sparse 0.6 → 0.7
raw patch · 10 files changed
+299/−81 lines, 10 filesdep +hlintdep ~QuickCheckdep ~base
Dependencies added: hlint
Dependency ranges changed: QuickCheck, base
Files
- .travis.yml +18/−0
- CHANGELOG.markdown +11/−0
- README.markdown +15/−0
- benchmarks/mm.hs +17/−18
- sparse.cabal +26/−4
- src/Sparse/Matrix.hs +51/−54
- src/Sparse/Matrix/Internal/Key.hs +2/−2
- src/Sparse/Matrix/Internal/Vectored.hs +133/−0
- tests/hlint.hs +23/−0
- tests/properties.hs +3/−3
.travis.yml view
@@ -1,4 +1,19 @@ language: haskell+before_install:+ # Uncomment whenever hackage is down.+ # - mkdir -p ~/.cabal && cp travis/config ~/.cabal/config && cabal update+ - cabal update++ # Try installing some of the build-deps with apt-get for speed.+ - travis/cabal-apt-install $mode --force-reinstalls++install:+ - cabal configure -flib-Werror $mode+ - cabal build++script:+ - $script+ notifications: irc: channels:@@ -6,3 +21,6 @@ skip_join: true template: - "\x0313sparse\x03/\x0306%{branch}\x03 \x0314%{commit}\x03 %{build_url} %{message}"++env:+ - mode="--enable-tests" script="cabal test --show-details=always"
+ CHANGELOG.markdown view
@@ -0,0 +1,11 @@+0.7+---+* Switched to using an internal vector type that unboxes as much as it can. This lets type inference work much better when playing around at the ghci REPL.++0.6+---+* Version bumped to exceed the # of Hans Hoglund's `sparse` package. He started and released his library during the creation of this library, but graciously offered to let me take over the name. His library is now on hackage as `sparser`.++0.1+---+* Repository initialized.
+ README.markdown view
@@ -0,0 +1,15 @@+sparse+======++[](http://travis-ci.org/ekmett/sparse)++A sparse linear algebra playground based on Morton ordering.++Contact Information+-------------------++Contributions and bug reports are welcome!++Please feel free to contact me through github or on the #haskell IRC channel on irc.freenode.net.++-Edward Kmett
benchmarks/mm.hs view
@@ -1,42 +1,41 @@+{-# OPTIONS_GHC -fno-warn-orphans #-} import Control.Applicative import Control.DeepSeq import Criterion.Main import Data.Array.Unboxed as A-import Data.Vector.Generic as G-import Data.Vector.Unboxed as U import Sparse.Matrix as M-import Sparse.Matrix.Heap as Heap+import Sparse.Matrix.Internal.Heap as Heap instance NFData (UArray i e) main :: IO () main = defaultMain [ bench "naive I_32" $ nf (\x -> mmul x x) $ array ((0,0),(31,31)) $ [ ((i, j), if i == j then 1 else 0) | i <- [0..31], j <- [0..31] ]- , bench "I_32 new" $ nf (\x -> x * x) (ident 32 :: Mat U.Vector Int)- , bench "I_64 new" $ nf (\x -> x * x) (ident 64 :: Mat U.Vector Int)- , bench "I_128 new" $ nf (\x -> x * x) (ident 128 :: Mat U.Vector Int)- -- , bench "I_256" $ nf (\x -> x * x) (ident 256 :: Mat U.Vector Int)- -- , bench "I_512" $ nf (\x -> x * x) (ident 1024 :: Mat U.Vector Int)- -- , bench "I_1024" $ nf (\x -> x * x) (ident 1024 :: Mat U.Vector Int)+ , bench "I_32 new" $ nf (\x -> x * x) (ident 32 :: Mat Int)+ , bench "I_64 new" $ nf (\x -> x * x) (ident 64 :: Mat Int)+ , bench "I_128 new" $ nf (\x -> x * x) (ident 128 :: Mat Int)+ -- , bench "I_256" $ nf (\x -> x * x) (ident 256 :: Mat Int)+ -- , bench "I_512" $ nf (\x -> x * x) (ident 1024 :: Mat Int)+ -- , bench "I_1024" $ nf (\x -> x * x) (ident 1024 :: Mat Int) , bench "naive 32x32" $ nf (\x -> mmul x x) $ listArray ((0,0),(31,31)) $ Prelude.replicate (32*32) 1 , bench "32x32 Int" $ nf (\x -> x * x) blockInt , bench "32x32 ()" $ nf (\x -> multiplyWith const (Heap.streamHeapWith const) x x) blockUnit- , bench "naive 128x128" $ nf (\x -> mmul x x) $ listArray ((0,0),(127,127)) $ Prelude.replicate (128*128) 1- , bench "128x128 Int" $ nf (\x -> x * x) blockInt128- , bench "128x128 ()" $ nf (\x -> multiplyWith const (Heap.streamHeapWith const) x x) blockUnit128+ , bench "naive 64x64" $ nf (\x -> mmul x x) $ listArray ((0,0),(63,63)) $ Prelude.replicate (64*64) 1+ , bench "64x64 Int" $ nf (\x -> x * x) blockInt64+ , bench "64x64 ()" $ nf (\x -> multiplyWith const (Heap.streamHeapWith const) x x) blockUnit64 ] -blockInt :: Mat U.Vector Int+blockInt :: Mat Int blockInt = M.fromList $ Prelude.zip (Key <$> [0..31] <*> [0..31]) (repeat 1) -blockInt128 :: Mat U.Vector Int-blockInt128 = M.fromList $ Prelude.zip (Key <$> [0..127] <*> [0..127]) (repeat 1)+blockInt64 :: Mat Int+blockInt64 = M.fromList $ Prelude.zip (Key <$> [0..63] <*> [0..63]) (repeat 1) -blockUnit :: Mat U.Vector ()+blockUnit :: Mat () blockUnit = M.fromList $ Prelude.zip (Key <$> [0..31] <*> [0..31]) (repeat ()) -blockUnit128 :: Mat U.Vector ()-blockUnit128 = M.fromList $ Prelude.zip (Key <$> [0..127] <*> [0..127]) (repeat ())+blockUnit64 :: Mat ()+blockUnit64 = M.fromList $ Prelude.zip (Key <$> [0..63] <*> [0..63]) (repeat ()) mmul :: UArray (Int,Int) Int -> UArray (Int,Int) Int -> UArray (Int,Int) Int mmul x y = accumArray (+) 0 ((i0,k0),(i1,k1)) $ do
sparse.cabal view
@@ -1,6 +1,6 @@ name: sparse category: Data, Vector-version: 0.6+version: 0.7 license: BSD3 cabal-version: >= 1.8 license-file: LICENSE@@ -18,6 +18,8 @@ .travis.yml .gitignore .vim.custom+ CHANGELOG.markdown+ README.markdown description: A playground of sparse linear algebra primitives using Morton ordering@@ -48,8 +50,14 @@ default: True manual: True +-- You can disable the hlint test suite with -f-test-hlint+flag test-hlint+ default: True+ manual: True++-- You can disable the optimizations -f-optimize for faster builds flag optimize- default: False+ default: True manual: True flag llvm@@ -75,6 +83,7 @@ Sparse.Matrix.Internal.Fusion Sparse.Matrix.Internal.Heap Sparse.Matrix.Internal.Key+ Sparse.Matrix.Internal.Vectored ghc-options: -Wall @@ -103,7 +112,7 @@ hybrid-vectors, lens, linear >= 1.2 && < 2,- QuickCheck >= 2.5,+ QuickCheck >= 2.5 && < 