shake 0.10.2 → 0.10.3
raw patch · 6 files changed
+42/−3118 lines, 6 files
Files
- Development/Shake/File.hs +1/−1
- Development/Shake/FilePattern.hs +3/−3
- Examples/Test/Docs.hs +8/−0
- html/jquery.flot.js +28/−2960
- html/jquery.flot.stack.js +1/−153
- shake.cabal +1/−1
Development/Shake/File.hs view
@@ -100,7 +100,7 @@ -- necessary when calling 'Development.Shake.system''. As an example: -- -- @--- \"//*.rot13\" '*>' \\out -> do+-- \"\/\/*.rot13\" '*>' \\out -> do -- let src = 'Development.Shake.FilePath.dropExtension' out -- 'need' [src] -- 'Development.Shake.system'' \"rot13\" [src,\"-o\",out]
Development/Shake/FilePattern.hs view
@@ -78,9 +78,9 @@ -- Some examples that match: -- -- @--- \"//*.c\" '?==' \"foo\/bar\/baz.c\"+-- \"\/\/*.c\" '?==' \"foo\/bar\/baz.c\" -- \"*.c\" '?==' \"baz.c\"--- \"//*.c\" '?==' \"baz.c\"+-- \"\/\/*.c\" '?==' \"baz.c\" -- \"test.c\" '?==' \"test.c\" -- @ --@@ -94,7 +94,7 @@ -- An example that only matches on Windows: -- -- @--- \"foo/bar\" '?==' \"foo\\\\bar\"+-- \"foo\/bar\" '?==' \"foo\\\\bar\" -- @ (?==) :: FilePattern -> FilePath -> Bool (?==) p x = not $ null $ match (pattern $ lexer p) (True, x)
Examples/Test/Docs.hs view
@@ -117,6 +117,11 @@ undefDots xs = onTail undefDots xs strip :: String -> String+strip x+ | Just x <- stripPrefix "<em>" x+ , (a,b) <- break (== '<') x+ , not $ ("</em>" `isPrefixOf` b) && a `elem` italics+ = error $ "Unexpected italics in code block: " ++ a ++ take 5 b ++ "..." strip ('<':xs) = strip $ drop 1 $ dropWhile (/= '>') xs strip ('&':xs) | Just xs <- stripPrefix "quot;" xs = '\"' : strip xs@@ -128,6 +133,9 @@ onTail f (x:xs) = x : f xs onTail f [] = [] ++italics :: [String]+italics = words "extension command-name file-name" whitelist :: String -> Bool whitelist x | takeExtension x `elem` words ".txt .hi .o .exe .tar .cpp" = True
html/jquery.flot.js view
@@ -1,2960 +1,28 @@-/* Javascript plotting library for jQuery, version 0.8.0-beta.--Copyright (c) 2007-2013 IOLA and Ole Laursen.-Licensed under the MIT license.--*/--// first an inline dependency, jquery.colorhelpers.js, we inline it here-// for convenience--/* Plugin for jQuery for working with colors.- *- * Version 1.1.- *- * Inspiration from jQuery color animation plugin by John Resig.- *- * Released under the MIT license by Ole Laursen, October 2009.- *- * Examples:- *- * $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()- * var c = $.color.extract($("#mydiv"), 'background-color');- * console.log(c.r, c.g, c.b, c.a);- * $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"- *- * Note that .scale() and .add() return the same modified object- * instead of making a new one.- *- * V. 1.1: Fix error handling so e.g. parsing an empty string does- * produce a color rather than just crashing.- */-(function(B){B.color={};B.color.make=function(F,E,C,D){var G={};G.r=F||0;G.g=E||0;G.b=C||0;G.a=D!=null?D:1;G.add=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]+=I}return G.normalize()};G.scale=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]*=I}return G.normalize()};G.toString=function(){if(G.a>=1){return"rgb("+[G.r,G.g,G.b].join(",")+")"}else{return"rgba("+[G.r,G.g,G.b,G.a].join(",")+")"}};G.normalize=function(){function H(J,K,I){return K<J?J:(K>I?I:K)}G.r=H(0,parseInt(G.r),255);G.g=H(0,parseInt(G.g),255);G.b=H(0,parseInt(G.b),255);G.a=H(0,G.a,1);return G};G.clone=function(){return B.color.make(G.r,G.b,G.g,G.a)};return G.normalize()};B.color.extract=function(D,C){var E;do{E=D.css(C).toLowerCase();if(E!=""&&E!="transparent"){break}D=D.parent()}while(!B.nodeName(D.get(0),"body"));if(E=="rgba(0, 0, 0, 0)"){E="transparent"}return B.color.parse(E)};B.color.parse=function(F){var E,C=B.color.make;if(E=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10))}if(E=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10),parseFloat(E[4]))}if(E=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55)}if(E=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55,parseFloat(E[4]))}if(E=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(F)){return C(parseInt(E[1],16),parseInt(E[2],16),parseInt(E[3],16))}if(E=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(F)){return C(parseInt(E[1]+E[1],16),parseInt(E[2]+E[2],16),parseInt(E[3]+E[3],16))}var D=B.trim(F).toLowerCase();if(D=="transparent"){return C(255,255,255,0)}else{E=A[D]||[0,0,0];return C(E[0],E[1],E[2])}};var A={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);--// the actual Flot code-(function($) {-- // Cache the prototype hasOwnProperty for faster access-- var hasOwnProperty = Object.prototype.hasOwnProperty;-- // Add default styles for tick labels and other text-- $(function() {- $("head").prepend([- "<style id='flot-default-styles'>",- ".flot-tick-label {font-size:smaller;color:#545454;}",- "</style>"- ].join(""));- });-- ///////////////////////////////////////////////////////////////////////////- // The Canvas object is a wrapper around an HTML5 <canvas> tag.- //- // @constructor- // @param {string} cls List of classes to apply to the canvas.- // @param {element} container Element onto which to append the canvas.- //- // Requiring a container is a little iffy, but unfortunately canvas- // operations don't work unless the canvas is attached to the DOM.-- function Canvas(cls, container) {-- var element = container.children("." + cls)[0];-- if (element == null) {-- element = document.createElement("canvas");- element.className = cls;-- $(element).css({ direction: "ltr", position: "absolute", left: 0, top: 0 })- .appendTo(container);-- // If HTML5 Canvas isn't available, fall back to [Ex|Flash]canvas-- if (!element.getContext) {- if (window.G_vmlCanvasManager) {- element = window.G_vmlCanvasManager.initElement(element);- } else {- throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode.");- }- }- }-- this.element = element;-- var context = this.context = element.getContext("2d");-- // Determine the screen's ratio of physical to device-independent- // pixels. This is the ratio between the canvas width that the browser- // advertises and the number of pixels actually present in that space.-- // The iPhone 4, for example, has a device-independent width of 320px,- // but its screen is actually 640px wide. It therefore has a pixel- // ratio of 2, while most normal devices have a ratio of 1.-- var devicePixelRatio = window.devicePixelRatio || 1,- backingStoreRatio =- context.webkitBackingStorePixelRatio ||- context.mozBackingStorePixelRatio ||- context.msBackingStorePixelRatio ||- context.oBackingStorePixelRatio ||- context.backingStorePixelRatio || 1;-- this.pixelRatio = devicePixelRatio / backingStoreRatio;-- // Size the canvas to match the internal dimensions of its container-- this.resize(container.width(), container.height());-- // Collection of HTML div layers for text overlaid onto the canvas-- this.text = {};-- // Cache of text fragments and metrics, so we can avoid expensively- // re-calculating them when the plot is re-rendered in a loop.-- this._textCache = {};- }-- // Resizes the canvas to the given dimensions.- //- // @param {number} width New width of the canvas, in pixels.- // @param {number} width New height of the canvas, in pixels.-- Canvas.prototype.resize = function(width, height) {-- if (width <= 0 || height <= 0) {- throw new Error("Invalid dimensions for plot, width = " + width + ", height = " + height);- }-- var element = this.element,- context = this.context,- pixelRatio = this.pixelRatio;-- // Resize the canvas, increasing its density based on the display's- // pixel ratio; basically giving it more pixels without increasing the- // size of its element, to take advantage of the fact that retina- // displays have that many more pixels in the same advertised space.-- // Resizing should reset the state (excanvas seems to be buggy though)-- if (this.width != width) {- element.width = width * pixelRatio;- element.style.width = width + "px";- this.width = width;- }-- if (this.height != height) {- element.height = height * pixelRatio;- element.style.height = height + "px";- this.height = height;- }-- // Save the context, so we can reset in case we get replotted. The- // restore ensure that we're really back at the initial state, and- // should be safe even if we haven't saved the initial state yet.-- context.restore();- context.save();-- // Scale the coordinate space to match the display density; so even though we- // may have twice as many pixels, we still want lines and other drawing to- // appear at the same size; the extra pixels will just make them crisper.-- context.scale(pixelRatio, pixelRatio);- };-- // Clears the entire canvas area, not including any overlaid HTML text-- Canvas.prototype.clear = function() {- this.context.clearRect(0, 0, this.width, this.height);- };-- // Finishes rendering the canvas, including managing the text overlay.-- Canvas.prototype.render = function() {-- var cache = this._textCache;-- // For each text layer, add elements marked as active that haven't- // already been rendered, and remove those that are no longer active.-- for (var layerKey in cache) {- if (hasOwnProperty.call(cache, layerKey)) {-- var layer = this.getTextLayer(layerKey),- layerCache = cache[layerKey];-- layer.hide();-- for (var styleKey in layerCache) {- if (hasOwnProperty.call(layerCache, styleKey)) {- var styleCache = layerCache[styleKey];- for (var key in styleCache) {- if (hasOwnProperty.call(styleCache, key)) {- var info = styleCache[key];- if (info.active) {- if (!info.rendered) {- layer.append(info.element);- info.rendered = true;- }- } else {- delete styleCache[key];- if (info.rendered) {- info.element.detach();- }- }- }- }- }- }-- layer.show();- }- }- };-- // Creates (if necessary) and returns the text overlay container.- //- // @param {string} classes String of space-separated CSS classes used to- // uniquely identify the text layer.- // @return {object} The jQuery-wrapped text-layer div.-- Canvas.prototype.getTextLayer = function(classes) {-- var layer = this.text[classes];-- // Create the text layer if it doesn't exist-- if (layer == null) {- layer = this.text[classes] = $("<div></div>")- .addClass("flot-text " + classes)- .css({- position: "absolute",- top: 0,- left: 0,- bottom: 0,- right: 0- })- .insertAfter(this.element);- }-- return layer;- };-- // Creates (if necessary) and returns a text info object.