Data.Vect.Floating.GramSchmidt, Data.Vect.Floating.Util.Projective, Data.Vect.Floating.Util.Dim2, Data.Vect.Floating.Util.Dim3, Data.Vect.Floating.Util.Dim4, Data.Vect.Floating.Util.Quaternion+  exposed-modules:	Data.Vect.Floating, Data.Vect.Floating.Base, Data.Vect.Floating.Interpolate, Data.Vect.Floating.GramSchmidt, Data.Vect.Floating.Util.Projective, Data.Vect.Floating.Util.Dim2, Data.Vect.Floating.Util.Dim3, Data.Vect.Floating.Util.Dim4, Data.Vect.Floating.Util.Quaternion 		       -  -- other-modules:       +  ghc-options: 	       -Wall -O2   build-depends:       base ==4.6.*, random ==1.0.*   hs-source-dirs:      src