2.6, sparse, test-framework >= 0.6, test-framework-quickcheck2 >= 0.3,@@ -111,6 +120,19 @@ transformers, vector +test-suite hlint+ type: exitcode-stdio-1.0+ main-is: hlint.hs+ ghc-options: -w -threaded -rtsopts -with-rtsopts=-N+ hs-source-dirs: tests++ if !flag(test-hlint)+ buildable: False+ else+ build-depends:+ base,+ hlint >= 1.7+ -- Verify the results of the examples test-suite doctests type: exitcode-stdio-1.0@@ -140,7 +162,7 @@ benchmark mm type: exitcode-stdio-1.0 main-is: mm.hs- ghc-options: -Wall -O2 -threaded -fdicts-cheap -funbox-strict-fields -fsimpl-tick-factor=400000+ ghc-options: -Wall -O2 -threaded -funbox-strict-fields -fsimpl-tick-factor=400000 hs-source-dirs: benchmarks build-depends: array,
src/Sparse/Matrix.hs view
@@ -11,6 +11,7 @@ {-# LANGUAGE TypeFamilies #-} {-# LANGUAGE TypeSynonymInstances #-} {-# LANGUAGE UndecidableInstances #-}+{-# LANGUAGE StandaloneDeriving #-} ----------------------------------------------------------------------------- -- |@@ -44,6 +45,8 @@ -- * Customization , addWith , multiplyWith+ -- * Storage+ , Vectored(..) -- * Lenses , _Mat, keys, values ) where@@ -54,7 +57,6 @@ import Control.Lens import Data.Bits import Data.Complex-import Data.Foldable import Data.Function (on) import qualified Data.Vector as V import qualified Data.Vector.Algorithms.Insertion as Sort@@ -68,6 +70,7 @@ import Prelude hiding (head, last, null) import Sparse.Matrix.Internal.Fusion as Fusion import Sparse.Matrix.Internal.Key+import Sparse.Matrix.Internal.Vectored as I import Sparse.Matrix.Internal.Heap as Heap hiding (head) import Text.Read @@ -76,7 +79,7 @@ -- * Distinguishable Zero -class Num a => Eq0 a where+class (Vectored a, Num a) => Eq0 a where -- | Return whether or not the element is 0. -- -- It may be okay to never return 'True', but you won't be@@ -114,7 +117,7 @@ -- @ -- 'addMats' = 'addWith0' '$' 'nonZero' ('+') -- @- addMats :: G.Vector v a => Mat v a -> Mat v a -> Mat v a+ addMats :: Mat a -> Mat a -> Mat a addMats = addWith0 $ nonZero (+) {-# INLINE addMats #-} @@ -147,61 +150,54 @@ -- * Sparse Matrices -- invariant: all vectors are the same length-data Mat v a = Mat {-# UNPACK #-} !Int !(U.Vector Word) !(U.Vector Word) !(v a)- deriving (Eq,Ord)+data Mat a = Mat {-# UNPACK #-} !Int !(U.Vector Word) !(U.Vector Word) !(I.Vector a)+ -- deriving (Eq,Ord) -instance (G.Vector v a, Show a) => Show (Mat v a) where+deriving instance (Vectored a, Eq (I.Vector a)) => Eq (Mat a)+-- Mat n xs ys vs == Mat n' xs' ys' vs' = n == n' && xs == xs' && ys == ys' && vs == vs'++deriving instance (Vectored a, Ord (I.Vector a)) => Ord (Mat a)++instance (Vectored a, Show a) => Show (Mat a) where showsPrec d m = G.showsPrec d (m^._Mat) -instance (G.Vector v a, Read a) => Read (Mat v a) where- readPrec = (_Mat #) <$> G.readPrec+instance (Vectored a, Read a) => Read (Mat a) where+ readPrec = (_Mat # ) <$> G.readPrec -instance NFData (v