diff --git a/Main.hs b/Main.hs
deleted file mode 100644
--- a/Main.hs
+++ /dev/null
@@ -1,168 +0,0 @@
-{-# LANGUAGE OverloadedStrings #-}
-module Main where
-import Control.Monad (unless)
-
-import SDL
-import Linear.V2 (V2(..))
-import Linear.V4 (V4(..))
-import Linear.Affine (Point(..))
-
-import SDL.Cairo
-import SDL.Cairo.Canvas
-
-main :: IO ()
-main = do
-  initializeAll
-  window <- createWindow "SDL2 Cairo Canvas" defaultWindow
-  renderer <- createRenderer window (-1) defaultRenderer
-
-  -- create a texture suitable to use cairo on
-  texture <- createCairoTexture' renderer window
-
-  appLoop renderer texture 0 (V2 0 0)
-
-appLoop :: Renderer -> Texture -> Int -> V2 Double -> IO ()
-appLoop renderer texture framecount mousepos = do
-  events <- pollEvents
-  let quitEvent event = case eventPayload event of
-                          QuitEvent -> True
-                          _ -> False
-      mouseMoveEvent e = case eventPayload e of
-                          MouseMotionEvent _ -> True
-                          _ -> False
-      getMousePos (MouseMotionEvent (MouseMotionEventData _ _ _ (P p) _)) = fromIntegral <$> p
-      getMousePos _ = V2 0 0
-      mousePositions = map getMousePos $ map eventPayload $ filter mouseMoveEvent events
-      quit = any quitEvent events
-      mousepos' = if null mousePositions then mousepos else head mousePositions
-
-  -- draw on the texture
-  withCanvas texture $ do
-    drawExample
-    drawRndCircle
-    drawStars (fromIntegral framecount)
-    drawTriangleStrip mousepos'
-    drawBezierTest
-
-  -- apply texture and show on screen
-  copy renderer texture Nothing Nothing
-  present renderer
-
-  delay $ 1000 `div` 60     -- slow down to approx. 60 FPS
-
-  unless quit (appLoop renderer texture (framecount+1) mousepos')
-
--- draw a circle in a random color
-drawRndCircle :: Canvas ()
-drawRndCircle = do
-    rnd <- random (0,255)
-    fill $ gray rnd
-    circle (V2 700 500) 100
-    fill $ gray 255
-
--- some shapes, show some features
-drawExample :: Canvas ()
-drawExample = do
-    background $ gray 102
-
-    stroke $ blue 255
-    point $ V2 500 10
-
-    line (V2 0 0) (V2 100 100)
-    line (V2 100 0) (V2 0 100)
-    fill $ red 255 !@ 128
-    noStroke
-    rect $ D 200 200 100 100
-    stroke $ green 255 !@ 128
-    fill $ blue 255 !@ 128
-    rect $ D 250 250 100 100
-    triangle (V2 400 300) (V2 350 400) (V2 400 400)
-
-    strokeWeight 5
-    strokeJoin LineJoinRound
-    stroke $ (blue 255 + red 255) !@ 128
-    fill $ rgb 0 255 255 !@ 128
-    polygon [V2 500 500,V2 510 505,V2 520 530, V2 500 530]
-
-    circle (V2 200 500) 30
-
-    strokeWeight 1
-    ellipse $ D 300 500 30 50
-
-    pushMatrix
-    translate $ V2 600 500
-    rotate $ pi/4
-    ellipse $ D 0 0 100 50
-    popMatrix
-    ellipse $ D 0 0 100 50
-
--- ported star example from Processing home page
-drawStars :: Double -> Canvas ()
-drawStars frameCount = do
-  sz@(V2 w h) <- getCanvasSize
-  stroke $ gray 0
-
-  pushMatrix
-  translate $ V2 (0.2*w) (0.3*h)
-  rotate $ frameCount / 200
-  star 0 0 5 70 3
-  popMatrix
-
-  pushMatrix
-  translate $ V2 (0.5*w) (0.3*h)
-  rotate $ frameCount / 400
-  star 0 0 80 100 40
-  popMatrix
-
-  pushMatrix
-  translate $ V2 (0.8*w) (0.3*h)
-  rotate $ frameCount / (-100)
-  star 0 0 30 70 5
-  popMatrix
-
-star :: Double -> Double -> Double -> Double -> Double -> Canvas ()
-star x y r1 r2 n = do
-  let angle = 2*pi/n
-      halfAngle = angle/2
-      p1 a = V2 (x+cos a*r2) (y+sin a*r2)
-      p2 a = V2 (x+cos (a+halfAngle)*r1) (y+sin (a+halfAngle)*r1)
-      vertices = concatMap snd $ takeWhile (\(a, _) -> a<2*pi+angle)
-               $ iterate (\(a, _) -> (a+angle,[p1 a, p2 a])) (0,[])
-  polygon vertices
-
--- ported triangle strip example from Processing homepage
-drawTriangleStrip :: V2 Double -> Canvas ()
-drawTriangleStrip mousePos = do