- //- // The object looks like this:- //- // {- // width: Width of the text's wrapper div.- // height: Height of the text's wrapper div.- // active: Flag indicating whether the text should be visible.- // rendered: Flag indicating whether the text is currently visible.- // element: The jQuery-wrapped HTML div containing the text.- // }- //- // Canvas maintains a cache of recently-used text info objects; getTextInfo- // either returns the cached element or creates a new entry.- //- // @param {string} layer A string of space-separated CSS classes uniquely- // identifying the layer containing this text.- // @param {string} text Text string to retrieve info for.- // @param {(string|object)=} font Either a string of space-separated CSS- // classes or a font-spec object, defining the text's font and style.- // @param {number=} angle Angle at which to rotate the text, in degrees.- // Angle is currently unused, it will be implemented in the future.- // @return {object} a text info object.-- Canvas.prototype.getTextInfo = function(layer, text, font, angle) {-- var textStyle, layerCache, styleCache, info;-- // Cast the value to a string, in case we were given a number or such-- text = "" + text;-- // If the font is a font-spec object, generate a CSS font definition-- if (typeof font === "object") {- textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px " + font.family;- } else {- textStyle = font;- }-- // Retrieve (or create) the cache for the text's layer and styles-- layerCache = this._textCache[layer];-- if (layerCache == null) {- layerCache = this._textCache[layer] = {};- }-- styleCache = layerCache[textStyle];-- if (styleCache == null) {- styleCache = layerCache[textStyle] = {};- }-- info = styleCache[text];-- // If we can't find a matching element in our cache, create a new one-- if (info == null) {-- var element = $("<div></div>").html(text)- .css({- position: "absolute",- top: -9999- })- .appendTo(this.getTextLayer(layer));-- if (typeof font === "object") {- element.css({- font: textStyle,- color: font.color- });- } else if (typeof font === "string") {- element.addClass(font);- }-- info = styleCache[text] = {- active: false,- rendered: false,- element: element,- width: element.outerWidth(true),- height: element.outerHeight(true)- };-- element.detach();- }-- return info;- };-- // Adds a text string to the canvas text overlay.- //- // The text isn't drawn immediately; it is marked as rendering, which will- // result in its addition to the canvas on the next render pass.- //- // @param {string} layer A string of space-separated CSS classes uniquely- // identifying the layer containing this text.- // @param {number} x X coordinate at which to draw the text.- // @param {number} y Y coordinate at which to draw the text.- // @param {string} text Text string to draw.- // @param {(string|object)=} font Either a string of space-separated CSS- // classes or a font-spec object, defining the text's font and style.- // @param {number=} angle Angle at which to rotate the text, in degrees.- // Angle is currently unused, it will be implemented in the future.- // @param {string=} halign Horizontal alignment of the text; either "left",- // "center" or "right".- // @param {string=} valign Vertical alignment of the text; either "top",- // "middle" or "bottom".-- Canvas.prototype.addText = function(layer, x, y, text, font, angle, halign, valign) {-- var info = this.getTextInfo(layer, text, font, angle);-- // Mark the div for inclusion in the next render pass-- info.active = true;-- // Tweak the div's position to match the text's alignment-- if (halign == "center") {- x -= info.width / 2;- } else if (halign == "right") {- x -= info.width;- }-- if (valign == "middle") {- y -= info.height / 2;- } else if (valign == "bottom") {- y -= info.height;- }-- // Move the element to its final position within the container-- info.element.css({- top: parseInt(y, 10),- left: parseInt(x, 10)- });- };-- // Removes one or more text strings from the canvas text overlay.- //- // If no parameters are given, all text within the layer is removed.- // The text is not actually removed; it is simply marked as inactive, which- // will result in its removal on the next render pass.- //- // @param {string} layer A string of space-separated CSS classes uniquely- // identifying the layer containing this text.- // @param {string} text Text string to remove.- // @param {(string|object)=} font Either a string of space-separated CSS- // classes or a font-spec object, defining the text's font and style.- // @param {number=} angle Angle at which the text is rotated, in degrees.- // Angle is currently unused, it will be implemented in the future.-- Canvas.prototype.removeText = function(layer, text, font, angle) {- if (text == null) {- var layerCache = this._textCache[layer];- if (layerCache != null) {- for (var styleKey in layerCache) {- if (hasOwnProperty.call(layerCache, styleKey)) {- var styleCache = layerCache[styleKey]- for (var key in styleCache) {- if (hasOwnProperty.call(styleCache, key)) {- styleCache[key].active = false;- }- }- }- }- }- } else {- this.getTextInfo(layer, text, font, angle).active = false;- }- };-- ///////////////////////////////////////////////////////////////////////////- // The top-level container for the entire plot.-- function Plot(placeholder, data_, options_, plugins) {- // data is on the form:- // [ series1, series2 ... ]- // where series is either just the data as [ [x1, y1], [x2, y2], ... ]- // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }-- var series = [],- options = {- // the color theme used for graphs- colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],- legend: {- show: true,- noColumns: 1, // number of colums in legend table- labelFormatter: null, // fn: string -> string- labelBoxBorderColor: "#ccc", // border color for the little label boxes- container: null, // container (as jQuery object) to put legend in, null means default on top of graph- position: "ne", // position of default legend container within plot- margin: 5, // distance from grid edge to default legend container within plot- backgroundColor: null, // null means auto-detect- backgroundOpacity: 0.85, // set to 0 to avoid background- sorted: null // default to no legend sorting- },- xaxis: {- show: null, // null = auto-detect, true = always, false = never- position: "bottom", // or "top"- mode: null, // null or "time"- timezone: null, // "browser" for local to the client or timezone for timezone-js- font: null, // null (derived from CSS in placeholder) or object like { size: 11, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" }- color: null, // base color, labels, ticks- tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"- transform: null, // null or f: number -> number to transform axis- inverseTransform: null, // if transform is set, this should be the inverse function- min: null, // min. value to show, null means set automatically- max: null, // max. value to show, null means set automatically- autoscaleMargin: null, // margin in % to add if auto-setting min/max- ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks- tickFormatter: null, // fn: number -> string- labelWidth: null, // size of tick labels in pixels- labelHeight: null,- reserveSpace: null, // whether to reserve space even if axis isn't shown- tickLength: null, // size in pixels of ticks, or "full" for whole line- alignTicksWithAxis: null, // axis number or null for no sync-- // mode specific options- tickDecimals: null, // no. of decimals, null means auto- tickSize: null, // number or [number, "unit"]- minTickSize: null, // number or [number, "unit"]- monthNames: null, // list of names of months- timeformat: null, // format string to use- twelveHourClock: false // 12 or 24 time in time mode- },- yaxis: {- autoscaleMargin: 0.02,- position: "left" // or "right"- },- xaxes: [],- yaxes: [],- series: {- points: {- show: false,- radius: 3,- lineWidth: 2, // in pixels- fill: true,- fillColor: "#ffffff",- symbol: "circle" // or callback- },- lines: {- // we don't put in show: false so we can see- // whether lines were actively disabled- lineWidth: 2, // in pixels- fill: false,- fillColor: null,- steps: false- // Omit 'zero', so we can later default its value to- // match that of the 'fill' option.- },- bars: {- show: false,- lineWidth: 2, // in pixels- barWidth: 1, // in units of the x axis- fill: true,- fillColor: null,- align: "left", // "left", "right", or "center"- horizontal: false,- zero: true- },- shadowSize: 3,- highlightColor: null- },- grid: {- show: true,- aboveData: false,- color: "#545454", // primary color used for outline and labels- backgroundColor: null, // null for transparent, else color- borderColor: null, // set if different from the grid color- tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"- margin: 0, // distance from the canvas edge to the grid- labelMargin: 5, // in pixels- axisMargin: 8, // in pixels- borderWidth: 2, // in pixels- minBorderMargin: null, // in pixels, null means taken from points radius- markings: null, // array of ranges or fn: axes -> array of ranges- markingsColor: "#f4f4f4",- markingsLineWidth: 2,- // interactive stuff- clickable: false,- hoverable: false,- autoHighlight: true, // highlight in case mouse is near- mouseActiveRadius: 10 // how far the mouse can be away to activate an item- },- interaction: {- redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow- },- hooks: {}- },- surface = null, // the canvas for the plot itself- overlay = null, // canvas for interactive stuff on top of plot- eventHolder = null, // jQuery object that events should be bound to- ctx = null, octx = null,- xaxes = [], yaxes = [],- plotOffset = { left: 0, right: 0, top: 0, bottom: 0},- plotWidth = 0, plotHeight = 0,- hooks = {- processOptions: [],- processRawData: [],- processDatapoints: [],- processOffset: [],- drawBackground: [],- drawSeries: [],- draw: [],- bindEvents: [],- drawOverlay: [],- shutdown: []- },- plot = this;-- // public functions- plot.setData = setData;- plot.setupGrid = setupGrid;- plot.draw = draw;- plot.getPlaceholder = function() { return placeholder; };- plot.getCanvas = function() { return surface.element; };- plot.getPlotOffset = function() { return