diff --git a/Statistics/RandomVariate.hs b/Statistics/RandomVariate.hs
--- a/Statistics/RandomVariate.hs
+++ b/Statistics/RandomVariate.hs
@@ -1,473 +1,6 @@
-{-# LANGUAGE BangPatterns, CPP, DeriveDataTypeable, MagicHash, Rank2Types,
-    ScopedTypeVariables #-}
--- |
--- Module    : Statistics.RandomVariate
--- Copyright : (c) 2009 Bryan O'Sullivan
--- License   : BSD3
---
--- Maintainer  : bos@serpentine.com
--- Stability   : experimental
--- Portability : portable
---
--- Pseudo-random variate generation.
-
 module Statistics.RandomVariate
     (
-    -- * Types
-      Gen
-    , Seed
-    , Variate(..)
-    -- * Other distributions
-    , normal
-    -- * Creation
-    , create
-    , initialize
-    , withSystemRandom
-    -- * State management
-    , save
-    , restore
-    -- * Helper functions
-    , uniformArray
-    -- * References
-    -- $references
+      module System.Random.MWC
     ) where
 
-#if defined(__GLASGOW_HASKELL__) && !defined(__HADDOCK__)
-#include "MachDeps.h"
-#endif
-
-import Control.Exception (IOException, catch)
-import Control.Monad (ap, unless)
-import Control.Monad.ST (ST, runST)
-import Data.Array.Vector
-import Data.Bits ((.&.), (.|.), xor)
-import Data.IORef (atomicModifyIORef, newIORef)
-import Data.Int (Int8, Int16, Int32, Int64)
-import Data.Ratio ((%), numerator)
-import Data.Time.Clock.POSIX (getPOSIXTime)
-import Data.Typeable (Typeable)
-import Data.Word (Word, Word8, Word16, Word32, Word64)
-import Foreign.Marshal.Alloc (allocaBytes)
-import Foreign.Marshal.Array (peekArray)
-import GHC.Base (Int(I#))
-import GHC.Word (Word64(W64#), uncheckedShiftL64#, uncheckedShiftRL64#)
-import Prelude hiding (catch)
-import System.CPUTime (cpuTimePrecision, getCPUTime)
-import System.IO (IOMode(..), hGetBuf, hPutStrLn, stderr, withBinaryFile)
-import System.IO.Unsafe (unsafePerformIO)
-
--- | The class of types for which we can generate uniformly
--- distributed random variates.
---
--- The uniform PRNG uses Marsaglia's MWC256 (also known as MWC8222)
--- multiply-with-carry generator, which has a period of 2^8222 and
--- fares well in tests of randomness.  It is also extremely fast,
--- between 2 and 3 times faster than the Mersenne Twister.
---
--- /Note/: Marsaglia's PRNG is not known to be cryptographically
--- secure, so you should not use it for cryptographic operations.
-class Variate a where
-    -- | Generate a single uniformly distributed random variate.  The
-    -- range of values produced varies by type:
-    --
-    -- * For fixed-width integral types, the type's entire range is
-    --   used.
-    --
-    -- * For floating point numbers, the range (0,1] is used. Zero is
-    --   explicitly excluded, to allow variates to be used in
-    --   statistical calculations that require non-zero values
-    --   (e.g. uses of the 'log' function).
-    --
-    -- * The range of random 'Integer' variates is the same as for
-    --   'Int'.
-    --
-    -- To generate a 'Float' variate with a range of [0,1), subtract
-    -- 2**(-33).  To do the same with 'Double' variates, subtract
-    -- 2**(-53).
