diff --git a/LICENSE b/LICENSE
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+++ b/LICENSE
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+                    GNU GENERAL PUBLIC LICENSE
+                       Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+  17. Interpretation of Sections 15 and 16.
+
+  If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+                     END OF TERMS AND CONDITIONS
+
+            How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+  To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+    <one line to give the program's name and a brief idea of what it does.>
+    Copyright (C) <year>  <name of author>
+
+    This program is free software: you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation, either version 3 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program.  If not, see <http://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+  If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+    <program>  Copyright (C) <year>  <name of author>
+    This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+    This is free software, and you are welcome to redistribute it
+    under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License.  Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+  You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<http://www.gnu.org/licenses/>.
+
+  The GNU General Public License does not permit incorporating your program
+into proprietary programs.  If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library.  If this is what you want to do, use the GNU Lesser General
+Public License instead of this License.  But first, please read
+<http://www.gnu.org/philosophy/why-not-lgpl.html>.
diff --git a/Network/SimpleServer.hs b/Network/SimpleServer.hs
new file mode 100644
--- /dev/null
+++ b/Network/SimpleServer.hs
@@ -0,0 +1,442 @@
+{-# LANGUAGE ConstraintKinds #-} 
+module Network.SimpleServer(CmdHandler,
+                            ConnectionHandler,
+                            DisconnectHandler,
+                            ClientConn(cid, lookup, modify),
+                            Server(),
+                            new, 
+                            addCommand,
+                            start, 
+                            stop, 
+                            respond, 
+                            broadcast, 
+                            disconnectClient,
+                            clientList) where
+
+import Control.Concurrent hiding(modifyMVar)
+import qualified Control.Concurrent.Lock as Lock
+import Control.Concurrent.MVar hiding(modifyMVar)
+import Control.Concurrent.Thread.Delay
+import Control.Exception
+import Control.Monad
+import qualified Data.ByteString.Char8 as ByteS
+import Data.Either
+import Data.Foldable(toList)
+import qualified Data.HashTable.IO as HT
+import Data.IORef
+import Data.Maybe
+import Data.Time.Clock
+import qualified Data.Sequence as Seq
+import qualified Network as Net
+import qualified Network.Socket as Net(close)
+import System.IO(Handle, hSetBuffering, BufferMode(NoBuffering))
+
+-- |A CmdHandler is used to handle a command in the form of a list of strings
+type CmdHandler = [String] -> Server -> ClientConn -> IO ()
+
+-- |A ConnectionHandler is called each time a client connects to the server.
+type ConnectionHandler = Server -> ClientConn -> IO ()
+
+-- |A DisconnectHandler is called each time a client is disconnected from the server.
+type DisconnectHandler = Server -> ClientConn -> IO ()
+
+{-|
+Describes a Clients connection and provides an interface for
+storing data associated with the client. Each client will be given
+a unique cid and are Eq if their cid's are Eq.
+
+A ClientConn comes packaged with two functions for storing additional
+information in Strings. `lookup` and `modify`. The lookup function
+takes a key and returns the current value of the key or the empty
+string if it has never been set. The modify function
+takes a key and value and updates it such that the next call to
+lookup with that key will return the value provided.
+-}
+data ClientConn = ClientConn { -- | The Unique ID for this client
+                               cid       :: Integer,
+                               -- | A lookup function for this client
+                               lookup    :: (String -> IO String),
+                               -- | A modify function for this client
+                               modify    :: (String -> String -> IO ()),
+                               chandle   :: Handle,
+                               host      :: Net.HostName,
+                               pid       :: Net.PortNumber,
+                               msgList  :: List String,
+                               dead      :: MVar Bool,
+                               timestamp :: TimeStamp,
+                               tid       :: MVar (ThreadId, ThreadId),
+                               lock      :: MVar Lock.Lock}
+
+instance Eq ClientConn where
+  (==) c0 c1 = (cid c0) == (cid c1)
+
+-- |A Generic Server
+data Server = Server { port       :: Net.PortID, 
+                       socket     :: IORef (Maybe Net.Socket), 
+                       clients    :: List ClientConn,
+                       cmdList   :: List Message,
+                       lastclean  :: TimeStamp,
+                       timeout    :: NominalDiffTime,
+                       serverLock :: MVar Lock.Lock,
+                       cmdTable   :: CmdTable,
+                       nextID     :: MVar Integer,
+                       cHandler   :: ConnectionHandler,
+                       dHandler   :: DisconnectHandler,
+                       threads    :: MVar (ThreadId, ThreadId)}
+
+
+
+
+
+{-|
+Creates a new server that is not connected to anything.