-  sz@(V2 w h) <- getCanvasSize
-  let (V2 mouseX mouseY) = mousePos
-      pos = V2 (w/2) (h/4*3)
-      n = fromIntegral $ round $ mapRange mouseX (0,w) (6,60)
-      astep = 180/n
-      insideRadius = 100
-      outsideRadius = 150
-      cossin a = V2 (cos a) (sin a)
-      makeVert a = [ pos+cossin (radians a) * outsideRadius
-                   , pos+cossin (radians $ a+astep)*insideRadius
-                   ]
-      vertices = concatMap makeVert $ map (2*astep*) [0..n]
-  shape ShapeTriangleStrip vertices
-  return ()
-
--- draw bezier curve examples
-drawBezierTest :: Canvas ()
-drawBezierTest = do
-  pushMatrix
-  translate $ V2 600 0
-  stroke $ rgb 255 102 0
-  line (V2 85 20) (V2 10 10)
-  line (V2 90 90) (V2 15 80)
-  stroke $ gray 0
-  bezier (V2 85 20) (V2 10 10) (V2 90 90) (V2 15 80)
-  translate $ V2 100 0
-  stroke $ rgb 255 102 0
-  noFill
-  line (V2 30 20) (V2 80 5)
-  line (V2 80 75) (V2 30 75)
-  stroke $ gray 0
-  bezier (V2 30 20) (V2 80 5) (V2 80 75) (V2 30 75)
-  popMatrix
diff --git a/SDL/Cairo.hs b/SDL/Cairo.hs
deleted file mode 100644
--- a/SDL/Cairo.hs
+++ /dev/null
@@ -1,52 +0,0 @@
-{-|
-Module      : SDL.Cairo
-Copyright   : Copyright (c) 2015 Anton Pirogov
-License     : MIT
-Maintainer  : anton.pirogov@gmail.com
-
-This module exposes the functions to glue SDL2 'Texture's to the Cairo 'Render' monad.
--}
-module SDL.Cairo (
-  createCairoTexture, createCairoTexture', withCairoTexture,
-  withCairoTexture'
-) where
-
-import Foreign.C.Types (CInt)
-import Foreign.Ptr (castPtr)
-
-import Linear.V2 (V2(..))
-import SDL hiding (Surface)
-import Graphics.Rendering.Cairo
-
--- |create new texture for Cairo with given size
-createCairoTexture :: Renderer -> V2 CInt -> IO Texture
-createCairoTexture r = createTexture r ARGB8888 TextureAccessStreaming
-
--- |create new texture for Cairo with the size of the given window
-createCairoTexture' :: Renderer -> Window -> IO Texture
-createCairoTexture' r w = do
-  surf <- getWindowSurface w
-  sz@(V2 w h) <- surfaceDimensions surf
-  createCairoTexture r sz
-
--- |draw on SDL texture with Render monad from Cairo
-withCairoTexture :: Texture -> Render () -> IO ()
-withCairoTexture t m = withCairoTexture' t (\s -> renderWith s m)
-
-----
-
--- | lock and unwrap SDL texture, get a Cairo surface, pass it to some function
-withCairoTexture' :: Texture -> (Surface -> IO a) -> IO a
-withCairoTexture' t m = do
-  (TextureInfo f _ w h) <- queryTexture t
-  case mapFormat f of
-    Nothing -> error "ERROR: Invalid pixel format for cairo use!"
-    Just f' -> do
-      (pixels, pitch) <- lockTexture t Nothing
-      ret <- withImageSurfaceForData (castPtr pixels) f'
-               (fromIntegral w) (fromIntegral h) (fromIntegral pitch) m
-      unlockTexture t
-      return ret
-  where mapFormat ARGB8888 = Just FormatARGB32
-        mapFormat RGB888 = Just FormatRGB24
-        mapFormat _ = Nothing
diff --git a/SDL/Cairo/Canvas.hs b/SDL/Cairo/Canvas.hs
deleted file mode 100644
--- a/SDL/Cairo/Canvas.hs
+++ /dev/null
@@ -1,538 +0,0 @@
-{-# LANGUAGE GeneralizedNewtypeDeriving #-}
-{-|
-Module      : SDL.Cairo.Canvas
-Copyright   : Copyright (c) 2015 Anton Pirogov
-License     : MIT
-Maintainer  : anton.pirogov@gmail.com
-
-This module defines the 'Canvas' monad, which is a convenience wrapper around
-the underlying Cairo rendering and can be used with the same textures
-created by 'createCairoTexture'. You can also mix both, if the need arises.
-
-The Canvas API imitates most of the drawing functions
-of the Processing language. See <http://processing.org/reference> for comparison.
-While having the Processing spirit, this module does not aim for a perfect mapping and
-deviates where necessary or appropriate. Nevertheless most Processing examples should be
-trivial to port to the Canvas API. Example:
-
->import SDL
->import Linear.V2 (V2(..))
