packages feed

shake 0.10.2 → 0.10.3

raw patch · 6 files changed

+42/−3118 lines, 6 files

Files

Development/Shake/File.hs view
@@ -100,7 +100,7 @@ --   necessary when calling 'Development.Shake.system''. As an example: -- -- @--- \"//*.rot13\" '*>' \\out -> do+-- \"\/\/*.rot13\" '*>' \\out -> do --     let src = 'Development.Shake.FilePath.dropExtension' out --     'need' [src] --     'Development.Shake.system'' \"rot13\" [src,\"-o\",out]
Development/Shake/FilePattern.hs view
@@ -78,9 +78,9 @@ --   Some examples that match: -- -- @--- \"//*.c\" '?==' \"foo\/bar\/baz.c\"+-- \"\/\/*.c\" '?==' \"foo\/bar\/baz.c\" -- \"*.c\" '?==' \"baz.c\"--- \"//*.c\" '?==' \"baz.c\"+-- \"\/\/*.c\" '?==' \"baz.c\" -- \"test.c\" '?==' \"test.c\" -- @ --@@ -94,7 +94,7 @@ --   An example that only matches on Windows: -- -- @--- \"foo/bar\" '?==' \"foo\\\\bar\"+-- \"foo\/bar\" '?==' \"foo\\\\bar\" -- @ (?==) :: FilePattern -> FilePath -> Bool (?==) p x = not $ null $ match (pattern $ lexer p) (True, x)
Examples/Test/Docs.hs view
@@ -117,6 +117,11 @@ undefDots xs = onTail undefDots xs  strip :: String -> String+strip x+    | Just x <- stripPrefix "<em>" x+    , (a,b) <- break (== '<') x+    , not $ ("</em>" `isPrefixOf` b) && a `elem` italics+    = error $ "Unexpected italics in code block: " ++ a ++ take 5 b ++ "..." strip ('<':xs) = strip $ drop 1 $ dropWhile (/= '>') xs strip ('&':xs)     | Just xs <- stripPrefix "quot;" xs = '\"' : strip xs@@ -128,6 +133,9 @@ onTail f (x:xs) = x : f xs onTail f [] = [] ++italics :: [String]+italics = words "extension command-name file-name"  whitelist :: String -> Bool whitelist x | takeExtension x `elem` words ".txt .hi .o .exe .tar .cpp" = True
html/jquery.flot.js view
@@ -1,2960 +1,28 @@-/* Javascript plotting library for jQuery, version 0.8.0-beta.--Copyright (c) 2007-2013 IOLA and Ole Laursen.-Licensed under the MIT license.--*/--// first an inline dependency, jquery.colorhelpers.js, we inline it here-// for convenience--/* Plugin for jQuery for working with colors.- *- * Version 1.1.- *- * Inspiration from jQuery color animation plugin by John Resig.- *- * Released under the MIT license by Ole Laursen, October 2009.- *- * Examples:- *- *   $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()- *   var c = $.color.extract($("#mydiv"), 'background-color');- *   console.log(c.r, c.g, c.b, c.a);- *   $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"- *- * Note that .scale() and .add() return the same modified object- * instead of making a new one.- *- * V. 1.1: Fix error handling so e.g. parsing an empty string does- * produce a color rather than just crashing.- */-(function(B){B.color={};B.color.make=function(F,E,C,D){var G={};G.r=F||0;G.g=E||0;G.b=C||0;G.a=D!=null?D:1;G.add=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]+=I}return G.normalize()};G.scale=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]*=I}return G.normalize()};G.toString=function(){if(G.a>=1){return"rgb("+[G.r,G.g,G.b].join(",")+")"}else{return"rgba("+[G.r,G.g,G.b,G.a].join(",")+")"}};G.normalize=function(){function H(J,K,I){return K<J?J:(K>I?I:K)}G.r=H(0,parseInt(G.r),255);G.g=H(0,parseInt(G.g),255);G.b=H(0,parseInt(G.b),255);G.a=H(0,G.a,1);return G};G.clone=function(){return B.color.make(G.r,G.b,G.g,G.a)};return G.normalize()};B.color.extract=function(D,C){var E;do{E=D.css(C).toLowerCase();if(E!=""&&E!="transparent"){break}D=D.parent()}while(!B.nodeName(D.get(0),"body"));if(E=="rgba(0, 0, 0, 0)"){E="transparent"}return B.color.parse(E)};B.color.parse=function(F){var E,C=B.color.make;if(E=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10))}if(E=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10),parseFloat(E[4]))}if(E=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55)}if(E=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55,parseFloat(E[4]))}if(E=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(F)){return C(parseInt(E[1],16),parseInt(E[2],16),parseInt(E[3],16))}if(E=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(F)){return C(parseInt(E[1]+E[1],16),parseInt(E[2]+E[2],16),parseInt(E[3]+E[3],16))}var D=B.trim(F).toLowerCase();if(D=="transparent"){return C(255,255,255,0)}else{E=A[D]||[0,0,0];return C(E[0],E[1],E[2])}};var A={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);--// the actual Flot code-(function($) {--	// Cache the prototype hasOwnProperty for faster access--	var hasOwnProperty = Object.prototype.hasOwnProperty;--	// Add default styles for tick labels and other text--	$(function() {-		$("head").prepend([-			"<style id='flot-default-styles'>",-			".flot-tick-label {font-size:smaller;color:#545454;}",-			"</style>"-		].join(""));-	});--	///////////////////////////////////////////////////////////////////////////-	// The Canvas object is a wrapper around an HTML5 <canvas> tag.-	//-	// @constructor-	// @param {string} cls List of classes to apply to the canvas.-	// @param {element} container Element onto which to append the canvas.-	//-	// Requiring a container is a little iffy, but unfortunately canvas-	// operations don't work unless the canvas is attached to the DOM.--	function Canvas(cls, container) {--		var element = container.children("." + cls)[0];--		if (element == null) {--			element = document.createElement("canvas");-			element.className = cls;--			$(element).css({ direction: "ltr", position: "absolute", left: 0, top: 0 })-				.appendTo(container);--			// If HTML5 Canvas isn't available, fall back to [Ex|Flash]canvas--			if (!element.getContext) {-				if (window.G_vmlCanvasManager) {-					element = window.G_vmlCanvasManager.initElement(element);-				} else {-					throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode.");-				}-			}-		}--		this.element = element;--		var context = this.context = element.getContext("2d");--		// Determine the screen's ratio of physical to device-independent-		// pixels.  This is the ratio between the canvas width that the browser-		// advertises and the number of pixels actually present in that space.--		// The iPhone 4, for example, has a device-independent width of 320px,-		// but its screen is actually 640px wide.  It therefore has a pixel-		// ratio of 2, while most normal devices have a ratio of 1.--		var devicePixelRatio = window.devicePixelRatio || 1,-			backingStoreRatio =-				context.webkitBackingStorePixelRatio ||-				context.mozBackingStorePixelRatio ||-				context.msBackingStorePixelRatio ||-				context.oBackingStorePixelRatio ||-				context.backingStorePixelRatio || 1;--		this.pixelRatio = devicePixelRatio / backingStoreRatio;--		// Size the canvas to match the internal dimensions of its container--		this.resize(container.width(), container.height());--		// Collection of HTML div layers for text overlaid onto the canvas--		this.text = {};--		// Cache of text fragments and metrics, so we can avoid expensively-		// re-calculating them when the plot is re-rendered in a loop.--		this._textCache = {};-	}--	// Resizes the canvas to the given dimensions.-	//-	// @param {number} width New width of the canvas, in pixels.-	// @param {number} width New height of the canvas, in pixels.--	Canvas.prototype.resize = function(width, height) {--		if (width <= 0 || height <= 0) {-			throw new Error("Invalid dimensions for plot, width = " + width + ", height = " + height);-		}--		var element = this.element,-			context = this.context,-			pixelRatio = this.pixelRatio;--		// Resize the canvas, increasing its density based on the display's-		// pixel ratio; basically giving it more pixels without increasing the-		// size of its element, to take advantage of the fact that retina-		// displays have that many more pixels in the same advertised space.--		// Resizing should reset the state (excanvas seems to be buggy though)--		if (this.width != width) {-			element.width = width * pixelRatio;-			element.style.width = width + "px";-			this.width = width;-		}--		if (this.height != height) {-			element.height = height * pixelRatio;-			element.style.height = height + "px";-			this.height = height;-		}--		// Save the context, so we can reset in case we get replotted.  The-		// restore ensure that we're really back at the initial state, and-		// should be safe even if we haven't saved the initial state yet.--		context.restore();-		context.save();--		// Scale the coordinate space to match the display density; so even though we-		// may have twice as many pixels, we still want lines and other drawing to-		// appear at the same size; the extra pixels will just make them crisper.--		context.scale(pixelRatio, pixelRatio);-	};--	// Clears the entire canvas area, not including any overlaid HTML text--	Canvas.prototype.clear = function() {-		this.context.clearRect(0, 0, this.width, this.height);-	};--	// Finishes rendering the canvas, including managing the text overlay.--	Canvas.prototype.render = function() {--		var cache = this._textCache;--		// For each text layer, add elements marked as active that haven't-		// already been rendered, and remove those that are no longer active.--		for (var layerKey in cache) {-			if (hasOwnProperty.call(cache, layerKey)) {--				var layer = this.getTextLayer(layerKey),-					layerCache = cache[layerKey];--				layer.hide();--				for (var styleKey in layerCache) {-					if (hasOwnProperty.call(layerCache, styleKey)) {-						var styleCache = layerCache[styleKey];-						for (var key in styleCache) {-							if (hasOwnProperty.call(styleCache, key)) {-								var info = styleCache[key];-								if (info.active) {-									if (!info.rendered) {-										layer.append(info.element);-										info.rendered = true;-									}-								} else {-									delete styleCache[key];-									if (info.rendered) {-										info.element.detach();-									}-								}-							}-						}-					}-				}--				layer.show();-			}-		}-	};--	// Creates (if necessary) and returns the text overlay container.-	//-	// @param {string} classes String of space-separated CSS classes used to-	//     uniquely identify the text layer.-	// @return {object} The jQuery-wrapped text-layer div.--	Canvas.prototype.getTextLayer = function(classes) {--		var layer = this.text[classes];--		// Create the text layer if it doesn't exist--		if (layer == null) {-			layer = this.text[classes] = $("<div></div>")-				.addClass("flot-text " + classes)-				.css({-					position: "absolute",-					top: 0,-					left: 0,-					bottom: 0,-					right: 0-				})-				.insertAfter(this.element);-		}--		return layer;-	};--	// Creates (if necessary) and returns a text info object.-	//-	// The object looks like this:-	//-	// {-	//     width: Width of the text's wrapper div.-	//     height: Height of the text's wrapper div.-	//     active: Flag indicating whether the text should be visible.-	//     rendered: Flag indicating whether the text is currently visible.-	//     element: The jQuery-wrapped HTML div containing the text.-	// }-	//-	// Canvas maintains a cache of recently-used text info objects; getTextInfo-	// either returns the cached element or creates a new entry.-	//-	// @param {string} layer A string of space-separated CSS classes uniquely-	//     identifying the layer containing this text.-	// @param {string} text Text string to retrieve info for.-	// @param {(string|object)=} font Either a string of space-separated CSS-	//     classes or a font-spec object, defining the text's font and style.-	// @param {number=} angle Angle at which to rotate the text, in degrees.-	//     Angle is currently unused, it will be implemented in the future.-	// @return {object} a text info object.--	Canvas.prototype.getTextInfo = function(layer, text, font, angle) {--		var textStyle, layerCache, styleCache, info;--		// Cast the value to a string, in case we were given a number or such--		text = "" + text;--		// If the font is a font-spec object, generate a CSS font definition--		if (typeof font === "object") {-			textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px " + font.family;-		} else {-			textStyle = font;-		}--		// Retrieve (or create) the cache for the text's layer and styles--		layerCache = this._textCache[layer];--		if (layerCache == null) {-			layerCache = this._textCache[layer] = {};-		}--		styleCache = layerCache[textStyle];--		if (styleCache == null) {-			styleCache = layerCache[textStyle] = {};-		}--		info = styleCache[text];--		// If we can't find a matching element in our cache, create a new one--		if (info == null) {--			var element = $("<div></div>").html(text)-				.css({-					position: "absolute",-					top: -9999-				})-				.appendTo(this.getTextLayer(layer));--			if (typeof font === "object") {-				element.css({-					font: textStyle,-					color: font.color-				});-			} else if (typeof font === "string") {-				element.addClass(font);-			}--			info = styleCache[text] = {-				active: false,-				rendered: false,-				element: element,-				width: element.outerWidth(true),-				height: element.outerHeight(true)-			};--			element.detach();-		}--		return info;-	};--	// Adds a text string to the canvas text overlay.-	//-	// The text isn't drawn immediately; it is marked as rendering, which will-	// result in its addition to the canvas on the next render pass.-	//-	// @param {string} layer A string of space-separated CSS classes uniquely-	//     identifying the layer containing this text.-	// @param {number} x X coordinate at which to draw the text.-	// @param {number} y Y coordinate at which to draw the text.-	// @param {string} text Text string to draw.-	// @param {(string|object)=} font Either a string of space-separated CSS-	//     classes or a font-spec object, defining the text's font and style.-	// @param {number=} angle Angle at which to rotate the text, in degrees.-	//     Angle is currently unused, it will be implemented in the future.-	// @param {string=} halign Horizontal alignment of the text; either "left",-	//     "center" or "right".-	// @param {string=} valign Vertical alignment of the text; either "top",-	//     "middle" or "bottom".--	Canvas.prototype.addText = function(layer, x, y, text, font, angle, halign, valign) {--		var info = this.getTextInfo(layer, text, font, angle);--		// Mark the div for inclusion in the next render pass--		info.active = true;--		// Tweak the div's position to match the text's alignment--		if (halign == "center") {-			x -= info.width / 2;-		} else if (halign == "right") {-			x -= info.width;-		}--		if (valign == "middle") {-			y -= info.height / 2;-		} else if (valign == "bottom") {-			y -= info.height;-		}--		// Move the element to its final position within the container--		info.element.css({-			top: parseInt(y, 10),-			left: parseInt(x, 10)-		});-	};--	// Removes one or more text strings from the canvas text overlay.-	//-	// If no parameters are given, all text within the layer is removed.-	// The text is not actually removed; it is simply marked as inactive, which-	// will result in its removal on the next render pass.-	//-	// @param {string} layer A string of space-separated CSS classes uniquely-	//     identifying the layer containing this text.-	// @param {string} text Text string to remove.-	// @param {(string|object)=} font Either a string of space-separated CSS-	//     classes or a font-spec object, defining the text's font and style.-	// @param {number=} angle Angle at which the text is rotated, in degrees.-	//     Angle is currently unused, it will be implemented in the future.