+If a client does not talk to a server for more than 60 seconds
+it will be disconnected.
+-}
+new :: ConnectionHandler -> DisconnectHandler -> Int -> IO Server
+new cHandler dHandler pid = do
+  socket   <- newIORef Nothing
+  clients  <- emptyList
+  cmdList <- emptyList
+  time <- getCurrentTime
+  lastClean <- newMVar time
+  lock <- Lock.new
+  serverLock <- newMVar lock
+  let allowed = 60
+  cmdTable <- HT.new
+  nextID <- newMVar 0
+  threads <- newEmptyMVar
+  return $ Server (Net.PortNumber $ fromIntegral pid) socket clients cmdList lastClean allowed serverLock cmdTable nextID cHandler dHandler threads
+
+{-|
+Given a server, a command, and a command handler, adds the command to the
+server. If the command already exists, it will be overwritten
+-}
+addCommand :: Server -> String -> CmdHandler -> IO ()
+addCommand server cmd handler = HT.insert (cmdTable server) cmd handler
+
+{-|
+Starts a server if it is currently not started. Otherwise, does nothing.
+-}
+start :: Server -> IO ()
+start server = Net.withSocketsDo $ do
+  maybeSocket <- readIORef $ socket server
+  case maybeSocket of
+    Nothing -> do 
+      s <- try $ Net.listenOn (port server) :: IO (Either IOException Net.Socket)
+      case s of 
+        Left e -> debugLn' (serverLock server) $ "The server could not be started: " ++ (show e)
+        Right s -> do
+          writeIORef (socket server) (Just s)
+          rt <- forkIO $ runServer server
+          at <- forkIO $ acceptCon server s
+          putMVar (threads server) (rt, at)
+          return ()
+    Just s -> return ()
+
+{-|
+Stops a server if it is running sending a disconnect message
+to all clients. Otherwise, does nothing.
+Any shutdown operations should be run before this is called. 
+-}
+stop :: Server -> IO ()
+stop server = Net.withSocketsDo $ do
+  maybeSocket <- readIORef $ socket server
+  case maybeSocket of
+    Nothing -> return ()
+    Just s -> do
+      clist <- takeAll $ clients server
+      mapM_ (disconnect server) (toList clist)
+      (rt, at) <- takeMVar (threads server)
+      killThread rt
+      killThread at
+      Net.close s
+      writeIORef (socket server) Nothing
+
+{-|
+Adds a response message to the queue.
+-}
+respond :: ClientConn -> String -> IO ()
+respond client string = put (msgList client) string
+
+{-|
+Broadcasts a message to all clients on the server
+-}
+broadcast :: Server -> String -> IO ()
+broadcast server string = do
+  debugLn' (serverLock server) "Reading client list"
+  q <- readAll (clients server)
+  debugLn' (serverLock server) "Processing client list"
+  mapM_ ((flip put string) . msgList) q
+  debugLn' (serverLock server) "Message queued."
+
+{-|
+Disconnects the client if they are on this server. If
+they are not on this server, the results are unspecified.
+-}
+disconnectClient :: Server -> ClientConn -> IO ()
+disconnectClient server client = do
+  swapMVar (dead client) True
+  clean server
+
+{-|
+Returns a list of all clients that are currently connected to the server
+-}
+clientList :: Server -> IO [ClientConn]
+clientList = readAll . clients
+
+
+--------------------------------------
+-- Helper Functions and Types Begin --
+--------------------------------------
+
+type List a = MVar (Seq.Seq a)
+type TimeStamp = MVar UTCTime
+type CmdTable = HT.BasicHashTable String CmdHandler
+type UserTable = HT.BasicHashTable String String
+
+
+data Message = Message { cmd    :: String,
+                         client :: ClientConn } deriving Eq
+
+{-|              
+Creates a new client connection
+-}
+newConn :: Integer -> Handle -> Net.HostName -> Net.PortNumber -> IO ClientConn
+newConn id handle host pid = do
+  queue <- emptyList
+  dead' <- newMVar False
+  tid <- newEmptyMVar
+  timestamp <- newEmptyMVar
+  lock <- newEmptyMVar
+  table <- HT.new
+  l <- Lock.new
+  let lookup = safeLookup l table
+      modify = safeModify l table
+  return $ ClientConn id lookup modify handle host pid queue dead' timestamp tid lock
+
+safeLookup :: Lock.Lock -> UserTable -> (String -> IO String)
+safeLookup lock usertable = (\key -> do
+                                Lock.acquire lock
+                                val <- HT.lookup usertable key
+                                Lock.release lock
+                                return $ case val of
+                                    Nothing -> ""
+                                    Just x -> x)
+
+safeModify :: Lock.Lock -> UserTable -> (String -> String -> IO ())
+safeModify lock usertable = (\key val -> do
+                                Lock.acquire lock
+                                HT.insert usertable key val
+                                Lock.release lock)
+
+
+
+{-| 
+The main loop for the server. Checks to see if the
+server has started, if it has it checks for any clients
+who need to be disconnected then processes any commands in its queue.
