packages feed

supercollider-ht 0.0.1 → 0.1

raw patch · 7 files changed

+819/−158 lines, 7 filesdep +opensoundcontrol-htdep +transformersdep −mtldep ~hoscdep ~hsc3dep ~randomnew-component:exe:timing-examplePVP ok

version bump matches the API change (PVP)

Dependencies added: opensoundcontrol-ht, transformers

Dependencies removed: mtl

Dependency ranges changed: hosc, hsc3, random

API changes (from Hackage documentation)

- Sound.OpenSoundControl.Transport.File: data File
- Sound.OpenSoundControl.Transport.File: instance Eq File
- Sound.OpenSoundControl.Transport.File: instance Show File
- Sound.OpenSoundControl.Transport.File: instance Transport File
- Sound.OpenSoundControl.Transport.File: open :: FilePath -> IO File
- Sound.OpenSoundControl.Transport.Monad: class Transport t
- Sound.OpenSoundControl.Transport.Monad: close :: (Transport t) => IO t ()
- Sound.OpenSoundControl.Transport.Monad: recv :: (Transport t) => IO t OSC
- Sound.OpenSoundControl.Transport.Monad: send :: (Transport t) => OSC -> IO t ()
- Sound.OpenSoundControl.Transport.Monad: type IO t a = ReaderT t IO a
- Sound.OpenSoundControl.Transport.Monad: wait :: (Transport t) => String -> IO t OSC
- Sound.OpenSoundControl.Transport.Monad: withTransport :: (Transport t) => IO t -> IO t a -> IO a
- Sound.SC3.Server.PlayEasy: d_recv' :: String -> UGen -> OSC
+ Sound.SC3.Example.Effect: dbl :: a -> [a]
+ Sound.SC3.Example.Effect: envPerc' :: [UGen]
+ Sound.SC3.Server.PlayEasy: d_recv_synthdef :: String -> UGen -> OSC
- Sound.SC3.Example.Effect: loadEffect :: (Transport t) => String -> UGen -> IO t OSC
+ Sound.SC3.Example.Effect: loadEffect :: (C m) => String -> UGen -> m OSC
- Sound.SC3.Example.Effect: loadTone :: (Transport t) => String -> (UGen -> UGen -> UGen) -> IO t OSC
+ Sound.SC3.Example.Effect: loadTone :: (C m) => String -> (UGen -> UGen -> UGen) -> m OSC
- Sound.SC3.Example.Effect: newGroup :: (Transport t) => Int -> Int -> IO t ()
+ Sound.SC3.Example.Effect: newGroup :: (C m) => Int -> Int -> m ()
- Sound.SC3.Example.Effect: playEffect :: (Transport t) => Int -> String -> IO t ()
+ Sound.SC3.Example.Effect: playEffect :: (C m) => Int -> String -> m ()
- Sound.SC3.Example.Effect: playTone :: (Transport t) => String -> Double -> Double -> IO t ()
+ Sound.SC3.Example.Effect: playTone :: (C m) => String -> Double -> Double -> m ()
- Sound.SC3.Example.Effect: playToneInGroup :: (Transport t) => Int -> String -> Double -> Double -> IO t ()
+ Sound.SC3.Example.Effect: playToneInGroup :: (C m) => Int -> String -> Double -> Double -> m ()
- Sound.SC3.Example.Effect: playToneSep :: (Transport t) => String -> Double -> Double -> IO t ()
+ Sound.SC3.Example.Effect: playToneSep :: (C m) => String -> Double -> Double -> m ()
- Sound.SC3.Server.PlayEasy: play :: (Transport t) => UGen -> IO t OSC
+ Sound.SC3.Server.PlayEasy: play :: (C m) => UGen -> m OSC
- Sound.SC3.Server.PlayEasy: playId :: (Transport t) => NodeId -> UGen -> IO t OSC
+ Sound.SC3.Server.PlayEasy: playId :: (C m) => NodeId -> UGen -> m OSC
- Sound.SC3.Server.PlayEasy: playIdCustomOut :: (Transport t) => NodeId -> UGen -> IO t OSC
+ Sound.SC3.Server.PlayEasy: playIdCustomOut :: (C m) => NodeId -> UGen -> m OSC
- Sound.SC3.Server.PlayEasy: reset :: (Transport t) => IO t ()
+ Sound.SC3.Server.PlayEasy: reset :: (C m) => m ()
- Sound.SC3.Server.PlayEasy: set :: (Transport t) => String -> Double -> IO t ()
+ Sound.SC3.Server.PlayEasy: set :: (C m) => String -> Double -> m ()
- Sound.SC3.Server.PlayEasy: setId :: (Transport t) => NodeId -> String -> Double -> IO t ()