-    uniform :: Gen s -> ST s a
-
--- Thanks to Duncan Coutts for finding the pattern below for
--- strong-arming GHC 6.10's inliner into behaving itself.  This makes
--- a 2x difference to performance compared to the following:
---
--- > uniform = uniform1 fromIntegral
-
-instance Variate Int8 where
-    uniform = f where f = uniform1 fromIntegral
-                      {-# INLINE f #-}
-
-instance Variate Int16 where
-    uniform = f where f = uniform1 fromIntegral
-                      {-# INLINE f #-}
-
-instance Variate Int32 where
-    uniform = f where f = uniform1 fromIntegral
-                      {-# INLINE f #-}
-
-instance Variate Int64 where
-    uniform = f where f = uniform2 wordsTo64Bit
-                      {-# INLINE f #-}
-
-instance Variate Word8 where
-    uniform = f where f = uniform1 fromIntegral
-                      {-# INLINE f #-}
-
-instance Variate Word16 where
-    uniform = f where f = uniform1 fromIntegral
-                      {-# INLINE f #-}
-
-instance Variate Word32 where
-    uniform = uniformWord32
-
-instance Variate Word64 where
-    uniform = f where f = uniform2 wordsTo64Bit
-                      {-# INLINE f #-}
-
-instance Variate Bool where
-    uniform = f where f = uniform1 wordToBool
-                      {-# INLINE f #-}
-
-instance Variate Float where
-    uniform = f where f = uniform1 wordToFloat
-                      {-# INLINE f #-}
-
-instance Variate Double where
-    uniform = f where f = uniform2 wordsToDouble
-                      {-# INLINE f #-}
-
-instance Variate Int where
-#if WORD_SIZE_IN_BITS < 64
-    uniform = f where f = uniform1 fromIntegral
-#else
-    uniform = f where f = uniform2 wordsTo64Bit
-#endif
-                      {-# INLINE f #-}
-
-instance Variate Word where
-#if WORD_SIZE_IN_BITS < 64
-    uniform = f where f = uniform1 fromIntegral
-#else
-    uniform = f where f = uniform2 wordsTo64Bit
-#endif
-                      {-# INLINE f #-}
-
-instance Variate Integer where
-    uniform = f where f g = do
-                           u <- uniform g
-                           return $! fromIntegral (u :: Int)
-                      {-# INLINE f #-}
-
-instance (Variate a, Variate b) => Variate (a,b) where
-    uniform = f where f g = (,) `fmap` uniform g `ap` uniform g
-                      {-# INLINE f #-}
-
-instance (Variate a, Variate b, Variate c) => Variate (a,b,c) where
-    uniform = f where f g = (,,) `fmap` uniform g `ap` uniform g `ap` uniform g
-                      {-# INLINE f #-}
-
-instance (Variate a, Variate b, Variate c, Variate d) => Variate (a,b,c,d) where
-    uniform = f
-        where f g = (,,,) `fmap` uniform g `ap` uniform g `ap` uniform g
-                          `ap` uniform g
-              {-# INLINE f #-}
-
-wordsTo64Bit :: Integral a => Word32 -> Word32 -> a
-wordsTo64Bit a b =
-    fromIntegral ((fromIntegral a `shiftL` 32) .|. fromIntegral b)
-{-# INLINE wordsTo64Bit #-}
-
-wordToBool :: Word32 -> Bool
-wordToBool i = (i .&. 1) /= 0
-{-# INLINE wordToBool #-}
-
-wordToFloat :: Word32 -> Float
-wordToFloat x      = (fromIntegral i * m_inv_32) + 0.5 + m_inv_33
-    where m_inv_33 = 1.16415321826934814453125e-10
-          m_inv_32 = 2.3283064365386962890625e-10
-          i        = fromIntegral x :: Int32
-{-# INLINE wordToFloat #-}
-
-wordsToDouble :: Word32 -> Word32 -> Double
-wordsToDouble x y  = (fromIntegral a * m_inv_32 + (0.5 + m_inv_53) +
-                     fromIntegral (b .&. 0xFFFFF) * m_inv_52) 
-    where m_inv_52 = 2.220446049250313080847263336181640625e-16
-          m_inv_53 = 1.1102230246251565404236316680908203125e-16
-          m_inv_32 = 2.3283064365386962890625e-10
-          a        = fromIntegral x :: Int32
-          b        = fromIntegral y :: Int32
-{-# INLINE wordsToDouble #-}
-
--- | State of the pseudo-random number generator.
-newtype Gen s = Gen (MUArr Word32 s)
-
-ioff, coff :: Int
-ioff = 256
-coff = 257
-
--- | Create a generator for variates using a fixed seed.
-create :: ST s (Gen s)
-create = initialize defaultSeed
-{-# INLINE create #-}
-
--- | Create a generator for variates using the given seed, of which up
--- to 256 elements will be used.  For arrays of less than 256
--- elements, part of the default seed will be used to finish
--- initializing the generator's state.