plotOffset; };- plot.width = function () { return plotWidth; };- plot.height = function () { return plotHeight; };- plot.offset = function () {- var o = eventHolder.offset();- o.left += plotOffset.left;- o.top += plotOffset.top;- return o;- };- plot.getData = function () { return series; };- plot.getAxes = function () {- var res = {}, i;- $.each(xaxes.concat(yaxes), function (_, axis) {- if (axis)- res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;- });- return res;- };- plot.getXAxes = function () { return xaxes; };- plot.getYAxes = function () { return yaxes; };- plot.c2p = canvasToAxisCoords;- plot.p2c = axisToCanvasCoords;- plot.getOptions = function () { return options; };- plot.highlight = highlight;- plot.unhighlight = unhighlight;- plot.triggerRedrawOverlay = triggerRedrawOverlay;- plot.pointOffset = function(point) {- return {- left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10),- top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10)- };- };- plot.shutdown = shutdown;- plot.resize = function () {- var width = placeholder.width(),- height = placeholder.height();- surface.resize(width, height);- overlay.resize(width, height);- };-- // public attributes- plot.hooks = hooks;-- // initialize- initPlugins(plot);- parseOptions(options_);- setupCanvases();- setData(data_);- setupGrid();- draw();- bindEvents();--- function executeHooks(hook, args) {- args = [plot].concat(args);- for (var i = 0; i < hook.length; ++i)- hook[i].apply(this, args);- }-- function initPlugins() {-- // References to key classes, allowing plugins to modify them-- var classes = {- Canvas: Canvas- };-- for (var i = 0; i < plugins.length; ++i) {- var p = plugins[i];- p.init(plot, classes);- if (p.options)- $.extend(true, options, p.options);- }- }-- function parseOptions(opts) {-- $.extend(true, options, opts);-- if (options.xaxis.color == null)- options.xaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();- if (options.yaxis.color == null)- options.yaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();-- if (options.xaxis.tickColor == null) // grid.tickColor for back-compatibility- options.xaxis.tickColor = options.grid.tickColor || options.xaxis.color;- if (options.yaxis.tickColor == null) // grid.tickColor for back-compatibility- options.yaxis.tickColor = options.grid.tickColor || options.yaxis.color;-- if (options.grid.borderColor == null)- options.grid.borderColor = options.grid.color;- if (options.grid.tickColor == null)- options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();-- // Fill in defaults for axis options, including any unspecified- // font-spec fields, if a font-spec was provided.-- // If no x/y axis options were provided, create one of each anyway,- // since the rest of the code assumes that they exist.-- var i, axisOptions, axisCount,- fontDefaults = {- style: placeholder.css("font-style"),- size: Math.round(0.8 * (+placeholder.css("font-size").replace("px", "") || 13)),- variant: placeholder.css("font-variant"),- weight: placeholder.css("font-weight"),- family: placeholder.css("font-family")- };-- axisCount = options.xaxes.length || 1;- for (i = 0; i < axisCount; ++i) {- axisOptions = $.extend(true, {}, options.xaxis, options.xaxes[i]);- options.xaxes[i] = axisOptions;- if (axisOptions.font) {- axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);- if (!axisOptions.font.color) {- axisOptions.font.color = axisOptions.color;- }- }- }-- axisCount = options.yaxes.length || 1;- for (i = 0; i < axisCount; ++i) {- axisOptions = $.extend(true, {}, options.yaxis, options.yaxes[i]);- options.yaxes[i] = axisOptions;- if (axisOptions.font) {- axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);- if (!axisOptions.font.color) {- axisOptions.font.color = axisOptions.color;- }- }- }-- // backwards compatibility, to be removed in future- if (options.xaxis.noTicks && options.xaxis.ticks == null)- options.xaxis.ticks = options.xaxis.noTicks;- if (options.yaxis.noTicks && options.yaxis.ticks == null)- options.yaxis.ticks = options.yaxis.noTicks;- if (options.x2axis) {- options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);- options.xaxes[1].position = "top";- }- if (options.y2axis) {- options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);- options.yaxes[1].position = "right";- }- if (options.grid.coloredAreas)- options.grid.markings = options.grid.coloredAreas;- if (options.grid.coloredAreasColor)- options.grid.markingsColor = options.grid.coloredAreasColor;- if (options.lines)- $.extend(true, options.series.lines, options.lines);- if (options.points)- $.extend(true, options.series.points, options.points);- if (options.bars)- $.extend(true, options.series.bars, options.bars);- if (options.shadowSize != null)- options.series.shadowSize = options.shadowSize;- if (options.highlightColor != null)- options.series.highlightColor = options.highlightColor;-- // save options on axes for future reference- for (i = 0; i < options.xaxes.length; ++i)- getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];- for (i = 0; i < options.yaxes.length; ++i)- getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];-- // add hooks from options- for (var n in hooks)- if (options.hooks[n] && options.hooks[n].length)- hooks[n] = hooks[n].concat(options.hooks[n]);-- executeHooks(hooks.processOptions, [options]);- }-- function setData(d) {- series = parseData(d);- fillInSeriesOptions();- processData();- }-- function parseData(d) {- var res = [];- for (var i = 0; i < d.length; ++i) {- var s = $.extend(true, {}, options.series);-- if (d[i].data != null) {- s.data = d[i].data; // move the data instead of deep-copy- delete d[i].data;-- $.extend(true, s, d[i]);-- d[i].data = s.data;- }- else- s.data = d[i];- res.push(s);- }-- return res;- }-- function axisNumber(obj, coord) {- var a = obj[coord + "axis"];- if (typeof a == "object") // if we got a real axis, extract number- a = a.n;- if (typeof a != "number")- a = 1; // default to first axis- return a;- }-- function allAxes() {- // return flat array without annoying null entries- return $.grep(xaxes.concat(yaxes), function (a) { return a; });- }-- function canvasToAxisCoords(pos) {- // return an object with x/y corresponding to all used axes- var res = {}, i, axis;- for (i = 0; i < xaxes.length; ++i) {- axis = xaxes[i];- if (axis && axis.used)- res["x" + axis.n] = axis.c2p(pos.left);- }-- for (i = 0; i < yaxes.length; ++i) {- axis = yaxes[i];- if (axis && axis.used)- res["y" + axis.n] = axis.c2p(pos.top);- }-- if (res.x1 !== undefined)- res.x = res.x1;- if (res.y1 !== undefined)- res.y = res.y1;-- return res;- }-- function axisToCanvasCoords(pos) {- // get canvas coords from the first pair of x/y found in pos- var res = {}, i, axis, key;-- for (i = 0; i < xaxes.length; ++i) {- axis = xaxes[i];- if (axis && axis.used) {- key = "x" + axis.n;- if (pos[key] == null && axis.n == 1)- key = "x";-- if (pos[key] != null) {- res.left = axis.p2c(pos[key]);- break;- }- }- }-- for (i = 0; i < yaxes.length; ++i) {- axis = yaxes[i];- if (axis && axis.used) {- key = "y" + axis.n;- if (pos[key] == null && axis.n == 1)- key = "y";-- if (pos[key] != null) {- res.top = axis.p2c(pos[key]);- break;- }- }- }-- return res;- }-- function getOrCreateAxis(axes, number) {- if (!axes[number - 1])- axes[number - 1] = {- n: number, // save the number for future reference- direction: axes == xaxes ? "x" : "y",- options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)- };-- return axes[number - 1];- }-- function fillInSeriesOptions() {-- var neededColors = series.length, maxIndex = -1, i;-- // Subtract the number of series that already have fixed colors or- // color indexes from the number that we still need to generate.-- for (i = 0; i < series.length; ++i) {- var sc = series[i].color;- if (sc != null) {- neededColors--;- if (typeof sc == "number" && sc > maxIndex) {- maxIndex = sc;- }- }- }-- // If any of the series have fixed color indexes, then we need to- // generate at least as many colors as the highest index.-- if (neededColors <= maxIndex) {- neededColors = maxIndex + 1;- }-- // Generate all the colors, using first the option colors and then- // variations on those colors once they're exhausted.-- var c, colors = [], colorPool = options.colors,- colorPoolSize = colorPool.length, variation = 0;-- for (i = 0; i < neededColors; i++) {-- c = $.color.parse(colorPool[i % colorPoolSize] || "#666");-- // Each time we exhaust the colors in the pool we adjust- // a scaling factor used to produce more variations on- // those colors. The factor alternates negative/positive- // to produce lighter/darker colors.-- // Reset the variation after every few cycles, or else- // it will end up producing only white or black colors.-- if (i % colorPoolSize == 0 && i) {- if (variation >= 0) {- if (variation < 0.5) {- variation = -variation - 0.2;- } else variation = 0;- } else variation = -variation;- }-- colors[i] = c.scale('rgb', 1 + variation);- }-- // Finalize the series options, filling in their colors-- var colori = 0, s;- for (i = 0; i < series.length; ++i) {- s = series[i];-- // assign colors- if (s.color == null) {- s.color = colors[colori].toString();- ++colori;- }- else if (typeof s.color == "number")- s.color = colors[s.color].toString();-- // turn on lines automatically in case nothing is set- if (s.lines.show == null) {- var v, show = true;- for (v in s)- if (s[v] && s[v].show) {- show = false;- break;- }- if (show)- s.lines.show = true;- }-- // If nothing was provided for lines.zero, default it to match- // lines.fill, since areas by default should extend to zero.-- if (s.lines.zero == null) {- s.lines.zero = !!s.lines.fill;- }-- // setup axes- s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));- s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));- }- }-- function processData() {- var topSentry = Number.POSITIVE_INFINITY,- bottomSentry = Number.NEGATIVE_INFINITY,- fakeInfinity = Number.MAX_VALUE,- i, j, k, m, length,- s, points, ps, x, y, axis, val, f, p,- data, format;-- function updateAxis(axis, min, max) {- if (min < axis.datamin && min != -fakeInfinity)- axis.datamin = min;- if (max > axis.datamax && max != fakeInfinity)- axis.datamax = max;- }-- $.each(allAxes(), function (_, axis) {- // init axis- axis.datamin = topSentry;- axis.datamax = bottomSentry;- axis.used = false;- });-- for (i = 0; i < series.length; ++i) {- s = series[i];- s.datapoints = { points: [] };-- executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);- }-- // first pass: clean and copy data- for (i = 0; i < series.length; ++i) {- s = series[i];-- data = s.data;- format = s.datapoints.format;-- if (!format) {- format = [];- // find out how to copy- format.push({ x: true, number: true, required: true });- format.push({ y: true, number: true, required: true });-- if (s.bars.show || (s.lines.show && s.lines.fill)) {- var autoscale = !!