+Every 30 seconds, the server will check to see if a client has disconnected
+or timed out and remove those clients from the client list.
+After processing the loop continues until the server is stopped.
+If there are no commands, it will wait approx. 1/10th of a second
+before continuing.
+-}
+runServer :: Server -> IO ()
+runServer server = Net.withSocketsDo $ do
+  maybeSocket <- readIORef $ socket server
+  case maybeSocket of
+    Nothing -> return ()
+    Just _ -> do
+      checkClean server
+      cmds <- takeAll (cmdList server)
+      if (cmds == []) 
+        then delay (1000*100) 
+        else do
+          debugLn' (serverLock server) "Processing Commands..."
+          mapM_ (processCommand server) cmds
+          debugLn' (serverLock server) "Done."
+      runServer server
+
+{-|
+Using a servers command table, processess the a message. If
+the message cannot be processed, a message is added to its response queue
+-}
+processCommand :: Server -> Message -> IO ()
+processCommand server msg = do
+  let commands = words (cmd msg)
+  if commands == [] 
+    then return ()
+    else do
+      maybeFunction <- HT.lookup (cmdTable server) (head commands)
+      case maybeFunction of
+        Nothing -> do
+          debugLn' (serverLock server) $ "Could not process command: " ++ (cmd msg)
+          put (response_queue msg) ("Invalid command: " ++ (cmd msg))
+        Just f -> f commands server (client msg)
+      where response_queue = msgList . client
+{-|
+Checks for dead or timed out clients and removes them.
+-}
+checkClean :: Server -> IO ()
+checkClean server = do
+  time <- getCurrentTime
+  last <- readMVar (lastclean server)
+  let passed = diffUTCTime time last
+      allowed = timeout server
+  if (passed > allowed) 
+    then do
+      swapMVar (lastclean server) time
+      clean server
+    else return ()
+
+clean :: Server -> IO ()
+clean server = do
+  let allowed = timeout server
+  clist <- takeMVar (clients server)
+  (newCList, removed) <- filterM' (timedout server allowed) clist
+  putMVar (clients server) (Seq.fromList newCList)
+  mapM_ (disconnect server) removed
+
+
+-- Helper function for filtering Seq with a pred of a -> IO Bool
+filterM' :: Monad m => (a -> m Bool) -> Seq.Seq a -> m ([a],[a])
+filterM' pred seq = do
+  ls <- filterM pred (toList seq)
+  ls' <- filterM not' (toList seq)
+  return (ls, ls')
+  where not' a = do
+          val <- pred a
+          return $ not val
+
+-- Helper that checks if a client is timed out or marked dead. If they are
+-- they are sent a disconnect message and removed from the  
+-- client list
+timedout :: Server -> NominalDiffTime -> ClientConn -> IO Bool
+timedout server allowed client = do
+  time <- getCurrentTime
+  last <- readMVar (timestamp client)
+  dead' <- readMVar (dead client)
+  let passed = diffUTCTime time last
+  return $ not $ (passed > allowed) || (dead' == True)
+
+-- Sends a disconnect message to a client, marks it dead
+-- and kills any associated threads
+disconnect :: Server -> ClientConn -> IO ()
+disconnect server client = do
+  (dHandler server) server client
+  flush server client
+  (wio,rio) <- readMVar $ tid client
+  killThread wio
+  killThread rio
+  swapMVar (dead client) True
+  return ()
+
+flush :: Server -> ClientConn -> IO ()
+flush server client = do
+  messages <- takeAll $ msgList client
+  mapM_ (hPutStrLn (chandle client)) messages
+
+{-|
+Accepts a connection and adds it to the clients list
+-}
+acceptCon :: Server -> Net.Socket -> IO ()
+acceptCon server sock = do
+  (handle, host, pid) <- Net.accept sock
+  hSetBuffering handle NoBuffering
+  id <- takeMVar (nextID server)
+  putMVar (nextID server) (id+1)
+  conn <- newConn id handle host pid
+  time <- getCurrentTime
+  putMVar (timestamp conn) time
+  lock' <- readMVar $ serverLock server
+  putMVar (lock conn) lock'
+  put (clients server) conn
+  wio <- forkIO $ writeClient conn
+  rio <- forkIO $ readClient conn (cmdList server)
+  putMVar (tid conn) (wio,rio)
+  (cHandler server) server conn
+  acceptCon server sock
+  
+{-
+The main loop for receiving input from a client.
