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sdl2-fps 0.0.1 → 0.0.2

raw patch · 3 files changed

+5/−3 lines, 3 files

Files

library/SDL/FPS.hs view
@@ -14,6 +14,8 @@   default endFrame :: MonadIO m => Int -> Word32 -> m ()   endFrame = endFrame' +instance FPS IO+ -- | `endFrame`'s default definition endFrame' :: MonadIO m => Int -> Word32 -> m () endFrame' fps startTicks = liftIO $ do
package.yaml view
@@ -1,5 +1,5 @@ name: sdl2-fps-version: '0.0.1'+version: '0.0.2' github: jxv/sdl2-fps license: BSD3 category: Game
sdl2-fps.cabal view
@@ -2,10 +2,10 @@ -- -- see: https://github.com/sol/hpack ----- hash: e573a8ac661cd4af6ad7206f6d3e274195a2ada8c525eb6182437c60ba6ebc2c+-- hash: 3c098eaee6f1e9b78558e7b8441d3c074141aa350b1e596c0505f33a22a83ceb  name:           sdl2-fps-version:        0.0.1+version:        0.0.2 synopsis:       Run of the mill, frames per second timer implementation description:    Run of the mill, frames per second timer implementation category:       Game