((s.bars.show && s.bars.zero) || (s.lines.show && s.lines.zero));- format.push({ y: true, number: true, required: false, defaultValue: 0, autoscale: autoscale });- if (s.bars.horizontal) {- delete format[format.length - 1].y;- format[format.length - 1].x = true;- }- }-- s.datapoints.format = format;- }-- if (s.datapoints.pointsize != null)- continue; // already filled in-- s.datapoints.pointsize = format.length;-- ps = s.datapoints.pointsize;- points = s.datapoints.points;-- var insertSteps = s.lines.show && s.lines.steps;- s.xaxis.used = s.yaxis.used = true;-- for (j = k = 0; j < data.length; ++j, k += ps) {- p = data[j];-- var nullify = p == null;- if (!nullify) {- for (m = 0; m < ps; ++m) {- val = p[m];- f = format[m];-- if (f) {- if (f.number && val != null) {- val = +val; // convert to number- if (isNaN(val))- val = null;- else if (val == Infinity)- val = fakeInfinity;- else if (val == -Infinity)- val = -fakeInfinity;- }-- if (val == null) {- if (f.required)- nullify = true;-- if (f.defaultValue != null)- val = f.defaultValue;- }- }-- points[k + m] = val;- }- }-- if (nullify) {- for (m = 0; m < ps; ++m) {- val = points[k + m];- if (val != null) {- f = format[m];- // extract min/max info- if (f.x)- updateAxis(s.xaxis, val, val);- if (f.y)- updateAxis(s.yaxis, val, val);- }- points[k + m] = null;- }- }- else {- // a little bit of line specific stuff that- // perhaps shouldn't be here, but lacking- // better means...- if (insertSteps && k > 0- && points[k - ps] != null- && points[k - ps] != points[k]- && points[k - ps + 1] != points[k + 1]) {- // copy the point to make room for a middle point- for (m = 0; m < ps; ++m)- points[k + ps + m] = points[k + m];-- // middle point has same y- points[k + 1] = points[k - ps + 1];-- // we've added a point, better reflect that- k += ps;- }- }- }- }-- // give the hooks a chance to run- for (i = 0; i < series.length; ++i) {- s = series[i];-- executeHooks(hooks.processDatapoints, [ s, s.datapoints]);- }-- // second pass: find datamax/datamin for auto-scaling- for (i = 0; i < series.length; ++i) {- s = series[i];- points = s.datapoints.points,- ps = s.datapoints.pointsize;- format = s.datapoints.format;-- var xmin = topSentry, ymin = topSentry,- xmax = bottomSentry, ymax = bottomSentry;-- for (j = 0; j < points.length; j += ps) {- if (points[j] == null)- continue;-- for (m = 0; m < ps; ++m) {- val = points[j + m];- f = format[m];- if (!f || f.autoscale === false || val == fakeInfinity || val == -fakeInfinity)- continue;-- if (f.x) {- if (val < xmin)- xmin = val;- if (val > xmax)- xmax = val;- }- if (f.y) {- if (val < ymin)- ymin = val;- if (val > ymax)- ymax = val;- }- }- }-- if (s.bars.show) {- // make sure we got room for the bar on the dancing floor- var delta;-- switch (s.bars.align) {- case "left":- delta = 0;- break;- case "right":- delta = -s.bars.barWidth;- break;- case "center":- delta = -s.bars.barWidth / 2;- break;- default:- throw new Error("Invalid bar alignment: " + s.bars.align);- }-- if (s.bars.horizontal) {- ymin += delta;- ymax += delta + s.bars.barWidth;- }- else {- xmin += delta;- xmax += delta + s.bars.barWidth;- }- }-- updateAxis(s.xaxis, xmin, xmax);- updateAxis(s.yaxis, ymin, ymax);- }-- $.each(allAxes(), function (_, axis) {- if (axis.datamin == topSentry)- axis.datamin = null;- if (axis.datamax == bottomSentry)- axis.datamax = null;- });- }-- function setupCanvases() {-- // Make sure the placeholder is clear of everything except canvases- // from a previous plot in this container that we'll try to re-use.-- placeholder.css("padding", 0) // padding messes up the positioning- .children(":not(.flot-base,.flot-overlay)").remove();-- if (placeholder.css("position") == 'static')- placeholder.css("position", "relative"); // for positioning labels and overlay-- surface = new Canvas("flot-base", placeholder);- overlay = new Canvas("flot-overlay", placeholder); // overlay canvas for interactive features-- ctx = surface.context;- octx = overlay.context;-- // define which element we're listening for events on- eventHolder = $(overlay.element).unbind();-- // If we're re-using a plot object, shut down the old one-- var existing = placeholder.data("plot");-- if (existing) {- existing.shutdown();- overlay.clear();- }-- // save in case we get replotted- placeholder.data("plot", plot);- }-- function bindEvents() {- // bind events- if (options.grid.hoverable) {- eventHolder.mousemove(onMouseMove);-- // Use bind, rather than .mouseleave, because we officially- // still support jQuery 1.2.6, which doesn't define a shortcut- // for mouseenter or mouseleave. This was a bug/oversight that- // was fixed somewhere around 1.3.x. We can return to using- // .mouseleave when we drop support for 1.2.6.-- eventHolder.bind("mouseleave", onMouseLeave);- }-- if (options.grid.clickable)- eventHolder.click(onClick);-- executeHooks(hooks.bindEvents, [eventHolder]);- }-- function shutdown() {- if (redrawTimeout)- clearTimeout(redrawTimeout);-- eventHolder.unbind("mousemove", onMouseMove);- eventHolder.unbind("mouseleave", onMouseLeave);- eventHolder.unbind("click", onClick);-- executeHooks(hooks.shutdown, [eventHolder]);- }-- function setTransformationHelpers(axis) {- // set helper functions on the axis, assumes plot area- // has been computed already-- function identity(x) { return x; }-- var s, m, t = axis.options.transform || identity,- it = axis.options.inverseTransform;-- // precompute how much the axis is scaling a point- // in canvas space- if (axis.direction == "x") {- s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));- m = Math.min(t(axis.max), t(axis.min));- }- else {- s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));- s = -s;- m = Math.max(t(axis.max), t(axis.min));- }-- // data point to canvas coordinate- if (t == identity) // slight optimization- axis.p2c = function (p) { return (p - m) * s; };- else- axis.p2c = function (p) { return (t(p) - m) * s; };- // canvas coordinate to data point- if (!it)- axis.c2p = function (c) { return m + c / s; };- else- axis.c2p = function (c) { return it(m + c / s); };- }-- function measureTickLabels(axis) {-- var opts = axis.options, ticks = axis.ticks || [],- axisw = opts.labelWidth || 0, axish = opts.labelHeight || 0,- legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",- layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,- font = opts.font || "flot-tick-label tickLabel";-- for (var i = 0; i < ticks.length; ++i) {-- var t = ticks[i];-- if (!t.label)- continue;-- var info = surface.getTextInfo(layer, t.label, font);-- if (opts.labelWidth == null)- axisw = Math.max(axisw, info.width);- if (opts.labelHeight == null)- axish = Math.max(axish, info.height);- }-- axis.labelWidth = Math.ceil(axisw);- axis.labelHeight = Math.ceil(axish);- }-- function allocateAxisBoxFirstPhase(axis) {- // find the bounding box of the axis by looking at label- // widths/heights and ticks, make room by diminishing the- // plotOffset; this first phase only looks at one- // dimension per axis, the other dimension depends on the- // other axes so will have to wait-- var lw = axis.labelWidth,- lh = axis.labelHeight,- pos = axis.options.position,- tickLength = axis.options.tickLength,- axisMargin = options.grid.axisMargin,- padding = options.grid.labelMargin,- all = axis.direction == "x" ? xaxes : yaxes,- index, innermost;-- // determine axis margin- var samePosition = $.grep(all, function (a) {- return a && a.options.position == pos && a.reserveSpace;- });- if ($.inArray(axis, samePosition) == samePosition.length - 1)- axisMargin = 0; // outermost-- // determine tick length - if we're innermost, we can use "full"- if (tickLength == null) {- var sameDirection = $.grep(all, function (a) {- return a && a.reserveSpace;- });-- innermost = $.inArray(axis, sameDirection) == 0;- if (innermost)- tickLength = "full";- else- tickLength = 5;- }-- if (!isNaN(+tickLength))- padding += +tickLength;-- // compute box- if (axis.direction == "x") {- lh += padding;-- if (pos == "bottom") {- plotOffset.bottom += lh + axisMargin;- axis.box = { top: surface.height - plotOffset.bottom, height: lh };- }- else {- axis.box = { top: plotOffset.top + axisMargin, height: lh };- plotOffset.top += lh + axisMargin;- }- }- else {- lw += padding;-- if (pos == "left") {- axis.box = { left: plotOffset.left + axisMargin, width: lw };- plotOffset.left += lw + axisMargin;- }- else {- plotOffset.right += lw + axisMargin;- axis.box = { left: surface.width - plotOffset.right, width: lw };- }- }-- // save for future reference- axis.position = pos;- axis.tickLength = tickLength;- axis.box.padding = padding;- axis.innermost = innermost;- }-- function allocateAxisBoxSecondPhase(axis) {- // now that all axis boxes have been placed in one- // dimension, we can set the remaining dimension coordinates- if (axis.direction == "x") {- axis.box.left = plotOffset.left - axis.labelWidth / 2;- axis.box.width = surface.width - plotOffset.left - plotOffset.right + axis.labelWidth;- }- else {- axis.box.top = plotOffset.top - axis.labelHeight / 2;- axis.box.height = surface.height - plotOffset.bottom - plotOffset.top + axis.labelHeight;- }- }-- function adjustLayoutForThingsStickingOut() {- // possibly adjust plot offset to ensure everything stays- // inside the canvas and isn't clipped off-- var minMargin = options.grid.minBorderMargin,- margins = { x: 0, y: 0 }, i, axis;-- // check stuff from the plot (FIXME: this should just read- // a value from the series, otherwise it's impossible to- // customize)- if (minMargin == null) {- minMargin = 0;- for (i = 0; i < series.length; ++i)- minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2));- }-- margins.x = margins.y = Math.ceil(minMargin);-- // check axis