diff --git a/Graphics/Rendering/TrueType/STB.hs b/Graphics/Rendering/TrueType/STB.hs
new file mode 100644
--- /dev/null
+++ b/Graphics/Rendering/TrueType/STB.hs
@@ -0,0 +1,507 @@
+
+-- TODO: 
+--   * rewrite the file loading so that it we do not depend on ByteString
+--   * automatic glyph indexing, texture creation
+
+--
+-- Module      : Graphics.Rendering.TrueType.STB
+-- Version     : 0.1
+-- License     : Public Domain
+-- Author      : Balazs Komuves
+-- Maintainer  : bkomuves (plus) hackage (at) gmail (dot) com
+-- Stability   : experimental
+-- Portability : portable(?), requires FFI and CPP
+-- Tested with : GHC 6.10.1
+--
+
+-- | This is a wrapper around Sean Barrett's TrueType font rasterizer code.
+-- The original can be found at <http://nothings.org/stb/stb_truetype.h>.
+-- The version of @stb-truetype@ used here is @0.2@.
+
+{-# LANGUAGE CPP, ForeignFunctionInterface #-}
+{-# CFILES cbits/wrapper.c #-}  -- for Hugs (?)
+module Graphics.Rendering.TrueType.STB 
+  ( TrueType
+  , Offset
+  , FontInfo
+  , Glyph
+  --
+  , loadTTF
+  , withTTF
+  , enumerateFonts
+  , initFont
+  , findGlyphIndex
+  --
+  , Unscaled
+  , HorizontalMetrics(..)
+  , VerticalMetrics(..)
+  , BoundingBox(..)
+  , lineAdvance
+  , verticalSize
+  , scaleForPixelHeight
+  , getFontVerticalMetrics
+  , getGlyphHorizontalMetrics
+  , getGlyphKernAdvance
+  , getGlyphBoundingBox
+  --
+  , Scaling
+  , Bitmap(..)
+  , newBitmap
+  , withBitmap
+  , BitmapOfs
+  , getGlyphBitmapBox
+  , newGlyphBitmap
+  , renderGlyphIntoBitmap'
+  , renderGlyphIntoBitmap
+  , bitmapArray
+  , bitmapFloatArray
+  --
+  
+  ) where
+
+--------------------------------------------------------------------------------
+
+import Control.Monad
+import Control.Applicative
+
+import Data.Char
+import Data.Maybe
+
+import Data.Array
+import Data.Array.IO
+import Data.Array.Unboxed
+#ifdef __GLASGOW_HASKELL__
+import qualified Data.Array.Base as Arr 
+#endif
+
+import Foreign
+import Foreign.C
+
+import Data.ByteString (ByteString)
+import qualified Data.ByteString as B
+import qualified Data.ByteString.Internal as BI
+
+--------------------------------------------------------------------------------
+
+-- | A TrueType font file (containing maybe multiple font sets) loaded into memory.
+newtype TrueType = TrueType ByteString
+
+-- | A font offset inside a TrueType font file.
+newtype Offset = Offset Int deriving Show
+
+-- | A glyph inside a font.
+newtype Glyph = Glyph Int deriving Show
+
+ccodepoint :: Char -> CCodepoint
+ccodepoint = fromIntegral . ord
+ 
+cglyphindex :: Glyph -> CGlyphIndex
+cglyphindex (Glyph i) = fromIntegral i
+
+withTrueType :: TrueType -> (Ptr Word8 -> IO a) -> IO a
+withTrueType (TrueType bs) action = withByteString bs action 
+
+withByteString :: ByteString -> (Ptr Word8 -> IO a) -> IO a
+withByteString bs action = withForeignPtr fptr h where
+  (fptr,ofs,len) = BI.toForeignPtr bs
+  h p = action (plusPtr p ofs) 
+  
+newtype FontInfo = FontInfo (ForeignPtr CFontInfo)
+
+withFontInfo :: FontInfo -> (Ptr CFontInfo -> IO a) -> IO a
+withFontInfo (FontInfo fptr) = withForeignPtr fptr
+
+--------------------------------------------------------------------------------
+
+-- | Enumerates the fonts found in a TrueType file.
+enumerateFonts :: TrueType -> IO [Offset] 
+enumerateFonts ttf = withTrueType ttf $ \ptr -> worker ptr 0 where
+  worker ptr i = do
+    o <- fromIntegral <$> stbtt_GetFontOffsetForIndex ptr i
+    if o < 0 
+      then return []
+      else do
+        os <- worker ptr (i+1) 
+        return (Offset o : os)
+    
+initFont :: TrueType -> Offset -> IO FontInfo
+initFont ttf (Offset ofs) = withTrueType ttf $ \ptr -> do
+  fq <- mallocForeignPtr :: IO (ForeignPtr CFontInfo)
+  withForeignPtr fq $ \q -> stbtt_InitFont q ptr (fromIntegral ofs)
+  return (FontInfo fq)    
+    
+--------------------------------------------------------------------------------
+
+loadTTF :: FilePath -> IO TrueType
+loadTTF fname = do
+  bs <- B.readFile fname
+  return (TrueType bs)
+
+withTTF :: FilePath -> (TrueType -> IO a) -> IO a
+withTTF fname action = do
+  bs <- B.readFile fname
+  action (TrueType bs)
+  
+--------------------------------------------------------------------------------
+
+findGlyphIndex :: FontInfo -> Char -> IO (Maybe Glyph)
+findGlyphIndex fontinfo char = 
+  withFontInfo fontinfo $ \ptr -> do
+    let codepoint = ord char
+    i <- stbtt_FindGlyphIndex ptr (fromIntegral codepoint)
+    return $ if i == 0 
+      then Nothing
+      else Just $ Glyph (fromIntegral i)
+
+--------------------------------------------------------------------------------
+  
+type Unscaled = Int  
+      
+-- | 'ascent' is the coordinate above the baseline the font extends; 'descent'
+-- is the coordinate below the baseline the font extends (i.e. it is typically negative)
+-- 'lineGap' is the spacing between one row's descent and the next row's ascent...
+-- so you should advance the vertical position by @ascent - descent + lineGap@      
+data VerticalMetrics = VMetrics
+  { ascent  :: Unscaled      
+  , descent :: Unscaled
+  , lineGap :: Unscaled
+  }
+  deriving Show
+  
+-- | As calculated by @(ascent - descent + lineGap)@.
+lineAdvance :: VerticalMetrics -> Unscaled
+lineAdvance vm = ascent vm - descent vm + lineGap vm  
+
+-- | As calculated by @(ascent - descent)@.
+verticalSize :: VerticalMetrics -> Unscaled
+verticalSize vm = ascent vm - descent vm
+
+scaleForPixelHeight :: VerticalMetrics -> Float -> Float 
+scaleForPixelHeight vm pixels = pixels / fromIntegral (verticalSize vm)
+
+-- 'leftSideBearing' is the offset from the current horizontal position to the left edge of the character;
+-- 'advanceWidth' is the offset from the current horizontal position to the next horizontal position.
+data HorizontalMetrics = HMetrics
+  { advanceWidth     :: Unscaled      
+  , leftSideBearing :: Unscaled
+  }
+  deriving Show
+  
+-- | The convention is @BBox (x0,y0) (x1,y1)@.
+data BoundingBox a = BBox (a,a) (a,a) deriving Show
+
+--------------------------------------------------------------------------------
+     
+getFontVerticalMetrics :: FontInfo -> IO VerticalMetrics
+getFontVerticalMetrics fontinfo = 
+  withFontInfo fontinfo $ \ptr -> do
+    alloca $ \pasc -> alloca $ \pdesc -> alloca $ \pgap -> do
+      stbtt_GetFontVMetrics ptr pasc pdesc pgap
+      asc  <- peek pasc  :: IO CInt
+      desc <- peek pdesc :: IO CInt
+      gap  <- peek pgap  :: IO CInt
+      return $ VMetrics
+        { ascent  = fromIntegral asc
+        , descent = fromIntegral desc
+        , lineGap = fromIntegral gap
+        }
+
+--------------------------------------------------------------------------------
+
+getGlyphHorizontalMetrics :: FontInfo -> Glyph -> IO HorizontalMetrics
+getGlyphHorizontalMetrics fontinfo glyph = 
+  withFontInfo fontinfo $ \ptr -> do
+    alloca $ \padv -> alloca $ \plsb  -> do
+      stbtt_GetGlyphHMetrics ptr (cglyphindex glyph) padv plsb
+      adv <- peek padv :: IO CInt
+      lsb <- peek plsb :: IO CInt
+      return $ HMetrics
+        { advanceWidth = fromIntegral adv
+        , leftSideBearing = fromIntegral lsb
+        }
+        
+-- | This is not yet implemented in @stb_truetype@; it always returns 0.
+getGlyphKernAdvance :: FontInfo -> Glyph -> Glyph -> IO Unscaled
+getGlyphKernAdvance fontinfo glyph1 glyph2 = 
+  withFontInfo fontinfo $ \ptr -> do
+    kern <- stbtt_GetGlyphKernAdvance ptr (cglyphindex glyph1) (cglyphindex glyph1)
+    return (fromIntegral kern)
+    
+getGlyphBoundingBox :: FontInfo -> Glyph -> IO (BoundingBox Unscaled)
+getGlyphBoundingBox fontinfo glyph =
+  withFontInfo fontinfo $ \ptr -> do
+    alloca $ \px0 -> alloca $ \py0 -> alloca $ \px1 -> alloca $ \py1 -> do
+      stbtt_GetGlyphBox ptr (cglyphindex glyph) px0 py0 px1 py1
+      x0 <- peek px0 :: IO CInt
+      y0 <- peek py0 :: IO CInt
+      x1 <- peek px1 :: IO CInt
+      y1 <- peek py1 :: IO CInt
+      return $ BBox 
+        (fromIntegral x0, fromIntegral y0)
+        (fromIntegral x1, fromIntegral y1)
+        
+--------------------------------------------------------------------------------
+
+type Scaling = (Float,Float)
+
+-- | A 8-bit grayscale bitmap.