+Read a whole string input, create a message, queue it for processing, repeat
+-}
+readClient :: ClientConn -> List Message -> IO ()
+readClient client queue = do
+  either <- try $ hGetLine (chandle client) :: IO (Either IOException String)
+  case either of
+    Left e -> do 
+      swapMVar (dead client) True
+      return ()
+    Right val -> do
+      time <- getCurrentTime
+      swapMVar (timestamp client) time
+      put queue (Message val client)
+      readClient client queue
+{-
+The main loop for sending output to a client. All messages that are queued
+to be sent, are sent. If the queue was empty, the thread sleeps for approx 1/10th
+a second
+-}
+writeClient :: ClientConn -> IO () 
+writeClient client = do
+  queue <- takeAll (msgList client)
+  if queue == [] 
+    then do 
+      delay (1000*100)
+      writeClient client
+    else do
+      debugLn' (lock client) "Client List non-empty. Writing to client."
+      either <- try $ mapM_ (hPutStrLn (chandle client)) queue :: IO (Either IOException ())
+      case either of
+        Left e -> do
+          debugLn' (lock client) $ "Could not read from handle: " ++ (show e)
+          swapMVar (dead client) True
+          return ()
+        Right _ -> writeClient client
+
+
+-- Debugging putStrLn that takes a lock such that
+-- the output is readable.
+putStrLn' :: MVar Lock.Lock -> String -> IO ()
+putStrLn' mvar string = do
+  lock <- readMVar mvar
+  Lock.acquire lock
+  putStrLn string
+  Lock.release lock
+  
+hPutStrLn :: Handle -> String -> IO ()
+hPutStrLn handle string = ByteS.hPutStrLn handle (ByteS.pack string)
+
+hGetLine :: Handle -> IO String
+hGetLine handle = do
+  line <- ByteS.hGetLine handle
+  return $ ByteS.unpack line
+
+debug = False
+
+debugLn' :: MVar Lock.Lock -> String -> IO ()
+debugLn' lock str = if debug then putStrLn' lock str else return ()
+
+emptyList :: IO (List a)
+emptyList = newMVar Seq.empty
+
+takeAll :: List a -> IO [a]
+takeAll queue = do
+  q <- swapMVar queue Seq.empty
+  return $ toList q
+
+readAll :: List a -> IO [a]
+readAll queue = do
+  q <- readMVar queue
+  return $ toList q
+
+modifyMVar :: MVar a -> (a -> a) -> IO ()
+modifyMVar mvar f = do
+  el <- takeMVar mvar
+  putMVar mvar (f el)
+
+put :: List a -> a -> IO ()
+put queue el = modifyMVar queue (Seq.|> el)  
+
diff --git a/Network/SimpleServer/Examples/ChatClient.hs b/Network/SimpleServer/Examples/ChatClient.hs
new file mode 100644
--- /dev/null
+++ b/Network/SimpleServer/Examples/ChatClient.hs
@@ -0,0 +1,69 @@
+module Network.SimpleServer.Examples.ChatClient(main, run) where
+import Network
+import System.Environment
+import Control.Concurrent
+import Control.Concurrent.MVar
+import Control.Concurrent.Thread.Delay
+import Control.Monad
+import System.IO
+import Data.Char
+
+-- Attempts to connect to a host on a specified port
+-- If successful, a thread is started that prints out
+-- incoming data, a thread starts that takes input from
+-- standard in, and a thread starts that pings the server
+-- every 30 seconds. Once the message "disconnect" is received
+-- from the server, each thread stops and the program exits.