--	Canvas.prototype.removeText = function(layer, text, font, angle) {-		if (text == null) {-			var layerCache = this._textCache[layer];-			if (layerCache != null) {-				for (var styleKey in layerCache) {-					if (hasOwnProperty.call(layerCache, styleKey)) {-						var styleCache = layerCache[styleKey]-						for (var key in styleCache) {-							if (hasOwnProperty.call(styleCache, key)) {-								styleCache[key].active = false;-							}-						}-					}-				}-			}-		} else {-			this.getTextInfo(layer, text, font, angle).active = false;-		}-	};--	///////////////////////////////////////////////////////////////////////////-	// The top-level container for the entire plot.--    function Plot(placeholder, data_, options_, plugins) {-        // data is on the form:-        //   [ series1, series2 ... ]-        // where series is either just the data as [ [x1, y1], [x2, y2], ... ]-        // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }--        var series = [],-            options = {-                // the color theme used for graphs-                colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],-                legend: {-                    show: true,-                    noColumns: 1, // number of colums in legend table-                    labelFormatter: null, // fn: string -> string-                    labelBoxBorderColor: "#ccc", // border color for the little label boxes-                    container: null, // container (as jQuery object) to put legend in, null means default on top of graph-                    position: "ne", // position of default legend container within plot-                    margin: 5, // distance from grid edge to default legend container within plot-                    backgroundColor: null, // null means auto-detect-                    backgroundOpacity: 0.85, // set to 0 to avoid background-                    sorted: null    // default to no legend sorting-                },-                xaxis: {-                    show: null, // null = auto-detect, true = always, false = never-                    position: "bottom", // or "top"-                    mode: null, // null or "time"-                    timezone: null, // "browser" for local to the client or timezone for timezone-js-                    font: null, // null (derived from CSS in placeholder) or object like { size: 11, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" }-                    color: null, // base color, labels, ticks-                    tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"-                    transform: null, // null or f: number -> number to transform axis-                    inverseTransform: null, // if transform is set, this should be the inverse function-                    min: null, // min. value to show, null means set automatically-                    max: null, // max. value to show, null means set automatically-                    autoscaleMargin: null, // margin in % to add if auto-setting min/max-                    ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks-                    tickFormatter: null, // fn: number -> string-                    labelWidth: null, // size of tick labels in pixels-                    labelHeight: null,-                    reserveSpace: null, // whether to reserve space even if axis isn't shown-                    tickLength: null, // size in pixels of ticks, or "full" for whole line-                    alignTicksWithAxis: null, // axis number or null for no sync--                    // mode specific options-                    tickDecimals: null, // no. of decimals, null means auto-                    tickSize: null, // number or [number, "unit"]-                    minTickSize: null, // number or [number, "unit"]-                    monthNames: null, // list of names of months-                    timeformat: null, // format string to use-                    twelveHourClock: false // 12 or 24 time in time mode-                },-                yaxis: {-                    autoscaleMargin: 0.02,-                    position: "left" // or "right"-                },-                xaxes: [],-                yaxes: [],-                series: {-                    points: {-                        show: false,-                        radius: 3,-                        lineWidth: 2, // in pixels-                        fill: true,-                        fillColor: "#ffffff",-                        symbol: "circle" // or callback-                    },-                    lines: {-                        // we don't put in show: false so we can see-                        // whether lines were actively disabled-                        lineWidth: 2, // in pixels-                        fill: false,-                        fillColor: null,-                        steps: false-                        // Omit 'zero', so we can later default its value to-                        // match that of the 'fill' option.-                    },-                    bars: {-                        show: false,-                        lineWidth: 2, // in pixels-                        barWidth: 1, // in units of the x axis-                        fill: true,-                        fillColor: null,-                        align: "left", // "left", "right", or "center"-                        horizontal: false,-                        zero: true-                    },-                    shadowSize: 3,-                    highlightColor: null-                },-                grid: {-                    show: true,-                    aboveData: false,-                    color: "#545454", // primary color used for outline and labels-                    backgroundColor: null, // null for transparent, else color-                    borderColor: null, // set if different from the grid color-                    tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"-                    margin: 0, // distance from the canvas edge to the grid-                    labelMargin: 5, // in pixels-                    axisMargin: 8, // in pixels-                    borderWidth: 2, // in pixels-                    minBorderMargin: null, // in pixels, null means taken from points radius-                    markings: null, // array of ranges or fn: axes -> array of ranges-                    markingsColor: "#f4f4f4",-                    markingsLineWidth: 2,-                    // interactive stuff-                    clickable: false,-                    hoverable: false,-                    autoHighlight: true, // highlight in case mouse is near-                    mouseActiveRadius: 10 // how far the mouse can be away to activate an item-                },-                interaction: {-                    redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow-                },-                hooks: {}-            },-        surface = null,     // the canvas for the plot itself-        overlay = null,     // canvas for interactive stuff on top of plot-        eventHolder = null, // jQuery object that events should be bound to-        ctx = null, octx = null,-        xaxes = [], yaxes = [],-        plotOffset = { left: 0, right: 0, top: 0, bottom: 0},-        plotWidth = 0, plotHeight = 0,-        hooks = {-            processOptions: [],-            processRawData: [],-            processDatapoints: [],-            processOffset: [],-            drawBackground: [],-            drawSeries: [],-            draw: [],-            bindEvents: [],-            drawOverlay: [],-            shutdown: []-        },-        plot = this;--        // public functions-        plot.setData = setData;-        plot.setupGrid = setupGrid;-        plot.draw = draw;-        plot.getPlaceholder = function() { return placeholder; };-        plot.getCanvas = function() { return surface.element; };-        plot.getPlotOffset = function() { return plotOffset; };-        plot.width = function () { return plotWidth; };-        plot.height = function () { return plotHeight; };-        plot.offset = function () {-            var o = eventHolder.offset();-            o.left += plotOffset.left;-            o.top += plotOffset.top;-            return o;-        };-        plot.getData = function () { return series; };-        plot.getAxes = function () {-            var res = {}, i;-            $.each(xaxes.concat(yaxes), function (_, axis) {-                if (axis)-                    res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;-            });-            return res;-        };-        plot.getXAxes = function () { return xaxes; };-        plot.getYAxes = function () { return yaxes; };-        plot.c2p = canvasToAxisCoords;-        plot.p2c = axisToCanvasCoords;-        plot.getOptions = function () { return options; };-        plot.highlight = highlight;-        plot.unhighlight = unhighlight;-        plot.triggerRedrawOverlay = triggerRedrawOverlay;-        plot.pointOffset = function(point) {-            return {-                left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10),-                top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10)-            };-        };-        plot.shutdown = shutdown;-        plot.resize = function () {-        	var width = placeholder.width(),-        		height = placeholder.height();-            surface.resize(width, height);-            overlay.resize(width, height);-        };--        // public attributes-        plot.hooks = hooks;--        // initialize-        initPlugins(plot);-        parseOptions(options_);-        setupCanvases();-        setData(data_);-        setupGrid();-        draw();-        bindEvents();---        function executeHooks(hook, args) {-            args = [plot].concat(args);-            for (var i = 0; i < hook.length; ++i)-                hook[i].apply(this, args);-        }--        function initPlugins() {--            // References to key classes, allowing plugins to modify them--            var classes = {-                Canvas: Canvas-            };--            for (var i = 0; i < plugins.length; ++i) {-                var p = plugins[i];-                p.init(plot, classes);-                if (p.options)-                    $.extend(true, options, p.options);-            }-        }--        function parseOptions(opts) {--            $.extend(true, options, opts);--            if (options.xaxis.color == null)-                options.xaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();-            if (options.yaxis.color == null)-                options.yaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();--            if (options.xaxis.tickColor == null) // grid.tickColor for back-compatibility-                options.xaxis.tickColor = options.grid.tickColor || options.xaxis.color;-            if (options.yaxis.tickColor == null) // grid.tickColor for back-compatibility-                options.yaxis.tickColor = options.grid.tickColor || options.yaxis.color;--            if (options.grid.borderColor == null)-                options.grid.borderColor = options.grid.color;-            if (options.grid.tickColor == null)-                options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();--            // Fill in defaults for axis options, including any unspecified-            // font-spec fields, if a font-spec was provided.--            // If no x/y axis options were provided, create one of each anyway,-            // since the rest of the code assumes that they exist.--            var i, axisOptions, axisCount,-                fontDefaults = {-                    style: placeholder.css("font-style"),-                    size: Math.round(0.8 * (+placeholder.css("font-size").replace("px", "") || 13)),-                    variant: placeholder.css("font-variant"),-                    weight: placeholder.css("font-weight"),-                    family: placeholder.css("font-family")-                };--            axisCount = options.xaxes.length || 1;-            for (i = 0; i < axisCount; ++i) {-                axisOptions = $.extend(true, {}, options.xaxis, options.xaxes[i]);-                options.xaxes[i] = axisOptions;-                if (axisOptions.font) {-                    axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);-                    if (!axisOptions.font.color) {-                        axisOptions.font.color = axisOptions.color;-                    }-                }-            }--            axisCount = options.yaxes.length || 1;-            for (i = 0; i < axisCount; ++i) {-                axisOptions = $.extend(true, {}, options.yaxis, options.yaxes[i]);-                options.yaxes[i] = axisOptions;-                if (axisOptions.font) {-                    axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);-                    if (!axisOptions.font.color) {-                        axisOptions.font.color = axisOptions.color;-                    }-                }-            }--            // backwards compatibility, to be removed in future-            if (options.xaxis.noTicks && options.xaxis.ticks == null)-                options.xaxis.ticks = options.xaxis.noTicks;-            if (options.yaxis.noTicks && options.yaxis.ticks == null)-                options.yaxis.ticks = options.yaxis.noTicks;-            if (options.x2axis) {-                options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);-                options.xaxes[1].position = "top";-            }-            if (options.y2axis) {-                options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);-                options.yaxes[1].position = "right";-            }-            if (options.grid.coloredAreas)-                options.grid.markings = options.grid.coloredAreas;-            if (options.grid.coloredAreasColor)-                options.grid.markingsColor = options.grid.coloredAreasColor;-            if (options.lines)-                $.extend(true, options.series.lines, options.lines);-            if (options.points)-                $.extend(true, options.series.points, options.points);-            if (options.bars)-                $.extend(true, options.series.bars, options.bars);-            if (options.shadowSize != null)-                options.series.shadowSize = options.shadowSize;-            if (options.highlightColor != null)-                options.series.highlightColor = options.highlightColor;--            // save options on axes for future reference-            for (i = 0; i < options.xaxes.length; ++i)-                getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];-            for (i = 0; i < options.yaxes.length; ++i)-                getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];--            // add hooks from options-            for (var n in hooks)-                if (options.hooks[n] && options.hooks[n].length)-                    hooks[n] = hooks[n].concat(options.hooks[n]);--            executeHooks(hooks.processOptions, [options]);-        }--        function setData(d) {-            series = parseData(d);-            fillInSeriesOptions();-            processData();-        }--        function parseData(d) {-            var res = [];-            for (var i = 0; i < d.length; ++i) {-                var s = $.extend(true, {}, options.series);--                if (d[i].data != null) {-                    s.data = d[i].data; // move the data instead of deep-copy-                    delete d[i].data;--                    $.extend(true, s, d[i]);--                    d[i].data = s.data;-                }-                else-                    s.data = d[i];-                res.push(s);-            }--            return res;-        }--        function axisNumber(obj, coord) {-            var a = obj[coord + "axis"];-            if (typeof a == "object") // if we got a real axis, extract number-                a = a.n;-            if (typeof a != "number")-                a = 1; // default to first axis-            return a;-        }--        function allAxes() {-            // return flat array without annoying null entries-            return $.grep(xaxes.concat(yaxes), function (a) { return a; });-        }--        function canvasToAxisCoords(pos) {-            // return an object with x/y corresponding to all used axes-            var res = {}, i, axis;-            for (i = 0; i < xaxes.length; ++i) {-                axis = xaxes[i];-                if (axis && axis.used)-                    res["x" + axis.n] = axis.c2p(pos.left);-            }--            for (i = 0; i < yaxes.length; ++i) {-                axis = yaxes[i];-                if (axis && axis.used)-                    res["y" + axis.n] = axis.c2p(pos.top);-            }--            if (res.x1 !