---
--- Examples:
---
--- > initialize (singletonU 42)
---
--- > initialize (toU [4, 8, 15, 16, 23, 42])
---
--- If a seed contains fewer than 256 elements, it is first used
--- verbatim, then its elements are 'xor'ed against elements of the
--- default seed until 256 elements are reached.
-initialize :: UArr Word32 -> ST s (Gen s)
-initialize seed = do
-    q <- newMU 258
-    fill q
-    writeMU q ioff 255
-    writeMU q coff 362436
-    return (Gen q)
-  where fill q = go 0 where
-          go i | i == 256  = return ()
-               | otherwise = writeMU q i s >> go (i+1)
-            where s | i >= fini = if fini == 0
-                                  then indexU defaultSeed i
-                                  else indexU defaultSeed i `xor`
-                                       indexU seed (i `mod` fini)
-                    | otherwise = indexU seed i
-        fini = lengthU seed
-{-# INLINE initialize #-}
-                               
--- | An immutable snapshot of the state of a 'Gen'.
-newtype Seed = Seed (UArr Word32)
-    deriving (Eq, Read, Show, Typeable)
-
--- | Save the state of a 'Gen', for later use by 'restore'.
-save :: Gen s -> ST s Seed
-save (Gen q) = Seed `fmap` unsafeFreezeAllMU q
-{-# INLINE save #-}
-
--- | Create a new 'Gen' that mirrors the state of a saved 'Seed'.
-restore :: Seed -> ST s (Gen s)
-restore (Seed s) = newMU n >>= fill
-  where fill q = go 0 where
-          go !i | i >= n    = return (Gen q)
-                | otherwise = writeMU q i (indexU s i) >> go (i+1)
-        n = lengthU s
-{-# INLINE restore #-}
-  
--- | Using the current time as a seed, perform an action that uses a
--- random variate generator.  This is a horrible fallback for Windows
--- systems.
-withTime :: (forall s. Gen s -> ST s a) -> IO a
-withTime act = do
-  c <- (numerator . (%cpuTimePrecision)) `fmap` getCPUTime
-  t <- toRational `fmap` getPOSIXTime
-  let n    = fromIntegral (numerator t) :: Word64
-      seed = [fromIntegral c, fromIntegral n, fromIntegral (n `shiftR` 32)]
-  return . runST $ initialize (toU seed) >>= act
-
--- | Seed a PRNG with data from the system's fast source of
--- pseudo-random numbers (\"\/dev\/urandom\" on Unix-like systems),
--- then run the given action.
---
--- /Note/: on Windows, this code does not yet use the native
--- Cryptographic API as a source of random numbers (it uses the system
--- clock instead). As a result, the sequences it generates may not be
--- highly independent.
-withSystemRandom :: (forall s. Gen s -> ST s a) -> IO a
-withSystemRandom act = tryRandom `catch` \(_::IOException) -> do
-    seen <- atomicModifyIORef warned ((,) True)
-    unless seen $ do
-      hPutStrLn stderr ("Warning: Couldn't open " ++ show random)
-      hPutStrLn stderr ("Warning: using system clock for seed instead " ++
-                        "(quality will be lower)")
-    withTime act
-  where tryRandom = do
-          let nbytes = 1024
-          ws <- allocaBytes nbytes $ \buf -> do
-                  nread <- withBinaryFile random ReadMode $
-                           \h -> hGetBuf h buf nbytes
-                  peekArray (nread `div` 4) buf
-          return . runST $ initialize (toU ws) >>= act
-        random = "/dev/urandom"
-        warned = unsafePerformIO $ newIORef False
-        {-# NOINLINE warned #-}
-
--- | Unchecked 64-bit left shift.
-shiftL :: Word64 -> Int -> Word64
-shiftL (W64# x#) (I# i#) = W64# (x# `uncheckedShiftL64#` i#)
-
--- | Unchecked 64-bit right shift.
-shiftR :: Word64 -> Int -> Word64
-shiftR (W64# x#) (I# i#) = W64# (x# `uncheckedShiftRL64#` i#)
-
--- | Compute the next index into the state pool.  This is simply
--- addition modulo 256.