+run :: HostName -> Int -> IO ()
+run host port = do
+  handle <- connectTo host (PortNumber (fromIntegral port))
+  stopVar <- newEmptyMVar
+  ioo <- forkIO $ forever (doOutput handle)
+  ioi <- forkIO $ forever (doInput handle stopVar)
+  iom <- forkIO $ forever (maintainConnection handle)
+  readMVar stopVar
+  killThread ioo
+  killThread ioi
+  killThread iom
+  return ()
+  
+-- Given a handle, takes a line from standard in and
+-- sends it to the handle. If the message starts with a '/'
+-- it is sent normally, if it does not start with '/' a
+-- '/message ' is appended to the front of it before it is
+-- sent.
+doOutput :: Handle -> IO ()
+doOutput handle = do
+  msg <- getLine
+  case msg of
+    msg@('/':_) -> hPutStrLn handle msg
+    msg -> hPutStrLn handle $ "/message " ++ msg
+
+-- Given a handle for sending output, reads a line and
+-- prints it to stdout. If the input is "disconnected"
+-- the mvar is set which allows the main thread to die.
+doInput :: Handle -> MVar Bool -> IO ()
+doInput handle mvar = do
+  string <- hGetLine handle
+  putStrLn string
+  if string == "disconnected" then putMVar mvar True else return ()
+
+-- Sends the '/ping silent' command to the server
+-- every 30 seconds
+maintainConnection :: Handle -> IO ()
+maintainConnection handle = do
+  hPutStrLn handle "/ping silent"
+  delay (1000 * 1000 * 30) -- 30 seconds
+
+main = do
+  args <- getArgs
+  case args of
+    [] -> printUsage
+    (x:[]) -> printUsage
+    (host:port:_) -> if isInt port then run host (read port) else printUsage
+                                                   
+printUsage :: IO ()                                                   
+printUsage = putStrLn "./ChatClient hostname port"
+
+isInt :: [Char] -> Bool
+isInt = (== []) . (filter (not . isDigit))
diff --git a/Network/SimpleServer/Examples/ChatServer.hs b/Network/SimpleServer/Examples/ChatServer.hs
new file mode 100644
--- /dev/null
+++ b/Network/SimpleServer/Examples/ChatServer.hs
@@ -0,0 +1,136 @@
+module Network.SimpleServer.Examples.ChatServer(main, run) where
+import Data.Char
+import Data.List
+import System.Environment
+
+import qualified Network.SimpleServer as S
+
+-- Constants --
+-- A Welcome message to send to clients when they connect.
+welcomeMessage = "Welcome to the Simple Chat Server.\n" ++
+                 "Commands:\n" ++
+                 "/message [message] - Broadcast a message to all users.\n" ++
+                 "/name [newname] - Change your name to newname.\n" ++
+                 "/ping - Let's the server know you're still there.\n" ++ 
+                 "/who - Displays a list of users connected to the server.\n" ++
+                 "/disconnect - Disconnect from Simple Chat Server.\n"
+
+-- Keys
+-- The display name for a ClientConn
+username = "username"
+
+-- Handlers
+
+-- The Connection Handler sets a newly connected
+-- users username to "user #{cid}" broadcasts
+-- that they have connected and then sends them the welcome message
+connHandler :: S.ConnectionHandler
+connHandler server client = do
+  let name = "user #" ++ (show (S.cid client))
+      msg = name ++ " connected."
+  S.modify client username name
+  S.broadcast server msg
+  S.respond client welcomeMessage
+
+-- The Disconnection Handler responds to the client "disconnected"
+-- Then broadcasts to the room that the user has disconnected
+dissHandler :: S.DisconnectHandler
+dissHandler server client = do
+  name <- S.lookup client username
+  let msg = name ++ " disconnected."
+  S.respond client "disconnected"
+  S.broadcast server msg
+
+-- Commands
+  
+-- The name command sets the username to the value specified
+-- by the user as long as it is not the empty string. If
+-- the name is the empty string, the client is notified that
+-- the name is not valid. Otherwise, a message is broadcast
+-- stating the user changed their name
+nameCmd = "/name"
+nameHandler :: S.CmdHandler
+nameHandler (_:msg) server client = do
+  case msg of
+    [] -> S.respond client "You did not provide a name to change to."