+data Bitmap = Bitmap
+  { bitmapSize :: (Int,Int)
+  , bitmapPtr  :: ForeignPtr Word8
+  }
+
+-- | An offset (for example the pivot of the glyph) 
+type BitmapOfs = (Int,Int)
+  
+newBitmap :: (Int,Int) -> IO Bitmap
+newBitmap siz@(xsiz,ysiz) = do
+  let n = xsiz*ysiz
+  fptr <- mallocForeignPtrBytes n
+  withForeignPtr fptr $ \ptr -> pokeArray ptr (replicate n 0)
+  return (Bitmap siz fptr)
+    
+withBitmap :: Bitmap -> (Int -> Int -> Ptr Word8 -> IO a) -> IO a
+withBitmap bm action = do
+  let (xsiz,ysiz) = bitmapSize bm
+  withForeignPtr (bitmapPtr bm) $ \ptr -> action xsiz ysiz ptr  
+
+-- | NOTE: because of the way Haskell indexes rectangular arrays,
+-- the resulting array is indexed with @(y,x)@, as opposed to what
+-- you would expect.
+bitmapArray :: Bitmap -> IO (UArray (Int,Int) Word8)
+bitmapArray bm = 
+  withBitmap bm $ \xsiz ysiz ptr -> do
+    ar <- newArray_ ((0,0),(ysiz-1,xsiz-1)) :: IO (IOUArray (Int,Int) Word8)
+    forM_ [0..ysiz-1] $ \y -> do
+      let k = y*xsiz 
+      forM_ [0..xsiz-1] $ \x -> do
+        a <- peekElemOff ptr (k+x)
+#ifdef __GLASGOW_HASKELL__ 
+        Arr.unsafeWrite ar (k+x) a
+#else
+        writeArray ar (y,x) a
+#endif
+    unsafeFreeze ar
+                             
+bitmapFloatArray :: Bitmap -> IO (UArray (Int,Int) Float)
+bitmapFloatArray bm = 
+  withBitmap bm $ \xsiz ysiz ptr -> do
+    let factor = 1.0 / 255 :: Float
+    ar <- newArray_ ((0,0),(ysiz-1,xsiz-1)) :: IO (IOUArray (Int,Int) Float)
+    forM_ [0..ysiz-1] $ \y -> do
+      let k = y*xsiz 
+      forM_ [0..xsiz-1] $ \x -> do
+        a <- peekElemOff ptr (k+x)
+        let z = fromIntegral a * factor
+#ifdef __GLASGOW_HASKELL__ 
+        Arr.unsafeWrite ar (k+x) z
+#else
+        writeArray ar (y,x) z
+#endif
+    unsafeFreeze ar
+
+-- | Returns the size of the bitmap (in pixels) needed to 
+-- render the glyph with the given scaling.
+--
+-- The box is centered around the glyph origin; so the
+-- bitmap width is @x1-x0@, height is @y1-y0@, and location to place
+-- the bitmap top left is @(leftSideBearing*scale,y0)@.
+-- Note that the bitmap uses /y-increases-down/, but the shape uses
+-- /y-increases-up/, so the results of 'getGlyphBitmapBox' and 
+-- 'getGlyphBoundingBox' are inverted.
+getGlyphBitmapBox :: FontInfo -> Glyph -> Scaling -> IO (BoundingBox Int)
+getGlyphBitmapBox fontinfo glyph (xscale,yscale) =
+  withFontInfo fontinfo $ \ptr -> do
+    alloca $ \px0 -> alloca $ \py0 -> alloca $ \px1 -> alloca $ \py1 -> do
+      stbtt_GetGlyphBitmapBox ptr (cglyphindex glyph) (realToFrac xscale) (realToFrac yscale) px0 py0 px1 py1
+      x0 <- peek px0 :: IO CInt
+      y0 <- peek py0 :: IO CInt
+      x1 <- peek px1 :: IO CInt
+      y1 <- peek py1 :: IO CInt
+      return $ BBox 
+        (fromIntegral x0, fromIntegral y0)
+        (fromIntegral x1, fromIntegral y1)
+
+-- | Creates a new bitmap just enough to fit the glyph with the given scaling,
+-- and renders the glyph into it. The offset returned is the offset of the glyph origin
+-- within the bitmap.
+newGlyphBitmap :: FontInfo -> Glyph -> Scaling -> IO (Bitmap,BitmapOfs)
+newGlyphBitmap fontinfo glyph (xscale,yscale) = do
+  withFontInfo fontinfo $ \ptr -> do
+    alloca $ \pxsiz -> alloca $ \pysiz -> alloca $ \pxofs -> alloca $ \pyofs -> do
+      pbm <- stbtt_GetGlyphBitmap ptr 
+        (realToFrac xscale) (realToFrac yscale) 
+        (cglyphindex glyph) 
+        pxsiz pysiz pxofs pyofs
+      xsiz <- peek pxsiz :: IO CInt
+      ysiz <- peek pysiz :: IO CInt
+      xofs <- peek pxofs :: IO CInt
+      yofs <- peek pyofs :: IO CInt
+      fpbm <- newForeignPtr bitmapFinalizer pbm
+      let bm  = Bitmap (fromIntegral xsiz, fromIntegral ysiz) fpbm
+          ofs = (fromIntegral xofs, fromIntegral yofs)
+      return $ (bm,ofs)
+
+-- | The offset is the /top-left corner/ of the bounding box of the glyph,
+-- and must be nonnegative (otherwise nothing will happen).
+renderGlyphIntoBitmap' :: FontInfo -> Glyph -> Scaling -> Bitmap -> BitmapOfs -> IO ()
+renderGlyphIntoBitmap' fontinfo glyph (xscale,yscale) bm (xofs,yofs) = do
+  let (xsiz,ysiz) = bitmapSize bm 
+  when ( xofs < xsiz && yofs < ysiz && xofs >= 0 && yofs >= 0 ) $ do
+    withFontInfo fontinfo $ \ptr -> do
+      withBitmap bm $ \width height pbm -> do
+        let pbm' = pbm `plusPtr` (width*yofs+xofs)
+        stbtt_MakeGlyphBitmap ptr pbm'
+          (fromIntegral $ width - xofs) (fromIntegral $ height - yofs)
+          (fromIntegral width)  -- stride
+          (realToFrac xscale) (realToFrac yscale) 
+          (cglyphindex glyph)        
+
+-- | The offset is the /origin/ of the glyph. If the glyph extends from the
+-- bitmap in the positive direction, it is clipped; however, if it extends
+-- in the negative direction, no drawing will happen!
+renderGlyphIntoBitmap ::  FontInfo -> Glyph -> Scaling -> Bitmap -> BitmapOfs -> IO ()
+renderGlyphIntoBitmap fontinfo glyph scaling@(xscale,yscale) bm ofs@(xofs,yofs) = do
+  BBox (x0,y0) _ <- getGlyphBitmapBox fontinfo glyph scaling
+  renderGlyphIntoBitmap' fontinfo glyph scaling bm (xofs+x0,yofs+y0) 
+         
+--------------------------------------------------------------------------------
+
+{-
+typedef struct
+{
+   unsigned char  *data;         // pointer to .ttf file
+   int             fontstart;    // offset of start of font
+
+   int numGlyphs;                // number of glyphs, needed for range checking
+
+   int loca,head,glyf,hhea,hmtx; // table locations as offset from start of .ttf
+   int index_map;                // a cmap mapping for our chosen character encoding
+   int indexToLocFormat;         // format needed to map from glyph index to glyph
+} stbtt_fontinfo;
+-}
+
+data TableLoc = TableLoc 
+  { _loca :: Int
+  , _head :: Int
+  , _glyf :: Int
+  , _hhea :: Int
+  , _hmtx :: Int
+  }
+
+instance Storable TableLoc where 
+  alignment _ = alignment (undefined :: CInt)
+  sizeOf _    = 5 * sizeOf (undefined :: CInt)
+  peek = error "TableLoc/peek: not implemented"
+  poke = error "TableLoc/poke: not implemented"
+
+data CFontInfo = CFontInfo
+  { _data      :: Ptr Word8
+  , _fontstart :: Int 
+  , _numGlyphs :: Int
+  , _tableloc  :: TableLoc
+  , _indexMap  :: Int
+  , _indexToLocFmt :: Int
+  }
+  
+instance Storable CFontInfo where 
+  alignment _ = alignment (undefined :: CInt)
+  sizeOf _    = sizeOf (undefined :: Ptr Word8)
+              + sizeOf (undefined :: TableLoc)
+              + 4 * sizeOf (undefined :: CInt)
+  peek = error "CFontInfo/peek: not implemented"            
+  poke = error "CFontInfo/poke: not implemented"       
+              
+--------------------------------------------------------------------------------
+
+type CCodepoint  = CInt
+type CGlyphIndex = CInt
+
+foreign import ccall unsafe "stb_truetype.h stbtt_GetFontOffsetForIndex" 
+  stbtt_GetFontOffsetForIndex :: Ptr Word8 -> CInt -> IO CInt
+  
+foreign import ccall unsafe "stb_truetype.h stbtt_InitFont"
+  stbtt_InitFont :: Ptr CFontInfo -> Ptr Word8 -> CInt -> IO CInt
+
+-------
+
+foreign import ccall unsafe "stb_truetype.h stbtt_FindGlyphIndex"
+  stbtt_FindGlyphIndex :: Ptr CFontInfo -> CCodepoint -> IO CGlyphIndex
+
+-------
+
+-- foreign import ccall unsafe "stb_truetype.h stbtt_ScaleForPixelHeight"
+--   stbtt_ScaleForPixelHeight :: Ptr CFontInfo -> CFloat -> IO CFloat
+
+foreign import ccall unsafe "stb_truetype.h stbtt_GetFontVMetrics"
+  stbtt_GetFontVMetrics :: Ptr CFontInfo -> Ptr CInt -> Ptr CInt -> Ptr CInt -> IO () 
+
+{-
+foreign import ccall unsafe "stb_truetype.h stbtt_GetCodepointHMetrics"
+  stbtt_GetCodepointHMetrics :: Ptr CFontInfo -> CCodepoint -> Ptr CInt -> Ptr CInt -> IO ()
+
+foreign import ccall unsafe "stb_truetype.h stbtt_GetCodepointKernAdvance"
+  stbtt_GetCodepointKernAdvance :: Ptr CFontInfo -> CCodepoint -> CCodepoint -> IO CInt
+
+foreign import ccall unsafe "stb_truetype.h stbtt_GetCodepointBox"
+  stbtt_GetCodepointBox 
+    :: Ptr CFontInfo -> CCodepoint -> Ptr CInt -> Ptr CInt -> Ptr CInt -> Ptr CInt -> IO CInt
+-}
+
+foreign import ccall unsafe "stb_truetype.h stbtt_GetGlyphHMetrics"
+  stbtt_GetGlyphHMetrics :: Ptr CFontInfo -> CGlyphIndex -> Ptr CInt -> Ptr CInt -> IO ()
+
+foreign import ccall unsafe "stb_truetype.h stbtt_GetGlyphKernAdvance"
+  stbtt_GetGlyphKernAdvance :: Ptr CFontInfo -> CGlyphIndex -> CGlyphIndex -> IO CInt
+
+foreign import ccall unsafe "stb_truetype.h stbtt_GetGlyphBox"
+  stbtt_GetGlyphBox 
+    :: Ptr CFontInfo -> CGlyphIndex -> Ptr CInt -> Ptr CInt -> Ptr CInt -> Ptr CInt -> IO CInt
+
+-------
+
+foreign import ccall unsafe "stb_truetype.h stbtt_FreeBitmap"
+  stbtt_FreeBitmap :: Ptr Word8 -> IO () 
+
+foreign import ccall unsafe "stb_truetype.h &stbtt_FreeBitmap"
+  bitmapFinalizer :: FunPtr (Ptr Word8 -> IO ())
+   
+{- 
+foreign import ccall unsafe "stb_truetype.h stbtt_GetCodepointBitmap"
+  stbtt_GetCodepointBitmap 
+    :: Ptr CFontInfo -> CFloat -> CFloat -> CCodepoint 
+    -> Ptr CInt -> Ptr CInt -> Ptr CInt -> Ptr CInt -> IO ()
+
+foreign import ccall unsafe "stb_truetype.h stbtt_MakeCodepointBitmap"
+  stbtt_MakeCodepointBitmap 
+    :: Ptr CFontInfo -> Ptr Word8 -> CInt -> CInt -> CInt
+    -> CFloat -> CFloat -> CCodepoint -> IO ()
+
+-- (Note that the bitmap uses y-increases-down, but the shape uses
+-- y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)
+foreign import ccall unsafe "stb_truetype.h stbtt_GetCodepointBitmapBox"
+  stbtt_GetCodepointBitmapBox 
+    :: Ptr CFontInfo -> CCodepoint -> CFloat -> CFloat
+    -> Ptr CInt -> Ptr CInt -> Ptr CInt -> Ptr CInt -> IO ()
+-}
+
+foreign import ccall unsafe "stb_truetype.h stbtt_GetGlyphBitmap"
+  stbtt_GetGlyphBitmap 
+    :: Ptr CFontInfo -> CFloat -> CFloat -> CGlyphIndex 
+    -> Ptr CInt -> Ptr CInt -> Ptr CInt -> Ptr CInt -> IO (Ptr Word8)
+
+foreign import ccall unsafe "stb_truetype.h stbtt_MakeGlyphBitmap"
+  stbtt_MakeGlyphBitmap 
+    :: Ptr CFontInfo -> Ptr Word8 -> CInt -> CInt -> CInt
+    -> CFloat -> CFloat -> CGlyphIndex -> IO ()
+
+-- (Note that the bitmap uses y-increases-down, but the shape uses
+-- y-increases-up, so GlyphBitmapBox and GlyphBox are inverted.)