== undefined)-                res.x = res.x1;-            if (res.y1 !== undefined)-                res.y = res.y1;--            return res;-        }--        function axisToCanvasCoords(pos) {-            // get canvas coords from the first pair of x/y found in pos-            var res = {}, i, axis, key;--            for (i = 0; i < xaxes.length; ++i) {-                axis = xaxes[i];-                if (axis && axis.used) {-                    key = "x" + axis.n;-                    if (pos[key] == null && axis.n == 1)-                        key = "x";--                    if (pos[key] != null) {-                        res.left = axis.p2c(pos[key]);-                        break;-                    }-                }-            }--            for (i = 0; i < yaxes.length; ++i) {-                axis = yaxes[i];-                if (axis && axis.used) {-                    key = "y" + axis.n;-                    if (pos[key] == null && axis.n == 1)-                        key = "y";--                    if (pos[key] != null) {-                        res.top = axis.p2c(pos[key]);-                        break;-                    }-                }-            }--            return res;-        }--        function getOrCreateAxis(axes, number) {-            if (!axes[number - 1])-                axes[number - 1] = {-                    n: number, // save the number for future reference-                    direction: axes == xaxes ? "x" : "y",-                    options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)-                };--            return axes[number - 1];-        }--        function fillInSeriesOptions() {--            var neededColors = series.length, maxIndex = -1, i;--            // Subtract the number of series that already have fixed colors or-            // color indexes from the number that we still need to generate.--            for (i = 0; i < series.length; ++i) {-                var sc = series[i].color;-                if (sc != null) {-                    neededColors--;-                    if (typeof sc == "number" && sc > maxIndex) {-                        maxIndex = sc;-                    }-                }-            }--            // If any of the series have fixed color indexes, then we need to-            // generate at least as many colors as the highest index.--            if (neededColors <= maxIndex) {-                neededColors = maxIndex + 1;-            }--            // Generate all the colors, using first the option colors and then-            // variations on those colors once they're exhausted.--            var c, colors = [], colorPool = options.colors,-                colorPoolSize = colorPool.length, variation = 0;--            for (i = 0; i < neededColors; i++) {--                c = $.color.parse(colorPool[i % colorPoolSize] || "#666");--                // Each time we exhaust the colors in the pool we adjust-                // a scaling factor used to produce more variations on-                // those colors. The factor alternates negative/positive-                // to produce lighter/darker colors.--                // Reset the variation after every few cycles, or else-                // it will end up producing only white or black colors.--                if (i % colorPoolSize == 0 && i) {-                    if (variation >= 0) {-                        if (variation < 0.5) {-                            variation = -variation - 0.2;-                        } else variation = 0;-                    } else variation = -variation;-                }--                colors[i] = c.scale('rgb', 1 + variation);-            }--            // Finalize the series options, filling in their colors--            var colori = 0, s;-            for (i = 0; i < series.length; ++i) {-                s = series[i];--                // assign colors-                if (s.color == null) {-                    s.color = colors[colori].toString();-                    ++colori;-                }-                else if (typeof s.color == "number")-                    s.color = colors[s.color].toString();--                // turn on lines automatically in case nothing is set-                if (s.lines.show == null) {-                    var v, show = true;-                    for (v in s)-                        if (s[v] && s[v].show) {-                            show = false;-                            break;-                        }-                    if (show)-                        s.lines.show = true;-                }--                // If nothing was provided for lines.zero, default it to match-                // lines.fill, since areas by default should extend to zero.--                if (s.lines.zero == null) {-                    s.lines.zero = !!s.lines.fill;-                }--                // setup axes-                s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));-                s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));-            }-        }--        function processData() {-            var topSentry = Number.POSITIVE_INFINITY,-                bottomSentry = Number.NEGATIVE_INFINITY,-                fakeInfinity = Number.MAX_VALUE,-                i, j, k, m, length,-                s, points, ps, x, y, axis, val, f, p,-                data, format;--            function updateAxis(axis, min, max) {-                if (min < axis.datamin && min != -fakeInfinity)-                    axis.datamin = min;-                if (max > axis.datamax && max != fakeInfinity)-                    axis.datamax = max;-            }--            $.each(allAxes(), function (_, axis) {-                // init axis-                axis.datamin = topSentry;-                axis.datamax = bottomSentry;-                axis.used = false;-            });--            for (i = 0; i < series.length; ++i) {-                s = series[i];-                s.datapoints = { points: [] };--                executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);-            }--            // first pass: clean and copy data-            for (i = 0; i < series.length; ++i) {-                s = series[i];--                data = s.data;-                format = s.datapoints.format;--                if (!format) {-                    format = [];-                    // find out how to copy-                    format.push({ x: true, number: true, required: true });-                    format.push({ y: true, number: true, required: true });--                    if (s.bars.show || (s.lines.show && s.lines.fill)) {-                        var autoscale = !!((s.bars.show && s.bars.zero) || (s.lines.show && s.lines.zero));-                        format.push({ y: true, number: true, required: false, defaultValue: 0, autoscale: autoscale });-                        if (s.bars.horizontal) {-                            delete format[format.length - 1].y;-                            format[format.length - 1].x = true;-                        }-                    }--                    s.datapoints.format = format;-                }--                if (s.datapoints.pointsize != null)-                    continue; // already filled in--                s.datapoints.pointsize = format.length;--                ps = s.datapoints.pointsize;-                points = s.datapoints.points;--                var insertSteps = s.lines.show && s.lines.steps;-                s.xaxis.used = s.yaxis.used = true;--                for (j = k = 0; j < data.length; ++j, k += ps) {-                    p = data[j];--                    var nullify = p == null;-                    if (!nullify) {-                        for (m = 0; m < ps; ++m) {-                            val = p[m];-                            f = format[m];--                            if (f) {-                                if (f.number && val != null) {-                                    val = +val; // convert to number-                                    if (isNaN(val))-                                        val = null;-                                    else if (val == Infinity)-                                        val = fakeInfinity;-                                    else if (val == -Infinity)-                                        val = -fakeInfinity;-                                }--                                if (val == null) {-                                    if (f.required)-                                        nullify = true;--                                    if (f.defaultValue != null)-                                        val = f.defaultValue;-                                }-                            }--                            points[k + m] = val;-                        }-                    }--                    if (nullify) {-                        for (m = 0; m < ps; ++m) {-                            val = points[k + m];-                            if (val != null) {-                                f = format[m];-                                // extract min/max info-                                if (f.x)-                                    updateAxis(s.xaxis, val, val);-                                if (f.y)-                                    updateAxis(s.yaxis, val, val);-                            }-                            points[k + m] = null;-                        }-                    }-                    else {-                        // a little bit of line specific stuff that-                        // perhaps shouldn't be here, but lacking-                        // better means...-                        if (insertSteps && k > 0-                            && points[k - ps] != null-                            && points[k - ps] != points[k]-                            && points[k - ps + 1] != points[k + 1]) {-                            // copy the point to make room for a middle point-                            for (m = 0; m < ps; ++m)-                                points[k + ps + m] = points[k + m];--                            // middle point has same y-                            points[k + 1] = points[k - ps + 1];--                            // we've added a point, better reflect that-                            k += ps;-                        }-                    }-                }-            }--            // give the hooks a chance to run-            for (i = 0; i < series.length; ++i) {-                s = series[i];--                executeHooks(hooks.processDatapoints, [ s, s.datapoints]);-            }--            // second pass: find datamax/datamin for auto-scaling-            for (i = 0; i < series.length; ++i) {-                s = series[i];-                points = s.datapoints.points,-                ps = s.datapoints.pointsize;-                format = s.datapoints.format;--                var xmin = topSentry, ymin = topSentry,-                    xmax = bottomSentry, ymax = bottomSentry;--                for (j = 0; j < points.length; j += ps) {-                    if (points[j] == null)-                        continue;--                    for (m = 0; m < ps; ++m) {-                        val = points[j + m];-                        f = format[m];-                        if (!f || f.autoscale === false || val == fakeInfinity || val == -fakeInfinity)-                            continue;--                        if (f.x) {-                            if (val < xmin)-                                xmin = val;-                            if (val > xmax)-                                xmax = val;-                        }-                        if (f.y) {-                            if (val < ymin)-                                ymin = val;-                            if (val > ymax)-                                ymax = val;-                        }-                    }-                }--                if (s.bars.show) {-                    // make sure we got room for the bar on the dancing floor-                    var delta;--                    switch (s.bars.align) {-                        case "left":-                            delta = 0;-                            break;-                        case "right":-                            delta = -s.bars.barWidth;-                            break;-                        case "center":-                            delta = -s.bars.barWidth / 2;-                            break;-                        default:-                            throw new Error("Invalid bar alignment: " + s.bars.align);-                    }--                    if (s.bars.horizontal) {-                        ymin += delta;-                        ymax += delta + s.bars.barWidth;-                    }-                    else {-                        xmin += delta;-                        xmax += delta + s.bars.barWidth;-                    }-                }--                updateAxis(s.xaxis, xmin, xmax);-                updateAxis(s.yaxis, ymin, ymax);-            }--            $.each(allAxes(), function (_, axis) {-                if (axis.datamin == topSentry)-                    axis.datamin = null;-                if (axis.datamax == bottomSentry)-                    axis.datamax = null;-            });-        }--        function setupCanvases() {--            // Make sure the placeholder is clear of everything except canvases-            // from a previous plot in this container that we'll try to re-use.