diff --git a/LICENSE b/LICENSE
new file mode 100644
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,30 @@
+Copyright Author name here (c) 2018
+
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+    * Redistributions of source code must retain the above copyright
+      notice, this list of conditions and the following disclaimer.
+
+    * Redistributions in binary form must reproduce the above
+      copyright notice, this list of conditions and the following
+      disclaimer in the documentation and/or other materials provided
+      with the distribution.
+
+    * Neither the name of Author name here nor the names of other
+      contributors may be used to endorse or promote products derived
+      from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
diff --git a/README.md b/README.md
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--- /dev/null
+++ b/README.md
@@ -0,0 +1,3 @@
+# sdl2-fps
+
+Run of the mill, frames per second timer implementation
diff --git a/Setup.hs b/Setup.hs
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--- /dev/null
+++ b/Setup.hs
@@ -0,0 +1,2 @@
+import Distribution.Simple
+main = defaultMain
diff --git a/library/SDL/FPS.hs b/library/SDL/FPS.hs
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--- /dev/null
+++ b/library/SDL/FPS.hs
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+module SDL.FPS where
+
+import qualified SDL
+import Control.Monad.IO.Class (MonadIO(..))
+import Control.Monad (when)
+import Data.Word (Word32)
+
+class Monad m => FPS m where
+  startFrame :: m Word32
+  default startFrame :: MonadIO m => m Word32
+  startFrame = liftIO SDL.ticks
+
+  endFrame :: Int -> Word32 -> m ()
+  default endFrame :: MonadIO m => Int -> Word32 -> m ()
+  endFrame = endFrame'
+
+-- | `endFrame`'s default definition
+endFrame' :: MonadIO m => Int -> Word32 -> m ()
+endFrame' fps startTicks = liftIO $ do
+  endTicks <- SDL.ticks
+  let diff = (endTicks - startTicks) * fps'
+  when (msps > diff) $ do
+    let ms = (msps - diff) `div` fps'
+    SDL.delay (fromIntegral ms)
+  where
+    fps' = fromIntegral fps
+
+-- | Same as default definition and prints fps and delay
+endFrameDebug :: MonadIO m => Int -> Word32 -> m ()
+endFrameDebug fps startTicks = liftIO $ do
+  endTicks <- SDL.ticks
+  let diff = (endTicks - startTicks) * fps'
+  let ms = (msps - diff) `div` fps'
+  when (msps > diff) $ SDL.delay (fromIntegral ms)
+  putStrLn $ show fps ++ " fps - delay " ++ show ms ++ " ms"
+  where
+    fps' = fromIntegral fps
+
+-- | Milliseconds per second
+msps :: Word32
+msps = 1000
diff --git a/package.yaml b/package.yaml
new file mode 100644
--- /dev/null
+++ b/package.yaml
@@ -0,0 +1,25 @@
+name: sdl2-fps
+version: '0.0.0'
+github: jxv/sdl2-fps
+license: BSD3
+category: Game
+synopsis: Run of the mill, frames per second timer implementation
+description: Run of the mill, frames per second timer implementation
+maintainer: Joe Vargas
+copyright: 2018 Joe Vargas
+extra-source-files:
+- package.yaml
+- README.md
+- stack.yaml
+ghc-options: -Wall
+default-extensions:
+- LambdaCase
+- NamedFieldPuns
+- ScopedTypeVariables
+- OverloadedStrings
+- DefaultSignatures
+library:
+  dependencies:
+    - base >=4.7 && <5
+    - sdl2 >= 2.4.0.1 && <2.5
+  source-dirs: library
diff --git a/sdl2-fps.cabal b/sdl2-fps.cabal
new file mode 100644
--- /dev/null
+++ b/sdl2-fps.cabal
@@ -0,0 +1,42 @@
+-- This file has been generated from package.yaml by hpack version 0.20.0.
+--
+-- see: https://github.com/sol/hpack
+--
+-- hash: 1b1172145c3bd3f8a5aa9cbf94273f179a01090a90c44ecac7785bd92767a004
+
+name:           sdl2-fps
+version:        0.0.0
+synopsis:       Run of the mill, frames per second timer implementation
+description:    Run of the mill, frames per second timer implementation
+category:       Game
+homepage:       https://github.com/jxv/sdl2-fps#readme
+bug-reports:    https://github.com/jxv/sdl2-fps/issues
+maintainer:     Joe Vargas
+copyright:      2018 Joe Vargas
+license:        BSD3
+license-file:   LICENSE
+build-type:     Simple
+cabal-version:  >= 1.10
+
+extra-source-files:
+    package.yaml
+    README.md
+    stack.yaml
+
+source-repository head
+  type: git
+  location: https://github.com/jxv/sdl2-fps
+
+library
+  hs-source-dirs:
+      library
+  default-extensions: LambdaCase NamedFieldPuns ScopedTypeVariables OverloadedStrings DefaultSignatures
+  ghc-options: -Wall
+  build-depends:
+      base >=4.7 && <5
+    , sdl2 >=2.4.0.1 && <2.5
+  exposed-modules:
+      SDL.FPS
+  other-modules:
+      Paths_sdl2_fps
+  default-language: Haskell2010
diff --git a/stack.yaml b/stack.yaml
new file mode 100644
--- /dev/null
+++ b/stack.yaml
@@ -0,0 +1,6 @@
+resolver: lts-11.3
+packages:
+- '.'
+extra-deps: []
+flags: {}
+extra-package-dbs: []