+foreign import ccall unsafe "stb_truetype.h stbtt_GetGlyphBitmapBox"
+  stbtt_GetGlyphBitmapBox 
+    :: Ptr CFontInfo -> CGlyphIndex -> CFloat -> CFloat
+    -> Ptr CInt -> Ptr CInt -> Ptr CInt -> Ptr CInt -> IO ()
+
+--------------------------------------------------------------------------------
+
+  
diff --git a/LICENSE b/LICENSE
new file mode 100644
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,32 @@
+http://creativecommons.org/licenses/publicdomain/
+-------------------------------------------------
+
+Copyright-Only Dedication (based on United States law) or 
+Public Domain Certification
+
+The person or persons who have associated work with this document (the 
+"Dedicator" or "Certifier") hereby either (a) certifies that, to the best of 
+his knowledge, the work of authorship identified is in the public domain 
+of the country from which the work is published, or (b) hereby dedicates 
+whatever copyright the dedicators holds in the work of authorship identified 
+below (the "Work") to the public domain. A certifier, moreover, dedicates any 
+copyright interest he may have in the associated work, and for these purposes, 
+is described as a "dedicator" below.
+
+A certifier has taken reasonable steps to verify the copyright status of this 
+work. Certifier recognizes that his good faith efforts may not shield him 
+from liability if in fact the work certified is not in the public domain.
+
+Dedicator makes this dedication for the benefit of the public at large and 
+to the detriment of the Dedicator's heirs and successors. Dedicator intends 
+this dedication to be an overt act of relinquishment in perpetuity of all 
+present and future rights under copyright law, whether vested or contingent, 
+in the Work. Dedicator understands that such relinquishment of all rights 
+includes the relinquishment of all rights to enforce (by lawsuit or otherwise) 
+those copyrights in the Work.
+
+Dedicator recognizes that, once placed in the public domain, the Work may 
+be freely reproduced, distributed, transmitted, used, modified, built upon, 
+or otherwise exploited by anyone for any purpose, commercial or non-commercial, 
+and in any way, including by methods that have not yet been invented or 
+conceived.
diff --git a/Setup.lhs b/Setup.lhs
new file mode 100644
--- /dev/null
+++ b/Setup.lhs
@@ -0,0 +1,4 @@
+#! /usr/bin/env runhaskell
+ 
+> import Distribution.Simple
+> main = defaultMain
diff --git a/cbits/stb_truetype.h b/cbits/stb_truetype.h
new file mode 100644
--- /dev/null
+++ b/cbits/stb_truetype.h
@@ -0,0 +1,1691 @@
+// stb_truetype.h - v0.2 - public domain - 2009 Sean Barrett / RAD Game Tools
+//
+//   This library processes TrueType files:
+//        parse files
+//        extract glyph metrics
+//        extract glyph shapes
+//        render glyphs to one-channel bitmaps with antialiasing (box filter)
+//
+//   Todo:
+//        crashproof on bad data
+//        hinting
+//        subpixel positioning when rendering bitmap
+//        cleartype-style AA
+//
+// VERSIONS
+//
+//   0.2 (2009-03-11) Fix unsigned/signed char warnings
+//   0.1 (2009-03-09) First public release
+//
+// USAGE
+//
+//   Include this file in whatever places neeed to refer to it. In ONE C/C++
+//   file, write:
+//      #define STB_TRUETYPE_IMPLEMENTATION
+//   before the #include of this file. This expands out the actual
+//   implementation into that C/C++ file.
+//
+//   Look at the header-file sections below for the API, but here's a quick skim:
+//
+//   Simple 3D API (don't ship this, but it's fine for tools and quick start,
+//                  and you can cut and paste from it to move to more advanced)
+//           stbtt_BakeFontBitmap()               -- bake a font to a bitmap for use as texture
+//           stbtt_GetBakedQuad()                 -- compute quad to draw for a given char
+//
+//   "Load" a font file from a memory buffer (you have to keep the buffer loaded)
+//           stbtt_InitFont()
+//           stbtt_GetFontOffsetForIndex()        -- use for TTC font collections
+//
+//   Render a unicode codepoint to a bitmap
+//           stbtt_GetCodepointBitmap()           -- allocates and returns a bitmap
+//           stbtt_MakeCodepointBitmap()          -- renders into bitmap you provide
+//           stbtt_GetCodepointBitmapBox()        -- how big the bitmap must be
+//
+//   Character advance/positioning
+//           stbtt_GetCodepointHMetrics()
+//           stbtt_GetFontVMetrics()
+//
+// NOTES
+//
+//   The system uses the raw data found in the .ttf file without changing it
+//   and without building auxiliary data structures. This is a bit inefficient
+//   on little-endian systems (the data is big-endian), but assuming you're
+//   caching the bitmaps or glyph shapes this shouldn't be a big deal.
+//
+//   It appears to be very hard to programmatically determine what font a
+//   given file is in a general way. I provide an API for this, but I don't
+//   recommend it.
+//
+//
+// SOURCE STATISTICS (based on v.1, 1700 LOC)
+//
+//   Documentation & header file        350 LOC  \___ 500 LOC documentation
+//   Sample code                        140 LOC  /
+//   Truetype parsing                   480 LOC  ---- 500 LOC TrueType
+//   Software rasterization             240 LOC  \
+//   Curve tesselation                  120 LOC   \__ 500 LOC Bitmap creation
+//   Bitmap management                   70 LOC   /
+//   Baked bitmap interface              70 LOC  /
+//   Font name matching & access        150 LOC  ---- 150 
+//   C runtime library abstraction       60 LOC  ----  60
+
+
+//////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+////
+////  SAMPLE PROGRAMS
+////
+//
+//  Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless
+//
+#if 0
+#define STB_TRUETYPE_IMPLEMENTATION  // force following include to generate implementation
+#include "stb_truetype.h"
+
+char ttf_buffer[1<<20];
+unsigned char temp_bitmap[512*512];
+
+stbtt_chardata cdata[96]; // ASCII 32..126 is 95 glyphs
+GLstbtt_uint ftex;
+
+void my_stbtt_initfont(void)
+{
+   fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb"));
+   stbtt_BakeFontBitmap(data,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits!
+   // can free ttf_buffer at this point
+   glGenTextures(1, &ftex);
+   glBindTexture(GL_TEXTURE_2D, ftex);
+   glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap);
+   // can free temp_bitmap at this point
+   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+}
+
+void my_stbtt_print(float x, float y, char *text)
+{
+   // assume orthographic projection with units = screen pixels, origin at top left
+   glBindTexture(GL_TEXTURE_2D, ftex);
+   glBegin(GL_QUADS);
+   while (*text) {
+      if (*text >= 32 && *text < 128) {
+         stbtt_aligned_quad q;
+         stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl,0=old d3d
+         glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0);
+         glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0);
+         glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1);
+         glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1);
+      }
+      ++text;
+   }
+   glEnd();
+}
+#endif
+//
+//
+//////////////////////////////////////////////////////////////////////////////
+//
+// Complete program (this compiles): get a single bitmap, print as ASCII art
+//
+#if 0
+#include <stdio.h>
+#define STB_TRUETYPE_IMPLEMENTATION  // force following include to generate implementation
+#include "stb_truetype.h"
+
+char ttf_buffer[1<<20];
+
+int main(int arg, char **argv)
+{
+   stbtt_fontinfo font;
+   unsigned char *bitmap;
+   int w,h,i,j;
+
+   fread(ttf_buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb"));
+
+   stbtt_InitFont(&font, ttf_buffer, 0);
+   bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, 20), 'a', &w, &h, 0,0);
+
+   for (j=0; j < h; ++j) {
+      for (i=0; i < w; ++i)
+         putchar(" .:ioVM@"[bitmap[j*w+i]>>5]);
+      putchar('\n');
+   }
+   return 0;
+}
+#endif 
+//
+// Output:
+//
+//     .ii.