--            placeholder.css("padding", 0) // padding messes up the positioning-                .children(":not(.flot-base,.flot-overlay)").remove();--            if (placeholder.css("position") == 'static')-                placeholder.css("position", "relative"); // for positioning labels and overlay--            surface = new Canvas("flot-base", placeholder);-            overlay = new Canvas("flot-overlay", placeholder); // overlay canvas for interactive features--            ctx = surface.context;-            octx = overlay.context;--            // define which element we're listening for events on-            eventHolder = $(overlay.element).unbind();--            // If we're re-using a plot object, shut down the old one--            var existing = placeholder.data("plot");--            if (existing) {-                existing.shutdown();-                overlay.clear();-            }--            // save in case we get replotted-            placeholder.data("plot", plot);-        }--        function bindEvents() {-            // bind events-            if (options.grid.hoverable) {-                eventHolder.mousemove(onMouseMove);--                // Use bind, rather than .mouseleave, because we officially-                // still support jQuery 1.2.6, which doesn't define a shortcut-                // for mouseenter or mouseleave.  This was a bug/oversight that-                // was fixed somewhere around 1.3.x.  We can return to using-                // .mouseleave when we drop support for 1.2.6.--                eventHolder.bind("mouseleave", onMouseLeave);-            }--            if (options.grid.clickable)-                eventHolder.click(onClick);--            executeHooks(hooks.bindEvents, [eventHolder]);-        }--        function shutdown() {-            if (redrawTimeout)-                clearTimeout(redrawTimeout);--            eventHolder.unbind("mousemove", onMouseMove);-            eventHolder.unbind("mouseleave", onMouseLeave);-            eventHolder.unbind("click", onClick);--            executeHooks(hooks.shutdown, [eventHolder]);-        }--        function setTransformationHelpers(axis) {-            // set helper functions on the axis, assumes plot area-            // has been computed already--            function identity(x) { return x; }--            var s, m, t = axis.options.transform || identity,-                it = axis.options.inverseTransform;--            // precompute how much the axis is scaling a point-            // in canvas space-            if (axis.direction == "x") {-                s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));-                m = Math.min(t(axis.max), t(axis.min));-            }-            else {-                s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));-                s = -s;-                m = Math.max(t(axis.max), t(axis.min));-            }--            // data point to canvas coordinate-            if (t == identity) // slight optimization-                axis.p2c = function (p) { return (p - m) * s; };-            else-                axis.p2c = function (p) { return (t(p) - m) * s; };-            // canvas coordinate to data point-            if (!it)-                axis.c2p = function (c) { return m + c / s; };-            else-                axis.c2p = function (c) { return it(m + c / s); };-        }--        function measureTickLabels(axis) {--            var opts = axis.options, ticks = axis.ticks || [],-                axisw = opts.labelWidth || 0, axish = opts.labelHeight || 0,-                legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",-                layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,-                font = opts.font || "flot-tick-label tickLabel";--            for (var i = 0; i < ticks.length; ++i) {--                var t = ticks[i];--                if (!t.label)-                    continue;--                var info = surface.getTextInfo(layer, t.label, font);--                if (opts.labelWidth == null)-                    axisw = Math.max(axisw, info.width);-                if (opts.labelHeight == null)-                    axish = Math.max(axish, info.height);-            }--            axis.labelWidth = Math.ceil(axisw);-            axis.labelHeight = Math.ceil(axish);-        }--        function allocateAxisBoxFirstPhase(axis) {-            // find the bounding box of the axis by looking at label-            // widths/heights and ticks, make room by diminishing the-            // plotOffset; this first phase only looks at one-            // dimension per axis, the other dimension depends on the-            // other axes so will have to wait--            var lw = axis.labelWidth,-                lh = axis.labelHeight,-                pos = axis.options.position,-                tickLength = axis.options.tickLength,-                axisMargin = options.grid.axisMargin,-                padding = options.grid.labelMargin,-                all = axis.direction == "x" ? xaxes : yaxes,-                index, innermost;--            // determine axis margin-            var samePosition = $.grep(all, function (a) {-                return a && a.options.position == pos && a.reserveSpace;-            });-            if ($.inArray(axis, samePosition) == samePosition.length - 1)-                axisMargin = 0; // outermost--            // determine tick length - if we're innermost, we can use "full"-            if (tickLength == null) {-                var sameDirection = $.grep(all, function (a) {-                    return a && a.reserveSpace;-                });--                innermost = $.inArray(axis, sameDirection) == 0;-                if (innermost)-                    tickLength = "full";-                else-                    tickLength = 5;-            }--            if (!isNaN(+tickLength))-                padding += +tickLength;--            // compute box-            if (axis.direction == "x") {-                lh += padding;--                if (pos == "bottom") {-                    plotOffset.bottom += lh + axisMargin;-                    axis.box = { top: surface.height - plotOffset.bottom, height: lh };-                }-                else {-                    axis.box = { top: plotOffset.top + axisMargin, height: lh };-                    plotOffset.top += lh + axisMargin;-                }-            }-            else {-                lw += padding;--                if (pos == "left") {-                    axis.box = { left: plotOffset.left + axisMargin, width: lw };-                    plotOffset.left += lw + axisMargin;-                }-                else {-                    plotOffset.right += lw + axisMargin;-                    axis.box = { left: surface.width - plotOffset.right, width: lw };-                }-            }--             // save for future reference-            axis.position = pos;-            axis.tickLength = tickLength;-            axis.box.padding = padding;-            axis.innermost = innermost;-        }--        function allocateAxisBoxSecondPhase(axis) {-            // now that all axis boxes have been placed in one-            // dimension, we can set the remaining dimension coordinates-            if (axis.direction == "x") {-                axis.box.left = plotOffset.left - axis.labelWidth / 2;-                axis.box.width = surface.width - plotOffset.left - plotOffset.right + axis.labelWidth;-            }-            else {-                axis.box.top = plotOffset.top - axis.labelHeight / 2;-                axis.box.height = surface.height - plotOffset.bottom - plotOffset.top + axis.labelHeight;-            }-        }--        function adjustLayoutForThingsStickingOut() {-            // possibly adjust plot offset to ensure everything stays-            // inside the canvas and isn't clipped off--            var minMargin = options.grid.minBorderMargin,-                margins = { x: 0, y: 0 }, i, axis;--            // check stuff from the plot (FIXME: this should just read-            // a value from the series, otherwise it's impossible to-            // customize)-            if (minMargin == null) {-                minMargin = 0;-                for (i = 0; i < series.length; ++i)-                    minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2));-            }--            margins.x = margins.y = Math.ceil(minMargin);--            // check axis labels, note we don't check the actual-            // labels but instead use the overall width/height to not-            // jump as much around with replots-            $.each(allAxes(), function (_, axis) {-                var dir = axis.direction;-                if (axis.reserveSpace)-                    margins[dir] = Math.ceil(Math.max(margins[dir], (dir == "x" ? axis.labelWidth : axis.labelHeight) / 2));-            });--            plotOffset.left = Math.max(margins.x, plotOffset.left);-            plotOffset.right = Math.max(margins.x, plotOffset.right);-            plotOffset.top = Math.max(margins.y, plotOffset.top);-            plotOffset.bottom = Math.max(margins.y, plotOffset.bottom);-        }--        function setupGrid() {-            var i, axes = allAxes(), showGrid = options.grid.show;--            // Initialize the plot's offset from the edge of the canvas--            for (var a in plotOffset) {-                var margin = options.grid.margin || 0;-                plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0;-            }--            executeHooks(hooks.processOffset, [plotOffset]);--            // If the grid is visible, add its border width to the offset--            for (var a in plotOffset) {-                if(typeof(options.grid.borderWidth) == "object") {-                    plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0;-                }-                else {-                    plotOffset[a] += showGrid ? options.grid.borderWidth : 0;-                }-            }--            // init axes-            $.each(axes, function (_, axis) {-                axis.show = axis.options.show;-                if (axis.show == null)-                    axis.show = axis.used; // by default an axis is visible if it's got data--                axis.reserveSpace = axis.show || axis.options.reserveSpace;--                setRange(axis);-            });--            if (showGrid) {--                var allocatedAxes = $.grep(axes, function (axis) { return axis.reserveSpace; });--                $.each(allocatedAxes, function (_, axis) {-                    // make the ticks-                    setupTickGeneration(axis);-                    setTicks(axis);-                    snapRangeToTicks(axis, axis.ticks);-                    // find labelWidth/Height for axis-                    measureTickLabels(axis);-                });--                // with all dimensions calculated, we can compute the-                // axis bounding boxes, start from the outside-                // (reverse order)-                for (i = allocatedAxes.length - 1; i >= 0; --i)-                    allocateAxisBoxFirstPhase(allocatedAxes[i]);--                // make sure we've got enough space for things that-                // might stick out-                adjustLayoutForThingsStickingOut();--                $.each(allocatedAxes, function (_, axis) {-                    allocateAxisBoxSecondPhase(axis);-                });-            }--            plotWidth = surface.width - plotOffset.left - plotOffset.right;-            plotHeight = surface.height - plotOffset.bottom - plotOffset.top;--            // now we got the proper plot dimensions, we can compute the scaling-            $.each(axes, function (_, axis) {-                setTransformationHelpers(axis);-            });--            if (showGrid) {-                drawAxisLabels();-            }--            insertLegend();-        }--        function setRange(axis) {-            var opts = axis.options,-                min = +(opts.min != null ? opts.min : axis.datamin),-                max = +(opts.max != null ? opts.max : axis.datamax),-                delta = max - min;--            if (delta == 0.0) {-                // degenerate case-                var widen = max == 0 ? 1 : 0.01;--                if (opts.min == null)-                    min -= widen;-                // always widen max if we couldn't widen min to ensure we-                // don't fall into min == max which doesn't work-                if (opts.max == null || opts.min != null)-                    max += widen;-            }-            else {-                // consider autoscaling-                var margin = opts.autoscaleMargin;-                if (margin != null) {-                    if (opts.min == null) {-                        min -= delta * margin;-                        // make sure we don't go below zero if all values-                        // are positive-                        if (min < 0 && axis.datamin != null && axis.datamin >= 0)-                            min = 0;-                    }-                    if (opts.max == null) {-                        max += delta * margin;-                        if (max > 0 && axis.datamax != null && axis.datamax <= 0)-                            max = 0;-                    }-                }-            }-            axis.min = min;-            axis.max = max;-        }--        function setupTickGeneration(axis) {-            var opts = axis.options;--            // estimate number of ticks-            var noTicks;-            if (typeof opts.ticks == "number" && opts.ticks > 0)-                noTicks = opts.ticks;-            else-                // heuristic based on the model a*sqrt(x) fitted to-                // some data points that seemed reasonable-                noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? surface.width : surface.height);--            axis.delta = (axis.max - axis.min) / noTicks;--            // Time mode was moved to a plug-in in 0.8, but since so many people use this-            // we'll add an especially friendly make sure they remembered to include it.--            if (opts.mode == "time" && !axis.tickGenerator) {-                throw new Error("Time mode requires the flot.time plugin.");-            }--            // Flot supports base-10 axes; any other mode else is handled by a plug-in,-            // like flot.time.js.--            if (!axis.tickGenerator) {--                axis.tickGenerator = function (axis) {-                    var maxDec = opts.tickDecimals,-                        dec = -Math.floor(Math.log(axis.delta) / Math.LN10);--                    if (maxDec != null && dec > maxDec)-                        dec = maxDec;--                    var magn = Math.pow(10, -dec),-                        norm = axis.delta / magn, // norm is between 1.0 and 10.0-                        size,--                        ticks = [],-                        start,-                        i = 0,-                        v = Number.NaN,-                        prev;--                    if (norm < 1.5)-                        size = 1;-                    else if (norm < 3) {-                        size = 2;-                        // special case for 2.5, requires an extra decimal-                        if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {-                            size = 2.5;-                            ++dec;-                        }-                    }-                    else if (norm < 7.5)-                        size = 5;-                    else size = 10;--                    size *= magn;--                    if (opts.minTickSize != null && size < opts.minTickSize)-                        size = opts.minTickSize;--                    axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);-                    axis.tickSize = opts.tickSize || size;--                    start = floorInBase(axis.min, axis.tickSize);--                    do {-                        prev = v;-                        v = start + i * axis.tickSize;-                        ticks.push(v);-                        ++i;-                    } while (v < axis.max && v != prev);-                    return ticks;-                };--				axis.tickFormatter = function (value, axis) {--					var factor = axis.tickDecimals ? Math.pow(10, axis.tickDecimals) : 1;-					var formatted = "" + Math.round(value * factor) / factor;--					// If tickDecimals was specified, ensure that we have exactly that-					// much precision; otherwise default to the value's own precision.