a) => NFData (Mat v a) where+instance NFData (I.Vector a) => NFData (Mat a) where rnf (Mat _ xs ys vs) = rnf xs `seq` rnf ys `seq` rnf vs `seq` () -- | bundle up the matrix in a form suitable for vector-algorithms-_Mat :: Iso (Mat u a) (Mat v b) (H.Vector U.Vector u (Key, a)) (H.Vector U.Vector v (Key, b))+_Mat :: Vectored a => Iso' (Mat a) (H.Vector U.Vector (Vec a) (Key, a)) _Mat = iso (\(Mat n xs ys vs) -> H.V (V_Key n xs ys) vs) (\(H.V (V_Key n xs ys) vs) -> Mat n xs ys vs) {-# INLINE _Mat #-} -- | Access the keys of a matrix-keys :: Lens' (Mat v a) (U.Vector Key)+keys :: Lens' (Mat a) (U.Vector Key) keys f (Mat n xs ys vs) = f (V_Key n xs ys) <&> \ (V_Key n' xs' ys') -> Mat n' xs' ys' vs {-# INLINE keys #-} -- | Access the keys of a matrix-values :: Lens (Mat u a) (Mat v b) (u a) (v b)+values :: Lens (Mat a) (Mat b) (I.Vector a) (I.Vector b) values f (Mat n xs ys vs) = Mat n xs ys <$> f vs {-# INLINE values #-} -instance Functor v => Functor (Mat v) where- fmap = over (values.mapped)- {-# INLINE fmap #-}--instance Foldable v => Foldable (Mat v) where- foldMap = foldMapOf (values.folded)- {-# INLINE foldMap #-}--instance Traversable v => Traversable (Mat v) where- traverse = values.traverse- {-# INLINE traverse #-}--type instance IxValue (Mat v a) = a-type instance Index (Mat v a) = Key+type instance IxValue (Mat a) = a+type instance Index (Mat a) = Key -- traverse a Vector eachV :: (Applicative f, G.Vector v a, G.Vector v b) => (a -> f b) -> v a -> f (v b) eachV f v = G.fromListN (G.length v) <$> traverse f (G.toList v) -instance (Applicative f, G.Vector v a, G.Vector v b) => Each f (Mat v a) (Mat v b) a b where+instance (Applicative f, Vectored a, a ~ b) => Each f (Mat a) (Mat b) a b where each f = _Mat $ eachV $ \(k,v) -> (,) k <$> indexed f k v {-# INLINE each #-} -instance (Functor f, Contravariant f, G.Vector v a) => Contains f (Mat v a) where+instance (Functor f, Contravariant f, Vectored a) => Contains f (Mat a) where contains = containsIx -instance (Applicative f, G.Vector v a) => Ixed f (Mat v a) where+instance (Applicative f, Vectored a) => Ixed f (Mat a) where ix ij@(Key i j) f m@(Mat n xs ys vs) | Just i' <- xs U.!? l, i == i' , Just j' <- ys U.!? l, j == j' = indexed f ij (vs G.! l) <&> \v -> Mat n xs ys (vs G.// [(l,v)])@@ -209,40 +205,43 @@ where l = search (\k -> Key (xs U.! k) (ys U.! k) >= ij) 0 n {-# INLINE ix #-} -instance (G.Vector v a, Num a, Eq0 a) => Eq0 (Mat v a) where+instance Vectored a => Vectored (Mat a) where+ type Vec (Mat a) = V.Vector -- boxed++instance (Vectored a, Eq0 a) => Eq0 (Mat a) where isZero (Mat n _ _ _) = n == 0 {-# INLINE isZero #-} -- * Construction -- | Build a sparse matrix.