+ Sound.SC3.Server.PlayEasy: setId :: (C m) => NodeId -> String -> Double -> m ()
- Sound.SC3.Server.PlayEasy: setMulti :: (Transport t) => [(String, Double)] -> IO t ()
+ Sound.SC3.Server.PlayEasy: setMulti :: (C m) => [(String, Double)] -> m ()
- Sound.SC3.Server.PlayEasy: simpleSync :: (Transport t) => OSC -> IO t ()
+ Sound.SC3.Server.PlayEasy: simpleSync :: (C m) => OSC -> m ()
- Sound.SC3.Server.PlayEasy: stop :: (Transport t) => IO t ()
+ Sound.SC3.Server.PlayEasy: stop :: (C m) => m ()
- Sound.SC3.Server.PlayEasy: stopId :: (Transport t) => NodeId -> IO t ()
+ Sound.SC3.Server.PlayEasy: stopId :: (C m) => NodeId -> m ()
- Sound.SC3.Server.PlayEasy: sync :: (Transport t) => OSC -> IO t OSC
+ Sound.SC3.Server.PlayEasy: sync :: (C m) => OSC -> m OSC
- Sound.SC3.Server.PlayEasy: withSC3 :: IO UDP a -> IO a
+ Sound.SC3.Server.PlayEasy: withSC3 :: T UDP a -> IO a
- Sound.SC3.Server.PlayEasy: withSC3File :: FilePath -> IO File a -> IO a
+ Sound.SC3.Server.PlayEasy: withSC3File :: FilePath -> T T a -> IO a
- Sound.SC3.Server.PlayEasy: withSC3TCP :: IO TCP a -> IO a
+ Sound.SC3.Server.PlayEasy: withSC3TCP :: T TCP a -> IO a
- Sound.SC3.Server.PlayEasy: withSC3UDP :: IO UDP a -> IO a
+ Sound.SC3.Server.PlayEasy: withSC3UDP :: T UDP a -> IO a

Files

+ LICENSE view
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Interpretation of Sections 15 and 16.++  If the disclaimer of warranty and limitation of liability provided+above cannot be given local legal effect according to their terms,+reviewing courts shall apply local law that most closely approximates+an absolute waiver of all civil liability in connection with the+Program, unless a warranty or assumption of liability accompanies a+copy of the Program in return for a fee.++                     END OF TERMS AND CONDITIONS++            How to Apply These Terms to Your New Programs++  If you develop a new program, and you want it to be of the greatest+possible use to the public, the best way to achieve this is to make it+free software which everyone can redistribute and change under these terms.++  To do so, attach the following notices to the program.  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If not, see <http://www.gnu.org/licenses/>.++Also add information on how to contact you by electronic and paper mail.++  If the program does terminal interaction, make it output a short+notice like this when it starts in an interactive mode:++    <program>  Copyright (C) <year>  <name of author>+    This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.+    This is free software, and you are welcome to redistribute it+    under certain conditions; type `show c' for details.++The hypothetical commands `show w' and `show c' should show the appropriate+parts of the General Public License.  Of course, your program's commands+might be different; for a GUI interface, you would use an "about box".++  You should also get your employer (if you work as a programmer) or school,+if any, to sign a "copyright disclaimer" for the program, if necessary.+For more information on this, and how to apply and follow the GNU GPL, see+<http://www.gnu.org/licenses/>.++  The GNU General Public License does not permit incorporating your program+into proprietary programs.  If your program is a subroutine library, you+may consider it more useful to permit linking proprietary applications with+the library.  If this is what you want to do, use the GNU Lesser General+Public License instead of this License.  But first, please read+<http://www.gnu.org/philosophy/why-not-lgpl.html>.