+    msg -> do
+      before <- S.lookup client username
+      let name = intercalate " " msg
+          message = before ++ " is now known as " ++ name
+      S.modify client username (intercalate " " msg)
+      S.broadcast server message
+
+-- The ping command notifies the server that the user is still connected
+-- so they don't time out. If the /ping command is followed by "silent"
+-- the server does not respond. Otherwise, the server responds with
+-- a received message.
+pingCmd = "/ping"
+pingHandler :: S.CmdHandler
+pingHandler (_:flag) _ client = do
+  case flag of
+    ("silent":_) -> return ()
+    _ -> S.respond client "Ping received."
+
+-- If the message command is received, any text following it is
+-- broadcast to all users.
+msgCmd = "/message"
+msgHandler :: S.CmdHandler
+msgHandler (cmd:msg) server client = do
+  name <- S.lookup client username
+  S.broadcast server $ name ++ "> " ++ (intercalate " " msg)
+
+-- The disconnect command causes the message "Goodbye!" to be sent to
+-- the client. Then they are disconnected from the server.
+disCmd = "/disconnect"
+disHandler :: S.CmdHandler
+disHandler _ server client = do
+  S.respond client "Goodbye!"
+  S.disconnectClient server client
+  
+-- The who command responds to the client with
+-- a list of usernames
+whoCmd = "/who"
+whoHandler :: S.CmdHandler
+whoHandler _ server client = do
+  clients <- S.clientList server
+  usernames <- mapM (flip S.lookup username) clients
+  let message = "Users:\n" ++ (intercalate "\n" usernames)
+  S.respond client message
+
+-- Builds a server on the given port, adds the commands
+-- starts the server, and waits for the word stop to be entered
+run :: Int -> IO ()
+run port = do
+  server <- S.new connHandler dissHandler port
+  S.addCommand server whoCmd whoHandler
+  S.addCommand server nameCmd nameHandler
+  S.addCommand server disCmd disHandler
+  S.addCommand server msgCmd msgHandler
+  S.addCommand server pingCmd pingHandler
+  S.start server
+  putStrLn $ "Chat Server Started on Port: " ++ (show port)
+  putStrLn $ "Type 'stop' to stop the server."
+  waitStop server
+  S.stop server
+  putStrLn "Server Stopped"
+
+-- Waits for the word 'stop' to be entered
+waitStop :: S.Server -> IO ()
+waitStop server = do
+  string <- getLine
+  case string of
+    "stop" -> return ()
+    _ -> waitStop server
+  
+-- Starts a server on the specified port or prints the usage message
+main = do
+  args <- getArgs
+  case args of
+    [] -> printUsage
+    (x:_) -> if isInt x then (return (read x)) >>= run else printUsage
+
+printUsage :: IO ()
+printUsage = putStrLn "Usage ./ChatServer [port]"
+
+isInt :: [Char] -> Bool
+isInt = (== []) . (filter (not . isDigit))
diff --git a/README.md b/README.md
new file mode 100644
--- /dev/null
+++ b/README.md
@@ -0,0 +1,2 @@
+simple-server
+=============
diff --git a/Setup.hs b/Setup.hs
new file mode 100644
--- /dev/null
+++ b/Setup.hs
@@ -0,0 +1,5 @@
+module Main where
+
+import Distribution.Simple
+
+main = defaultMain
diff --git a/simple-server.cabal b/simple-server.cabal
new file mode 100644
--- /dev/null
+++ b/simple-server.cabal
@@ -0,0 +1,20 @@
+Name:           simple-server
+Version:        0.0.1
+License:        GPL
+License-File:   LICENSE
+Author:	        Joseph Collard
+Stability:      experimental
+Maintainer:	jcollard@unm.edu
+Category:       Network
+Synopsis:       Simple Server interface
+Description:    This library provides a very simple interface for creating a server that sends and recieves ByteString messages and attempts to remove concurrency so the programmer can focus on the functionality of the server. A simple ChatServer example is available in the Examples module
+Cabal-Version:  >= 1.4
+Build-Type:     Simple
+
+Library
+  Build-Depends:  base>=4 && <5, bytestring>=0.9.2.1, concurrent-extra>=0.7.0.5, hashtables>=1.0.1.7, time>=1.4.0.2, containers>=0.4.2.1, network>=2.4.1.0, unbounded-delays>=0.1.0.5
+  Extensions:     ConstraintKinds
+  Exposed-Modules:
+                  Network.SimpleServer
+                  Network.SimpleServer.Examples.ChatClient
+                  Network.SimpleServer.Examples.ChatServer