+//    @@@@@@.
+//   V@Mio@@o
+//   :i.  V@V
+//     :oM@@M
+//   :@@@MM@M
+//   @@o  o@M
+//  :@@.  M@M
+//   @@@o@@@@
+//   :M@@V:@@.
+//  
+//////////////////////////////////////////////////////////////////////////////
+// 
+// Complete program: print "Hello World!" banner, with bugs
+//
+#if 0
+int main(int arg, char **argv)
+{
+   unsigned char screen[20][79];
+   int i,j, pos=0;
+   float scale;
+   char *text = "Heljo World!";
+
+   fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb"));
+   stbtt_InitFont(&font, buffer, 0);
+
+   scale = stbtt_ScaleForPixelHeight(&font, 16);
+   memset(screen, 0, sizeof(screen));
+
+   while (*text) {
+      int advance,lsb,x0,y0,x1,y1, newpos, baseline=13;
+      stbtt_GetCodepointHMetrics(&font, *text, &advance, &lsb);
+      stbtt_GetCodepointBitmapBox(&font, *text, scale,scale, &x0,&y0,&x1,&y1);
+      newpos = pos + (int) (lsb * scale) + x0;
+      stbtt_MakeCodepointBitmap(&font, &screen[baseline + y0][newpos], x1-x0,y1-y0, 79, scale,scale, *text);
+      // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
+      // because this API is really for baking character bitmaps into textures
+      pos += (int) (advance * scale);
+      ++text;
+   }
+
+   for (j=0; j < 20; ++j) {
+      for (i=0; i < 79; ++i)
+         putchar(" .:ioVM@"[screen[j][i]>>5]);
+      putchar('\n');
+   }
+
+   return 0;
+}
+#endif
+
+
+//////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+////
+////   INTEGRATION WITH RUNTIME LIBRARIES
+////
+
+#ifdef STB_TRUETYPE_IMPLEMENTATION
+   // #define your own (u)stbtt_int8/16/32 before including to override this
+   #ifndef stbtt_uint8
+   typedef unsigned char   stbtt_uint8;
+   typedef signed   char   stbtt_int8;
+   typedef unsigned short  stbtt_uint16;
+   typedef signed   short  stbtt_int16;
+   typedef unsigned int    stbtt_uint32;
+   typedef signed   int    stbtt_int32;
+   #endif
+
+   typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1];
+   typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1];
+
+   // #define your own STBTT_sort() to override this to avoid qsort
+   #ifndef STBTT_sort
+   #include <stdlib.h>
+   #define STBTT_sort(data,num_items,item_size,compare_func)   qsort(data,num_items,item_size,compare_func)
+   #endif
+
+   // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h
+   #ifndef STBTT_ifloor
+   #include <math.h>
+   #define STBTT_ifloor(x)   ((int) floor(x))
+   #define STBTT_iceil(x)    ((int) ceil(x))
+   #endif
+
+   // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
+   #ifndef STBTT_malloc
+   #if !defined(__APPLE__) // apple hack
+   #include <malloc.h>
+   #endif                  // apple hack
+   #define STBTT_malloc(x)    malloc(x)
+   #define STBTT_free(x)      free(x)
+   #endif
+
+   #ifndef STBTT_assert
+   #include <assert.h>
+   #define STBTT_assert(x)    assert(x)
+   #endif
+
+   #ifndef STBTT_strlen
+   #include <string.h>
+   #define STBTT_strlen(x)    strlen(x)
+   #endif
+
+   #ifndef STBTT_memcpy
+   #include <memory.h>
+   #define STBTT_memcpy       memcpy
+   #define STBTT_memset       memset
+   #endif
+#endif
+
+///////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
+////
+////   INTERFACE
+////
+////
+
+#ifndef __STB_INCLUDE_STB_TRUETYPE_H__
+#define __STB_INCLUDE_STB_TRUETYPE_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// TEXTURE BAKING API
+//
+// If you use this API, you only have to call two functions ever.
+//
+
+typedef struct
+{
+   unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
+   float xoff,yoff,xadvance;   
+} stbtt_bakedchar;
+
+extern int stbtt_BakeFontBitmap(const unsigned char *data, int offset,  // font location (use offset=0 for plain .ttf)
+                                float pixel_height,                     // height of font in pixels
+                                unsigned char *pixels, int pw, int ph,  // bitmap to be filled in
+                                int first_char, int num_chars,          // characters to bake
+                                stbtt_bakedchar *chardata);             // you allocate this, it's num_chars long
+// if return is positive, the first unused row of the bitmap
+// if return is negative, returns the negative of the number of characters that fit
+// if return is 0, no characters fit and no rows were used
+// This uses a very crappy packing.
+
+typedef struct
+{
+   float x0,y0,s0,t0; // top-left
+   float x1,y1,s1,t1; // bottom-right
+} stbtt_aligned_quad;
+
+extern void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph,  // same data as above
+                               int char_index,             // character to display
+                               float *xpos, float *ypos,   // pointers to current position in screen pixel space
+                               stbtt_aligned_quad *q,      // output: quad to draw
+                               int opengl_fillrule);       // true if opengl fill rule; false if DX9 or earlier
+// Call GetBakedQuad with char_index = 'character - first_char', and it
+// creates the quad you need to draw and advances the current position.
+// It's inefficient; you might want to c&p it and optimize it.
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// FONT LOADING
+//
+//
+
+extern int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
+// Each .ttf file may have more than one font. Each has a sequential index
+// number starting from 0. Call this function to get the font offset for a
+// given index; it returns -1 if the index is out of range. A regular .ttf
+// file will only define one font and it always be at offset 0, so it will
+// return '0' for index 0, and -1 for all other indices. You can just skip
+// this step if you know it's that kind of font.
+
+
+// The following structure is defined publically so you can declare one on
+// the stack or as a global or etc.
+typedef struct
+{
+   unsigned char  *data;         // pointer to .ttf file
+   int             fontstart;    // offset of start of font
+
+   int numGlyphs;                // number of glyphs, needed for range checking
+
+   int loca,head,glyf,hhea,hmtx; // table locations as offset from start of .ttf
+   int index_map;                // a cmap mapping for our chosen character encoding
+   int indexToLocFormat;         // format needed to map from glyph index to glyph
+} stbtt_fontinfo;
+
+extern int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset);
+// Given an offset into the file that defines a font, this function builds
+// the necessary cached info for the rest of the system. You must allocate
+// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't
+// need to do anything special to free it, because the contents are a pure
+// cache with no additional data structures. Returns 0 on failure.
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// CHARACTER TO GLYPH-INDEX CONVERSIOn
+
+int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint);
+// If you're going to perform multiple operations on the same character
+// and you want a speed-up, call this function with the character you're
+// going to process, then use glyph-based functions instead of the
+// codepoint-based functions.
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// CHARACTER PROPERTIES
+//
+
+extern float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels);
+// computes a scale factor to produce a font whose "height" is 'pixels' tall.
+// Height is measured as the distance from the highest ascender to the lowest
+// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics
+// and computing:
+//       scale = pixels / (ascent - descent)
+// so if you prefer to measure height by the ascent only, use a similar calculation.
+
+extern void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap);
+// ascent is the coordinate above the baseline the font extends; descent
+// is the coordinate below the baseline the font extends (i.e. it is typically negative)
+// lineGap is the spacing between one row's descent and the next row's ascent...
+// so you should advance the vertical position by "*ascent - *descent + *lineGap"
+//   these are expressed in unscaled coordinates
+
+extern void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing);
+// leftSideBearing is the offset from the current horizontal position to the left edge of the character
+// advanceWidth is the offset from the current horizontal position to the next horizontal position
+//   these are expressed in unscaled coordinates
+
+extern int  stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2);
+// an additional amount to add to the 'advance' value between ch1 and ch2
+// @TODO; for now always returns 0!
+
+extern int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1);
+// Gets the bounding box of the visible part of the glyph, in unscaled coordinates
+
+extern void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing);
+extern int  stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2);
+extern int  stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
+// as above, but takes one or more glyph indices for greater efficiency
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// GLYPH SHAPES (you probably don't need these, but they have to go before
+// the bitmaps for C declaration-order reasons)
+//
+
+#ifndef STBTT_vmove // you can predefine these to use different values (but why?)
+   enum {
+      STBTT_vmove=1,
+      STBTT_vline,
+      STBTT_vcurve
+   };
+#endif
+
+#ifndef stbtt_vertex // you can predefine this to use different values
+                   // (we share this with other code at RAD)
+   #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
+   typedef struct
+   {
+      stbtt_vertex_type x,y,cx,cy;
+      unsigned char type,padding;
+   } stbtt_vertex;
+#endif
+
+extern int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices);
+extern int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices);
+// returns # of vertices and fills *vertices with the pointer to them
+//   these are expressed in "unscaled" coordinates
+
+extern void stbtt_FreeShape(stbtt_vertex *vertices);
+// frees the data allocated above
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// BITMAP RENDERING
+//
+
+extern void stbtt_FreeBitmap(unsigned char *bitmap);
+// frees the bitmap allocated below
+
+extern unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
+// allocates a large-enough single-channel 8bpp bitmap and renders the
+// specified character/glyph at the specified scale into it, with
+// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque).
+// *width & *height are filled out with the width & height of the bitmap,
+// which is stored left-to-right, top-to-bottom.
+//
+// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap
+
+extern void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint);
+// the same as above, but you pass in storage for the bitmap in the form
+// of 'output', with row spacing of 'out_stride' bytes. the bitmap is
+// clipped to out_w/out_h bytes. call the next function to get the
+// height and width and positioning info
+
+extern void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
+// get the bbox of the bitmap centered around the glyph origin; so the
+// bitmap width is ix1-ix0, height is iy1-iy0, and location to place
+// the bitmap top left is (leftSideBearing*scale,iy0).