-nextIndex :: Integral a => a -> Int
-nextIndex i = fromIntegral j
-    where j = fromIntegral (i+1) :: Word8
-
-uniformWord32 :: Gen s -> ST s Word32
-uniformWord32 (Gen q) = do
-  let a = 809430660 :: Word64
-  i <- nextIndex `fmap` readMU q ioff
-  c <- fromIntegral `fmap` readMU q coff
-  qi <- fromIntegral `fmap` readMU q i
-  let t   = a * qi + c
-      t32 = fromIntegral t
-  writeMU q i t32
-  writeMU q ioff (fromIntegral i)
-  writeMU q coff (fromIntegral (t `shiftR` 32))
-  return t32
-{-# INLINE uniformWord32 #-}
-
-uniform1 :: (Word32 -> a) -> Gen s -> ST s a
-uniform1 f gen = do
-  i <- uniformWord32 gen
-  return $! f i
-{-# INLINE uniform1 #-}
-
-uniform2 :: (Word32 -> Word32 -> a) -> Gen s -> ST s a
-uniform2 f (Gen q) = do
-  let a = 809430660 :: Word64
-  i <- nextIndex `fmap` readMU q ioff
-  let j = nextIndex i
-  c <- fromIntegral `fmap` readMU q coff
-  qi <- fromIntegral `fmap` readMU q i
-  qj <- fromIntegral `fmap` readMU q j
-  let t   = a * qi + c
-      t32 = fromIntegral t
-      c'  = t `shiftR` 32
-      u   = a * qj + c'
-      u32 = fromIntegral u
-  writeMU q i t32
-  writeMU q j u32
-  writeMU q ioff (fromIntegral j)
-  writeMU q coff (fromIntegral (u `shiftR` 32))
-  return $! f t32 u32
-{-# INLINE uniform2 #-}
-
--- | Generate an array of pseudo-random variates.  This is not
--- necessarily faster than invoking 'uniform' repeatedly in a loop,
--- but it may be more convenient to use in some situations.
-uniformArray :: (UA a, Variate a) => Gen s -> Int -> ST s (UArr a)
-uniformArray gen n = newMU n >>= loop
-  where
-    loop mu = go 0
-      where go !i | i >= n    = unsafeFreezeAllMU mu
-                  | otherwise = uniform gen >>= writeMU mu i >> go (i+1)
-{-# INLINE uniformArray #-}
-
--- | Generate a normally distributed random variate.
---
--- The implementation uses Doornik's modified ziggurat algorithm.
--- Compared to the ziggurat algorithm usually used, this is slower,
--- but generates more independent variates that pass stringent tests
--- of randomness.
-normal :: Gen s -> ST s Double
-normal gen = loop
-  where
-    loop = do
-      u  <- (subtract 1 . (*2)) `fmap` uniform gen
-      ri <- uniform gen
-      let i  = fromIntegral ((ri :: Word32) .&. 127)
-          bi = indexU blocks i
-          bj = indexU blocks (i+1)
-      if abs u < indexU ratios i
-        then return $! u * bi
-        else if i == 0
-        then normalTail (u < 0)
-        else do
-          let x  = u * bi
-              xx = x * x
-              d  = exp (-0.5 * (bi * bi - xx))
-              e  = exp (-0.5 * (bj * bj - xx))
-          c <- uniform gen
-          if e + c * (d - e) < 1
-            then return x
-            else loop
-    blocks = let f = exp (-0.5 * r * r)
-             in (`snocU` 0) . consU (v/f) . consU r . unfoldU 126 go $ (r :*: f)