− src/Sound/OpenSoundControl/Transport/File.hs
@@ -1,31 +0,0 @@-module Sound.OpenSoundControl.Transport.File (File, open) where--import Sound.OpenSoundControl.Transport (Transport(..))-import Sound.OpenSoundControl.Byte (encode_u32)-import Sound.OpenSoundControl.OSC (encodeOSC, OSC(Message))--import Control.Monad (liftM)-import qualified Data.ByteString.Lazy as B-import System.IO (Handle, openBinaryFile, hClose, IOMode(WriteMode))---- | The File transport handle data type.-data File = File Handle-   deriving (Eq, Show)---instance Transport File where-   send (File fd) msg =-      let b = encodeOSC msg-          n = fromIntegral (B.length b)-      in  B.hPut fd (B.append (encode_u32 n) b)--   recv _ = return (Message "/done" [])--   close (File fd) = hClose fd------ | Open a command file-open :: FilePath -> IO File-open fileName =-   liftM File $ openBinaryFile fileName WriteMode
− src/Sound/OpenSoundControl/Transport/Monad.hs
@@ -1,43 +0,0 @@-module Sound.OpenSoundControl.Transport.Monad-   (Transport, send, recv, wait, close, withTransport, IO) where--import qualified Sound.OpenSoundControl.Transport as Trans-import Sound.OpenSoundControl.Transport (Transport)-import Sound.OpenSoundControl.OSC (OSC)--import Control.Monad.Reader (ReaderT(ReaderT, runReaderT))--import Prelude hiding (IO)-import qualified System.IO as Sys---type IO t a = ReaderT t Sys.IO a----- | Encode and send an OSC packet over a UDP connection.-send :: Transport t => OSC -> IO t ()-send = ReaderT . flip Trans.send---- | Receive and decode an OSC packet over a UDP connection.-recv :: Transport t => IO t OSC-recv = ReaderT Trans.recv---- | Wait for an OSC message with the specified address, discard intervening messages.-wait :: Transport t => String -> IO t OSC-wait = ReaderT . flip Trans.wait--{--Like wait but ignores the returned message.-Thus it can be used for non-realtime mode.--simpleWait :: Transport t => String -> IO t ()-simpleWait = ReaderT . flip Trans.simpleWait--}---- | Close a UDP connection.-close :: Transport t => IO t ()-close = ReaderT Trans.close---- | Bracket UDP activity.-withTransport :: Transport t => Sys.IO t -> IO t a -> Sys.IO a-withTransport u = Trans.withTransport u . runReaderT
src/Sound/SC3/Example/Effect.hs view
@@ -3,24 +3,27 @@ import Sound.SC3.UGen.UGen import Sound.SC3.UGen.Rate import Sound.SC3.UGen.Math-import Sound.SC3.UGen.Envelope (envGen, xLine, pauseSelf)-import Sound.SC3.UGen.Envelope.Construct (envPerc')+import Sound.SC3.UGen.Envelope (envGen, xLine, pauseSelf, ) import Sound.SC3.UGen.Filter import Sound.SC3.UGen.IO import Sound.SC3.UGen.Noise.Base import Sound.SC3.UGen.Panner import Sound.SC3.UGen.Oscillator-import Sound.SC3.UGen.Enum (Warp(Linear), DoneAction(RemoveSynth))+import Sound.SC3.UGen.Enum (Warp(Linear), DoneAction(RemoveSynth), EnvCurve(EnvNum), ) import Sound.SC3.Server.Command import Sound.SC3.Server.PlayEasy as Play-import Sound.SC3.Server.NRT (writeNRT)-import Sound.OpenSoundControl.OSC (OSC(Bundle))-import Sound.OpenSoundControl.Transport.Monad (Transport, send)+import Sound.SC3.Server.NRT (writeNRT, )+import qualified Sound.SC3.UGen.Envelope.Construct as EnvCons++import Sound.OpenSoundControl.OSC (OSC(Bundle), )+import Sound.OpenSoundControl.Transport.Monad (send, )+import qualified Sound.OpenSoundControl.Time as Time import qualified Sound.OpenSoundControl.Transport.Monad