labels, note we don't check the actual- // labels but instead use the overall width/height to not- // jump as much around with replots- $.each(allAxes(), function (_, axis) {- var dir = axis.direction;- if (axis.reserveSpace)- margins[dir] = Math.ceil(Math.max(margins[dir], (dir == "x" ? axis.labelWidth : axis.labelHeight) / 2));- });-- plotOffset.left = Math.max(margins.x, plotOffset.left);- plotOffset.right = Math.max(margins.x, plotOffset.right);- plotOffset.top = Math.max(margins.y, plotOffset.top);- plotOffset.bottom = Math.max(margins.y, plotOffset.bottom);- }-- function setupGrid() {- var i, axes = allAxes(), showGrid = options.grid.show;-- // Initialize the plot's offset from the edge of the canvas-- for (var a in plotOffset) {- var margin = options.grid.margin || 0;- plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0;- }-- executeHooks(hooks.processOffset, [plotOffset]);-- // If the grid is visible, add its border width to the offset-- for (var a in plotOffset) {- if(typeof(options.grid.borderWidth) == "object") {- plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0;- }- else {- plotOffset[a] += showGrid ? options.grid.borderWidth : 0;- }- }-- // init axes- $.each(axes, function (_, axis) {- axis.show = axis.options.show;- if (axis.show == null)- axis.show = axis.used; // by default an axis is visible if it's got data-- axis.reserveSpace = axis.show || axis.options.reserveSpace;-- setRange(axis);- });-- if (showGrid) {-- var allocatedAxes = $.grep(axes, function (axis) { return axis.reserveSpace; });-- $.each(allocatedAxes, function (_, axis) {- // make the ticks- setupTickGeneration(axis);- setTicks(axis);- snapRangeToTicks(axis, axis.ticks);- // find labelWidth/Height for axis- measureTickLabels(axis);- });-- // with all dimensions calculated, we can compute the- // axis bounding boxes, start from the outside- // (reverse order)- for (i = allocatedAxes.length - 1; i >= 0; --i)- allocateAxisBoxFirstPhase(allocatedAxes[i]);-- // make sure we've got enough space for things that- // might stick out- adjustLayoutForThingsStickingOut();-- $.each(allocatedAxes, function (_, axis) {- allocateAxisBoxSecondPhase(axis);- });- }-- plotWidth = surface.width - plotOffset.left - plotOffset.right;- plotHeight = surface.height - plotOffset.bottom - plotOffset.top;-- // now we got the proper plot dimensions, we can compute the scaling- $.each(axes, function (_, axis) {- setTransformationHelpers(axis);- });-- if (showGrid) {- drawAxisLabels();- }-- insertLegend();- }-- function setRange(axis) {- var opts = axis.options,- min = +(opts.min != null ? opts.min : axis.datamin),- max = +(opts.max != null ? opts.max : axis.datamax),- delta = max - min;-- if (delta == 0.0) {- // degenerate case- var widen = max == 0 ? 1 : 0.01;-- if (opts.min == null)- min -= widen;- // always widen max if we couldn't widen min to ensure we- // don't fall into min == max which doesn't work- if (opts.max == null || opts.min != null)- max += widen;- }- else {- // consider autoscaling- var margin = opts.autoscaleMargin;- if (margin != null) {- if (opts.min == null) {- min -= delta * margin;- // make sure we don't go below zero if all values- // are positive- if (min < 0 && axis.datamin != null && axis.datamin >= 0)- min = 0;- }- if (opts.max == null) {- max += delta * margin;- if (max > 0 && axis.datamax != null && axis.datamax <= 0)- max = 0;- }- }- }- axis.min = min;- axis.max = max;- }-- function setupTickGeneration(axis) {- var opts = axis.options;-- // estimate number of ticks- var noTicks;- if (typeof opts.ticks == "number" && opts.ticks > 0)- noTicks = opts.ticks;- else- // heuristic based on the model a*sqrt(x) fitted to- // some data points that seemed reasonable- noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? surface.width : surface.height);-- axis.delta = (axis.max - axis.min) / noTicks;-- // Time mode was moved to a plug-in in 0.8, but since so many people use this- // we'll add an especially friendly make sure they remembered to include it.-- if (opts.mode == "time" && !axis.tickGenerator) {- throw new Error("Time mode requires the flot.time plugin.");- }-- // Flot supports base-10 axes; any other mode else is handled by a plug-in,- // like flot.time.js.-- if (!axis.tickGenerator) {-- axis.tickGenerator = function (axis) {- var maxDec = opts.tickDecimals,- dec = -Math.floor(Math.log(axis.delta) / Math.LN10);-- if (maxDec != null && dec > maxDec)- dec = maxDec;-- var magn = Math.pow(10, -dec),- norm = axis.delta / magn, // norm is between 1.0 and 10.0- size,-- ticks = [],- start,- i = 0,- v = Number.NaN,- prev;-- if (norm < 1.5)- size = 1;- else if (norm < 3) {- size = 2;- // special case for 2.5, requires an extra decimal- if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {- size = 2.5;- ++dec;- }- }- else if (norm < 7.5)- size = 5;- else size = 10;-- size *= magn;-- if (opts.minTickSize != null && size < opts.minTickSize)- size = opts.minTickSize;-- axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);- axis.tickSize = opts.tickSize || size;-- start = floorInBase(axis.min, axis.tickSize);-- do {- prev = v;- v = start + i * axis.tickSize;- ticks.push(v);- ++i;- } while (v < axis.max && v != prev);- return ticks;- };-- axis.tickFormatter = function (value, axis) {-- var factor = axis.tickDecimals ? Math.pow(10, axis.tickDecimals) : 1;- var formatted = "" + Math.round(value * factor) / factor;-- // If tickDecimals was specified, ensure that we have exactly that- // much precision; otherwise default to the value's own precision.-- if (axis.tickDecimals != null) {- var decimal = formatted.indexOf(".");- var precision = decimal == -1 ? 0 : formatted.length - decimal - 1;- if (precision < axis.tickDecimals) {- return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision);- }- }-- return formatted;- };- }-- if ($.isFunction(opts.tickFormatter))- axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };-- if (opts.alignTicksWithAxis != null) {- var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];- if (otherAxis && otherAxis.used && otherAxis != axis) {- // consider snapping min/max to outermost nice ticks- var niceTicks = axis.tickGenerator(axis);- if (niceTicks.length > 0) {- if (opts.min == null)- axis.min = Math.min(axis.min, niceTicks[0]);- if (opts.max == null && niceTicks.length > 1)- axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);- }-- axis.tickGenerator = function (axis) {- // copy ticks, scaled to this axis- var ticks = [], v, i;- for (i = 0; i < otherAxis.ticks.length; ++i) {- v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);- v = axis.min + v * (axis.max - axis.min);- ticks.push(v);- }- return ticks;- };-- // we might need an extra decimal since forced- // ticks don't necessarily fit naturally- if (!axis.mode && opts.tickDecimals == null) {- var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1),- ts = axis.tickGenerator(axis);-- // only proceed if the tick interval rounded- // with an extra decimal doesn't give us a- // zero at end- if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))- axis.tickDecimals = extraDec;- }- }- }- }-- function setTicks(axis) {- var oticks = axis.options.ticks, ticks = [];- if (oticks == null || (typeof oticks == "number" && oticks > 0))- ticks = axis.tickGenerator(axis);- else if (oticks) {- if ($.isFunction(oticks))- // generate the ticks- ticks = oticks(axis);- else- ticks = oticks;- }-- // clean up/labelify the supplied ticks, copy them over- var i, v;- axis.ticks = [];- for (i = 0; i < ticks.length; ++i) {- var label = null;- var t = ticks[i];- if (typeof t == "object") {- v = +t[0];- if (t.length > 1)- label = t[1];- }- else- v = +t;- if (label == null)- label = axis.tickFormatter(v, axis);- if (!isNaN(v))- axis.ticks.push({ v: v, label: label });- }- }-- function snapRangeToTicks(axis, ticks) {- if (axis.options.autoscaleMargin && ticks.length > 0) {- // snap to ticks- if (axis.options.min == null)- axis.min = Math.min(axis.min, ticks[0].v);- if (axis.options.max == null && ticks.length > 1)- axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);- }- }-- function draw() {-- surface.clear();-- executeHooks(hooks.drawBackground, [ctx]);-- var grid = options.grid;-- // draw background, if any- if (grid.show && grid.backgroundColor)- drawBackground();-- if (grid.show && !grid.aboveData) {- drawGrid();- }-- for (var i = 0; i < series.length; ++i) {- executeHooks(hooks.drawSeries, [ctx, series[i]]);- drawSeries(series[i]);- }-- executeHooks(hooks.draw, [ctx]);-- if (grid.show && grid.aboveData) {- drawGrid();- }-- surface.render();- }-- function extractRange(ranges, coord) {- var axis, from, to, key, axes = allAxes();-- for (var i = 0; i < axes.length; ++i) {- axis = axes[i];- if (axis.direction == coord) {- key = coord + axis.n + "axis";- if (!ranges[key] && axis.n == 1)- key = coord + "axis"; // support x1axis as xaxis- if (ranges[key]) {- from = ranges[key].from;- to = ranges[key].to;- break;- }- }- }-- // backwards-compat stuff - to be removed in future- if (!ranges[key]) {- axis = coord == "x" ? xaxes[0] : yaxes[0];- from = ranges[coord + "1"];- to = ranges[coord + "2"];- }-- // auto-reverse as an added bonus- if (from != null && to != null && from > to) {- var tmp = from;- from = to;- to = tmp;- }-- return { from: from, to: to, axis: axis };- }-- function drawBackground() {- ctx.save();- ctx.translate(plotOffset.left, plotOffset.top);-- ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");- ctx.fillRect(0, 0, plotWidth, plotHeight);- ctx.restore();- }-- function drawGrid() {- var i, axes, bw, bc;-- ctx.save();- ctx.translate(plotOffset.left, plotOffset.top);-- // draw markings- var markings = options.grid.markings;- if (markings) {- if ($.isFunction(markings)) {- axes = plot.getAxes();- // xmin etc. is backwards compatibility, to be- // removed in the future- axes.xmin = axes.xaxis.min;- axes.xmax = axes.xaxis.max;- axes.ymin = axes.yaxis.min;- axes.ymax = axes.yaxis.max;-- markings = markings(axes);- }-- for (i = 0; i < markings.length; ++i) {- var m = markings[i],- xrange = extractRange(m, "x"),- yrange = extractRange(m, "y");-- // fill in missing- if (xrange.from == null)- xrange.from = xrange.axis.min;- if (xrange.to == null)- xrange.to = xrange.axis.max;- if (yrange.from == null)- yrange.from = yrange.axis.min;- if (yrange.to == null)- yrange.to = yrange.axis.max;-- // clip- if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||- yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)- continue;-- xrange.from = Math.max(xrange.from, xrange.axis.min);- xrange.to = Math.min(xrange.to, xrange.axis.max);- yrange.from = Math.max(yrange.from, yrange.axis.min);- yrange.to = Math.min(yrange.to, yrange.axis.max);-- if (xrange.from == xrange.to && yrange.from == yrange.to)- continue;-- // then draw- xrange.from = xrange.axis.p2c(xrange.from);- xrange.to = xrange.axis.p2c(xrange.to);- yrange.from = yrange.axis.p2c(yrange.from);- yrange.to = yrange.axis.p2c(yrange.to);-- if (xrange.from == xrange.to || yrange.from == yrange.to) {- // draw line- ctx.beginPath();- ctx.strokeStyle = m.color || options.grid.markingsColor;- ctx.lineWidth = m.lineWidth || options.grid.markingsLineWidth;- ctx.moveTo(xrange.from, yrange.from);- ctx.lineTo(xrange.to, yrange.to);- ctx.stroke();- }- else {- // fill area- ctx.fillStyle = m.color || options.grid.markingsColor;- ctx.fillRect(xrange.from, yrange.to,- xrange.to - xrange.from,- yrange.from - yrange.to);- }- }- }-- // draw the ticks- axes = allAxes();- bw = options.grid.borderWidth;-- for (var j = 0; j < axes.length; ++j) {- var axis = axes[j], box = axis.box,- t = axis.tickLength, x, y, xoff, yoff;- if (!axis.show || axis.ticks.length == 0)- continue;-- ctx.lineWidth = 1;-- // find the edges- if (axis.direction == "x") {- x = 0;- if (t == "full")- y = (axis.position == "top" ? 