->import SDL.Cairo
->import SDL.Cairo.Canvas
->
->main :: IO ()
->main = do
->  initializeAll
->  window <- createWindow "SDL2 Cairo Canvas" defaultWindow
->  renderer <- createRenderer window (-1) defaultRenderer
->  texture <- createCairoTexture' renderer window
->
->  withCanvas texture $ do
->    background $ gray 102
->    fill $ red 255 !@ 128
->    noStroke
->    rect $ D 200 200 100 100
->    stroke $ green 255 !@ 128
->    fill $ blue 255 !@ 128
->    rect $ D 250 250 100 100
->    triangle (V2 400 300) (V2 350 400) (V2 400 400)
->
->  copy renderer texture Nothing Nothing
->  present renderer
->  delay 5000
--}
-module SDL.Cairo.Canvas (
-  -- * Entry point
-  Canvas, withCanvas, getCanvasSize, renderCairo,
-  -- * Color and Style
-  Color, Byte, gray, red, green, blue, rgb, (!@),
-  stroke, fill, noStroke, noFill, strokeWeight, strokeJoin, strokeCap,
-  -- * Coordinates
-  Dim(..), toD, centered, corners,
-  -- * Primitives
-  background, point, line, triangle, rect, polygon, shape, ShapeMode(..),
-  -- * Arcs and Curves
-  circle, circle', arc, ellipse, bezier, bezierQ,
-  -- * Transformations
-  resetMatrix, pushMatrix, popMatrix, translate, rotate, scale,
-  -- * Images
-  Image(imageSize), createImage, loadImagePNG, saveImagePNG, image, image', blend, grab,
-  -- * Text
-  Font(..), textFont, textSize, text, textC, textR,
-  -- * Math
-  mapRange, radians, degrees,
-  -- * Misc
-  randomSeed, random, getTime, Time(..),
-  module Graphics.Rendering.Cairo
-) where
-
-import Data.Monoid
-import Control.Monad.State
-import Data.Word (Word8)
-
-import Data.Time.Clock (UTCTime(..),getCurrentTime)
-import Data.Time.LocalTime (timeToTimeOfDay,TimeOfDay(..))
-import Data.Time.Calendar (toGregorian)
-
-import System.Random (mkStdGen,setStdGen,randomRIO,Random)
-
-import Linear.V2 (V2(..))
-import Linear.V4 (V4(..))
-import Linear.Affine (Point(..))
-
-import SDL (Texture,TextureInfo(..),queryTexture)
-import qualified Graphics.Rendering.Cairo as C
-import Graphics.Rendering.Cairo (Render,LineJoin(..),LineCap(..),Format(..),Operator(..))
-
-import SDL.Cairo (withCairoTexture')
-
-type Byte = Word8
-
--- | RGBA Color is just a byte vector. Colors can be added, subtracted, etc.
-type Color = V4 Byte
-
-data CanvasState = CanvasState{ csSize :: V2 Double, -- ^texture size
-                                csSurface :: C.Surface, -- ^Cairo surface
-                                csFG :: Maybe Color, -- ^stroke color
-                                csBG :: Maybe Color, -- ^fill color
-                                csFont :: Font,      -- ^current font
-                                csActions :: Endo [Render ()], -- ^list of actions to perform
-                                csImages :: [Image] -- ^keeping track of images to free later
-                              }
-
--- |get size of the canvas (Processing: @width(), height()@)
-getCanvasSize :: Canvas (V2 Double)
-getCanvasSize = gets csSize
-
--- |wrapper around the Cairo 'Render' monad, providing a Processing-style API
-newtype Canvas a = Canvas { unCanvas :: StateT CanvasState IO a }
-  deriving (Functor, Applicative, Monad, MonadIO, MonadState CanvasState)
-
--- |draw on a SDL texture using the 'Canvas' monad
-withCanvas :: Texture -> Canvas a -> IO a
-withCanvas t c = withCairoTexture' t $ \s -> do
-  (TextureInfo _ _ w h) <- queryTexture t
-  (ret, result) <- runStateT (unCanvas $ defaults >> c)
-                  CanvasState{ csSize = V2 (fromIntegral w) (fromIntegral h)
-                            , csSurface = s
-                            , csFG = Just $ gray 0
-                            , csBG = Just $ gray 255
-                            , csFont = Font "" 10 False False
-                            , csActions = mempty
-                            , csImages = []
-                            }
-  let render = appEndo (csActions result) []
-  C.renderWith s $ sequence_ render
-  forM_ (csImages result) $ \(Image s _ _) -> C.surfaceFinish s
-  return ret
-  where defaults = do
-          strokeWeight 1
-          strokeCap C.LineCapRound
-
-----
-
--- |set current stroke color
-stroke :: Color -> Canvas ()
-stroke clr = get >>= \cs -> put cs{csFG=Just clr}
--- |set current fill color
-fill :: Color -> Canvas ()
-fill clr = get >>= \cs -> put cs{csBG=Just clr}
--- |disable stroke (-> shapes without borders!), reenabled by using 'stroke'
-noStroke :: Canvas ()
-noStroke = get >>= \cs -> put cs{csFG=Nothing}
--- |disable fill (-> shapes are not filled!), reenabled by using 'fill'
-noFill :: Canvas ()
-noFill = get >>= \cs -> put cs{csBG=Nothing}
-
--- |create opaque gray color
-gray :: Byte -> Color
-gray c = V4 c c c 255
--- |create opaque red color
-red :: Byte -> Color
-red c = V4 c 0 0 255
--- |create opaque green color
-green :: Byte -> Color
-green c = V4 0 c 0 255
--- |create opaque blue color
-blue :: Byte -> Color
-blue c = V4 0 0 c 255
--- |create opaque mixed color
-rgb :: Byte -> Byte -> Byte -> Color
-rgb r g b = V4 r g b 255
--- |set transparency of color (half red would be: @red 255 !\@ 128@)
-(!@) :: Color -> Byte -> Color
-(V4 r g b _) !@ a = V4 r g b a
-
--- |set line width for shape borders etc.