as Trans+import qualified Sound.OpenSoundControl.Transport.Monad.IO as MIO -import System.Random(randomRs,mkStdGen)-import Control.Concurrent(threadDelay)-import Control.Monad.Trans (lift)+import System.Random(randomRs, mkStdGen, )+import Control.Concurrent(threadDelay, )+import Control.Monad.Trans (lift, )  import System.Cmd (rawSystem) @@ -69,15 +72,20 @@    in  rlpf noise lfo 0.005  ps :: UGen-ps = MRG [a, b]+ps = MRG a b     where a = pauseSelf (mouseX KR (-1) 1 Linear 0.1)           b = out 0 (sinOsc AR 440 0 * 0.1) +envPerc' :: [UGen]+envPerc' = EnvCons.envPerc' 0.01 1.0 1.0 (dbl (EnvNum (-4.0))) +dbl :: a -> [a]+dbl x = [x,x]+ {- * complex configurations -}  {--ts = Score [OscB 0.0 [d_recv' "test" analogBubbles],+ts = Score [OscB 0.0 [d_recv_synthdef "test" analogBubbles],             OscB 1.0 [s_new "test" autoId AddToTail homeId []],             OscB 3.0 [g_freeAll homeId]] -}@@ -105,62 +113,62 @@    in  w  -loadTone :: Transport t =>+loadTone :: Trans.C m =>             String             -> (UGen -> UGen -> UGen)-            -> Trans.IO t OSC+            -> m OSC loadTone name tone =-   Play.sync (Play.d_recv' name+   Play.sync (Play.d_recv_synthdef name        (tone (Control KR "velocity" 0)              (Control KR "pitch" 0))) -loadEffect :: Transport t =>+loadEffect :: Trans.C m =>               String               -> UGen-              -> Trans.IO t OSC+              -> m OSC loadEffect name effect =-   Play.sync (Play.d_recv' name effect)+   Play.sync (Play.d_recv_synthdef name effect) -playTone :: Transport t =>+playTone :: Trans.C m =>             String             -> Double             -> Double-            -> Trans.IO t ()+            -> m () playTone name v f =    send (s_new name autoId AddToHead homeId              [("pitch", f),               ("velocity", v)])  -- makes the same, but more complicated-playToneSep :: (Transport t) =>+playToneSep :: (Trans.C m) =>    String    -> Double    -> Double-   -> Trans.IO t ()+   -> m () playToneSep name v f =    mapM_ send          [s_new name autoId AddToHead homeId [],           n_set lastId $ ("pitch", f) :                        ("velocity", v) : []] -playToneInGroup :: Transport t =>+playToneInGroup :: Trans.C m =>                    Int                    -> String                    -> Double                    -> Double-                   -> Trans.IO t ()+                   -> m () playToneInGroup gid name v f =    send (s_new name autoId AddToHead gid              [("pitch", f),               ("velocity", v)]) -newGroup :: Transport t =>-            Int -> Int -> Trans.IO t ()+newGroup :: Trans.C m =>+            Int -> Int -> m () newGroup superGid gid =    send (g_new [(gid, AddToTail, superGid)]) -playEffect :: Transport t =>-              Int -> String -> Trans.IO t ()+playEffect :: Trans.C m =>+              Int -> String -> m () playEffect gid name =    send (s_new name autoId AddToTail gid []) @@ -270,12 +278,12 @@        audioFileName = name++".aiff"        numChannels = Play.mceDegree ugen    in  do writeNRT oscFileName-             [Bundle 0 $+             [Bundle (Time.NTPr 0) $                  g_new [(homeId, AddToTail, rootId)] :-                 Play.d_recv' name (out 0 ugen) :+                 Play.d_recv_synthdef name (out 0 ugen) :                  s_new name autoId AddToTail homeId [] :                  [],-              Bundle time [g_freeAll [homeId]]]+              Bundle (Time.NTPr time) [g_freeAll [homeId]]]           rawSystem "scsynth"              ["-o", show numChannels, "-N", oscFileName, "_", audioFileName,               "44100", "AIFF", "int16"]