0 : plotHeight);- else- y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);- }- else {- y = 0;- if (t == "full")- x = (axis.position == "left" ? 0 : plotWidth);- else- x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);- }-- // draw tick bar- if (!axis.innermost) {- ctx.strokeStyle = axis.options.color;- ctx.beginPath();- xoff = yoff = 0;- if (axis.direction == "x")- xoff = plotWidth + 1;- else- yoff = plotHeight + 1;-- if (ctx.lineWidth == 1) {- if (axis.direction == "x") {- y = Math.floor(y) + 0.5;- } else {- x = Math.floor(x) + 0.5;- }- }-- ctx.moveTo(x, y);- ctx.lineTo(x + xoff, y + yoff);- ctx.stroke();- }-- // draw ticks-- ctx.strokeStyle = axis.options.tickColor;-- ctx.beginPath();- for (i = 0; i < axis.ticks.length; ++i) {- var v = axis.ticks[i].v;-- xoff = yoff = 0;-- if (isNaN(v) || v < axis.min || v > axis.max- // skip those lying on the axes if we got a border- || (t == "full"- && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0)- && (v == axis.min || v == axis.max)))- continue;-- if (axis.direction == "x") {- x = axis.p2c(v);- yoff = t == "full" ? -plotHeight : t;-- if (axis.position == "top")- yoff = -yoff;- }- else {- y = axis.p2c(v);- xoff = t == "full" ? -plotWidth : t;-- if (axis.position == "left")- xoff = -xoff;- }-- if (ctx.lineWidth == 1) {- if (axis.direction == "x")- x = Math.floor(x) + 0.5;- else- y = Math.floor(y) + 0.5;- }-- ctx.moveTo(x, y);- ctx.lineTo(x + xoff, y + yoff);- }-- ctx.stroke();- }--- // draw border- if (bw) {- // If either borderWidth or borderColor is an object, then draw the border- // line by line instead of as one rectangle- bc = options.grid.borderColor;- if(typeof bw == "object" || typeof bc == "object") {- if (typeof bw !== "object") {- bw = {top: bw, right: bw, bottom: bw, left: bw};- }- if (typeof bc !== "object") {- bc = {top: bc, right: bc, bottom: bc, left: bc};- }-- if (bw.top > 0) {- ctx.strokeStyle = bc.top;- ctx.lineWidth = bw.top;- ctx.beginPath();- ctx.moveTo(0 - bw.left, 0 - bw.top/2);- ctx.lineTo(plotWidth, 0 - bw.top/2);- ctx.stroke();- }-- if (bw.right > 0) {- ctx.strokeStyle = bc.right;- ctx.lineWidth = bw.right;- ctx.beginPath();- ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top);- ctx.lineTo(plotWidth + bw.right / 2, plotHeight);- ctx.stroke();- }-- if (bw.bottom > 0) {- ctx.strokeStyle = bc.bottom;- ctx.lineWidth = bw.bottom;- ctx.beginPath();- ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2);- ctx.lineTo(0, plotHeight + bw.bottom / 2);- ctx.stroke();- }-- if (bw.left > 0) {- ctx.strokeStyle = bc.left;- ctx.lineWidth = bw.left;- ctx.beginPath();- ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom);- ctx.lineTo(0- bw.left/2, 0);- ctx.stroke();- }- }- else {- ctx.lineWidth = bw;- ctx.strokeStyle = options.grid.borderColor;- ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);- }- }-- ctx.restore();- }-- function drawAxisLabels() {-- $.each(allAxes(), function (_, axis) {- if (!axis.show || axis.ticks.length == 0)- return;-- var box = axis.box,- legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",- layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,- font = axis.options.font || "flot-tick-label tickLabel",- tick, x, y, halign, valign;-- surface.removeText(layer);-- for (var i = 0; i < axis.ticks.length; ++i) {-- tick = axis.ticks[i];- if (!tick.label || tick.v < axis.min || tick.v > axis.max)- continue;-- if (axis.direction == "x") {- halign = "center";- x = plotOffset.left + axis.p2c(tick.v);- if (axis.position == "bottom") {- y = box.top + box.padding;- } else {- y = box.top + box.height - box.padding;- valign = "bottom";- }- } else {- valign = "middle";- y = plotOffset.top + axis.p2c(tick.v);- if (axis.position == "left") {- x = box.left + box.width - box.padding;- halign = "right";- } else {- x = box.left + box.padding;- }- }-- surface.addText(layer, x, y, tick.label, font, null, halign, valign);- }- });- }-- function drawSeries(series) {- if (series.lines.show)- drawSeriesLines(series);- if (series.bars.show)- drawSeriesBars(series);- if (series.points.show)- drawSeriesPoints(series);- }-- function drawSeriesLines(series) {- function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {- var points = datapoints.points,- ps = datapoints.pointsize,- prevx = null, prevy = null;-- ctx.beginPath();- for (var i = ps; i < points.length; i += ps) {- var x1 = points[i - ps], y1 = points[i - ps + 1],- x2 = points[i], y2 = points[i + 1];-- if (x1 == null || x2 == null)- continue;-- // clip with ymin- if (y1 <= y2 && y1 < axisy.min) {- if (y2 < axisy.min)- continue; // line segment is outside- // compute new intersection point- x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;- y1 = axisy.min;- }- else if (y2 <= y1 && y2 < axisy.min) {- if (y1 < axisy.min)- continue;- x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;- y2 = axisy.min;- }-- // clip with ymax- if (y1 >= y2 && y1 > axisy.max) {- if (y2 > axisy.max)- continue;- x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;- y1 = axisy.max;- }- else if (y2 >= y1 && y2 > axisy.max) {- if (y1 > axisy.max)- continue;- x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;- y2 = axisy.max;- }-- // clip with xmin- if (x1 <= x2 && x1 < axisx.min) {- if (x2 < axisx.min)- continue;- y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;- x1 = axisx.min;- }- else if (x2 <= x1 && x2 < axisx.min) {- if (x1 < axisx.min)- continue;- y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;- x2 = axisx.min;- }-- // clip with xmax- if (x1 >= x2 && x1 > axisx.max) {- if (x2 > axisx.max)- continue;- y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;- x1 = axisx.max;- }- else if (x2 >= x1 && x2 > axisx.max) {- if (x1 > axisx.max)- continue;- y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;- x2 = axisx.max;- }-- if (x1 != prevx || y1 != prevy)- ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);-- prevx = x2;- prevy = y2;- ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);- }- ctx.stroke();- }-- function plotLineArea(datapoints, axisx, axisy) {- var points = datapoints.points,- ps = datapoints.pointsize,- bottom = Math.min(Math.max(0, axisy.min), axisy.max),- i = 0, top, areaOpen = false,- ypos = 1, segmentStart = 0, segmentEnd = 0;-- // we process each segment in two turns, first forward- // direction to sketch out top, then once we hit the- // end we go backwards to sketch the bottom- while (true) {- if (ps > 0 && i > points.length + ps)- break;-- i += ps; // ps is negative if going backwards-- var x1 = points[i - ps],- y1 = points[i - ps + ypos],- x2 = points[i], y2 = points[i + ypos];-- if (areaOpen) {- if (ps > 0 && x1 != null && x2 == null) {- // at turning point- segmentEnd = i;- ps = -ps;- ypos = 2;- continue;- }-- if (ps < 0 && i == segmentStart + ps) {- // done with the reverse sweep- ctx.fill();- areaOpen = false;- ps = -ps;- ypos = 1;- i = segmentStart = segmentEnd + ps;- continue;- }- }-- if (x1 == null || x2 == null)- continue;-- // clip x values-- // clip with xmin- if (x1 <= x2 && x1 < axisx.min) {- if (x2 < axisx.min)- continue;- y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;- x1 = axisx.min;- }- else if (x2 <= x1 && x2 < axisx.min) {- if (x1 < axisx.min)- continue;- y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;- x2 = axisx.min;- }-- // clip with xmax- if (x1 >= x2 && x1 > axisx.max) {- if (x2 > axisx.max)- continue;- y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;- x1 = axisx.max;- }- else if (x2 >= x1 && x2 > axisx.max) {- if (x1 > axisx.max)- continue;- y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;- x2 = axisx.max;- }-- if (!areaOpen) {- // open area- ctx.beginPath();- ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));- areaOpen = true;- }-- // now first check the case where both is outside- if (y1 >= axisy.max && y2 >= axisy.max) {- ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));- ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));- continue;- }- else if (y1 <= axisy.min && y2 <= axisy.min) {- ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));- ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));- continue;- }-- // else it's a bit more complicated, there might- // be a flat maxed out rectangle first, then a- // triangular cutout or reverse; to find these- // keep track of the current x values- var x1old = x1, x2old = x2;-- // clip the y values, without shortcutting, we- // go through all cases in turn-- // clip with ymin- if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {- x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;- y1 = axisy.min;- }- else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {- x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;- y2 = axisy.min;- }-- // clip with