-fromList :: G.Vector v a => [(Key, a)] -> Mat v a+fromList :: Vectored a => [(Key, a)] -> Mat a fromList xs = _Mat # H.modify (Sort.sortBy (compare `on` fst)) (H.fromList xs) {-# INLINABLE fromList #-} -- | Transpose a matrix-transpose :: G.Vector v a => Mat v a -> Mat v a+transpose :: Vectored a => Mat a -> Mat a transpose xs = xs & _Mat %~ H.modify (Sort.sortBy (compare `on` fst)) . H.map (first swap) {-# INLINE transpose #-} -- | @singleton@ makes a matrix with a singleton value at a given location-singleton :: G.Vector v a => Key -> a -> Mat v a+singleton :: Vectored a => Key -> a -> Mat a singleton k v = _Mat # H.singleton (k,v) {-# INLINE singleton #-} -- | @ident n@ makes an @n@ x @n@ identity matrix ----- >>> ident 4 :: Mat U.Vector Int+-- >>> ident 4 -- fromList [(Key 0 0,1),(Key 1 1,1),(Key 2 2,1),(Key 3 3,1)]-ident :: (G.Vector v a, Num a) => Int -> Mat v a+ident :: (Vectored a, Num a) => Int -> Mat a ident w = Mat w (U.generate w fromIntegral) (U.generate w fromIntegral) (G.replicate w 1) {-# INLINE ident #-} -- | The empty matrix ----- >>> empty :: Mat U.Vector Int+-- >>> empty :: Mat Int -- fromList []-empty :: G.Vector v a => Mat v a+empty :: Vectored a => Mat a empty = Mat 0 U.empty U.empty G.empty {-# INLINE empty #-} @@ -250,24 +249,23 @@ -- | Count the number of non-zero entries in the matrix ----- >>> size (ident 4 :: Mat U.Vector Int)+-- >>> size (ident 4) -- 4-size :: Mat v a -> Int+size :: Mat a -> Int size (Mat n _ _ _) = n {-# INLINE size #-} -- |--- >>> null (empty :: Mat U.Vector Int)+-- >>> null (empty :: Mat Int) -- True-null :: Mat v a -> Bool+null :: Mat a -> Bool null (Mat n _ _ _) = n == 0 {-# INLINE null #-} -instance (G.Vector v a, Num a, Eq0 a) => Num (Mat v a) where- {-# SPECIALIZE instance (Num a, Eq0 a) => Num (Mat V.Vector a) #-}- {-# SPECIALIZE instance Num (Mat U.Vector Int) #-}- {-# SPECIALIZE instance Num (Mat U.Vector Double) #-}- {-# SPECIALIZE instance Num (Mat U.Vector (Complex Double)) #-}+instance (Vectored a, Eq0 a) => Num (Mat a) where+ {-# SPECIALIZE instance Num (Mat Int) #-}+ {-# SPECIALIZE instance Num (Mat Double) #-}+ {-# SPECIALIZE instance Num (Mat (Complex Double)) #-} abs = over each abs {-# INLINE abs #-} signum = over each signum@@ -282,7 +280,7 @@ (-) = addWith0 $ nonZero (-) {-# INLINE (-) #-} (*) = multiplyWith (*) addHeap- {-# INLINEABLE (*) #-}+ {-# INLINE (*) #-} -- * Utilities @@ -296,7 +294,7 @@ where m = l + div (h-l) 2 {-# INLINE search #-} -split1 :: G.Vector v a => Word -> Word -> Mat v a -> (Mat v a, Mat v a)+split1 :: Vectored a => Word -> Word -> Mat a -> (Mat a, Mat a) split1 ai bi (Mat n xs ys vs) = (m0,m1) where !aibi = xor ai bi@@ -308,7 +306,7 @@ !m1 = Mat (n-k) xs1 ys1 vs1 {-# INLINE split1 #-} -split2 :: G.Vector v a => Word -> Word -> Mat v a -> (Mat v a, Mat v a)+split2 :: Vectored a => Word -> Word -> Mat a -> (Mat a, Mat a) split2 aj bj (Mat n xs ys vs) = (m0,m1) where !ajbj = xor aj bj@@ -322,23 +320,23 @@ -- | Merge two matrices where the indices coincide into a new matrix. This provides for generalized -- addition, but where the summation of two non-zero entries is necessarily non-zero.