+ src/Sound/SC3/Example/Timing.hs view
@@ -0,0 +1,46 @@+{-+Rohan Drape: Haskell-Cafe, 2006-11-08+-}++import Sound.OpenSoundControl(OSC(Bundle))+import Sound.OpenSoundControl.Time(utc)+import Rhs.Schedule(at, pauseThread)+import Sound.OpenSoundControl.Transport.Monad(send)+import Sound.SC3+import qualified Sound.SC3.Server.Play as Play+import Control.Concurrent (forkIO)+import Control.Monad.Trans (liftIO)++ping f a = out 0 (sinOsc AR f 0 * e)+     where c = EnvNum (-4.0)+           e = envGen KR 1 a 0 1 RemoveSynth (envPerc 0.1 0.6 1 [c,c])++latency = 0.05++bundle t m = Bundle (t + latency) m++scPutStrLn = liftIO . putStrLn++pinger = do now <- utc+            at (fromIntegral (ceiling now)) f+    where f t = withSC3 $+                do send (bundle t [s_new "ping" 42 AddToTail 1])+--                   send (n_run (-1) True)+                   send (bundle (t+0.1) [n_run 42 False, n_free 42])+--                   send (bundle (t+0.1) [])+--                   send (n_free 101)+--                   send (bundle (t+0.1) [s_new "pong" 5 AddToTail 1])+                   scPutStrLn "Sending ping"+                   return 1.0++main = withSC3 $+       do scPutStrLn "Sending Ping Instrument"+          Play.sync (Play.d_recv' "ping" (ping 880 0.1))+--          sync (d_recv' "pong" (ping 660 0.1))+          scPutStrLn "Resetting scsynth"+          reset+          scPutStrLn "Starting schedule thread"+          liftIO $ forkIO pinger+          scPutStrLn "Delaying main thread"+          liftIO $ pauseThread 30+          scPutStrLn "End of delay, exiting"
src/Sound/SC3/Server/PlayEasy.hs view
@@ -4,74 +4,67 @@     NodeId, noId, autoId, lastId, rootId, homeId,     set, setMulti, setId,     playIdCustomOut, playId, stopId,-    sync, d_recv',+    sync, d_recv_synthdef,     simpleSync, mceDegree,    ) where  import Sound.SC3.UGen.IO (out) import Sound.SC3.UGen.UGen (UGen(..))-import Sound.SC3.UGen.Graph (graph)-import Sound.SC3.Server.Graphdef (graphdef)+import Sound.SC3.Server.Synthdef (synthdef, ) import Sound.SC3.Server.Command          (AddAction(AddToTail), s_new, d_recv, g_new, g_freeAll,           n_set, n_free)-import Sound.OpenSoundControl (OSC)+import Sound.OpenSoundControl (OSC(Message)) import Sound.OpenSoundControl.Transport.TCP (TCP) import Sound.OpenSoundControl.Transport.UDP (UDP)-import Sound.OpenSoundControl.Transport.File (File)-import Sound.OpenSoundControl.Transport.Monad-    (Transport, send, wait, withTransport)+import Sound.OpenSoundControl.Transport.Monad (send, wait, )  import qualified Sound.OpenSoundControl.Transport.TCP   as TCP import qualified Sound.OpenSoundControl.Transport.UDP   as UDP import qualified Sound.OpenSoundControl.Transport.File  as File import qualified Sound.OpenSoundControl.Transport.Monad as Trans+import qualified Sound.OpenSoundControl.Transport.Monad.IO as TIO    type NodeId = Int  -- | Construct an instrument definition, send /d_recv and /s_new messages to scsynth.