--					if (axis.tickDecimals != null) {-						var decimal = formatted.indexOf(".");-						var precision = decimal == -1 ? 0 : formatted.length - decimal - 1;-						if (precision < axis.tickDecimals) {-							return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision);-						}-					}--                    return formatted;-                };-            }--            if ($.isFunction(opts.tickFormatter))-                axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };--            if (opts.alignTicksWithAxis != null) {-                var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];-                if (otherAxis && otherAxis.used && otherAxis != axis) {-                    // consider snapping min/max to outermost nice ticks-                    var niceTicks = axis.tickGenerator(axis);-                    if (niceTicks.length > 0) {-                        if (opts.min == null)-                            axis.min = Math.min(axis.min, niceTicks[0]);-                        if (opts.max == null && niceTicks.length > 1)-                            axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);-                    }--                    axis.tickGenerator = function (axis) {-                        // copy ticks, scaled to this axis-                        var ticks = [], v, i;-                        for (i = 0; i < otherAxis.ticks.length; ++i) {-                            v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);-                            v = axis.min + v * (axis.max - axis.min);-                            ticks.push(v);-                        }-                        return ticks;-                    };--                    // we might need an extra decimal since forced-                    // ticks don't necessarily fit naturally-                    if (!axis.mode && opts.tickDecimals == null) {-                        var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1),-                            ts = axis.tickGenerator(axis);--                        // only proceed if the tick interval rounded-                        // with an extra decimal doesn't give us a-                        // zero at end-                        if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))-                            axis.tickDecimals = extraDec;-                    }-                }-            }-        }--        function setTicks(axis) {-            var oticks = axis.options.ticks, ticks = [];-            if (oticks == null || (typeof oticks == "number" && oticks > 0))-                ticks = axis.tickGenerator(axis);-            else if (oticks) {-                if ($.isFunction(oticks))-                    // generate the ticks-                    ticks = oticks(axis);-                else-                    ticks = oticks;-            }--            // clean up/labelify the supplied ticks, copy them over-            var i, v;-            axis.ticks = [];-            for (i = 0; i < ticks.length; ++i) {-                var label = null;-                var t = ticks[i];-                if (typeof t == "object") {-                    v = +t[0];-                    if (t.length > 1)-                        label = t[1];-                }-                else-                    v = +t;-                if (label == null)-                    label = axis.tickFormatter(v, axis);-                if (!isNaN(v))-                    axis.ticks.push({ v: v, label: label });-            }-        }--        function snapRangeToTicks(axis, ticks) {-            if (axis.options.autoscaleMargin && ticks.length > 0) {-                // snap to ticks-                if (axis.options.min == null)-                    axis.min = Math.min(axis.min, ticks[0].v);-                if (axis.options.max == null && ticks.length > 1)-                    axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);-            }-        }--        function draw() {--            surface.clear();--            executeHooks(hooks.drawBackground, [ctx]);--            var grid = options.grid;--            // draw background, if any-            if (grid.show && grid.backgroundColor)-                drawBackground();--            if (grid.show && !grid.aboveData) {-                drawGrid();-            }--            for (var i = 0; i < series.length; ++i) {-                executeHooks(hooks.drawSeries, [ctx, series[i]]);-                drawSeries(series[i]);-            }--            executeHooks(hooks.draw, [ctx]);--            if (grid.show && grid.aboveData) {-                drawGrid();-            }--            surface.render();-        }--        function extractRange(ranges, coord) {-            var axis, from, to, key, axes = allAxes();--            for (var i = 0; i < axes.length; ++i) {-                axis = axes[i];-                if (axis.direction == coord) {-                    key = coord + axis.n + "axis";-                    if (!ranges[key] && axis.n == 1)-                        key = coord + "axis"; // support x1axis as xaxis-                    if (ranges[key]) {-                        from = ranges[key].from;-                        to = ranges[key].to;-                        break;-                    }-                }-            }--            // backwards-compat stuff - to be removed in future-            if (!ranges[key]) {-                axis = coord == "x" ? xaxes[0] : yaxes[0];-                from = ranges[coord + "1"];-                to = ranges[coord + "2"];-            }--            // auto-reverse as an added bonus-            if (from != null && to != null && from > to) {-                var tmp = from;-                from = to;-                to = tmp;-            }--            return { from: from, to: to, axis: axis };-        }--        function drawBackground() {-            ctx.save();-            ctx.translate(plotOffset.left, plotOffset.top);--            ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");-            ctx.fillRect(0, 0, plotWidth, plotHeight);-            ctx.restore();-        }--        function drawGrid() {-            var i, axes, bw, bc;--            ctx.save();-            ctx.translate(plotOffset.left, plotOffset.top);--            // draw markings-            var markings = options.grid.markings;-            if (markings) {-                if ($.isFunction(markings)) {-                    axes = plot.getAxes();-                    // xmin etc. is backwards compatibility, to be-                    // removed in the future-                    axes.xmin = axes.xaxis.min;-                    axes.xmax = axes.xaxis.max;-                    axes.ymin = axes.yaxis.min;-                    axes.ymax = axes.yaxis.max;--                    markings = markings(axes);-                }--                for (i = 0; i < markings.length; ++i) {-                    var m = markings[i],-                        xrange = extractRange(m, "x"),-                        yrange = extractRange(m, "y");--                    // fill in missing-                    if (xrange.from == null)-                        xrange.from = xrange.axis.min;-                    if (xrange.to == null)-                        xrange.to = xrange.axis.max;-                    if (yrange.from == null)-                        yrange.from = yrange.axis.min;-                    if (yrange.to == null)-                        yrange.to = yrange.axis.max;--                    // clip-                    if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||-                        yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)-                        continue;--                    xrange.from = Math.max(xrange.from, xrange.axis.min);-                    xrange.to = Math.min(xrange.to, xrange.axis.max);-                    yrange.from = Math.max(yrange.from, yrange.axis.min);-                    yrange.to = Math.min(yrange.to, yrange.axis.max);--                    if (xrange.from == xrange.to && yrange.from == yrange.to)-                        continue;--                    // then draw-                    xrange.from = xrange.axis.p2c(xrange.from);-                    xrange.to = xrange.axis.p2c(xrange.to);-                    yrange.from = yrange.axis.p2c(yrange.from);-                    yrange.to = yrange.axis.p2c(yrange.to);--                    if (xrange.from == xrange.to || yrange.from == yrange.to) {-                        // draw line-                        ctx.beginPath();-                        ctx.strokeStyle = m.color || options.grid.markingsColor;-                        ctx.lineWidth = m.lineWidth || options.grid.markingsLineWidth;-                        ctx.moveTo(xrange.from, yrange.from);-                        ctx.lineTo(xrange.to, yrange.to);-                        ctx.stroke();-                    }-                    else {-                        // fill area-                        ctx.fillStyle = m.color || options.grid.markingsColor;-                        ctx.fillRect(xrange.from, yrange.to,-                                     xrange.to - xrange.from,-                                     yrange.from - yrange.to);-                    }-                }-            }--            // draw the ticks-            axes = allAxes();-            bw = options.grid.borderWidth;--            for (var j = 0; j < axes.length; ++j) {-                var axis = axes[j], box = axis.box,-                    t = axis.tickLength, x, y, xoff, yoff;-                if (!axis.show || axis.ticks.length == 0)-                    continue;--                ctx.lineWidth = 1;--                // find the edges-                if (axis.direction == "x") {-                    x = 0;-                    if (t == "full")-                        y = (axis.position == "top" ? 0 : plotHeight);-                    else-                        y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);-                }-                else {-                    y = 0;-                    if (t == "full")-                        x = (axis.position == "left" ? 0 : plotWidth);-                    else-                        x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);-                }--                // draw tick bar-                if (!axis.innermost) {-                    ctx.strokeStyle = axis.options.color;-                    ctx.beginPath();-                    xoff = yoff = 0;-                    if (axis.direction == "x")-                        xoff = plotWidth + 1;-                    else-                        yoff = plotHeight + 1;--                    if (ctx.lineWidth == 1) {-                        if (axis.direction == "x") {-                            y = Math.floor(y) + 0.5;-                        } else {-                            x = Math.floor(x) + 0.5;-                        }-                    }--                    ctx.moveTo(x, y);-                    ctx.lineTo(x + xoff, y + yoff);-                    ctx.stroke();-                }--                // draw ticks--                ctx.strokeStyle = axis.options.tickColor;--                ctx.beginPath();-                for (i = 0; i < axis.ticks.length; ++i) {-                    var v = axis.ticks[i].v;--                    xoff = yoff = 0;--                    if (isNaN(v) || v < axis.min || v > axis.max-                        // skip those lying on the axes if we got a border-                        || (t == "full"-                            && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0)-                            && (v == axis.min || v == axis.max)))-                        continue;--                    if (axis.direction == "x") {-                        x = axis.p2c(v);-                        yoff = t == "full" ? -plotHeight : t;--                        if (axis.position == "top")-                            yoff = -yoff;-                    }-                    else {-                        y = axis.p2c(v);-                        xoff = t == "full" ? -plotWidth : t;--                        if (axis.position == "left")-                            xoff = -xoff;-                    }--                    if (ctx.lineWidth == 1) {-                        if (axis.direction == "x")-                            x = Math.floor(x) + 0.5;-                        else-                            y = Math.floor(y) + 0.5;-                    }--                    ctx.moveTo(x, y);-                    ctx.lineTo(x + xoff, y + yoff);-                }--                ctx.stroke();-            }---            // draw border-            if (bw) {-                // If either borderWidth or borderColor is an object, then draw the border-                // line by line instead of as one rectangle-                bc = options.grid.borderColor;-                if(typeof bw == "object" || typeof bc == "object") {-                    if (typeof bw !== "object") {-                        bw = {top: bw, right: bw, bottom: bw, left: bw};-                    }-                    if (typeof bc !