-strokeWeight :: Double -> Canvas ()
-strokeWeight d = renderCairo $ C.setLineWidth d
-
--- |set the style of connections between lines of shapes
-strokeJoin :: C.LineJoin -> Canvas ()
-strokeJoin l = renderCairo $ C.setLineJoin l
--- |set the style of the line caps
-strokeCap :: C.LineCap -> Canvas ()
-strokeCap l = renderCairo $ C.setLineCap l
-
-----
-
--- | position and size representation (X Y W H)
-data Dim = D Double Double Double Double deriving (Show,Eq)
-
--- | create dimensions from position and size vector
-toD (V2 a b) (V2 c d) = D a b c d
-
--- | takes dimensions with centered position, returns normalized (left corner)
-centered (D cx cy w h) = D (cx-w/2) (cy-h/2) w h
--- | takes dimensions with bottom-right corner instead of size, returns normalized (with size)
-corners (D xl yl xh yh) = D xl yl (xh-xl) (yh-yl)
-
-----
-
--- |replace current matrix with identity
-resetMatrix :: Canvas ()
-resetMatrix = renderCairo $ C.identityMatrix
-
--- |push current matrix onto the stack
-pushMatrix :: Canvas ()
-pushMatrix = renderCairo $ C.save
-
--- |pop a matrix
-popMatrix :: Canvas ()
-popMatrix = renderCairo $ C.restore
-
--- |translate coordinate system
-translate :: V2 Double -> Canvas ()
-translate (V2 x y) = renderCairo $ C.translate x y
-
--- |scale coordinate system
-scale :: V2 Double -> Canvas ()
-scale (V2 x y) = renderCairo $ C.scale x y
-
--- |rotate coordinate system
-rotate :: Double -> Canvas ()
-rotate a = renderCairo $ C.rotate a
-
-----
-
--- |clear the canvas with given color
-background :: Color -> Canvas ()
-background c = do
-  (V2 w h) <- gets csSize
-  renderCairo $ setColor c >> C.rectangle 0 0 w h >> C.fill
-
--- |draw a point with stroke color (cairo emulates this with 1x1 rects!)
-point :: V2 Double -> Canvas ()
-point (V2 x y) = ifColor csFG $ \c -> do
-      C.rectangle x y 1 1
-      setColor c
-      C.fill
-
--- |draw a line between two points with stroke color
-line :: V2 Double -> V2 Double -> Canvas ()
-line (V2 x1 y1) (V2 x2 y2) = ifColor csFG $ \c -> do
-      C.moveTo x1 y1
-      C.lineTo x2 y2
-      setColor c
-      C.stroke
-
--- |draw a triangle connecting three points
-triangle :: V2 Double -> V2 Double -> V2 Double -> Canvas ()
-triangle (V2 x1 y1) (V2 x2 y2) (V2 x3 y3) = drawShape $ do
-    C.moveTo x1 y1
-    C.lineTo x2 y2
-    C.lineTo x3 y3
-    C.lineTo x1 y1
-
--- |draw a rectangle
-rect :: Dim -> Canvas ()
-rect (D x y w h) = drawShape $ C.rectangle x y w h
-
--- |draw a polygon connecting given points (equivalent to @'shape' ('ShapeRegular' True)@)
-polygon :: [V2 Double] -> Canvas ()
-polygon = shape (ShapeRegular True)
-
--- | Shape mode to use
-data ShapeMode = ShapeRegular Bool  -- ^regular path. flag decides whether the first and last point are connected
-               | ShapePoints -- ^just draw the points, no lines
-               | ShapeLines -- ^interpret points as pairs, draw lines
-               | ShapeTriangles -- ^interpret points as triples, draw triangles
-               | ShapeTriangleStrip -- ^draw triangle for every neighborhood of 3 points
-               | ShapeTriangleFan -- ^fix first point, draw triangles with every neighboring pair and first point
-               deriving (Show,Eq)
-
--- |draw shape along a given path using given @'ShapeMode'@.