-play :: Transport t => UGen -> Trans.IO t OSC+play :: Trans.C m => UGen -> m OSC play u =-   do send (d_recv' "Anonymous" (addOut u))-      r <- wait "/done"+   do r <- sync (d_recv_synthdef "Anonymous" (addOut u))       send (s_new "Anonymous" autoId AddToTail homeId [])       return r  -- | Free all nodes at the group with node id 'homeId'.-stop :: Transport t => Trans.IO t ()+stop :: Trans.C m => m () stop = send (g_freeAll [homeId])  -- | Free all nodes and re-create group node with id 'homeId'.-reset :: Transport t => Trans.IO t ()+reset :: Trans.C m => m () reset = send (g_freeAll [rootId]) >> init_  -- | Bracket SC3 communication.-withSC3 :: Trans.IO UDP a -> IO a+withSC3 :: TIO.T UDP a -> IO a withSC3 = withSC3UDP  -- | Bracket SC3 communication via UDP.-withSC3UDP :: Trans.IO UDP a -> IO a-withSC3UDP = withTransport (UDP.openUDP "127.0.0.1" 57110)+withSC3UDP :: TIO.T UDP a -> IO a+withSC3UDP = TIO.with (UDP.openUDP "127.0.0.1" 57110)  -- | Bracket SC3 communication via TCP.-withSC3TCP :: Trans.IO TCP a -> IO a-withSC3TCP = withTransport (TCP.openTCP "127.0.0.1" 57110)+withSC3TCP :: TIO.T TCP a -> IO a+withSC3TCP = TIO.with (TCP.openTCP "127.0.0.1" 57110)  -- | Write SC3 communication to a command file.-withSC3File :: FilePath -> Trans.IO File a -> IO a-withSC3File fn = withTransport (File.open fn)+withSC3File :: FilePath -> TIO.T File.T a -> IO a+withSC3File fn = TIO.with (File.open (Message "/done" []) fn)  -- | withSC3 . play audition :: UGen -> IO OSC audition = withSC3 . play  -d_recv' :: String -> UGen -> OSC-d_recv' n = d_recv . graphdef n . graph-- {- * Lemming's extensions -}  {- ** Special identifiers -}@@ -97,39 +90,39 @@  {- ** Functions for custom node identifiers -} -sync :: Transport t => OSC -> Trans.IO t OSC+sync :: Trans.C m => OSC -> m OSC sync o = send o >> wait "/done" -- sync o = send o >> recv -simpleSync :: Transport t => OSC -> Trans.IO t ()+simpleSync :: Trans.C m => OSC -> m () simpleSync o = sync o >> return () -init_ :: Transport t => Trans.IO t ()+init_ :: Trans.C m => m () init_ = send (g_new [(homeId, AddToTail, rootId)]) -playIdCustomOut :: Transport t => NodeId -> UGen -> Trans.IO t OSC+playIdCustomOut :: Trans.C m => NodeId -> UGen -> m OSC playIdCustomOut sid u =-   do r <- sync (d_recv' "Anonymous" u)+   do r <- sync (d_recv_synthdef "Anonymous" u)       send (s_new "Anonymous" sid AddToTail homeId [])       return r -set :: Transport t => String -> Double -> Trans.IO t ()+set :: Trans.C m => String -> Double -> m () set = setId lastId -setMulti :: Transport t => [(String, Double)] -> Trans.IO t ()+setMulti :: Trans.C m => [(String, Double)] -> m () setMulti = setMultiId lastId  -playId :: Transport t => NodeId -> UGen -> Trans.IO t OSC+playId :: Trans.C m => NodeId -> UGen -> m OSC playId sid u = playIdCustomOut sid (addOut u) -stopId :: Transport t => NodeId -> Trans.IO t ()+stopId :: Trans.C m => NodeId -> m () stopId sid   = send (n_free [sid]) -setId :: Transport t => NodeId -> String -> Double -> Trans.IO t ()+setId :: Trans.C m => NodeId -> String -> Double -> m () setId  sid name value = send (n_set sid [(name, value)]) -setMultiId :: Transport t => NodeId -> [(String, Double)] -> Trans.IO t ()+setMultiId :: Trans.C m => NodeId -> [(String, Double)] -> m () setMultiId sid attrs = send (n_set sid attrs)  @@ -138,16 +131,19 @@ addOut :: UGen -> UGen addOut u = if hasOutputs u then out (Constant 0) u else u +d_recv_synthdef :: String -> UGen -> OSC+d_recv_synthdef