== "object") {-                        bc = {top: bc, right: bc, bottom: bc, left: bc};-                    }--                    if (bw.top > 0) {-                        ctx.strokeStyle = bc.top;-                        ctx.lineWidth = bw.top;-                        ctx.beginPath();-                        ctx.moveTo(0 - bw.left, 0 - bw.top/2);-                        ctx.lineTo(plotWidth, 0 - bw.top/2);-                        ctx.stroke();-                    }--                    if (bw.right > 0) {-                        ctx.strokeStyle = bc.right;-                        ctx.lineWidth = bw.right;-                        ctx.beginPath();-                        ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top);-                        ctx.lineTo(plotWidth + bw.right / 2, plotHeight);-                        ctx.stroke();-                    }--                    if (bw.bottom > 0) {-                        ctx.strokeStyle = bc.bottom;-                        ctx.lineWidth = bw.bottom;-                        ctx.beginPath();-                        ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2);-                        ctx.lineTo(0, plotHeight + bw.bottom / 2);-                        ctx.stroke();-                    }--                    if (bw.left > 0) {-                        ctx.strokeStyle = bc.left;-                        ctx.lineWidth = bw.left;-                        ctx.beginPath();-                        ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom);-                        ctx.lineTo(0- bw.left/2, 0);-                        ctx.stroke();-                    }-                }-                else {-                    ctx.lineWidth = bw;-                    ctx.strokeStyle = options.grid.borderColor;-                    ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);-                }-            }--            ctx.restore();-        }--        function drawAxisLabels() {--            $.each(allAxes(), function (_, axis) {-                if (!axis.show || axis.ticks.length == 0)-                    return;--                var box = axis.box,-                    legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",-                    layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,-                    font = axis.options.font || "flot-tick-label tickLabel",-                    tick, x, y, halign, valign;--                surface.removeText(layer);--                for (var i = 0; i < axis.ticks.length; ++i) {--                    tick = axis.ticks[i];-                    if (!tick.label || tick.v < axis.min || tick.v > axis.max)-                        continue;--                    if (axis.direction == "x") {-                        halign = "center";-                        x = plotOffset.left + axis.p2c(tick.v);-                        if (axis.position == "bottom") {-                            y = box.top + box.padding;-                        } else {-                            y = box.top + box.height - box.padding;-                            valign = "bottom";-                        }-                    } else {-                        valign = "middle";-                        y = plotOffset.top + axis.p2c(tick.v);-                        if (axis.position == "left") {-                            x = box.left + box.width - box.padding;-                            halign = "right";-                        } else {-                            x = box.left + box.padding;-                        }-                    }--                    surface.addText(layer, x, y, tick.label, font, null, halign, valign);-                }-            });-        }--        function drawSeries(series) {-            if (series.lines.show)-                drawSeriesLines(series);-            if (series.bars.show)-                drawSeriesBars(series);-            if (series.points.show)-                drawSeriesPoints(series);-        }--        function drawSeriesLines(series) {-            function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {-                var points = datapoints.points,-                    ps = datapoints.pointsize,-                    prevx = null, prevy = null;--                ctx.beginPath();-                for (var i = ps; i < points.length; i += ps) {-                    var x1 = points[i - ps], y1 = points[i - ps + 1],-                        x2 = points[i], y2 = points[i + 1];--                    if (x1 == null || x2 == null)-                        continue;--                    // clip with ymin-                    if (y1 <= y2 && y1 < axisy.min) {-                        if (y2 < axisy.min)-                            continue;   // line segment is outside-                        // compute new intersection point-                        x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;-                        y1 = axisy.min;-                    }-                    else if (y2 <= y1 && y2 < axisy.min) {-                        if (y1 < axisy.min)-                            continue;-                        x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;-                        y2 = axisy.min;-                    }--                    // clip with ymax-                    if (y1 >= y2 && y1 > axisy.max) {-                        if (y2 > axisy.max)-                            continue;-                        x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;-                        y1 = axisy.max;-                    }-                    else if (y2 >= y1 && y2 > axisy.max) {-                        if (y1 > axisy.max)-                            continue;-                        x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;-                        y2 = axisy.max;-                    }--                    // clip with xmin-                    if (x1 <= x2 && x1 < axisx.min) {-                        if (x2 < axisx.min)-                            continue;-                        y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;-                        x1 = axisx.min;-                    }-                    else if (x2 <= x1 && x2 < axisx.min) {-                        if (x1 < axisx.min)-                            continue;-                        y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;-                        x2 = axisx.min;-                    }--                    // clip with xmax-                    if (x1 >= x2 && x1 > axisx.max) {-                        if (x2 > axisx.max)-                            continue;-                        y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;-                        x1 = axisx.max;-                    }-                    else if (x2 >= x1 && x2 > axisx.max) {-                        if (x1 > axisx.max)-                            continue;-                        y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;-                        x2 = axisx.max;-                    }--                    if (x1 != prevx || y1 != prevy)-                        ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);--                    prevx = x2;-                    prevy = y2;-                    ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);-                }-                ctx.stroke();-            }--            function plotLineArea(datapoints, axisx, axisy) {-                var points = datapoints.points,-                    ps = datapoints.pointsize,-                    bottom = Math.min(Math.max(0, axisy.min), axisy.max),-                    i = 0, top, areaOpen = false,-                    ypos = 1, segmentStart = 0, segmentEnd = 0;--                // we process each segment in two turns, first forward-                // direction to sketch out top, then once we hit the-                // end we go backwards to sketch the bottom-                while (true) {-                    if (ps > 0 && i > points.length + ps)-                        break;--                    i += ps; // ps is negative if going backwards--                    var x1 = points[i - ps],-                        y1 = points[i - ps + ypos],-                        x2 = points[i], y2 = points[i + ypos];--                    if (areaOpen) {-                        if (ps > 0 && x1 != null && x2 == null) {-                            // at turning point-                            segmentEnd = i;-                            ps = -ps;-                            ypos = 2;-                            continue;-                        }--                        if (ps < 0 && i == segmentStart + ps) {-                            // done with the reverse sweep-                            ctx.fill();-                            areaOpen = false;-                            ps = -ps;-                            ypos = 1;-                            i = segmentStart = segmentEnd + ps;-                            continue;-                        }-                    }--                    if (x1 == null || x2 == null)-                        continue;--                    // clip x values--                    // clip with xmin-                    if (x1 <= x2 && x1 < axisx.min) {-                        if (x2 < axisx.min)-                            continue;-                        y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;-                        x1 = axisx.min;-                    }-                    else if (x2 <= x1 && x2 < axisx.min) {-                        if (x1 < axisx.min)-                            continue;-                        y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;-                        x2 = axisx.min;-                    }--                    // clip with xmax-                    if (x1 >= x2 && x1 > axisx.max) {-                        if (x2 > axisx.max)-                            continue;-                        y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;-                        x1 = axisx.max;-                    }-                    else if (x2 >= x1 && x2 > axisx.max) {-                        if (x1 > axisx.max)-                            continue;-                        y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;-                        x2 = axisx.max;-                    }--                    if (!areaOpen) {-                        // open area-                        ctx.beginPath();-                        ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));-                        areaOpen = true;-                    }--                    // now first check the case where both is outside-                    if (y1 >= axisy.max && y2 >= axisy.max) {-                        ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));-                        ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));-                        continue;-                    }-                    else if (y1 <= axisy.min && y2 <= axisy.min) {-                        ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));-                        ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));-                        continue;-                    }--                    // else it's a bit more complicated, there might-                    // be a flat maxed out rectangle first, then a-                    // triangular cutout or reverse; to find these-                    // keep track of the current x values-                    var x1old = x1, x2old = x2;--                    // clip the y values, without shortcutting, we-                    // go through all cases in turn--                    // clip with ymin-                    if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {-                        x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;-                        y1 = axisy.min;-                    }-                    else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {-                        x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;-                        y2 = axisy.min;-                    }--                    // clip with ymax-                    if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {-                        x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;-                        y1 = axisy.max;-                    }-                    else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {-                        x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;-                        y2 = axisy.max;-                    }--                    // if the x value was changed we got a rectangle-                    // to fill-                    if (x1 != x1old) {-                        ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));-                        // it goes to (x1, y1), but we fill that below-                    }--                    // fill triangular section, this sometimes result-                    // in redundant points if (x1, y1) hasn't changed-                    // from previous line to, but we just ignore that-                    ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));-                    ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));--                    // fill the other rectangle if it's there-                    if (x2 != x2old) {-                        ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));-                        ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));-                    }-                }-            }--            ctx.save();-            ctx.translate(plotOffset.left, plotOffset.top);-            ctx.lineJoin = "round";--            var lw = series.lines.lineWidth,-                sw = series.shadowSize;-            // FIXME: consider another form of shadow when filling is turned on-            if (lw > 0 && sw > 0) {-                // draw shadow as a thick and thin line with transparency-                ctx.lineWidth = sw;-                ctx.strokeStyle = "rgba(0,0,0,0.1)";-                // position shadow at angle from the mid of line-                var angle = Math.PI/18;-                plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);-                ctx.lineWidth = sw/2;-                plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);-            }--            ctx.lineWidth = lw;-            ctx.strokeStyle = series.color;-            var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);-            if (fillStyle) {-                ctx.fillStyle = fillStyle;-                plotLineArea(series.datapoints, series.xaxis, series.yaxis);-            }--            if (lw > 0)-                plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);-            ctx.restore();-        }--        function drawSeriesPoints(series) {-            function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {-                var points = datapoints.points, ps = datapoints.pointsize;--                for (var i = 0; i < points.length; i += ps) {-                    var x = points[i], y = points[i + 1];-                    if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)-                        continue;--                    ctx.beginPath();-                    x = axisx.p2c(x);-                    y = axisy.p2c(y) + offset;-                    if (symbol == "circle")-                        ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);-                    else-                        symbol(ctx, x, y, radius, shadow);-                    ctx.closePath();--                    if (fillStyle) {-                        ctx.fillStyle = fillStyle;-                        ctx.fill();-                    }-                    ctx.stroke();-                }-            }--            ctx.save();-            ctx.translate(plotOffset.left, plotOffset.top);--            var lw = series.points.lineWidth,-                sw = series.shadowSize,-                radius = series.points.radius,-                symbol = series.points.symbol;--            // If the user sets the line width to 0, we change it to a very -            // small value. A line width of 0 seems to force the default of 1.-            // Doing the conditional here allows the shadow setting to still be -            // optional even with a lineWidth of 0.