--- (Processing: @beginShape(),vertex(),endShape()@)
-shape :: ShapeMode -> [V2 Double] -> Canvas ()
-shape (ShapeRegular closed) ((V2 x y):ps) = drawShape $ do
-  C.moveTo x y
-  forM_ ps $ \(V2 x' y') -> C.lineTo x' y'
-  when closed $ C.closePath
-shape ShapePoints ps = forM_ ps point
-shape ShapeLines (p1:p2:ps) = do
-  line p1 p2
-  shape ShapeLines ps
-shape ShapeLines _ = return ()
-shape ShapeTriangles (p1:p2:p3:ps) = do
-  triangle p1 p2 p3
-  shape ShapeTriangles ps
-shape ShapeTriangles _ = return ()
-shape ShapeTriangleStrip (p1:p2:p3:ps) = do
-  triangle p1 p2 p3
-  shape ShapeTriangleStrip (p2:p3:ps)
-shape ShapeTriangleStrip _ = return ()
-shape ShapeTriangleFan (p1:p2:p3:ps) = do
-  triangle p1 p2 p3
-  shape ShapeTriangleFan (p1:p3:ps)
-shape ShapeTriangleFan _ = return ()
-
-----
-
--- |draw arc: @arc dimensions startAngle endAngle@
-arc :: Dim -> Double -> Double -> Canvas ()
-arc (D x y w h) sa ea = drawShape $ do
-  C.save
-  C.translate x y
-  C.scale (w/2) (h/2)
-  C.arc 0 0 1 sa ea
-  C.restore
-
--- |draw ellipse
-ellipse :: Dim -> Canvas ()
-ellipse dim = arc dim 0 (2*pi)
-
--- |draw circle: @circle leftCorner diameter@
-circle :: V2 Double -> Double -> Canvas ()
-circle (V2 x y) d = ellipse (D x y d d)
-
--- |draw circle: @circle centerPoint diameter@
-circle' :: V2 Double -> Double -> Canvas ()
-circle' (V2 x y) d = ellipse $ centered (D x y d d)
-
--- |draw cubic bezier spline: @bezier fstAnchor fstControl sndControl sndAnchor@
-bezier :: V2 Double -> V2 Double -> V2 Double -> V2 Double -> Canvas ()
-bezier (V2 x1 y1) (V2 x2 y2) (V2 x3 y3) (V2 x4 y4) = drawShape $ do
-  C.moveTo x1 y1
-  C.curveTo x2 y2 x3 y3 x4 y4
-
--- |draw quadratic bezier spline: @bezier fstAnchor control sndAnchor@
-bezierQ :: V2 Double -> V2 Double -> V2 Double -> Canvas ()
-bezierQ p0 p12 p3 = bezier p0 p1 p2 p3
-  where p1 = p0 + 2/3*(p12-p0)
-        p2 = p3 + 2/3*(p12-p3)
-
-----
-
--- |map a value from one range onto another
-mapRange :: Double -> (Double,Double) -> (Double,Double) -> Double
-mapRange v (l1,r1) (l2,r2) = (v-l1)*fac + l2
-  where fac = (r2-l2)/(r1-l1)
-
--- |convert degrees to radians
-radians :: Double -> Double
-radians d = d*pi/180
--- |convert radians to degrees
-degrees :: Double -> Double
-degrees r = r/pi*180
--- |force value v into given range
-constrain :: Double -> (Double,Double) -> Double
-constrain v (l,h) = max l $ min h v
-
--- |set new random seed
-randomSeed :: Int -> Canvas ()
-randomSeed s = liftIO $ setStdGen $ mkStdGen s
-
--- |get new random number
-random :: (Random a) => (a,a) -> Canvas a
-random = liftIO . randomRIO
-
--- |date and time as returned by getTime
-data Time = Time { year :: Int, month :: Int, day :: Int
-                 , hour :: Int, minute :: Int, second :: Int } deriving (Show,Eq)
-
--- |get current system time. Use the 'Time' accessors for specific components.
--- (Processing: @year(),month(),day(),hour(),minute(),second()@)
-getTime :: IO Time
-getTime = do
-  (UTCTime day time) <- getCurrentTime
-  let (y,m,d) = toGregorian day
-      (TimeOfDay h mins s) = timeToTimeOfDay time
-  return $ Time (fromIntegral y::Int) m d h mins (round s :: Int)
-
-----
-
-data Image = Image {imageSurface::C.Surface, imageSize::(V2 Int), imageFormat::Format}
-
--- | create a new empty image of given size
-createImage :: V2 Int -> Canvas Image
-createImage (V2 w h) = do
-  s <- liftIO $ C.createImageSurface FormatARGB32 w h
-  let img = Image s (V2 w h) FormatARGB32
-  track img
-  return img
-
---TODO: add checks (file exists, correct format, etc.)
--- | load a PNG image from given path.