-addWith :: G.Vector v a => (a -> a -> a) -> Mat v a -> Mat v a -> Mat v a+addWith :: Vectored a => (a -> a -> a) -> Mat a -> Mat a -> Mat a addWith f xs ys = _Mat # G.unstream (mergeStreamsWith f (G.stream (xs^._Mat)) (G.stream (ys^._Mat))) {-# INLINE addWith #-} -- | Merge two matrices where the indices coincide into a new matrix. This provides for generalized -- addition. Return 'Nothing' for zero.-addWith0 :: G.Vector v a => (a -> a -> Maybe a) -> Mat v a -> Mat v a -> Mat v a+addWith0 :: Vectored a => (a -> a -> Maybe a) -> Mat a -> Mat a -> Mat a addWith0 f xs ys = _Mat # G.unstream (mergeStreamsWith0 f (G.stream (xs^._Mat)) (G.stream (ys^._Mat))) {-# INLINE addWith0 #-} -- | Multiply two matrices using the specified multiplication and addition operation.-multiplyWith :: G.Vector v a => (a -> a -> a) -> (Maybe (Heap a) -> Stream (Key, a)) -> Mat v a -> Mat v a -> Mat v a+multiplyWith :: Vectored a => (a -> a -> a) -> (Maybe (Heap a) -> Stream (Key, a)) -> Mat a -> Mat a -> Mat a {-# INLINEABLE multiplyWith #-} multiplyWith times make x0 y0 = case compare (size x0) 1 of LT -> empty EQ | size y0 == 1 -> _Mat # (G.unstream $ hint $ make $ go11 (lo x0) (head x0) (lo y0) (head y0))- | otherwise -> _Mat # (G.unstream $ hint $ make $ go12 (lo x0) (head x0) (lo y0) y0 (hi y0))+ | otherwise -> _Mat # (G.unstream $ hint $ make $ go12 (lo x0) (head x0) (lo y0) y0 (hi y0)) GT -> case compare (size y0) 1 of LT -> empty EQ -> _Mat # (G.unstream $ hint $ make $ go21 (lo x0) x0 (hi x0) (lo y0) (head y0))@@ -405,6 +403,5 @@ hi (Mat _ xs ys _) = Key (U.last xs) (U.last ys) {-# INLINE hi #-} - head :: G.Vector v a => Mat v a -> a head (Mat _ _ _ vs) = G.head vs {-# INLINE head #-}
src/Sparse/Matrix/Internal/Key.hs view
@@ -38,8 +38,8 @@ , compares , lts, les, eqs, nes, ges, gts -- * Unboxed vector constructors- , U.MVector(..)- , U.Vector(..)+ , U.MVector(MV_Key)+ , U.Vector(V_Key) ) where import Data.Bits
+ src/Sparse/Matrix/Internal/Vectored.hs view
@@ -0,0 +1,133 @@+{-# LANGUAGE CPP #-}+{-# LANGUAGE GADTs #-}+{-# LANGUAGE TypeFamilies #-}+{-# LANGUAGE KindSignatures #-}+{-# LANGUAGE FlexibleContexts #-}+{-# LANGUAGE ScopedTypeVariables #-}+{-# LANGUAGE UndecidableInstances #-}+{-# LANGUAGE MultiParamTypeClasses #-}+module Sparse.Matrix.Internal.Vectored+ ( Vectored(..)+ , Vector+ -- * Internals+ , V_Complex(V_Complex)+ , MV_Complex(MV_Complex)+ ) where++import Control.Monad+import Data.Complex+import Data.Int+import Data.Monoid+import qualified Data.Vector.Generic as G+import qualified Data.Vector.Generic.Mutable as GM+import qualified Data.Vector.Unboxed as U+import qualified Data.Vector.Fusion.Stream as Stream+import qualified Data.Vector as B+import Data.Word+import qualified Sparse.Matrix.Internal.Key as Key+import Text.Read++-- * Data types that know how to store themselves in a Vector optimally, maximizing the level of unboxing provided.