ymax- if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {- x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;- y1 = axisy.max;- }- else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {- x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;- y2 = axisy.max;- }-- // if the x value was changed we got a rectangle- // to fill- if (x1 != x1old) {- ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));- // it goes to (x1, y1), but we fill that below- }-- // fill triangular section, this sometimes result- // in redundant points if (x1, y1) hasn't changed- // from previous line to, but we just ignore that- ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));- ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));-- // fill the other rectangle if it's there- if (x2 != x2old) {- ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));- ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));- }- }- }-- ctx.save();- ctx.translate(plotOffset.left, plotOffset.top);- ctx.lineJoin = "round";-- var lw = series.lines.lineWidth,- sw = series.shadowSize;- // FIXME: consider another form of shadow when filling is turned on- if (lw > 0 && sw > 0) {- // draw shadow as a thick and thin line with transparency- ctx.lineWidth = sw;- ctx.strokeStyle = "rgba(0,0,0,0.1)";- // position shadow at angle from the mid of line- var angle = Math.PI/18;- plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);- ctx.lineWidth = sw/2;- plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);- }-- ctx.lineWidth = lw;- ctx.strokeStyle = series.color;- var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);- if (fillStyle) {- ctx.fillStyle = fillStyle;- plotLineArea(series.datapoints, series.xaxis, series.yaxis);- }-- if (lw > 0)- plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);- ctx.restore();- }-- function drawSeriesPoints(series) {- function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {- var points = datapoints.points, ps = datapoints.pointsize;-- for (var i = 0; i < points.length; i += ps) {- var x = points[i], y = points[i + 1];- if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)- continue;-- ctx.beginPath();- x = axisx.p2c(x);- y = axisy.p2c(y) + offset;- if (symbol == "circle")- ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);- else- symbol(ctx, x, y, radius, shadow);- ctx.closePath();-- if (fillStyle) {- ctx.fillStyle = fillStyle;- ctx.fill();- }- ctx.stroke();- }- }-- ctx.save();- ctx.translate(plotOffset.left, plotOffset.top);-- var lw = series.points.lineWidth,- sw = series.shadowSize,- radius = series.points.radius,- symbol = series.points.symbol;-- // If the user sets the line width to 0, we change it to a very - // small value. A line width of 0 seems to force the default of 1.- // Doing the conditional here allows the shadow setting to still be - // optional even with a lineWidth of 0.-- if( lw == 0 )- lw = 0.0001;-- if (lw > 0 && sw > 0) {- // draw shadow in two steps- var w = sw / 2;- ctx.lineWidth = w;- ctx.strokeStyle = "rgba(0,0,0,0.1)";- plotPoints(series.datapoints, radius, null, w + w/2, true,- series.xaxis, series.yaxis, symbol);-- ctx.strokeStyle = "rgba(0,0,0,0.2)";- plotPoints(series.datapoints, radius, null, w/2, true,- series.xaxis, series.yaxis, symbol);- }-- ctx.lineWidth = lw;- ctx.strokeStyle = series.color;- plotPoints(series.datapoints, radius,- getFillStyle(series.points, series.color), 0, false,- series.xaxis, series.yaxis, symbol);- ctx.restore();- }-- function drawBar(x, y, b, barLeft, barRight, offset, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {- var left, right, bottom, top,- drawLeft, drawRight, drawTop, drawBottom,- tmp;-- // in horizontal mode, we start the bar from the left- // instead of from the bottom so it appears to be- // horizontal rather than vertical- if (horizontal) {- drawBottom = drawRight = drawTop = true;- drawLeft = false;- left = b;- right = x;- top = y + barLeft;- bottom = y + barRight;-- // account for negative bars- if (right < left) {- tmp = right;- right = left;- left = tmp;- drawLeft = true;- drawRight = false;- }- }- else {- drawLeft = drawRight = drawTop = true;- drawBottom = false;- left = x + barLeft;- right = x + barRight;- bottom = b;- top = y;-- // account for negative bars- if (top < bottom) {- tmp = top;- top = bottom;- bottom = tmp;- drawBottom = true;- drawTop = false;- }- }-- // clip- if (right < axisx.min || left > axisx.max ||- top < axisy.min || bottom > axisy.max)- return;-- if (left < axisx.min) {- left = axisx.min;- drawLeft = false;- }-- if (right > axisx.max) {- right = axisx.max;- drawRight = false;- }-- if (bottom < axisy.min) {- bottom = axisy.min;- drawBottom = false;- }-- if (top > axisy.max) {- top = axisy.max;- drawTop = false;- }-- left = axisx.p2c(left);- bottom = axisy.p2c(bottom);- right = axisx.p2c(right);- top = axisy.p2c(top);-- // fill the bar- if (fillStyleCallback) {- c.beginPath();- c.moveTo(left, bottom);- c.lineTo(left, top);- c.lineTo(right, top);- c.lineTo(right, bottom);- c.fillStyle = fillStyleCallback(bottom, top);- c.fill();- }-- // draw outline- if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {- c.beginPath();-- // FIXME: inline moveTo is buggy with excanvas- c.moveTo(left, bottom + offset);- if (drawLeft)- c.lineTo(left, top + offset);- else- c.moveTo(left, top + offset);- if (drawTop)- c.lineTo(right, top + offset);- else- c.moveTo(right, top + offset);- if (drawRight)- c.lineTo(right, bottom + offset);- else- c.moveTo(right, bottom + offset);- if (drawBottom)- c.lineTo(left, bottom + offset);- else- c.moveTo(left, bottom + offset);- c.stroke();- }- }-- function drawSeriesBars(series) {- function plotBars(datapoints, barLeft, barRight, offset, fillStyleCallback, axisx, axisy) {- var points = datapoints.points, ps = datapoints.pointsize;-- for (var i = 0; i < points.length; i += ps) {- if (points[i] == null)- continue;- drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, offset, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);- }- }-- ctx.save();- ctx.translate(plotOffset.left, plotOffset.top);-- // FIXME: figure out a way to add shadows (for instance along the right edge)- ctx.lineWidth = series.bars.lineWidth;- ctx.strokeStyle = series.color;-- var barLeft;-- switch (series.bars.align) {- case "left":- barLeft = 0;- break;- case "right":- barLeft = -series.bars.barWidth;- break;- case "center":- barLeft = -series.bars.barWidth / 2;- break;- default:- throw new Error("Invalid bar alignment: " + series.bars.align);- }-- var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;- plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, 0, fillStyleCallback, series.xaxis, series.yaxis);- ctx.restore();- }-- function getFillStyle(filloptions, seriesColor, bottom, top) {- var fill = filloptions.fill;- if (!fill)- return null;-- if (filloptions.fillColor)- return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);-- var c = $.color.parse(seriesColor);- c.a = typeof fill == "number" ? fill : 0.4;- c.normalize();- return c.toString();- }-- function insertLegend() {-- placeholder.find(".legend").remove();-- if (!options.legend.show)- return;-- var fragments = [], entries = [], rowStarted = false,- lf = options.legend.labelFormatter, s, label;-- // Build a list of legend entries, with each having a label and a color-- for (var i = 0; i < series.length; ++i) {- s = series[i];- if (s.label) {- label = lf ? lf(s.label, s) : s.label;- if (label) {- entries.push({- label: label,- color: s.color- });- }- }- }-- // Sort the legend using either the default or a custom comparator-- if (options.legend.sorted) {- if ($.isFunction(options.legend.sorted)) {- entries.sort(options.legend.sorted);- } else if (options.legend.sorted == "reverse") {- entries.reverse();- } else {- var ascending = options.legend.sorted != "descending";- entries.sort(function(a, b) {- return a.label == b.label ? 0 : (- (a.label < b.label) != ascending ? 1 : -1 // Logical XOR- );- });- }- }-- // Generate markup for the list of entries, in their final order-- for (var i = 0; i < entries.length; ++i) {-- var entry = entries[i];-- if (i % options.legend.noColumns == 0) {- if (rowStarted)- fragments.push('</tr>');- fragments.push('<tr>');- rowStarted = true;- }-- fragments.push(- '<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + entry.color + ';overflow:hidden"></div></div></td>' +- '<td class="legendLabel">' + entry.label + '</td>'- );- }-- if (rowStarted)- fragments.push('</tr>');-- if (fragments.length == 0)- return;-- var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';- if (options.legend.container != null)- $(options.legend.container).html(table);- else {- var pos = "",- p = options.legend.position,- m = options.legend.margin;- if (m[0] == null)- m = [m, m];- if (p.charAt(0) == "n")- pos += 'top:' + (m[1] + plotOffset.top) + 'px;';- else if (p.charAt(0) == "s")- pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';- if (p.charAt(1) == "e")- pos += 'right:' + (m[0] + plotOffset.right) + 'px;';- else if (p.charAt(1) == "w")- pos += 'left:' + (m[0] + plotOffset.left) + 'px;';- var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);- if (options.legend.backgroundOpacity != 0.0) {- // put in the transparent background- // separately to avoid blended labels and- // label boxes- var c = options.legend.backgroundColor;- if (c == null) {- c = options.grid.backgroundColor;- if (c && typeof c == "string")- c = $.color.parse(c);- else- c = $.color.extract(legend, 'background-color');- c.a = 1;- c = c.toString();- }- var div = legend.children();- $('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);- }- }- }--- // interactive features-- var highlights = [],- redrawTimeout = null;-- // returns the data item the mouse is over, or null if none is found- function findNearbyItem(mouseX, mouseY, seriesFilter) {- var maxDistance = options.grid.mouseActiveRadius,- smallestDistance = maxDistance * maxDistance + 1,- item = null, foundPoint = false, i, j, ps;-- for (i = series.length - 1; i >= 0; --i) {- if (!seriesFilter(series[i]))- continue;-- var s = series[i],- axisx = s.xaxis,- axisy = s.yaxis,- points = s.datapoints.points,- mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster- my = axisy.c2p(mouseY),- maxx = maxDistance / axisx.scale,- maxy = maxDistance / axisy.scale;-- ps = s.datapoints.pointsize;- // with inverse transforms, we can't use the maxx/maxy- // optimization, sadly- if (axisx.options.inverseTransform)- maxx = Number.MAX_VALUE;- if (axisy.options.inverseTransform)- maxy = Number.MAX_VALUE;-- if (s.lines.show || s.points.show) {- for (j = 0; j < points.length; j += ps) {- var x = points[j], y = points[j + 1];- if (x == null)- continue;-- // For points and lines, the cursor must be within a- // certain distance to the data point- if (x - mx > maxx || x - mx < -maxx ||- y - my > maxy || y - my < -maxy)- continue;-- // We have to calculate distances in pixels, not in- // data units, because the scales of the axes may be different- var dx = Math.abs(axisx.p2c(x) - mouseX),- dy = Math.abs(axisy.p2c(y) - mouseY),- dist = dx * dx + dy * dy; // we save the sqrt-- // use <= to ensure last point takes precedence- // (last generally means on top of)- if (dist < smallestDistance) {- smallestDistance = dist;- item = [i, j / ps];- }- }- }-- if (s.bars.show && !item) { // no other point can be nearby- var barLeft = s.bars.align == "left" ? 