-loadImagePNG :: FilePath -> Canvas Image
-loadImagePNG path = do
-  s <- liftIO $ C.imageSurfaceCreateFromPNG path
-  w <- C.imageSurfaceGetWidth s
-  h <- C.imageSurfaceGetHeight s
-  f <- C.imageSurfaceGetFormat s
-  let img = Image s (V2 w h) f
-  track img
-  return img
-
--- | Save an image as PNG to given file path
-saveImagePNG :: Image -> FilePath -> Canvas ()
-saveImagePNG (Image s _ _) fp = renderCairo $ liftIO (C.surfaceWriteToPNG s fp)
-
--- | Render complete image on given coordinates
-image :: Image -> V2 Double -> Canvas ()
-image img@(Image _ (V2 w h) _) (V2 x y) =
-  image' img (D x y (fromIntegral w) (fromIntegral h))
-
--- | Render complete image inside given dimensions
-image' :: Image -> Dim -> Canvas ()
-image' img@(Image s (V2 ow oh) _) =
-  blend OperatorSource img (D 0 0 (fromIntegral ow) (fromIntegral oh))
-
--- | Copy given part of image to given part of screen, using given blending
--- operator and resizing when necessary. Use 'OperatorSource' to copy without
--- blending effects. (Processing: @copy(),blend()@)
-blend :: Operator -> Image -> Dim -> Dim -> Canvas ()
-blend op (Image s (V2 ow oh) _) sdim ddim = do
-  surf <- gets csSurface
-  renderCairo $ copyFromToSurface op s sdim surf ddim
-
--- | get a copy of the image from current window (Processing: @get()@)
-grab :: Dim -> Canvas Image
-grab dim@(D x y w h) = do
-  surf <- gets csSurface
-  i@(Image s _ _) <- createImage (V2 (round w) (round h))
-  renderCairo $ copyFromToSurface OperatorSource surf dim s (D 0 0 w h)
-  return i
-
-----
-
--- | Font definition
-data Font = Font{fontFace::String
-                ,fontSize::Double
-                ,fontBold::Bool
-                ,fontItalic::Bool} deriving (Show,Eq)
-
--- | set current font for text rendering
-textFont :: Font -> Canvas ()
-textFont f = do
-  get >>= \cs -> put cs{csFont=f}
-  renderCairo $ setFont f
-
--- | get the size of the text when rendered in current font
-textSize :: String -> Canvas (V2 Double)
-textSize s = gets csSurface >>= \cs -> do
-  font <- gets csFont
-  (C.TextExtents _ _ w h _ _) <- C.renderWith cs $ setFont font >> C.textExtents s
-  return $ V2 w h
-
--- | render text left-aligned (coordinate is top-left corner)
-text :: String -> V2 Double -> Canvas ()
-text str (V2 x y) = ifColor csFG $ \c -> do
-  (C.TextExtents _ yb _ h _ _) <- C.textExtents str
-  setColor c
-  C.moveTo x (y-yb)
-  C.showText str
-
--- | render text right-aligned (coordinate is top-right corner)
-textR :: String -> V2 Double -> Canvas ()
-textR str (V2 x y) = do
-  (V2 w h) <- textSize str
-  text str $ V2 (x-w) y
-
--- | render text centered (coordinate is central)
-textC :: String -> V2 Double -> Canvas ()
-textC str (V2 x y) = do
-  (V2 w h) <- textSize str
-  text str $ V2 (x-(w/2)) (y-(h/2))
-
-
--- helpers --
-
--- | execute a raw Cairo Render action
-renderCairo :: Render () -> Canvas ()
-renderCairo m = get >>= \cs -> put cs{csActions = csActions cs <> Endo ([m]++)}
-
--- |draw a shape - first fill with bg color, then draw border with stroke color
-drawShape :: Render a -> Canvas ()
-drawShape m = do
- ifColor csBG $ \c -> m >> setColor c >> C.fill
- ifColor csFG $ \c -> m >> setColor c >> C.stroke
-
--- |if color (csFG/csBG) is set, perform given render block
-ifColor :: (CanvasState -> Maybe Color) -> (Color -> Render ()) -> Canvas ()
-ifColor cf m = get >>= \cs -> forM_ (cf cs) $ \c -> renderCairo (m c)
-
--- |convert from 256-value RGBA to Double representation, set color
-setColor :: Color -> Render ()
-setColor c@(V4 r g b a) = C.setSourceRGBA (conv r) (conv g) (conv b) (conv a)
-  where conv = ((1.0/256)*).fromIntegral
-
--- | Add to garbage collection list
-track :: Image -> Canvas ()
-track img = get >>= \cs -> put cs{csImages=img:csImages cs}
-
--- cairo helpers --
-
--- | helper: returns new surface with scaled content. does NOT cleanup!
-createScaledSurface :: C.Surface -> (V2 Double) -> Render C.Surface
-createScaledSurface s (V2 w h) = do
-  ow <- C.imageSurfaceGetWidth s
-  oh <- C.imageSurfaceGetHeight s
-  s' <- liftIO $ C.createSimilarSurface s C.ContentColorAlpha (round w) (round h)
-  C.renderWith s' $ do
-    C.scale (w/fromIntegral ow) (h/fromIntegral oh)
-    C.setSourceSurface s 0 0
-    pat <- C.getSource
-    C.patternSetExtend pat C.ExtendPad
-    C.setOperator C.OperatorSource
-    C.paint
-  return s'
-
--- | helper: returns new surface with only part of original content. does NOT cleanup!