+// (Note that the bitmap uses y-increases-down, but the shape uses
+// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)
+
+extern unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff);
+extern void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
+extern void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph);
+
+//extern void stbtt_get_true_bbox(stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
+
+// @TODO: don't expose this structure
+typedef struct
+{
+   int w,h,stride;
+   unsigned char *pixels;
+} stbtt__bitmap;
+
+extern void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int x_off, int y_off, int invert);
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Finding the right font...
+//
+// You should really just solve this offline, keep your own tables
+// of what font is what, and don't try to get it out of the .ttf file.
+// That's because getting it out of the .ttf file is really hard, because
+// the names in the file can appear in many possible encodings, in many
+// possible languages, and e.g. if you need a case-insensitive comparison,
+// the details of that depend on the encoding & language in a complex way
+// (actually underspecified in truetype, but also gigantic).
+//
+// But you can use the provided functions in two possible ways:
+//     stbtt_FindMatchingFont() will use *case-sensitive* comparisons on
+//             unicode-encoded names to try to find the font you want;
+//             you can run this before calling stbtt_InitFont()
+//
+//     stbtt_GetFontNameString() lets you get any of the various strings
+//             from the file yourself and do your own comparisons on them.
+//             You have to have called stbtt_InitFont() first.
+
+
+extern int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags);
+// returns the offset (not index) of the font that matches, or -1 if none
+//   if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold".
+//   if you use any other flag, use a font name like "Arial"; this checks
+//     the 'macStyle' header field; i don't know if fonts set this consistently
+#define STBTT_MACSTYLE_DONTCARE     0
+#define STBTT_MACSTYLE_BOLD         1
+#define STBTT_MACSTYLE_ITALIC       2
+#define STBTT_MACSTYLE_UNDERSCORE   4
+#define STBTT_MACSTYLE_NONE         8   // <= not same as 0, this makes us check the bitfield is 0
+
+extern int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2);
+// returns 1/0 whether the first string interpreted as utf8 is identical to
+// the second string interpreted as big-endian utf16... useful for strings from next func
+
+extern char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID);
+// returns the string (which may be big-endian double byte, e.g. for unicode)
+// and puts the length in bytes in *length.
+//
+// some of the values for the IDs are below; for more see the truetype spec:
+//     http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
+//     http://www.microsoft.com/typography/otspec/name.htm
+
+enum { // platformID
+   STBTT_PLATFORM_ID_UNICODE   =0,
+   STBTT_PLATFORM_ID_MAC       =1,
+   STBTT_PLATFORM_ID_ISO       =2,
+   STBTT_PLATFORM_ID_MICROSOFT =3
+};
+
+enum { // encodingID for STBTT_PLATFORM_ID_UNICODE
+   STBTT_UNICODE_EID_UNICODE_1_0    =0,
+   STBTT_UNICODE_EID_UNICODE_1_1    =1,
+   STBTT_UNICODE_EID_ISO_10646      =2,
+   STBTT_UNICODE_EID_UNICODE_2_0_BMP=3,
+   STBTT_UNICODE_EID_UNICODE_2_0_FULL=4,
+};
+
+enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT
+   STBTT_MS_EID_SYMBOL        =0,
+   STBTT_MS_EID_UNICODE_BMP   =1,
+   STBTT_MS_EID_SHIFTJIS      =2,
+   STBTT_MS_EID_UNICODE_FULL  =10,
+};
+
+enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes
+   STBTT_MAC_EID_ROMAN        =0,   STBTT_MAC_EID_ARABIC       =4,
+   STBTT_MAC_EID_JAPANESE     =1,   STBTT_MAC_EID_HEBREW       =5,
+   STBTT_MAC_EID_CHINESE_TRAD =2,   STBTT_MAC_EID_GREEK        =6,
+   STBTT_MAC_EID_KOREAN       =3,   STBTT_MAC_EID_RUSSIAN      =7,
+};
+
+enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID...
+       // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs
+   STBTT_MS_LANG_ENGLISH     =0x0409,   STBTT_MS_LANG_ITALIAN     =0x0410,
+   STBTT_MS_LANG_CHINESE     =0x0804,   STBTT_MS_LANG_JAPANESE    =0x0411,
+   STBTT_MS_LANG_DUTCH       =0x0413,   STBTT_MS_LANG_KOREAN      =0x0412,
+   STBTT_MS_LANG_FRENCH      =0x040c,   STBTT_MS_LANG_RUSSIAN     =0x0419,
+   STBTT_MS_LANG_GERMAN      =0x0407,   STBTT_MS_LANG_SPANISH     =0x0409,
+   STBTT_MS_LANG_HEBREW      =0x040d,   STBTT_MS_LANG_SWEDISH     =0x041D,
+};
+
+enum { // languageID for STBTT_PLATFORM_ID_MAC
+   STBTT_MAC_LANG_ENGLISH      =0 ,   STBTT_MAC_LANG_JAPANESE     =11,
+   STBTT_MAC_LANG_ARABIC       =12,   STBTT_MAC_LANG_KOREAN       =23,
+   STBTT_MAC_LANG_DUTCH        =4 ,   STBTT_MAC_LANG_RUSSIAN      =32,
+   STBTT_MAC_LANG_FRENCH       =1 ,   STBTT_MAC_LANG_SPANISH      =6 ,
+   STBTT_MAC_LANG_GERMAN       =2 ,   STBTT_MAC_LANG_SWEDISH      =5 ,
+   STBTT_MAC_LANG_HEBREW       =10,   STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33,
+   STBTT_MAC_LANG_ITALIAN      =3 ,   STBTT_MAC_LANG_CHINESE_TRAD =19,
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+
+///////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
+////
+////   IMPLEMENTATION
+////
+////
+
+#ifdef STB_TRUETYPE_IMPLEMENTATION
+
+//////////////////////////////////////////////////////////////////////////
+//
+// accessors to parse data from file
+//
+
+// on platforms that don't allow misaligned reads, if we want to allow
+// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE
+
+#define ttBYTE(p)     (* (stbtt_uint8 *) (p))
+#define ttCHAR(p)     (* (stbtt_int8 *) (p))
+#define ttFixed(p)    ttLONG(p)
+
+#if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE)
+
+   #define ttUSHORT(p)   (* (stbtt_uint16 *) (p))
+   #define ttSHORT(p)    (* (stbtt_int16 *) (p))
+   #define ttULONG(p)    (* (stbtt_uint32 *) (p))
+   #define ttLONG(p)     (* (stbtt_int32 *) (p))
+
+#else
+
+   stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; }
+   stbtt_int16 ttSHORT(const stbtt_uint8 *p)   { return p[0]*256 + p[1]; }
+   stbtt_uint32 ttULONG(const stbtt_uint8 *p)  { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
+   stbtt_int32 ttLONG(const stbtt_uint8 *p)    { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
+
+#endif
+
+#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
+#define stbtt_tag(p,str)           stbtt_tag4(p,str[0],str[1],str[2],str[3])
+
+static int stbtt__isfont(const stbtt_uint8 *font)
+{
+   // check the version number
+   if (stbtt_tag(font, "1"))   return 1; // TrueType 1
+   if (stbtt_tag(font, "typ1"))   return 1; // TrueType with type 1 font -- we don't support this!
+   if (stbtt_tag(font, "OTTO"))   return 1; // OpenType with CFF
+   if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0
+   return 0;
+}
+
+// @OPTIMIZE: binary search
+static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, char *tag)
+{
+   stbtt_int32 num_tables = ttUSHORT(data+fontstart+4);
+   stbtt_uint32 tabledir = fontstart + 12;
+   stbtt_int32 i;
+   for (i=0; i < num_tables; ++i) {
+      stbtt_uint32 loc = tabledir + 16*i;
+      if (stbtt_tag(data+loc+0, tag))
+         return ttULONG(data+loc+8);
+   }
+   return 0;
+}
+
+int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index)
+{
+   // if it's just a font, there's only one valid index
+   if (stbtt__isfont(font_collection))
+      return index == 0 ? 0 : -1;
+
+   // check if it's a TTC
+   if (stbtt_tag(font_collection, "ttcf")) {
+      // version 1?
+      if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
+         stbtt_int32 n = ttLONG(font_collection+8);
+         if (index >= n)
+            return -1;
+         return ttULONG(font_collection+12+index*14);
+      }
+   }
+   return -1;
+}
+
+int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart)
+{
+   stbtt_uint8 *data = (stbtt_uint8 *) data2;
+   stbtt_uint32 cmap, t;
+   stbtt_int32 i,numTables;
+
+   info->data = data;
+   info->fontstart = fontstart;
+
+   cmap = stbtt__find_table(data, fontstart, "cmap");
+   info->loca = stbtt__find_table(data, fontstart, "loca");
+   info->head = stbtt__find_table(data, fontstart, "head");
+   info->glyf = stbtt__find_table(data, fontstart, "glyf");
+   info->hhea = stbtt__find_table(data, fontstart, "hhea");
+   info->hmtx = stbtt__find_table(data, fontstart, "hmtx");
+   if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx)
+      return 0;
+
+   t = stbtt__find_table(data, fontstart, "maxp");
+   if (t)
+      info->numGlyphs = ttUSHORT(data+t+4);
+   else
+      info->numGlyphs = 0xffff;
+
+   // find a cmap encoding table we understand *now* to avoid searching
+   // later. (todo: could make this installable)
+   // the same regardless of glyph.
+   numTables = ttUSHORT(data + cmap + 2);
+   info->index_map = 0;
+   for (i=0; i < numTables; ++i) {
+      stbtt_uint32 encoding_record = cmap + 4 + 8 * i;
+      // find an encoding we understand:
+      if (ttUSHORT(data+encoding_record) == 3 && ttUSHORT(data+encoding_record+2) == 1) {
+         // MS/Unicode
+         info->index_map = cmap + ttULONG(data+encoding_record+4);
+         break;
+      }
+   }
+   if (info->index_map == 0)
+      return 0;
+
+   info->indexToLocFormat = ttUSHORT(data+info->head + 50);
+   return 1;
+}
+
+int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint)
+{
+   stbtt_uint8 *data = info->data;
+   stbtt_uint32 index_map = info->index_map;
+
+   stbtt_uint16 format = ttUSHORT(data + index_map + 0);
+   if (format == 0) { // apple byte encoding
+      stbtt_int32 bytes = ttUSHORT(data + index_map + 2);
+      if (unicode_codepoint < bytes-6)
+         return ttBYTE(data + index_map + 6 + unicode_codepoint);
+      return 0;
+   } else if (format == 6) {
+      stbtt_uint32 first = ttUSHORT(data + index_map + 6);
+      stbtt_uint32 count = ttUSHORT(data + index_map + 8);
+      if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count)
+         return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
+      return 0;
+   } else if (format == 2) {
+      STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean
+      return 0;
+   } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges
+      stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1;
+      stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1;
+      stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10);
+      stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1;
+      stbtt_uint16 item, offset, start, end;
+
+      // do a binary search of the segments
+      stbtt_uint32 endCount = index_map + 14;
+      stbtt_uint32 search = endCount;
+
+      if (unicode_codepoint > 0xffff)
+         return 0;
+
+      // they lie from endCount .. endCount + segCount
+      // but searchRange is the nearest power of two, so...