--            if( lw == 0 )-                lw = 0.0001;--            if (lw > 0 && sw > 0) {-                // draw shadow in two steps-                var w = sw / 2;-                ctx.lineWidth = w;-                ctx.strokeStyle = "rgba(0,0,0,0.1)";-                plotPoints(series.datapoints, radius, null, w + w/2, true,-                           series.xaxis, series.yaxis, symbol);--                ctx.strokeStyle = "rgba(0,0,0,0.2)";-                plotPoints(series.datapoints, radius, null, w/2, true,-                           series.xaxis, series.yaxis, symbol);-            }--            ctx.lineWidth = lw;-            ctx.strokeStyle = series.color;-            plotPoints(series.datapoints, radius,-                       getFillStyle(series.points, series.color), 0, false,-                       series.xaxis, series.yaxis, symbol);-            ctx.restore();-        }--        function drawBar(x, y, b, barLeft, barRight, offset, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {-            var left, right, bottom, top,-                drawLeft, drawRight, drawTop, drawBottom,-                tmp;--            // in horizontal mode, we start the bar from the left-            // instead of from the bottom so it appears to be-            // horizontal rather than vertical-            if (horizontal) {-                drawBottom = drawRight = drawTop = true;-                drawLeft = false;-                left = b;-                right = x;-                top = y + barLeft;-                bottom = y + barRight;--                // account for negative bars-                if (right < left) {-                    tmp = right;-                    right = left;-                    left = tmp;-                    drawLeft = true;-                    drawRight = false;-                }-            }-            else {-                drawLeft = drawRight = drawTop = true;-                drawBottom = false;-                left = x + barLeft;-                right = x + barRight;-                bottom = b;-                top = y;--                // account for negative bars-                if (top < bottom) {-                    tmp = top;-                    top = bottom;-                    bottom = tmp;-                    drawBottom = true;-                    drawTop = false;-                }-            }--            // clip-            if (right < axisx.min || left > axisx.max ||-                top < axisy.min || bottom > axisy.max)-                return;--            if (left < axisx.min) {-                left = axisx.min;-                drawLeft = false;-            }--            if (right > axisx.max) {-                right = axisx.max;-                drawRight = false;-            }--            if (bottom < axisy.min) {-                bottom = axisy.min;-                drawBottom = false;-            }--            if (top > axisy.max) {-                top = axisy.max;-                drawTop = false;-            }--            left = axisx.p2c(left);-            bottom = axisy.p2c(bottom);-            right = axisx.p2c(right);-            top = axisy.p2c(top);--            // fill the bar-            if (fillStyleCallback) {-                c.beginPath();-                c.moveTo(left, bottom);-                c.lineTo(left, top);-                c.lineTo(right, top);-                c.lineTo(right, bottom);-                c.fillStyle = fillStyleCallback(bottom, top);-                c.fill();-            }--            // draw outline-            if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {-                c.beginPath();--                // FIXME: inline moveTo is buggy with excanvas-                c.moveTo(left, bottom + offset);-                if (drawLeft)-                    c.lineTo(left, top + offset);-                else-                    c.moveTo(left, top + offset);-                if (drawTop)-                    c.lineTo(right, top + offset);-                else-                    c.moveTo(right, top + offset);-                if (drawRight)-                    c.lineTo(right, bottom + offset);-                else-                    c.moveTo(right, bottom + offset);-                if (drawBottom)-                    c.lineTo(left, bottom + offset);-                else-                    c.moveTo(left, bottom + offset);-                c.stroke();-            }-        }--        function drawSeriesBars(series) {-            function plotBars(datapoints, barLeft, barRight, offset, fillStyleCallback, axisx, axisy) {-                var points = datapoints.points, ps = datapoints.pointsize;--                for (var i = 0; i < points.length; i += ps) {-                    if (points[i] == null)-                        continue;-                    drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, offset, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);-                }-            }--            ctx.save();-            ctx.translate(plotOffset.left, plotOffset.top);--            // FIXME: figure out a way to add shadows (for instance along the right edge)-            ctx.lineWidth = series.bars.lineWidth;-            ctx.strokeStyle = series.color;--            var barLeft;--            switch (series.bars.align) {-                case "left":-                    barLeft = 0;-                    break;-                case "right":-                    barLeft = -series.bars.barWidth;-                    break;-                case "center":-                    barLeft = -series.bars.barWidth / 2;-                    break;-                default:-                    throw new Error("Invalid bar alignment: " + series.bars.align);-            }--            var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;-            plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, 0, fillStyleCallback, series.xaxis, series.yaxis);-            ctx.restore();-        }--        function getFillStyle(filloptions, seriesColor, bottom, top) {-            var fill = filloptions.fill;-            if (!fill)-                return null;--            if (filloptions.fillColor)-                return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);--            var c = $.color.parse(seriesColor);-            c.a = typeof fill == "number" ? fill : 0.4;-            c.normalize();-            return c.toString();-        }--        function insertLegend() {--            placeholder.find(".legend").remove();--            if (!options.legend.show)-                return;--            var fragments = [], entries = [], rowStarted = false,-                lf = options.legend.labelFormatter, s, label;--            // Build a list of legend entries, with each having a label and a color--            for (var i = 0; i < series.length; ++i) {-                s = series[i];-                if (s.label) {-                    label = lf ? lf(s.label, s) : s.label;-                    if (label) {-                        entries.push({-                            label: label,-                            color: s.color-                        });-                    }-                }-            }--            // Sort the legend using either the default or a custom comparator--            if (options.legend.sorted) {-                if ($.isFunction(options.legend.sorted)) {-                    entries.sort(options.legend.sorted);-                } else if (options.legend.sorted == "reverse") {-                	entries.reverse();-                } else {-                    var ascending = options.legend.sorted != "descending";-                    entries.sort(function(a, b) {-                        return a.label == b.label ? 0 : (-                            (a.label < b.label) != ascending ? 1 : -1   // Logical XOR-                        );-                    });-                }-            }--            // Generate markup for the list of entries, in their final order--            for (var i = 0; i < entries.length; ++i) {--                var entry = entries[i];--                if (i % options.legend.noColumns == 0) {-                    if (rowStarted)-                        fragments.push('</tr>');-                    fragments.push('<tr>');-                    rowStarted = true;-                }--                fragments.push(-                    '<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + entry.color + ';overflow:hidden"></div></div></td>' +-                    '<td class="legendLabel">' + entry.label + '</td>'-                );-            }--            if (rowStarted)-                fragments.push('</tr>');--            if (fragments.length == 0)-                return;--            var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';-            if (options.legend.container != null)-                $(options.legend.container).html(table);-            else {-                var pos = "",-                    p = options.legend.position,-                    m = options.legend.margin;-                if (m[0] == null)-                    m = [m, m];-                if (p.charAt(0) == "n")-                    pos += 'top:' + (m[1] + plotOffset.top) + 'px;';-                else if (p.charAt(0) == "s")-                    pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';-                if (p.charAt(1) == "e")-                    pos += 'right:' + (m[0] + plotOffset.right) + 'px;';-                else if (p.charAt(1) == "w")-                    pos += 'left:' + (m[0] + plotOffset.left) + 'px;';-                var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);-                if (options.legend.backgroundOpacity != 0.0) {-                    // put in the transparent background-                    // separately to avoid blended labels and-                    // label boxes-                    var c = options.legend.backgroundColor;-                    if (c == null) {-                        c = options.grid.backgroundColor;-                        if (c && typeof c == "string")-                            c = $.color.parse(c);-                        else-                            c = $.color.extract(legend, 'background-color');-                        c.a = 1;-                        c = c.toString();-                    }-                    var div = legend.children();-                    $('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);-                }-            }-        }---        // interactive features--        var highlights = [],-            redrawTimeout = null;--        // returns the data item the mouse is over, or null if none is found-        function findNearbyItem(mouseX, mouseY, seriesFilter) {-            var maxDistance = options.grid.mouseActiveRadius,-                smallestDistance = maxDistance * maxDistance + 1,-                item = null, foundPoint = false, i, j, ps;--            for (i = series.length - 1; i >= 0; --i) {-                if (!seriesFilter(series[i]))-                    continue;--                var s = series[i],-                    axisx = s.xaxis,-                    axisy = s.yaxis,-                    points = s.datapoints.points,-                    mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster-                    my = axisy.c2p(mouseY),-                    maxx = maxDistance / axisx.scale,-                    maxy = maxDistance / axisy.scale;--                ps = s.datapoints.pointsize;-                // with inverse transforms, we can't use the maxx/maxy-                // optimization, sadly-                if (axisx.options.inverseTransform)-                    maxx = Number.MAX_VALUE;-                if (axisy.options.inverseTransform)-                    maxy = Number.MAX_VALUE;--                if (s.lines.show || s.points.show) {-                    for (j = 0; j < points.length; j += ps) {-                        var x = points[j], y = points[j + 1];-                        if (x == null)-                            continue;--                        // For points and lines, the cursor must be within a-                        // certain distance to the data point-                        if (x - mx > maxx || x - mx < -maxx ||-                            y - my > maxy || y - my < -maxy)-                            continue;--                        // We have to calculate distances in pixels, not in-                        // data units, because the scales of the axes may be different-                        var dx = Math.abs(axisx.p2c(x) - mouseX),-                            dy = Math.abs(axisy.p2c(y) - mouseY),-                            dist = dx * dx + dy * dy; // we save the sqrt--                        // use <= to ensure last point takes precedence-                        // (last generally means on top of)-                        if (dist < smallestDistance) {-                            smallestDistance = dist;-                            item = [i, j / ps];-                        }-                    }-                }--                if (s.bars.show && !item) { // no other point can be nearby-                    var barLeft = s.bars.align == "left" ? 0 : -s.bars.barWidth/2,-                        barRight = barLeft + s.bars.barWidth;--                    for (j = 0; j < points.length; j += ps) {-                        var x = points[j], y = points[j + 1], b = points[j + 2];-                        if (x == null)-                            continue;--                        // for a bar graph, the cursor must be inside the bar-                        if (series[i].bars.horizontal ?-                            (mx <= Math.max(b, x) && mx >= Math.min(b, x) &&-                             my >= y + barLeft && my <= y + barRight) :-                            (mx >= x + barLeft && mx <= x + barRight &&-                             my >= Math.min(b, y) && my <= Math.max(b, y)))-                                item = [i, j / ps];-                    }-                }-            }--            if (item) {-                i = item[0];-                j = item[1];-                ps = series[i].datapoints.pointsize;--                return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),-                         dataIndex: j,-                         series: series[i],-                         seriesIndex: i };-            }--            return null;-        }--        function onMouseMove(e) {-            if (options.grid.hoverable)-                triggerClickHoverEvent("plothover", e,-                                       function (s) { return s["hoverable"] != false; });-        }--        function onMouseLeave(e) {-            if (options.grid.hoverable)-                triggerClickHoverEvent("plothover", e,-                                       function (s) { return false; });-        }--        function onClick(e) {-            triggerClickHoverEvent("plotclick", e,-                                   function (s) { return s["clickable"] != false; });-        }--        // trigger click or hover event (they send the same parameters-        // so we share their code)-        function triggerClickHoverEvent(eventname, event, seriesFilter) {-            var offset = eventHolder.offset(),-                canvasX = event.pageX - offset.left - plotOffset.left,-                canvasY = event.pageY - offset.top - plotOffset.top,-            pos = canvasToAxisCoords({ left: canvasX, top: canvasY });--            pos.pageX = event.pageX;-            pos.pageY = event.pageY;--            var item = findNearbyItem(canvasX, canvasY, seriesFilter);--            if (item) {-                // fill in mouse pos for any listeners out there-                item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10);-                item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10);-            }--            if (options.grid.autoHighlight) {-                // clear auto-highlights-                for (var i = 0; i < highlights.length; ++i) {-                    var h = highlights[i];-                    if (h.auto == eventname &&-                        !