-createTrimmedSurface :: C.Surface -> Dim -> Render C.Surface
-createTrimmedSurface s (D x y w h) = do
-  ow <- C.imageSurfaceGetWidth s
-  oh <- C.imageSurfaceGetHeight s
-  s' <- liftIO $ C.createSimilarSurface s C.ContentColorAlpha (round w) (round h)
-  C.renderWith s' $ do
-    C.setSourceSurface s (-x) (-y)
-    C.setOperator C.OperatorSource
-    C.rectangle 0 0 w h
-    C.fill
-  return s'
-
-copyFromToSurface :: Operator -> C.Surface -> Dim -> C.Surface -> Dim -> Render ()
-copyFromToSurface op src sdim@(D sx sy sw sh) dest (D x y w h) = do
-  ow <- C.imageSurfaceGetWidth src
-  oh <- C.imageSurfaceGetHeight src
-  let needsTrim = sx/=0 || sy/=0 || round sw/=oh || round sh/=oh
-      needsRescale = round sw/=round w || round sh/=round h
-  s' <- if needsTrim then createTrimmedSurface src sdim else return src
-  s'' <- if needsRescale then createScaledSurface s' (V2 w h) else return s'
-  C.renderWith dest $ do
-    C.save
-    C.setSourceSurface s'' x y
-    C.setOperator op
-    C.rectangle x y w h
-    C.fill
-    C.restore
-  when needsTrim $ C.surfaceFinish s'
-  when needsRescale $ C.surfaceFinish s''
-
--- | Set the current font
-setFont :: Font -> Render ()
-setFont (Font face sz bold italic) = do
-  C.selectFontFace face
-                   (if italic then C.FontSlantItalic else C.FontSlantNormal)
-                   (if bold then C.FontWeightBold else C.FontWeightNormal)
-  C.setFontSize sz
-
diff --git a/SDL/Cairo/Canvas/Interactive.hs b/SDL/Cairo/Canvas/Interactive.hs
deleted file mode 100644
--- a/SDL/Cairo/Canvas/Interactive.hs
+++ /dev/null
@@ -1,36 +0,0 @@
-{-# LANGUAGE OverloadedStrings #-}
-{-|
-Module      : SDL.Cairo
-Copyright   : Copyright (c) 2015 Anton Pirogov
-License     : MIT
-Maintainer  : anton.pirogov@gmail.com
-
-This module provides convenience functions for interactive development with ghci.
--}
-module SDL.Cairo.Canvas.Interactive where
-
-import Control.Monad (forever)
-import Control.Concurrent (forkIO)
-
-import SDL
-
-import SDL.Cairo (createCairoTexture')
-import SDL.Cairo.Canvas (Canvas, withCanvas)
-
--- |for testing and debugging usage with ghci. Starts up an SDL window,
--- forks a rendering loop and returns a function to draw in this window.
-getInteractive :: IO (Canvas () -> IO ())
-getInteractive = do
-  initializeAll
-  w <- createWindow "SDL2 Cairo Canvas Interactive" defaultWindow
-  r <- createRenderer w (-1) defaultRenderer
-  t <- createCairoTexture' r w
-  forkIO $ forever $ do
-    lockTexture t Nothing
-    copy r t Nothing Nothing
-    unlockTexture t
-    present r
-  return $ draw t
-  where draw :: Texture -> Canvas () -> IO ()
-        draw = withCanvas
-
diff --git a/example/Main.hs b/example/Main.hs
new file mode 100644
--- /dev/null
+++ b/example/Main.hs
@@ -0,0 +1,168 @@
+{-# LANGUAGE OverloadedStrings #-}
+module Main where
+import Control.Monad (unless)
+
+import SDL
+import Linear.V2 (V2(..))
+import Linear.V4 (V4(..))
+import Linear.Affine (Point(..))
+
+import SDL.Cairo
+import SDL.Cairo.Canvas
+
+main :: IO ()
+main = do
+  initialize [InitEverything]
+  window <- createWindow "SDL2 Cairo Canvas" defaultWindow
+  renderer <- createRenderer window (-1) defaultRenderer
+
+  -- create a texture suitable to use cairo on
+  texture <- createCairoTexture' renderer window
+
+  appLoop renderer texture 0 (V2 0 0)
+
+appLoop :: Renderer -> Texture -> Int -> V2 Double -> IO ()
+appLoop renderer texture framecount mousepos = do
+  events <- pollEvents
+  let quitEvent event = case eventPayload event of
+                          QuitEvent -> True
+                          _ -> False
+      mouseMoveEvent e = case eventPayload e of
+                          MouseMotionEvent _ -> True
+                          _ -> False
+      getMousePos (MouseMotionEvent (MouseMotionEventData _ _ _ (P p) _)) = fromIntegral <$> p
+      getMousePos _ = V2 0 0
+      mousePositions = map getMousePos $ map eventPayload $ filter mouseMoveEvent events
+      quit = any quitEvent events
+      mousepos' = if null mousePositions then mousepos else head mousePositions
+
+  -- draw on the texture