+      if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2))
+         search += rangeShift*2;
+
+      // now decrement to bias correctly to find smallest
+      search -= 2;
+      while (entrySelector) {
+         stbtt_uint16 start, end;
+         searchRange >>= 1;
+         start = ttUSHORT(data + search + 2 + segcount*2 + 2);
+         end = ttUSHORT(data + search + 2);
+         start = ttUSHORT(data + search + searchRange*2 + segcount*2 + 2);
+         end = ttUSHORT(data + search + searchRange*2);
+         if (unicode_codepoint > end)
+            search += searchRange*2;
+         --entrySelector;
+      }
+      search += 2;
+
+      item = (search - endCount) >> 1;
+
+      STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item));
+      start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
+      end = ttUSHORT(data + index_map + 14 + 2 + 2*item);
+      if (unicode_codepoint < start)
+         return 0;
+
+      offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
+      if (offset == 0)
+         return unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item);
+
+      return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
+   }
+   // @TODO
+   STBTT_assert(0);
+   return 0;
+}
+
+int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
+{
+   return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices);
+}
+
+static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int16 x, stbtt_int16 y, stbtt_int16 cx, stbtt_int16 cy)
+{
+   v->type = type;
+   v->x = x;
+   v->y = y;
+   v->cx = cx;
+   v->cy = cy;
+}
+
+static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index)
+{
+   int g1,g2;
+
+   if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range
+   if (info->indexToLocFormat >= 2)    return -1; // unknown index->glyph map format
+
+   if (info->indexToLocFormat == 0) {
+      g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2;
+      g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2;
+   } else {
+      g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4);
+      g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4);
+   }
+
+   return g1==g2 ? -1 : g1; // if length is 0, return -1
+}
+
+int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
+{
+   int g = stbtt__GetGlyfOffset(info, glyph_index);
+   if (g < 0) return 0;
+
+   if (x0) *x0 = ttSHORT(info->data + g + 2);
+   if (y0) *y0 = ttSHORT(info->data + g + 4);
+   if (x1) *x1 = ttSHORT(info->data + g + 6);
+   if (y1) *y1 = ttSHORT(info->data + g + 8);
+   return 1;
+}
+
+int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
+{
+   return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1);
+}
+
+int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
+{
+   stbtt_int16 numberOfContours;
+   stbtt_uint8 *endPtsOfContours;
+   stbtt_uint8 *data = info->data;
+   stbtt_vertex *vertices;
+   int num_vertices;
+   int g = stbtt__GetGlyfOffset(info, glyph_index);
+
+   *pvertices = NULL;
+
+   if (g < 0) return 0;
+
+   numberOfContours = ttSHORT(data + g);
+
+   if (numberOfContours > 0) {
+      stbtt_uint8  flags,flagcount;
+      stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off;
+      stbtt_int16 x,y,cx,cy,sx,sy;
+      stbtt_uint8 *points;
+      endPtsOfContours = (data + g + 10);
+      ins = ttUSHORT(data + g + 10 + numberOfContours * 2);
+      points = data + g + 10 + numberOfContours * 2 + 2 + ins;
+
+      n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2);
+
+      m = n + numberOfContours;  // a loose bound on how many vertices we might need
+      vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]));
+      if (vertices == 0)
+         return 0;
+
+      next_move = 0;
+      flagcount=0;
+
+      // in first pass, we load uninterpreted data into the allocated array
+      // above, shifted to the end of the array so we won't overwrite it when
+      // we create our final data starting from the front
+
+      off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated
+
+      // first load flags
+
+      for (i=0; i < n; ++i) {
+         if (flagcount == 0) {
+            flags = *points++;
+            if (flags & 8)
+               flagcount = *points++;
+         } else
+            --flagcount;
+         vertices[off+i].type = flags;
+      }
+
+      // now load x coordinates
+      x=0;
+      for (i=0; i < n; ++i) {
+         flags = vertices[off+i].type;
+         if (flags & 2) {
+            stbtt_int16 dx = *points++;
+            x += (flags & 16) ? dx : -dx; // ???
+         } else {
+            if (!(flags & 16)) {
+               x += (stbtt_int16) (points[0]*256 + points[1]);
+               points += 2;
+            }
+         }
+         vertices[off+i].x = x;
+      }
+
+      // now load y coordinates
+      y=0;
+      for (i=0; i < n; ++i) {
+         flags = vertices[off+i].type;
+         if (flags & 4) {
+            stbtt_int16 dy = *points++;
+            y += (flags & 32) ? dy : -dy; // ???
+         } else {
+            if (!(flags & 32)) {
+               y += (stbtt_int16) (points[0]*256 + points[1]);
+               points += 2;
+            }
+         }
+         vertices[off+i].y = y;
+      }
+
+      // now convert them to our format
+      num_vertices=0;
+      sx = sy = cx = cy = 0;
+      for (i=0; i < n; ++i) {
+         flags = vertices[off+i].type;
+         x     = (stbtt_int16) vertices[off+i].x;
+         y     = (stbtt_int16) vertices[off+i].y;
+         if (next_move == i) {
+            // when we get to the end, we have to close the shape explicitly
+            if (i != 0) {
+               if (was_off)
+                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
+               else
+                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
+            }
+
+            // now start the new one               
+            stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,x,y,0,0);
+            next_move = 1 + ttUSHORT(endPtsOfContours+j*2);
+            ++j;
+            was_off = 0;
+            sx = x;
+            sy = y;
+         } else {
+            if (!(flags & 1)) { // if it's a curve
+               if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint
+                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
+               cx = x;
+               cy = y;
+               was_off = 1;
+            } else {
+               if (was_off)
+                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy);
+               else
+                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0);
+               was_off = 0;
+            }
+         }
+      }
+      if (i != 0) {
+         if (was_off)
+            stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
+         else
+            stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
+      }
+   } else if (numberOfContours < 0) {
+      // @TODO handle compound contours
+      STBTT_assert(0);
+   }  
+
+   *pvertices = vertices;
+   return num_vertices;
+}
+
+void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
+{
+   stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34);
+   if (glyph_index < numOfLongHorMetrics) {
+      if (advanceWidth)     *advanceWidth    = ttSHORT(info->data + info->hmtx + 4*glyph_index);
+      if (leftSideBearing)  *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2);
+   } else {
+      if (advanceWidth)     *advanceWidth    = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1));
+      if (leftSideBearing)  *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
+   }
+}
+
+int  stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
+{
+   return 0;
+}
+
+int  stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2)
+{
+   return 0;
+}
+
+void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
+{
+   stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing);
+}
+
+void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
+{
+   if (ascent ) *ascent  = ttSHORT(info->data+info->hhea + 4);
+   if (descent) *descent = ttSHORT(info->data+info->hhea + 6);
+   if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8);
+}
+
+float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height)
+{
+   int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6);
+   return (float) height / fheight;
+}
+
+void stbtt_FreeShape(stbtt_vertex *v)
+{
+   STBTT_free(v);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// antialiasing software rasterizer
+//
+
+void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+   int x0,y0,x1,y1;
+   if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1))
+      x0=y0=x1=y1=0; // e.g. space character
+   // now move to integral bboxes (treating pixels as little squares, what pixels get touched)?
+   if (ix0) *ix0 =  STBTT_ifloor(x0 * scale_x);
+   if (iy0) *iy0 = -STBTT_iceil (y1 * scale_y);
+   if (ix1) *ix1 =  STBTT_iceil (x1 * scale_x);
+   if (iy1) *iy1 = -STBTT_ifloor(y0 * scale_y);
+}
+
+void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+   stbtt_GetGlyphBitmapBox(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y, ix0,iy0,ix1,iy1);
+}
+
+typedef struct stbtt__edge {
+   float x0,y0, x1,y1;
+} stbtt__edge;
+
+typedef struct stbtt__active_edge
+{
+   int x,dx;
+   float ey;
+   struct stbtt__active_edge *next;
+   int valid;
+} stbtt__active_edge;
+
+#define FIXSHIFT   10
+#define FIX        (1 << FIXSHIFT)
+#define FIXMASK    (FIX-1)
+
+static stbtt__active_edge *new_active(stbtt__edge *e, int off_x, float start_point)
+{
+   stbtt__active_edge *z = (stbtt__active_edge *) STBTT_malloc(sizeof(*z)); // @TODO: make a pool of these!!!