0 : -s.bars.barWidth/2,- barRight = barLeft + s.bars.barWidth;-- for (j = 0; j < points.length; j += ps) {- var x = points[j], y = points[j + 1], b = points[j + 2];- if (x == null)- continue;-- // for a bar graph, the cursor must be inside the bar- if (series[i].bars.horizontal ?- (mx <= Math.max(b, x) && mx >= Math.min(b, x) &&- my >= y + barLeft && my <= y + barRight) :- (mx >= x + barLeft && mx <= x + barRight &&- my >= Math.min(b, y) && my <= Math.max(b, y)))- item = [i, j / ps];- }- }- }-- if (item) {- i = item[0];- j = item[1];- ps = series[i].datapoints.pointsize;-- return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),- dataIndex: j,- series: series[i],- seriesIndex: i };- }-- return null;- }-- function onMouseMove(e) {- if (options.grid.hoverable)- triggerClickHoverEvent("plothover", e,- function (s) { return s["hoverable"] != false; });- }-- function onMouseLeave(e) {- if (options.grid.hoverable)- triggerClickHoverEvent("plothover", e,- function (s) { return false; });- }-- function onClick(e) {- triggerClickHoverEvent("plotclick", e,- function (s) { return s["clickable"] != false; });- }-- // trigger click or hover event (they send the same parameters- // so we share their code)- function triggerClickHoverEvent(eventname, event, seriesFilter) {- var offset = eventHolder.offset(),- canvasX = event.pageX - offset.left - plotOffset.left,- canvasY = event.pageY - offset.top - plotOffset.top,- pos = canvasToAxisCoords({ left: canvasX, top: canvasY });-- pos.pageX = event.pageX;- pos.pageY = event.pageY;-- var item = findNearbyItem(canvasX, canvasY, seriesFilter);-- if (item) {- // fill in mouse pos for any listeners out there- item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10);- item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10);- }-- if (options.grid.autoHighlight) {- // clear auto-highlights- for (var i = 0; i < highlights.length; ++i) {- var h = highlights[i];- if (h.auto == eventname &&- !(item && h.series == item.series &&- h.point[0] == item.datapoint[0] &&- h.point[1] == item.datapoint[1]))- unhighlight(h.series, h.point);- }-- if (item)- highlight(item.series, item.datapoint, eventname);- }-- placeholder.trigger(eventname, [ pos, item ]);- }-- function triggerRedrawOverlay() {- var t = options.interaction.redrawOverlayInterval;- if (t == -1) { // skip event queue- drawOverlay();- return;- }-- if (!redrawTimeout)- redrawTimeout = setTimeout(drawOverlay, t);- }-- function drawOverlay() {- redrawTimeout = null;-- // draw highlights- octx.save();- overlay.clear();- octx.translate(plotOffset.left, plotOffset.top);-- var i, hi;- for (i = 0; i < highlights.length; ++i) {- hi = highlights[i];-- if (hi.series.bars.show)- drawBarHighlight(hi.series, hi.point);- else- drawPointHighlight(hi.series, hi.point);- }- octx.restore();-- executeHooks(hooks.drawOverlay, [octx]);- }-- function highlight(s, point, auto) {- if (typeof s == "number")- s = series[s];-- if (typeof point == "number") {- var ps = s.datapoints.pointsize;- point = s.datapoints.points.slice(ps * point, ps * (point + 1));- }-- var i = indexOfHighlight(s, point);- if (i == -1) {- highlights.push({ series: s, point: point, auto: auto });-- triggerRedrawOverlay();- }- else if (!auto)- highlights[i].auto = false;- }-- function unhighlight(s, point) {- if (s == null && point == null) {- highlights = [];- triggerRedrawOverlay();- return;- }-- if (typeof s == "number")- s = series[s];-- if (typeof point == "number") {- var ps = s.datapoints.pointsize;- point = s.datapoints.points.slice(ps * point, ps * (point + 1));- }-- var i = indexOfHighlight(s, point);- if (i != -1) {- highlights.splice(i, 1);-- triggerRedrawOverlay();- }- }-- function indexOfHighlight(s, p) {- for (var i = 0; i < highlights.length; ++i) {- var h = highlights[i];- if (h.series == s && h.point[0] == p[0]- && h.point[1] == p[1])- return i;- }- return -1;- }-- function drawPointHighlight(series, point) {- var x = point[0], y = point[1],- axisx = series.xaxis, axisy = series.yaxis,- highlightColor = (typeof series.highlightColor === "string") ? 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html/jquery.flot.stack.js view
@@ -33,156 +33,4 @@ interpolation. If there's a second y value, it's also adjusted (e.g for bar charts or filled areas). -*/--(function ($) {- var options = {- series: { stack: null } // or number/string- };- - function init(plot) {- function findMatchingSeries(s, allseries) {- var res = null;- for (var i = 0; i < allseries.length; ++i) {- if (s == allseries[i])- break;- - if (allseries[i].stack == s.stack)- res = allseries[i];- }- - return res;- }- - function stackData(plot, s, datapoints) {- if (s.stack == null || s.stack === false)- return;-- var other = findMatchingSeries(s, plot.getData());- if (!other)- return;-- var ps = datapoints.pointsize,- points = datapoints.points,- otherps = other.datapoints.pointsize,- otherpoints = other.datapoints.points,- newpoints = [],- px, py, intery, qx, qy, bottom,- withlines = s.lines.show,- horizontal = s.bars.horizontal,- withbottom = ps > 2 && (horizontal ? datapoints.format[2].x : datapoints.format[2].y),- withsteps = withlines && s.lines.steps,- fromgap = true,- keyOffset = horizontal ? 1 : 0,- accumulateOffset = horizontal ? 0 : 1,- i = 0, j = 0, l, m;-- while (true) {- if (i >= points.length)- break;-- l = newpoints.length;-- if (points[i] == null) {- // copy gaps- for (m = 0; m < ps; ++m)- newpoints.push(points[i + m]);- i += ps;- }- else if (j >= otherpoints.length) {- // for lines, we can't use the rest of the points- if (!withlines) {- for (m = 0; m < ps; ++m)- newpoints.push(points[i + m]);- }- i += ps;- }- else if (otherpoints[j] == null) {- // oops, got a gap- for (m = 0; m < ps; ++m)- newpoints.push(null);- fromgap = true;- j += otherps;- }- else {- // cases where we actually got two points- px = points[i + keyOffset];- py = points[i + accumulateOffset];- qx = otherpoints[j + keyOffset];- qy = otherpoints[j + accumulateOffset];- bottom = 0;-- if (px == qx) {- for (m = 0; m < ps; ++m)- newpoints.push(points[i + m]);-- newpoints[l + accumulateOffset] += qy;- bottom = qy;- - i += ps;- j += otherps;- }- else if (px > qx) {- // we got past point below, might need to- // insert interpolated extra point- if (withlines && i > 0 && points[i - ps] != null) {- intery = py + (points[i - ps + accumulateOffset] - py) * (qx - px) / (points[i - ps + keyOffset] - px);- newpoints.push(qx);- newpoints.push(intery + qy);- for (m = 2; m < ps; ++m)- newpoints.push(points[i + m]);- bottom = qy; - }-- j += otherps;- }- else { // px < qx- if (fromgap && withlines) {- // if we come from a gap, we just skip this point- i += ps;- continue;- }- - for (m = 0; m < ps; ++m)- newpoints.push(points[i + m]);- - // we might be able to interpolate a point below,- // this can give us a better y- if (withlines && j > 0 && otherpoints[j - otherps] != null)- bottom = qy + (otherpoints[j - otherps + accumulateOffset] - qy) * (px - qx) / (otherpoints[j - otherps + keyOffset] - qx);-- newpoints[l + accumulateOffset] += bottom;- - i += ps;- }-- fromgap = false;- - if (l != newpoints.length && withbottom)- newpoints[l + 2] += bottom;- }-- // maintain the line steps invariant- if (withsteps && l != newpoints.length && l > 0- && newpoints[l] != null- && newpoints[l] != newpoints[l - ps]- && newpoints[l + 1] != newpoints[l - ps + 1]) {- for (m = 0; m < ps; ++m)- newpoints[l + ps + m] = newpoints[l + m];- newpoints[l + 1] = newpoints[l - ps + 1];- }- }-- datapoints.points = newpoints;- }- - plot.hooks.processDatapoints.push(stackData);- }- - $.plot.plugins.push({- init: init,- options: options,- name: 'stack',- version: '1.2'- });-})(jQuery);+*/(function(e){function n(e){function t(e,t){var n=null;for(var r=0;r<t.length;++r){if(e==t[r])break;t[r].stack==e.stack&&(n=t[r])}return n}function n(e,n,r){if(n.stack==null||n.stack===!1)return;var i=t(n,e.getData());if(!i)return;var s=r.pointsize,o=r.points,u=i.datapoints.pointsize,a=i.datapoints.points,f=[],l,c,h,p,d,v,m=n.lines.show,g=n.bars.horizontal,y=s>2&&(g?r.format[2].x:r.format[2].y),b=m&&n.lines.steps,w=!0,E=g?1:0,S=g?0:1,x=0,T=0,N,C;for(;;){if(x>=o.length)break;N=f.length;if(o[x]==null){for(C=0;C<s;++C)f.push(o[x+C]);x+=s}else if(T>=a.length){if(!m)for(C=0;C<s;++C)f.push(o[x+C]);x+=s}else if(a[T]==null){for(C=0;C<s;++C)f.push(null);w=!0,T+=u}else{l=o[x+E],c=o[x+S],p=a[T+E],d=a[T+S],v=0;if(l==p){for(C=0;C<s;++C)f.push(o[x+C]);f[N+S]+=d,v=d,x+=s,T+=u}else if(l>p){if(m&&x>0&&o[x-s]!=null){h=c+(o[x-s+S]-c)*(p-l)/(o[x-s+E]-l),f.push(p),f.push(h+d);for(C=2;C<s;++C)f.push(o[x+C]);v=d}T+=u}else{if(w&&m){x+=s;continue}for(C=0;C<s;++C)f.push(o[x+C]);m&&T>0&&a[T-u]!=null&&(v=d+(a[T-u+S]-d)*(l-p)/(a[T-u+E]-p)),f[N+S]+=v,x+=s}w=!1,N!=f.length&&y&&(f[N+2]+=v)}if(b&&N!=f.length&&N>0&&f[N]!=null&&f[N]!=f[N-s]&&f[N+1]!=f[N-s+1]){for(C=0;C<s;++C)f[N+s+C]=f[N+C];f[N+1]=f[N-s+1]}}r.points=f}e.hooks.processDatapoints.push(n)}var t={series:{stack:null}};e.plot.plugins.push({init:n,options:t,name:"stack",version:"1.2"})})(jQuery);
shake.cabal view
@@ -1,7 +1,7 @@ cabal-version: >= 1.8 build-type: Simple name: shake-version: 0.10.2+version: 0.10.3 license: BSD3 license-file: LICENSE category: Development