n = d_recv . synthdef n+ -- | True if the 'UGen' has output ports (ie. is not a sink UGen). hasOutputs :: UGen -> Bool-hasOutputs (UGen _ _ _ o _ _) = not (null o)+hasOutputs (Primitive _ _ _ o _ _) = not (null o) hasOutputs (MCE l)            = any hasOutputs l-hasOutputs (MRG l)            = any hasOutputs l+hasOutputs (MRG l r)          = hasOutputs l || hasOutputs r hasOutputs (Proxy _ _)        = True hasOutputs _                  = False  -- | Returns 1 for mono signals. mceDegree :: UGen -> Int-mceDegree (UGen _ _ _ _ _ _) = 1+mceDegree (Primitive _ _ _ _ _ _) = 1 mceDegree (MCE l) = length l mceDegree _       = error "mceDegree: illegal ugen"
supercollider-ht.cabal view
@@ -1,49 +1,60 @@ Name:             supercollider-ht-Version:          0.0.1+Version:          0.1 License:          GPL-Copyright:        Henning Thielemann, 2008+License-File:     LICENSE+Copyright:        Henning Thielemann, 2008-2009 Author:           Henning Thielemann <supercollider@henning-thielemann.de> Maintainer:       Henning Thielemann <supercollider@henning-thielemann.de> Stability:        Experimental-Homepage:         http://darcs.haskell.org/supercollider-ht+Homepage:         http://www.haskell.org/haskellwiki/SuperCollider Synopsis:         Haskell SuperCollider utilities Description:    Some additional modules I regular use    in connection with the SuperCollider wrapper hsc3 by Rohan Drape.    It contains:    .-   * a @Transport@ type for writing to files (that's however less important, since @hsc3@ itself does now support SuperCollider Non-Real-Time mode)-   .-   * a @Reader@ monad that hides the handle for interaction with the SuperCollider server-   .-   * play routines that use this monad.+   * play routines using the Transport monad from opensoundcontrol-ht    .    * example effects Category:         Sound Tested-With:      GHC==6.4.1, GHC==6.8.2-Cabal-Version:    >=1.2+Cabal-Version:    >=1.6 Build-Type:       Simple+Source-Repository head+  type:     darcs+  location: http://code.haskell.org/~thielema/supercollider/ +Source-Repository this+  type:     darcs+  location: http://code.haskell.org/~thielema/supercollider/+  tag:      0.1 + Flag splitBase   description: Choose the new smaller, split-up base package. +Flag buildExamples+  description: Build example executable+  default:     False+ Library-  Build-Depends: hosc >=0.1 && <0.2, hsc3 >=0.1 && <0.2-  Build-Depends: mtl >=1.1 && <1.2, bytestring >=0.9 && <0.10+  Build-Depends: hosc >=0.6 && <0.7, hsc3 >=0.6 && <0.7+  Build-Depends: opensoundcontrol-ht >=0.1 && <0.2+  Build-Depends: transformers >=0.0 && <0.2, bytestring >=0.9 && <0.10   If flag(splitBase)-    Build-Depends: base >= 2, random >= 1.0 && <1.1, process >= 1.0 && <1.1+    Build-Depends: base >= 2, random >= 1.0 && <2, process >= 1.0 && <1.1   Else     Build-Depends: base >= 1.0 && < 2    GHC-Options:      -Wall   Hs-source-dirs:   src   Exposed-modules:-     Sound.OpenSoundControl.Transport.File-     Sound.OpenSoundControl.Transport.Monad      Sound.SC3.Server.PlayEasy      Sound.SC3.Example.Effect --- Executable: timing-example--- Main-is: Sound/SC3/TimingExample.hs--- GHC-Options: -Wall -O -threaded+Executable timing-example+  If !flag(buildExamples)+    Buildable: False+  Hs-source-dirs:   src+  Main-is: Sound/SC3/Example/Timing.hs+  GHC-Options: -Wall -threaded