+   float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
+   STBTT_assert(e->y0 <= start_point);
+   if (!z) return z;
+   // round dx down to avoid going too far
+   if (dxdy < 0)
+      z->dx = -STBTT_ifloor(FIX * -dxdy);
+   else
+      z->dx = STBTT_ifloor(FIX * dxdy);
+   z->x = STBTT_ifloor(FIX * (e->x0 + dxdy * (start_point - e->y0)));
+   z->x -= off_x * FIX;
+   z->ey = e->y1;
+   z->next = 0;
+   z->valid = 1;
+   return z;
+}
+
+// note: this routine clips fills that extend off the edges... ideally this
+// wouldn't happen, but it could happen if the truetype glyph bounding boxes
+// are wrong, or if the user supplies a too-small bitmap
+static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight)
+{
+   // @TODO: convert this from xor fill to non-zero winding
+   while (e) {
+      int x0,x1,i,j;
+
+      x0 = e->x; e = e->next;
+      if (!e)
+         return; // unbalanced number of edges
+
+      x1 = e->x; e = e->next;
+      STBTT_assert(x1 >= x0);
+
+      i = x0 >> FIXSHIFT;
+      j = x1 >> FIXSHIFT;
+
+      if (i < len && j >= 0) {
+         if (i == j) {
+            // x0,x1 are the same pixel, so compute combined coverage
+            scanline[i] += (x1 - x0) * max_weight >> FIXSHIFT;
+         } else {
+            if (i >= 0) // add antialiasing for x0
+               scanline[i] += ((FIX - (x0 & FIXMASK)) * max_weight) >> FIXSHIFT;
+            else
+               i = -1; // clip
+
+            if (j < len) // add antialiasing for x1
+               scanline[j] += ((x1 & FIXMASK) * max_weight) >> FIXSHIFT;
+            else
+               j = len; // clip
+
+            for (++i; i < j; ++i) // fill pixels between x0 and x1
+               scanline[i] += max_weight;
+         }
+      }
+
+      if (!e)
+         return;
+   }
+}
+
+static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y)
+{
+   stbtt__active_edge *active = NULL;
+   int y,j=0;
+   int max_weight = (255 / vsubsample);  // weight per vertical scanline
+   int s; // vertical subsample index
+   unsigned char scanline_data[512], *scanline;
+
+   if (result->w > 512)
+      scanline = (unsigned char *) STBTT_malloc(result->w);
+   else
+      scanline = scanline_data;
+
+   y = off_y * vsubsample;
+   e[n].y0 = (off_y + result->h) * (float) vsubsample + 1;
+
+   while (j < result->h) {
+      STBTT_memset(scanline, 0, result->w);
+      for (s=0; s < vsubsample; ++s) {
+         // find center of pixel for this scanline
+         float scan_y = y + 0.5f;
+         stbtt__active_edge **step = &active;
+
+         // update all active edges;
+         // remove all active edges that terminate before the center of this scanline
+         while (*step) {
+            stbtt__active_edge * z = *step;
+            if (z->ey <= scan_y) {
+               *step = z->next; // delete from list
+               STBTT_assert(z->valid);
+               z->valid = 0;
+               STBTT_free(z);
+            } else {
+               z->x += z->dx; // advance to position for current scanline
+               step = &((*step)->next); // advance through list
+            }
+         }
+
+         // resort the list if needed
+         for(;;) {
+            int changed=0;
+            step = &active;
+            while (*step && (*step)->next) {
+               if ((*step)->x > (*step)->next->x) {
+                  stbtt__active_edge *t = *step;
+                  stbtt__active_edge *q = t->next;
+
+                  t->next = q->next;
+                  q->next = t;
+                  *step = q;
+                  changed = 1;
+               }
+               step = &(*step)->next;
+            }
+            if (!changed) break;
+         }
+
+         // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
+         while (e->y0 <= scan_y) {
+            if (e->y1 > scan_y) {
+               stbtt__active_edge *z = new_active(e, off_x, scan_y);
+               // find insertion point
+               if (active == NULL)
+                  active = z;
+               else if (z->x < active->x) {
+                  // insert at front
+                  z->next = active;
+                  active = z;
+               } else {
+                  // find thing to insert AFTER
+                  stbtt__active_edge *p = active;
+                  while (p->next && p->next->x < z->x)
+                     p = p->next;
+                  // at this point, p->next->x is NOT < z->x
+                  z->next = p->next;
+                  p->next = z;
+               }
+            }
+            ++e;
+         }
+
+         // now process all active edges in XOR fashion
+         if (active)
+            stbtt__fill_active_edges(scanline, result->w, active, max_weight);
+
+         ++y;
+      }
+      STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w);
+      ++j;
+   }
+
+   while (active) {
+      stbtt__active_edge *z = active;
+      active = active->next;
+      STBTT_free(z);
+   }
+
+   if (scanline != scanline_data)
+      STBTT_free(scanline);
+}
+
+static int stbtt__edge_compare(const void *p, const void *q)
+{
+   stbtt__edge *a = (stbtt__edge *) p;
+   stbtt__edge *b = (stbtt__edge *) q;
+
+   if (a->y0 < b->y0) return -1;
+   if (a->y0 > b->y0) return  1;
+   return 0;
+}
+
+typedef struct
+{
+   float x,y;
+} stbtt__point;
+
+static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, int off_x, int off_y, int invert)
+{
+   float y_scale_inv = invert ? -scale_y : scale_y;
+   stbtt__edge *e;
+   int n,i,j,k,m;
+   int vsubsample = result->h < 8 ? 15 : 5;
+   // vsubsample should divide 255 evenly; otherwise we won't reach full opacity
+
+   // now we have to blow out the windings into explicit edge lists
+   n = 0;
+   for (i=0; i < windings; ++i)
+      n += wcount[i];
+
+   e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1)); // add an extra one as a sentinel
+   if (e == 0) return;
+   n = 0;
+
+   m=0;
+   for (i=0; i < windings; ++i) {
+      stbtt__point *p = pts + m;
+      m += wcount[i];
+      j = wcount[i]-1;
+      for (k=0; k < wcount[i]; j=k++) {
+         int a=k,b=j;
+         // skip the edge if horizontal
+         if (p[j].y == p[k].y)
+            continue;
+         // add edge from j to k to the list
+         if (invert ? p[j].y > p[k].y : p[j].y < p[k].y)
+            a=j,b=k;
+         e[n].x0 = p[a].x * scale_x;
+         e[n].y0 = p[a].y * y_scale_inv * vsubsample;
+         e[n].x1 = p[b].x * scale_x;
+         e[n].y1 = p[b].y * y_scale_inv * vsubsample;
+         ++n;
+      }
+   }
+
+   // now sort the edges by their highest point (should snap to integer, and then by x)
+   STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare);
+
+   // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule
+   stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y);
+
+   STBTT_free(e);
+}
+
+static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
+{
+   if (!points) return; // during first pass, it's unallocated
+   points[n].x = x;
+   points[n].y = y;
+}
+
+// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
+static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
+{
+   // midpoint
+   float mx = (x0 + 2*x1 + x2)/4;
+   float my = (y0 + 2*y1 + y2)/4;
+   // versus directly drawn line
+   float dx = (x0+x2)/2 - mx;
+   float dy = (y0+y2)/2 - my;
+   if (n > 16) // 65536 segments on one curve better be enough!
+      return 1;
+   if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA
+      stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
+      stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
+   } else {
+      stbtt__add_point(points, *num_points,x2,y2);
+      *num_points = *num_points+1;
+   }
+   return 1;
+}
+
+// returns number of contours
+stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours)
+{
+   stbtt__point *points=0;
+   int num_points=0;
+
+   float objspace_flatness_squared = objspace_flatness * objspace_flatness;
+   int i,n=0,start=0, pass;
+
+   // count how many "moves" there are to get the contour count
+   for (i=0; i < num_verts; ++i)
+      if (vertices[i].type == STBTT_vmove)
+         ++n;
+
+   *num_contours = n;
+   if (n == 0) return 0;
+
+   *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n);
+
+   if (*contour_lengths == 0) {
+      *num_contours = 0;
+      return 0;
+   }
+
+   // make two passes through the points so we don't need to realloc
+   for (pass=0; pass < 2; ++pass) {
+      float x,y;
+      if (pass == 1) {
+         points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]));
+         if (points == NULL) goto error;
+      }
+      num_points = 0;
+      n= -1;
+      for (i=0; i < num_verts; ++i) {
+         switch (vertices[i].type) {
+            case STBTT_vmove:
+               // start the next contour
+               if (n >= 0)
+                  (*contour_lengths)[n] = num_points - start;
+               ++n;
+               start = num_points;
+
+               x = vertices[i].x, y = vertices[i].y;
+               stbtt__add_point(points, num_points++, x,y);
+               break;
+            case STBTT_vline:
+               x = vertices[i].x, y = vertices[i].y;
+               stbtt__add_point(points, num_points++, x, y);
+               break;
+            case STBTT_vcurve:
+               stbtt__tesselate_curve(points, &num_points, x,y,
+                                        vertices[i].cx, vertices[i].cy,
+                                        vertices[i].x,  vertices[i].y,
+                                        objspace_flatness_squared, 0);
+               x = vertices[i].x, y = vertices[i].y;
+               break;
+         }
+      }
+      (*contour_lengths)[n] = num_points - start;
+   }
+
+   return points;
+error:
+   STBTT_free(points);
+   STBTT_free(*contour_lengths);
+   *contour_lengths = 0;
+   *num_contours = 0;
+   return NULL;
+}
+
+void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int x_off, int y_off, int invert)
+{
+   float scale = scale_x > scale_y ? scale_y : scale_x;
+   int winding_count, *winding_lengths;
+   stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count);
+   if (windings) {
+      stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, x_off, y_off, invert);
+      STBTT_free(winding_lengths);
+      STBTT_free(windings);
+   }
+}
+
+void stbtt_FreeBitmap(unsigned char *bitmap)
+{
+   STBTT_free(bitmap);
+}
+
+unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff)
+{
+   int ix0,iy0,ix1,iy1;
+   stbtt__bitmap gbm;
+   stbtt_vertex *vertices;   
+   int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
+
+   if (scale_x == 0) scale_x = scale_y;
+   if (scale_y == 0) {
+      if (scale_x == 0) return NULL;
+      scale_y = scale_x;
+   }
+
+   stbtt_GetGlyphBitmapBox(info, glyph, scale_x, scale_y, &ix0,&iy0,&ix1,&iy1);
+
+   // now we get the size
+   gbm.w = (ix1 - ix0);
+   gbm.h = (iy1 - iy0);
+   gbm.pixels = NULL; // in case we error
+
+   if (width ) *width  = gbm.w;
+   if (height) *height = gbm.h;
+   if (xoff  ) *xoff   = ix0;