(item && h.series == item.series &&-                          h.point[0] == item.datapoint[0] &&-                          h.point[1] == item.datapoint[1]))-                        unhighlight(h.series, h.point);-                }--                if (item)-                    highlight(item.series, item.datapoint, eventname);-            }--            placeholder.trigger(eventname, [ pos, item ]);-        }--        function triggerRedrawOverlay() {-            var t = options.interaction.redrawOverlayInterval;-            if (t == -1) {      // skip event queue-                drawOverlay();-                return;-            }--            if (!redrawTimeout)-                redrawTimeout = setTimeout(drawOverlay, t);-        }--        function drawOverlay() {-            redrawTimeout = null;--            // draw highlights-            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t(t,n,r,i,s,o,u){var a=t.points,f=t.pointsize;for(var l=0;l<a.length;l+=f){if(a[l]==null)continue;tt(a[l],a[l+1],a[l+2],n,r,i,s,o,u,h,e.bars.horizontal,e.bars.lineWidth)}}h.save(),h.translate(m.left,m.top),h.lineWidth=e.bars.lineWidth,h.strokeStyle=e.color;var n;switch(e.bars.align){case"left":n=0;break;case"right":n=-e.bars.barWidth;break;case"center":n=-e.bars.barWidth/2;break;default:throw new Error("Invalid bar alignment: "+e.bars.align)}var r=e.bars.fill?function(t,n){return rt(e.bars,e.color,t,n)}:null;t(e.datapoints,n,n+e.bars.barWidth,0,r,e.xaxis,e.yaxis),h.restore()}function rt(t,n,r,i){var s=t.fill;if(!s)return null;if(t.fillColor)return bt(t.fillColor,r,i,n);var o=e.color.parse(n);return o.a=typeof s=="number"?s:.4,o.normalize(),o.toString()}function it(){t.find(".legend").remove();if(!a.legend.show)return;var n=[],r=[],i=!1,s=a.legend.labelFormatter,o,f;for(var l=0;l<u.length;++l)o=u[l],o.label&&(f=s?s(o.label,o):o.label,f&&r.push({label:f,color:o.color}));if(a.legend.sorted)if(e.isFunction(a.legend.sorted))r.sort(a.legend.sorted);else if(a.legend.sorted=="reverse")r.reverse();else{var c=a.legend.sorted!="descending";r.sort(function(e,t){return e.label==t.label?0:e.label<t.label!=c?1:-1})}for(var l=0;l<r.length;++l){var h=r[l];l%a.legend.noColumns==0&&(i&&n.push("</tr>"),n.push("<tr>"),i=!0),n.push('<td class="legendColorBox"><div style="border:1px solid '+a.legend.labelBoxBorderColor+';padding:1px"><div style="width:4px;height:0;border:5px solid '+h.color+';overflow:hidden"></div></div></td>'+'<td class="legendLabel">'+h.label+"</td>")}i&&n.push("</tr>");if(n.length==0)return;var p='<table style="font-size:smaller;color:'+a.grid.color+'">'+n.join("")+"</table>";if(a.legend.container!=null)e(a.legend.container).html(p);else{var d="",v=a.legend.position,g=a.legend.margin;g[0]==null&&(g=[g,g]),v.charAt(0)=="n"?d+="top:"+(g[1]+m.top)+"px;":v.charAt(0)=="s"&&(d+="bottom:"+(g[1]+m.bottom)+"px;"),v.charAt(1)=="e"?d+="right:"+(g[0]+m.right)+"px;":v.charAt(1)=="w"&&(d+="left:"+(g[0]+m.left)+"px;");var y=e('<div class="legend">'+p.replace('style="','style="position:absolute;'+d+";")+"</div>").appendTo(t);if(a.legend.backgroundOpacity!=0){var b=a.legend.backgroundColor;b==null&&(b=a.grid.backgroundColor,b&&typeof b=="string"?b=e.color.parse(b):b=e.color.extract(y,"background-color"),b.a=1,b=b.toString());var w=y.children();e('<div style="position:absolute;width:'+w.width()+"px;height:"+w.height()+"px;"+d+"background-color:"+b+';"> </div>').prependTo(y).css("opacity",a.legend.backgroundOpacity)}}}function ut(e,t,n){var r=a.grid.mouseActiveRadius,i=r*r+1,s=null,o=!1,f,l,c;for(f=u.length-1;f>=0;--f){if(!n(u[f]))continue;var h=u[f],p=h.xaxis,d=h.yaxis,v=h.datapoints.points,m=p.c2p(e),g=d.c2p(t),y=r/p.scale,b=r/d.scale;c=h.datapoints.pointsize,p.options.inverseTransform&&(y=Number.MAX_VALUE),d.options.inverseTransform&&(b=Number.MAX_VALUE);if(h.lines.show||h.points.show)for(l=0;l<v.length;l+=c){var w=v[l],E=v[l+1];if(w==null)continue;if(w-m>y||w-m<-y||E-g>b||E-g<-b)continue;var S=Math.abs(p.p2c(w)-e),x=Math.abs(d.p2c(E)-t),T=S*S+x*x;T<i&&(i=T,s=[f,l/c])}if(h.bars.show&&!s){var N=h.bars.align=="left"?0:-h.bars.barWidth/2,C=N+h.bars.barWidth;for(l=0;l<v.length;l+=c){var w=v[l],E=v[l+1],k=v[l+2];if(w==null)continue;if(u[f].bars.horizontal?m<=Math.max(k,w)&&m>=Math.min(k,w)&&g>=E+N&&g<=E+C:m>=w+N&&m<=w+C&&g>=Math.min(k,E)&&g<=Math.max(k,E))s=[f,l/c]}}}return s?(f=s[0],l=s[1],c=u[f].datapoints.pointsize,{datapoint:u[f].datapoints.points.slice(l*c,(l+1)*c),dataIndex:l,series:u[f],seriesIndex:f}):null}function at(e){a.grid.hoverable&&ct("plothover",e,function(e){return e["hoverable"]!=0})}function ft(e){a.grid.hoverable&&ct("plothover",e,function(e){return!1})}function lt(e){ct("plotclick",e,function(e){return e["clickable"]!=0})}function ct(e,n,r){var i=c.offset(),s=n.pageX-i.left-m.left,o=n.pageY-i.top-m.top,u=L({left:s,top:o});u.pageX=n.pageX,u.pageY=n.pageY;var f=ut(s,o,r);f&&(f.pageX=parseInt(f.series.xaxis.p2c(f.datapoint[0])+i.left+m.left,10),f.pageY=parseInt(f.series.yaxis.p2c(f.datapoint[1])+i.top+m.top,10));if(a.grid.autoHighlight){for(var l=0;l<st.length;++l){var h=st[l];h.auto==e&&(!f||h.series!=f.series||h.point[0]!=f.datapoint[0]||h.point[1]!=f.datapoint[1])&&vt(h.series,h.point)}f&&dt(f.series,f.datapoint,e)}t.trigger(e,[u,f])}function ht(){var e=a.interaction.redrawOverlayInterval;if(e==-1){pt();return}ot||(ot=setTimeout(pt,e))}function pt(){ot=null,p.save(),l.clear(),p.translate(m.left,m.top);var e,t;for(e=0;e<st.length;++e)t=st[e],t.series.bars.show?yt(t.series,t.point):gt(t.series,t.point);p.restore(),E(b.drawOverlay,[p])}function dt(e,t,n){typeof e=="number"&&(e=u[e]);if(typeof t=="number"){var r=e.datapoints.pointsize;t=e.datapoints.points.slice(r*t,r*(t+1))}var i=mt(e,t);i==-1?(st.push({series:e,point:t,auto:n}),ht()):n||(st[i].auto=!1)}function vt(e,t){if(e==null&&t==null){st=[],ht();return}typeof e=="number"&&(e=u[e]);if(typeof t=="number"){var n=e.datapoints.pointsize;t=e.datapoints.points.slice(n*t,n*(t+1))}var r=mt(e,t);r!=-1&&(st.splice(r,1),ht())}function mt(e,t){for(var n=0;n<st.length;++n){var r=st[n];if(r.series==e&&r.point[0]==t[0]&&r.point[1]==t[1])return n}return-1}function gt(t,n){var r=n[0],i=n[1],s=t.xaxis,o=t.yaxis,u=typeof t.highlightColor=="string"?t.highlightColor:e.color.parse(t.color).scale("a",.5).toString();if(r<s.min||r>s.max||i<o.min||i>o.max)return;var a=t.points.radius+t.points.lineWidth/2;p.lineWidth=a,p.strokeStyle=u;var f=1.5*a;r=s.p2c(r),i=o.p2c(i),p.beginPath(),t.points.symbol=="circle"?p.arc(r,i,f,0,2*Math.PI,!1):t.points.symbol(p,r,i,f,!1),p.closePath(),p.stroke()}function yt(t,n){var r=typeof t.highlightColor=="string"?t.highlightColor:e.color.parse(t.color).scale("a",.5).toString(),i=r,s=t.bars.align=="left"?0:-t.bars.barWidth/2;p.lineWidth=t.bars.lineWidth,p.strokeStyle=r,tt(n[0],n[1],n[2]||0,s,s+t.bars.barWidth,0,function(){return i},t.xaxis,t.yaxis,p,t.bars.horizontal,t.bars.lineWidth)}function bt(t,n,r,i){if(typeof t=="string")return t;var s=h.createLinearGradient(0,r,0,n);for(var o=0,u=t.colors.length;o<u;++o){var a=t.colors[o];if(typeof a!="string"){var f=e.color.parse(i);a.brightness!=null&&(f=f.scale("rgb",a.brightness)),a.opacity!=null&&(f.a*=a.opacity),a=f.toString()}s.addColorStop(o/(u-1),a)}return s}var 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html/jquery.flot.stack.js view
@@ -33,156 +33,4 @@ interpolation. If there's a second y value, it's also adjusted (e.g for bar charts or filled areas). -*/--(function ($) {-    var options = {-        series: { stack: null } // or number/string-    };-    -    function init(plot) {-        function findMatchingSeries(s, allseries) {-            var res = null;-            for (var i = 0; i < allseries.length; ++i) {-                if (s == allseries[i])-                    break;-                -                if (allseries[i].stack == s.stack)-                    res = allseries[i];-            }-            -            return res;-        }-        -        function stackData(plot, s, datapoints) {-            if (s.stack == null || s.stack === false)-                return;--            var other = findMatchingSeries(s, plot.getData());-            if (!other)-                return;--            var ps = datapoints.pointsize,-                points = datapoints.points,-                otherps = other.datapoints.pointsize,-                otherpoints = other.datapoints.points,-                newpoints = [],-                px, py, intery, qx, qy, bottom,-                withlines = s.lines.show,-                horizontal = s.bars.horizontal,-                withbottom = ps > 2 && (horizontal ? datapoints.format[2].x : datapoints.format[2].y),-                withsteps = withlines && s.lines.steps,-                fromgap = true,-                keyOffset = horizontal ? 1 : 0,-                accumulateOffset = horizontal ? 0 : 1,-                i = 0, j = 0, l, m;--            while (true) {-                if (i >= points.length)-                    break;--                l = newpoints.length;--                if (points[i] == null) {-                    // copy gaps-                    for (m = 0; m < ps; ++m)-                        newpoints.push(points[i + m]);-                    i += ps;-                }-                else if (j >= otherpoints.length) {-                    // for lines, we can't use the rest of the points-                    if (!withlines) {-                        for (m = 0; m < ps; ++m)-                            newpoints.push(points[i + m]);-                    }-                    i += ps;-                }-                else if (otherpoints[j] == null) {-                    // oops, got a gap-                    for (m = 0; m < ps; ++m)-                        newpoints.push(null);-                    fromgap = true;-                    j += otherps;-                }-                else {-                    // cases where we actually got two points-                    px = points[i + keyOffset];-                    py = points[i + accumulateOffset];-                    qx = otherpoints[j + keyOffset];-                    qy = otherpoints[j + accumulateOffset];-                    bottom = 0;--                    if (px == qx) {-                        for (m = 0; m < ps; ++m)-                            newpoints.push(points[i + m]);--                        newpoints[l + accumulateOffset] += qy;-                        bottom = qy;-                        -                        i += ps;-                        j += otherps;-                    }-                    else if (px > qx) {-                        // we got past point below, might need to-                        // insert interpolated extra point-                        if (withlines && i > 0 && points[i - ps] != null) {-                            intery = py + (points[i - ps + accumulateOffset] - py) * (qx - px) / (points[i - ps + keyOffset] - px);-                            newpoints.push(qx);-                            newpoints.push(intery + qy);-                            for (m = 2; m < ps; ++m)-                                newpoints.push(points[i + m]);-                            bottom = qy; -                        }--                        j += otherps;-                    }-                    else { // px < qx-                        if (fromgap && withlines) {-                            // if we come from a gap, we just skip this point-                            i += ps;-                            continue;-                        }-                            -                        for (m = 0; m < ps; ++m)-                            newpoints.push(points[i + m]);-                        -                        // we might be able to interpolate a point below,-                        // this can give us a better y-                        if (withlines && j > 0 && otherpoints[j - otherps] != null)-                            bottom = qy + (otherpoints[j - otherps + accumulateOffset] - qy) * (px - qx) / (otherpoints[j - otherps + keyOffset] - qx);--                        newpoints[l + accumulateOffset] += bottom;-                        -                        i += ps;-                    }--                    fromgap = false;-                    -                    if (l != newpoints.length && withbottom)-                        newpoints[l + 2] += bottom;-                }--                // maintain the line steps invariant-                if (withsteps && l != newpoints.length && l > 0-                    && newpoints[l] != null-                    && newpoints[l] != newpoints[l - ps]-                    && newpoints[l + 1] != newpoints[l - ps + 1]) {-                    for (m = 0; m < ps; ++m)-                        newpoints[l + ps + m] = newpoints[l + m];-                    newpoints[l + 1] = newpoints[l - ps + 1];-                }-            }--            datapoints.points = newpoints;-        }-        -        plot.hooks.processDatapoints.push(stackData);-    }-    -    $.plot.plugins.push({-        init: init,-        options: options,-        name: 'stack',-        version: '1.2'-    });-})(jQuery);+*/(function(e){function n(e){function t(e,t){var n=null;for(var r=0;r<t.length;++r){if(e==t[r])break;t[r].stack==e.stack&&(n=t[r])}return n}function n(e,n,r){if(n.stack==null||n.stack===!1)return;var i=t(n,e.getData());if(!i)return;var s=r.pointsize,o=r.points,u=i.datapoints.pointsize,a=i.datapoints.points,f=[],l,c,h,p,d,v,m=n.lines.show,g=n.bars.horizontal,y=s>2&&(g?r.format[2].x:r.format[2].y),b=m&&n.lines.steps,w=!0,E=g?1:0,S=g?0:1,x=0,T=0,N,C;for(;;){if(x>=o.length)break;N=f.length;if(o[x]==null){for(C=0;C<s;++C)f.push(o[x+C]);x+=s}else if(T>=a.length){if(!m)for(C=0;C<s;++C)f.push(o[x+C]);x+=s}else if(a[T]==null){for(C=0;C<s;++C)f.push(null);w=!0,T+=u}else{l=o[x+E],c=o[x+S],p=a[T+E],d=a[T+S],v=0;if(l==p){for(C=0;C<s;++C)f.push(o[x+C]);f[N+S]+=d,v=d,x+=s,T+=u}else if(l>p){if(m&&x>0&&o[x-s]!=null){h=c+(o[x-s+S]-c)*(p-l)/(o[x-s+E]-l),f.push(p),f.push(h+d);for(C=2;C<s;++C)f.push(o[x+C]);v=d}T+=u}else{if(w&&m){x+=s;continue}for(C=0;C<s;++C)f.push(o[x+C]);m&&T>0&&a[T-u]!=null&&(v=d+(a[T-u+S]-d)*(l-p)/(a[T-u+E]-p)),f[N+S]+=v,x+=s}w=!1,N!=f.length&&y&&(f[N+2]+=v)}if(b&&N!=f.length&&N>0&&f[N]!=null&&f[N]!=f[N-s]&&f[N+1]!=f[N-s+1]){for(C=0;C<s;++C)f[N+s+C]=f[N+C];f[N+1]=f[N-s+1]}}r.points=f}e.hooks.processDatapoints.push(n)}var t={series:{stack:null}};e.plot.plugins.push({init:n,options:t,name:"stack",version:"1.2"})})(jQuery);
shake.cabal view
@@ -1,7 +1,7 @@ cabal-version:      >= 1.8 build-type:         Simple name:               shake-version:            0.10.2+version:            0.10.3 license:            BSD3 license-file:       LICENSE category:           Development