++type Vector a = Vec a a++class (G.Vector (Vec a) a, Monoid (Vec a a)) => Vectored a where+ type Vec a :: * -> *+ type Vec a = U.Vector++-- * Unboxed vectors++instance Vectored ()+instance Vectored Double+instance Vectored Float+instance Vectored Int+instance Vectored Int8+instance Vectored Int16+instance Vectored Int32+instance Vectored Int64+instance Vectored Key.Key+instance Vectored Word+instance Vectored Word8+instance Vectored Word16+instance Vectored Word32+instance Vectored Word64++-- * Boxed vectors++instance Vectored Integer where+ type Vec Integer = B.Vector++-- * Complex numbers are boxed or unboxed based on their components++#ifndef HLINT+data MV_Complex :: * -> * -> * where+ MV_Complex :: {-# UNPACK #-} !Int -> !(G.Mutable (Vec a) s a) -> !(G.Mutable (Vec a) s a) -> MV_Complex s (Complex a)++data V_Complex :: * -> * where+ V_Complex :: {-# UNPACK #-} !Int -> !(Vector a) -> !(Vector a) -> V_Complex (Complex a)+#endif++type instance G.Mutable V_Complex = MV_Complex++instance (Vectored a, RealFloat a) => GM.MVector MV_Complex (Complex a) where+ {-# INLINE basicLength #-}+ {-# INLINE basicUnsafeSlice #-}+ {-# INLINE basicOverlaps #-}+ {-# INLINE basicUnsafeNew #-}+ {-# INLINE basicUnsafeReplicate #-}+ {-# INLINE basicUnsafeRead #-}+ {-# INLINE basicUnsafeWrite #-}+ {-# INLINE basicClear #-}+ {-# INLINE basicSet #-}+ {-# INLINE basicUnsafeCopy #-}+ {-# INLINE basicUnsafeGrow #-}+ basicLength (MV_Complex l _ _) = l+ basicUnsafeSlice i n (MV_Complex _ u v) = MV_Complex n (GM.basicUnsafeSlice i n u) (GM.basicUnsafeSlice i n v)+ basicOverlaps (MV_Complex _ u1 v1) (MV_Complex _ u2 v2) = GM.basicOverlaps u1 u2 || GM.basicOverlaps v1 v2+ basicUnsafeNew n = liftM2 (MV_Complex n) (GM.basicUnsafeNew n) (GM.basicUnsafeNew n)+ basicUnsafeReplicate n (x :+ y) = liftM2 (MV_Complex n) (GM.basicUnsafeReplicate n x) (GM.basicUnsafeReplicate n y)+ basicUnsafeRead (MV_Complex _ u v) i = liftM2 (:+) (GM.basicUnsafeRead u i) (GM.basicUnsafeRead v i)+ basicUnsafeWrite (MV_Complex _ u v) i (x :+ y) = GM.basicUnsafeWrite u i x >> GM.basicUnsafeWrite v i y+ basicClear (MV_Complex _ u v) = GM.basicClear u >> GM.basicClear v+ basicSet (MV_Complex _ u v) (x :+ y) = GM.basicSet u x >> GM.basicSet v y+ basicUnsafeCopy (MV_Complex _ u1 v1) (MV_Complex _ u2 v2) = GM.basicUnsafeCopy u1 u2 >> GM.basicUnsafeCopy v1 v2+ basicUnsafeMove (MV_Complex _ u1 v1) (MV_Complex _ u2 v2) = GM.basicUnsafeMove u1 u2 >> GM.basicUnsafeMove v1 v2+ basicUnsafeGrow (MV_Complex _ u v) n = liftM2 (MV_Complex n) (GM.basicUnsafeGrow u n) (GM.basicUnsafeGrow v n)++instance (Vectored a, RealFloat a) => G.Vector V_Complex (Complex a) where+ {-# INLINE basicLength #-}+ {-# INLINE basicUnsafeFreeze #-}+ {-# INLINE basicUnsafeThaw #-}+ {-# INLINE basicUnsafeSlice #-}+ {-# INLINE basicUnsafeIndexM #-}+ {-# INLINE elemseq #-}+ basicLength (V_Complex v _ _) = v+ basicUnsafeFreeze (MV_Complex n u v) = liftM2 (V_Complex n) (G.basicUnsafeFreeze u) (G.basicUnsafeFreeze v)+ basicUnsafeThaw (V_Complex n u v) = liftM2 (MV_Complex n) (G.basicUnsafeThaw u) (G.basicUnsafeThaw v)+ basicUnsafeSlice i n (V_Complex _ u v) = V_Complex n (G.basicUnsafeSlice i n u) (G.basicUnsafeSlice i n v)+ basicUnsafeIndexM (V_Complex _ u v) i = liftM2 (:+) (G.basicUnsafeIndexM u i) (G.basicUnsafeIndexM v i)+ basicUnsafeCopy (MV_Complex _ mu mv) (V_Complex _ u v) = G.basicUnsafeCopy mu u >> G.basicUnsafeCopy mv v+ elemseq _ (x :+ y) z = G.elemseq (undefined :: Vec a a) x+ $ G.elemseq (undefined :: Vec a a) y z++instance (Vectored a, RealFloat a, Show a, b ~ Complex a) => Show (V_Complex b) where+ showsPrec = G.showsPrec++instance (Vectored a, RealFloat a, Read a, b ~ Complex a) => Read (V_Complex b) where+ readPrec = G.readPrec+ readListPrec = readListPrecDefault++instance (Vectored a, RealFloat a, Eq a, b ~ Complex a) => Eq (V_Complex b) where+ xs == ys = Stream.eq (G.stream xs) (G.stream ys)+ {-# INLINE (==) #-}++instance (Vectored a, RealFloat a, b ~ Complex a) => Monoid (V_Complex b) where+ mappend = (G.++)+ {-# INLINE mappend #-}+ mempty = G.empty+ {-# INLINE mempty #-}+ mconcat = G.concat+ {-# INLINE mconcat #-}++instance (Vectored a, RealFloat a) => Vectored (Complex a) where+ type Vec (Complex a) = V_Complex
+ tests/hlint.hs view
@@ -0,0 +1,23 @@+-----------------------------------------------------------------------------+-- |+-- Module : Main (hlint)+-- Copyright : (C) 2013 Edward Kmett+-- License : BSD-style (see the file LICENSE)+-- Maintainer : Edward Kmett <ekmett@gmail.com>+-- Stability : provisional+-- Portability : portable+--+-- This module runs HLint on the lens source tree.+-----------------------------------------------------------------------------+module Main where++import Control.Monad+import Language.Haskell.HLint+import System.Environment+import System.Exit++main :: IO ()+main = do+ args <- getArgs+ hints <- hlint $ ["src", "--cpp-define=HLINT"] ++ args+ unless (null hints) exitFailure
tests/properties.hs view
@@ -31,10 +31,10 @@ sane :: Linear Int -> Linear Int sane = M.filter (not . M.null) -toLinear :: Mat U.Vector Int -> Linear Int+toLinear :: Mat Int -> Linear Int toLinear = sane . H.foldr (\(k,v) r -> r & at (k^._1) . nonEmpty . at (k^._2) ?~ v) M.empty . view _Mat -fromLinear :: Linear Int -> Mat U.Vector Int+fromLinear :: Linear Int -> Mat Int fromLinear m = SM.fromList $ do (i, n) <- M.toList m (j, a) <- M.toList n@@ -43,7 +43,7 @@ prop_to_from x = toLinear (fromLinear x) == sane x prop_from_to x = fromLinear (toLinear x) == x -prop_model :: Mat U.Vector Int -> Mat U.Vector Int -> Gen Prop+prop_model :: Mat Int -> Mat Int -> Gen Prop prop_model x y | z <- x * y, z' <- fromLinear (toLinear x !*! toLinear y) = label (show z Prelude.++ " == " Prelude.++ show z') (z == z')