-      where
-        go (b :*: g) = JustS (h :*: (h :*: exp (-0.5 * h * h)))
-          where h    = sqrt (-2 * log (v / b + g))
-        v            = 9.91256303526217e-3
-    r                = 3.442619855899
-    ratios           = zipWithU (/) (tailU blocks) blocks
-    normalTail neg   = tailing
-      where tailing  = do
-              x <- ((/r) . log) `fmap` uniform gen
-              y <- log          `fmap` uniform gen
-              if y * (-2) < x * x
-                then tailing
-                else return $! if neg then x - r else r - x
-
-defaultSeed :: UArr Word32
-defaultSeed = toU [
-  0x7042e8b3, 0x06f7f4c5, 0x789ea382, 0x6fb15ad8, 0x54f7a879, 0x0474b184,
-  0xb3f8f692, 0x4114ea35, 0xb6af0230, 0xebb457d2, 0x47693630, 0x15bc0433,
-  0x2e1e5b18, 0xbe91129c, 0xcc0815a0, 0xb1260436, 0xd6f605b1, 0xeaadd777,
-  0x8f59f791, 0xe7149ed9, 0x72d49dd5, 0xd68d9ded, 0xe2a13153, 0x67648eab,
-  0x48d6a1a1, 0xa69ab6d7, 0x236f34ec, 0x4e717a21, 0x9d07553d, 0x6683a701,
-  0x19004315, 0x7b6429c5, 0x84964f99, 0x982eb292, 0x3a8be83e, 0xc1df1845,
-  0x3cf7b527, 0xb66a7d3f, 0xf93f6838, 0x736b1c85, 0x5f0825c1, 0x37e9904b,
-  0x724cd7b3, 0xfdcb7a46, 0xfdd39f52, 0x715506d5, 0xbd1b6637, 0xadabc0c0,
-  0x219037fc, 0x9d71b317, 0x3bec717b, 0xd4501d20, 0xd95ea1c9, 0xbe717202,
-  0xa254bd61, 0xd78a6c5b, 0x043a5b16, 0x0f447a25, 0xf4862a00, 0x48a48b75,
-  0x1e580143, 0xd5b6a11b, 0x6fb5b0a4, 0x5aaf27f9, 0x668bcd0e, 0x3fdf18fd,
-  0x8fdcec4a, 0x5255ce87, 0xa1b24dbf, 0x3ee4c2e1, 0x9087eea2, 0xa4131b26,
-  0x694531a5, 0xa143d867, 0xd9f77c03, 0xf0085918, 0x1e85071c, 0x164d1aba,
-  0xe61abab5, 0xb8b0c124, 0x84899697, 0xea022359, 0x0cc7fa0c, 0xd6499adf,
-  0x746da638, 0xd9e5d200, 0xefb3360b, 0x9426716a, 0xabddf8c2, 0xdd1ed9e4,
-  0x17e1d567, 0xa9a65000, 0x2f37dbc5, 0x9a4b8fd5, 0xaeb22492, 0x0ebe8845,
-  0xd89dd090, 0xcfbb88c6, 0xb1325561, 0x6d811d90, 0x03aa86f4, 0xbddba397,
-  0x0986b9ed, 0x6f4cfc69, 0xc02b43bc, 0xee916274, 0xde7d9659, 0x7d3afd93,
-  0xf52a7095, 0xf21a009c, 0xfd3f795e, 0x98cef25b, 0x6cb3af61, 0x6fa0e310,
-  0x0196d036, 0xbc198bca, 0x15b0412d, 0xde454349, 0x5719472b, 0x8244ebce,
-  0xee61afc6, 0xa60c9cb5, 0x1f4d1fd0, 0xe4fb3059, 0xab9ec0f9, 0x8d8b0255,
-  0x4e7430bf, 0x3a22aa6b, 0x27de22d3, 0x60c4b6e6, 0x0cf61eb3, 0x469a87df,
-  0xa4da1388, 0xf650f6aa, 0x3db87d68, 0xcdb6964c, 0xb2649b6c, 0x6a880fa9,
-  0x1b0c845b, 0xe0af2f28, 0xfc1d5da9, 0xf64878a6, 0x667ca525, 0x2114b1ce,
-  0x2d119ae3, 0x8d29d3bf, 0x1a1b4922, 0x3132980e, 0xd59e4385, 0x4dbd49b8,
-  0x2de0bb05, 0xd6c96598, 0xb4c527c3, 0xb5562afc, 0x61eeb602, 0x05aa192a,
-  0x7d127e77, 0xc719222d, 0xde7cf8db, 0x2de439b8, 0x250b5f1a, 0xd7b21053,
-  0xef6c14a1, 0x2041f80f, 0xc287332e, 0xbb1dbfd3, 0x783bb979, 0x9a2e6327,
-  0x6eb03027, 0x0225fa2f, 0xa319bc89, 0x864112d4, 0xfe990445, 0xe5e2e07c,