+   if (yoff  ) *yoff   = iy0;
+   
+   if (gbm.w && gbm.h) {
+      gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h);
+      if (gbm.pixels) {
+         gbm.stride = gbm.w;
+
+         stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, ix0, iy0, 1);
+      }
+   }
+   STBTT_free(vertices);
+   return gbm.pixels;
+}   
+
+void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph)
+{
+   int ix0,iy0;
+   stbtt_vertex *vertices;   
+   int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
+   stbtt__bitmap gbm;   
+
+   stbtt_GetGlyphBitmapBox(info, glyph, scale_x, scale_y, &ix0,&iy0,0,0);
+   gbm.pixels = output;
+   gbm.w = out_w;
+   gbm.h = out_h;
+   gbm.stride = out_stride;
+
+   if (gbm.w && gbm.h)
+      stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, ix0,iy0, 1);
+
+   STBTT_free(vertices);
+}
+
+unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
+{
+   return stbtt_GetGlyphBitmap(info, scale_x, scale_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff);
+}   
+
+void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint)
+{
+   stbtt_MakeGlyphBitmap(info, output, out_w, out_h, out_stride, scale_x, scale_y, stbtt_FindGlyphIndex(info,codepoint));
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// bitmap baking
+//
+// This is SUPER-SHITTY packing to keep source code small
+
+extern int stbtt_BakeFontBitmap(const unsigned char *data, int offset,  // font location (use offset=0 for plain .ttf)
+                                float pixel_height,                     // height of font in pixels
+                                unsigned char *pixels, int pw, int ph,  // bitmap to be filled in
+                                int first_char, int num_chars,          // characters to bake
+                                stbtt_bakedchar *chardata)
+{
+   float scale;
+   int x,y,bottom_y, i;
+   stbtt_fontinfo f;
+   stbtt_InitFont(&f, data, offset);
+   STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
+   x=y=1;
+   bottom_y = 1;
+
+   scale = stbtt_ScaleForPixelHeight(&f, pixel_height);
+
+   for (i=0; i < num_chars; ++i) {
+      int advance, lsb, x0,y0,x1,y1,gw,gh;
+      int g = stbtt_FindGlyphIndex(&f, first_char + i);
+      stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb);
+      stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1);
+      gw = x1-x0;
+      gh = y1-y0;
+      if (x + gw + 1 >= pw)
+         y = bottom_y, x = 1; // advance to next row
+      if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row
+         return -i;
+      STBTT_assert(x+gw < pw);
+      STBTT_assert(y+gh < ph);
+      stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g);
+      chardata[i].x0 = x;
+      chardata[i].y0 = y;
+      chardata[i].x1 = x + gw;
+      chardata[i].y1 = y + gh;
+      chardata[i].xadvance = scale * advance;
+      chardata[i].xoff     = (float) x0;
+      chardata[i].yoff     = (float) y0;
+      x = x + gw + 2;
+      if (y+gh+2 > bottom_y)
+         bottom_y = y+gh+2;
+   }
+   return bottom_y;
+}
+
+void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule)
+{
+   float d3d_bias = opengl_fillrule ? 0 : -0.5f;
+   stbtt_bakedchar *b = chardata + char_index;
+   int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5);
+   int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5);
+
+   q->x0 = round_x - 0.5f + d3d_bias;
+   q->y0 = round_y - 0.5f + d3d_bias;
+   q->x1 = round_x + b->x1 - b->x0 + 0.5f + d3d_bias;
+   q->y1 = round_y + b->y1 - b->y0 + 0.5f + d3d_bias;
+
+   q->s0 = (b->x0 - 0.5f) / pw;
+   q->t0 = (b->y0 - 0.5f) / pw;
+   q->s1 = (b->x1 + 0.5f) / ph;
+   q->t1 = (b->y1 + 0.5f) / ph;
+
+   *xpos += b->xadvance;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// font name matching -- recommended not to use this
+//
+
+// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
+static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2) 
+{
+   stbtt_int32 i=0;
+
+   // convert utf16 to utf8 and compare the results while converting
+   while (len2) {
+      stbtt_uint16 ch = s2[0]*256 + s2[1];
+      if (ch < 0x80) {
+         if (i >= len1) return -1;
+         if (s1[i++] != ch) return -1;
+      } else if (ch < 0x800) {
+         if (i+1 >= len1) return -1;
+         if (s1[i++] != 0xc0 + (ch >> 6)) return -1;
+         if (s1[i++] != 0x80 + (ch & 0x3f)) return -1;
+      } else if (ch >= 0xd800 && ch < 0xdc00) {
+         stbtt_uint32 c;
+         stbtt_uint16 ch2 = s2[2]*256 + s2[3];
+         if (i+3 >= len1) return -1;
+         c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000;
+         if (s1[i++] != 0xf0 + (c >> 18)) return -1;
+         if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1;
+         if (s1[i++] != 0x80 + ((c >>  6) & 0x3f)) return -1;
+         if (s1[i++] != 0x80 + ((c      ) & 0x3f)) return -1;
+         s2 += 2; // plus another 2 below
+         len2 -= 2;
+      } else if (ch >= 0xdc00 && ch < 0xe000) {
+         return -1;
+      } else {
+         if (i+2 >= len1) return -1;
+         if (s1[i++] != 0xe0 + (ch >> 12)) return -1;
+         if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1;
+         if (s1[i++] != 0x80 + ((ch     ) & 0x3f)) return -1;
+      }
+      s2 += 2;
+      len2 -= 2;
+   }
+   return i;
+}
+
+int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) 
+{
+   return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2);
+}
+
+// returns results in whatever encoding you request... but note that 2-byte encodings
+// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare
+char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID)
+{
+   stbtt_int32 i,count,stringOffset;
+   stbtt_uint8 *fc = font->data;
+   stbtt_uint32 offset = font->fontstart;
+   stbtt_uint32 nm = stbtt__find_table(fc, offset, "name");
+   if (!nm) return NULL;
+
+   count = ttUSHORT(fc+nm+2);
+   stringOffset = nm + ttUSHORT(fc+nm+4);
+   for (i=0; i < count; ++i) {
+      stbtt_uint32 loc = nm + 6 + 12 * i;
+      if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2)
+          && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) {
+         *length = ttUSHORT(fc+loc+8);
+         return (char *) (fc+stringOffset+ttUSHORT(fc+loc+10));
+      }
+   }
+   return NULL;
+}
+
+static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id)
+{
+   stbtt_int32 i;
+   stbtt_int32 count = ttUSHORT(fc+nm+2);
+   stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4);
+
+   for (i=0; i < count; ++i) {
+      stbtt_uint32 loc = nm + 6 + 12 * i;
+      stbtt_int32 id = ttUSHORT(fc+loc+6);
+      if (id == target_id) {
+         // find the encoding
+         stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4);
+
+         // is this a Unicode encoding?
+         if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) {
+            stbtt_int32 slen = ttUSHORT(fc+loc+8), off = ttUSHORT(fc+loc+10);
+
+            // check if there's a prefix match
+            stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen);
+            if (matchlen >= 0) {
+               // check for target_id+1 immediately following, with same encoding & language
+               if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) {
+                  stbtt_int32 slen = ttUSHORT(fc+loc+12+8), off = ttUSHORT(fc+loc+12+10);
+                  if (slen == 0) {
+                     if (matchlen == nlen)
+                        return 1;
+                  } else if (matchlen < nlen && name[matchlen] == ' ') {
+                     ++matchlen;
+                     if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen))
+                        return 1;
+                  }
+               } else {
+                  // if nothing immediately following
+                  if (matchlen == nlen)
+                     return 1;
+               }
+            }
+         }
+
+         // @TODO handle other encodings
+      }
+   }
+   return 0;
+}
+
+static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags)
+{
+   stbtt_int32 nlen = STBTT_strlen((char *) name);
+   stbtt_uint32 nm,hd;
+   if (!stbtt__isfont(fc+offset)) return 0;
+
+   // check italics/bold/underline flags in macStyle...
+   if (flags) {
+      hd = stbtt__find_table(fc, offset, "head");
+      if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0;
+   }
+
+   nm = stbtt__find_table(fc, offset, "name");
+   if (!nm) return 0;
+
+   if (flags) {
+      // if we checked the macStyle flags, then just check the family and ignore the subfamily
+      if (stbtt__matchpair(fc, nm, name, nlen, 16, -1))  return 1;
+      if (stbtt__matchpair(fc, nm, name, nlen,  1, -1))  return 1;
+      if (stbtt__matchpair(fc, nm, name, nlen,  3, -1))  return 1;
+   } else {
+      if (stbtt__matchpair(fc, nm, name, nlen, 16, 17))  return 1;
+      if (stbtt__matchpair(fc, nm, name, nlen,  1,  2))  return 1;
+      if (stbtt__matchpair(fc, nm, name, nlen,  3, -1))  return 1;
+   }
+
+   return 0;
+}
+
+int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags)
+{
+   stbtt_int32 i;
+   for (i=0;;++i) {
+      stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i);
+      if (off < 0) return off;
+      if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags))
+         return off;
+   }
+}
+
+#endif // STB_TRUETYPE_IMPLEMENTATION
+
+#endif // __STB_INCLUDE_STB_TRUETYPE_H__
diff --git a/cbits/wrapper.c b/cbits/wrapper.c
new file mode 100644
--- /dev/null
+++ b/cbits/wrapper.c
@@ -0,0 +1,6 @@
+
+
+#define STB_TRUETYPE_IMPLEMENTATION
+#include "stb_truetype.h"
+
+
diff --git a/stb-truetype.cabal b/stb-truetype.cabal
new file mode 100644
--- /dev/null
+++ b/stb-truetype.cabal
@@ -0,0 +1,43 @@
+Name:                stb-truetype
+Version:             0.1
+Synopsis:            A wrapper around Sean Barrett's TrueType rasterizer library.
+Description:         A wrapper around Sean Barrett's TrueType rasterizer library.
+License:             PublicDomain
+License-file:        LICENSE
+Author:              Balazs Komuves
+Maintainer:          bkomuves (plus) hackage (at) gmail (dot) com
+Homepage:            http://code.haskell.org/~bkomuves/
+Stability:           Experimental
+Category:            Graphics
+Tested-With:         GHC == 6.10.1
+Cabal-Version:       >= 1.2
+Build-Type:          Simple
+
+extra-source-files:  cbits/stb_truetype.h
+
+Flag splitBase
+  Description: Choose the new smaller, split-up base package.
+
+Flag base4
+  Description: Base v4
+
+Library
+  if flag(splitBase)
+    if flag(base4)
+      Build-Depends:   base >= 4 && < 5, array, containers, bytestring
+      cpp-options:     -DBASE_VERSION=4
+    else
+      Build-Depends:   base >= 3 && < 4, array, containers, bytestring
+      cpp-options:     -DBASE_VERSION=3
+  else
+    Build-Depends:   base >=2 && < 3
+    cpp-options:     -DBASE_VERSION=2
+    
+  Exposed-Modules:     Graphics.Rendering.TrueType.STB
+
+  Hs-Source-Dirs:      .
+  Extensions:          ForeignFunctionInterface, CPP
+
+  C-Sources:           cbits/wrapper.c 
+  Include-Dirs:        cbits
+                       