-  0xf7c6acb8, 0x1bc92142, 0x12e9b40e, 0x2979282d, 0x05278e70, 0xe160ba4c,
-  0xc1de0909, 0x458b9bf4, 0xbfce9c94, 0xa276f72a, 0x8441597d, 0x67adc2da,
-  0x6162b854, 0x7f9b2f4a, 0x0d995b6b, 0x193b643d, 0x399362b3, 0x8b653a4b,
-  0x1028d2db, 0x2b3df842, 0x6eecafaf, 0x261667e9, 0x9c7e8cda, 0x46063eab,
-  0x7ce7a3a1, 0xadc899c9, 0x017291c4, 0x528d1a93, 0x9a1ee498, 0xbb7d4d43,
-  0x7837f0ed, 0x34a230cc, 0x614a628d, 0xb03f93b8, 0xd72e3b08, 0x604c98db,
-  0x3cfacb79, 0x8b81646a, 0xc0f082fa, 0xd1f92388, 0xe5a91e39, 0xf95c756d,
-  0x1177742f, 0xf8819323, 0x5c060b80, 0x96c1cd8f, 0x47d7b440, 0xbbb84197,
-  0x35f749cc, 0x95b0e132, 0x8d90ad54, 0x5c3f9423, 0x4994005b, 0xb58f53b9,
-  0x32df7348, 0x60f61c29, 0x9eae2f32, 0x85a3d398, 0x3b995dd4, 0x94c5e460,
-  0x8e54b9f3, 0x87bc6e2a, 0x90bbf1ea, 0x55d44719, 0x2cbbfe6e, 0x439d82f0,
-  0x4eb3782d, 0xc3f1e669, 0x61ff8d9e, 0x0909238d, 0xef406165, 0x09c1d762,
-  0x705d184f, 0x188f2cc4, 0x9c5aa12a, 0xc7a5d70e, 0xbc78cb1b, 0x1d26ae62,
-  0x23f96ae3, 0xd456bf32, 0xe4654f55, 0x31462bd8 ]
-
--- $references
---
--- * Doornik, J.A. (2005) An improved ziggurat method to generate
---   normal random samples. Mimeo, Nuffield College, University of
---   Oxford.  <http://www.doornik.com/research/ziggurat.pdf>
---
--- * Doornik, J.A. (2007) Conversion of high-period random numbers to
---   floating point.
---   /ACM Transactions on Modeling and Computer Simulation/ 17(1).
---   <http://www.doornik.com/research/randomdouble.pdf>
---
--- * Marsaglia, G. (2003) Seeds for random number generators.
---   /Communications of the ACM/ 46(5):90&#8211;93.
---   <http://doi.acm.org/10.1145/769800.769827>
---
--- * Thomas, D.B.; Leong, P.G.W.; Luk, W.; Villasenor, J.D.
---   (2007). Gaussian random number generators.
---   /ACM Computing Surveys/ 39(4).
---   <http://www.cse.cuhk.edu.hk/~phwl/mt/public/archives/papers/grng_acmcs07.pdf>
+import System.Random.MWC
diff --git a/Statistics/Resampling.hs b/Statistics/Resampling.hs
--- a/Statistics/Resampling.hs
+++ b/Statistics/Resampling.hs
@@ -21,7 +21,7 @@
 import Data.Array.Vector
 import Data.Array.Vector.Algorithms.Intro (sort)
 import Statistics.Function (createU, indices)
-import Statistics.RandomVariate (Gen, uniform)
+import System.Random.MWC (Gen, uniform)
 import Statistics.Types (Estimator, Sample)
 
 -- | A resample drawn randomly, with replacement, from a set of data
diff --git a/statistics.cabal b/statistics.cabal
--- a/statistics.cabal
+++ b/statistics.cabal
@@ -1,5 +1,5 @@
 name:           statistics
-version:        0.4.0
+version:        0.4.1
 synopsis:       A library of statistical types, data, and functions
 description:
   This library provides a number of common functions and types useful
@@ -55,6 +55,7 @@
   build-depends:
     base < 5,
     erf,
+    mwc-random,
     time,
     uvector >= 0.1.0.4,
     uvector-algorithms >= 0.2