+  withCanvas texture $ do
+    drawExample
+    drawRndCircle
+    drawStars (fromIntegral framecount)
+    drawTriangleStrip mousepos'
+    drawBezierTest
+
+  -- apply texture and show on screen
+  copy renderer texture Nothing Nothing
+  present renderer
+
+  delay $ 1000 `div` 60     -- slow down to approx. 60 FPS
+
+  unless quit (appLoop renderer texture (framecount+1) mousepos')
+
+-- draw a circle in a random color
+drawRndCircle :: Canvas ()
+drawRndCircle = do
+    rnd <- random (0,255)
+    fill $ gray rnd
+    circle (V2 700 500) 100
+    fill $ gray 255
+
+-- some shapes, show some features
+drawExample :: Canvas ()
+drawExample = do
+    background $ gray 102
+
+    stroke $ blue 255
+    point $ V2 500 10
+
+    line (V2 0 0) (V2 100 100)
+    line (V2 100 0) (V2 0 100)
+    fill $ red 255 !@ 128
+    noStroke
+    rect $ D 200 200 100 100
+    stroke $ green 255 !@ 128
+    fill $ blue 255 !@ 128
+    rect $ D 250 250 100 100
+    triangle (V2 400 300) (V2 350 400) (V2 400 400)
+
+    strokeWeight 5
+    strokeJoin LineJoinRound
+    stroke $ (blue 255 + red 255) !@ 128
+    fill $ rgb 0 255 255 !@ 128
+    polygon [V2 500 500,V2 510 505,V2 520 530, V2 500 530]
+
+    circle (V2 200 500) 30
+
+    strokeWeight 1
+    ellipse $ D 300 500 30 50
+
+    pushMatrix
+    translate $ V2 600 500
+    rotate $ pi/4
+    ellipse $ D 0 0 100 50
+    popMatrix
+    ellipse $ D 0 0 100 50
+
+-- ported star example from Processing home page
+drawStars :: Double -> Canvas ()
+drawStars frameCount = do
+  sz@(V2 w h) <- getCanvasSize
+  stroke $ gray 0
+
+  pushMatrix
+  translate $ V2 (0.2*w) (0.3*h)
+  rotate $ frameCount / 200
+  star 0 0 5 70 3
+  popMatrix
+
+  pushMatrix
+  translate $ V2 (0.5*w) (0.3*h)
+  rotate $ frameCount / 400
+  star 0 0 80 100 40
+  popMatrix
+
+  pushMatrix
+  translate $ V2 (0.8*w) (0.3*h)
+  rotate $ frameCount / (-100)
+  star 0 0 30 70 5
+  popMatrix
+
+star :: Double -> Double -> Double -> Double -> Double -> Canvas ()
+star x y r1 r2 n = do
+  let angle = 2*pi/n
+      halfAngle = angle/2
+      p1 a = V2 (x+cos a*r2) (y+sin a*r2)
+      p2 a = V2 (x+cos (a+halfAngle)*r1) (y+sin (a+halfAngle)*r1)
+      vertices = concatMap snd $ takeWhile (\(a, _) -> a<2*pi+angle)
+               $ iterate (\(a, _) -> (a+angle,[p1 a, p2 a])) (0,[])
+  polygon vertices
+
+-- ported triangle strip example from Processing homepage
+drawTriangleStrip :: V2 Double -> Canvas ()
+drawTriangleStrip mousePos = do
+  sz@(V2 w h) <- getCanvasSize
+  let (V2 mouseX mouseY) = mousePos
+      pos = V2 (w/2) (h/4*3)
+      n = fromIntegral $ round $ mapRange mouseX (0,w) (6,60)
+      astep = 180/n
+      insideRadius = 100
+      outsideRadius = 150
+      cossin a = V2 (cos a) (sin a)
+      makeVert a = [ pos+cossin (radians a) * outsideRadius
+                   , pos+cossin (radians $ a+astep)*insideRadius
+                   ]
+      vertices = concatMap makeVert $ map (2*astep*) [0..n]
+  shape ShapeTriangleStrip vertices
+  return ()
+
+-- draw bezier curve examples
+drawBezierTest :: Canvas ()
+drawBezierTest = do
+  pushMatrix
+  translate $ V2 600 0
+  stroke $ rgb 255 102 0
+  line (V2 85 20) (V2 10 10)
+  line (V2 90 90) (V2 15 80)
+  stroke $ gray 0
+  bezier (V2 85 20) (V2 10 10) (V2 90 90) (V2 15 80)
+  translate $ V2 100 0
+  stroke $ rgb 255 102 0
+  noFill
+  line (V2 30 20) (V2 80 5)
+  line (V2 80 75) (V2 30 75)
+  stroke $ gray 0
+  bezier (V2 30 20) (V2 80 5) (V2 80 75) (V2 30 75)
+  popMatrix
diff --git a/sdl2-cairo.cabal b/sdl2-cairo.cabal
--- a/sdl2-cairo.cabal
+++ b/sdl2-cairo.cabal
@@ -2,7 +2,7 @@
 -- documentation, see http://haskell.org/cabal/users-guide/
 
 name:                sdl2-cairo
-version:             0.1.0.0
+version:             0.1.0.1
 synopsis:            Binding to render with Cairo on SDL textures
                      and optional convenience drawing API.
 description:         This small library provides convenience functions to draw
@@ -21,6 +21,7 @@
 cabal-version:       >=1.10
 
 library
+  hs-source-dirs:      src
   default-language:    Haskell2010
   exposed-modules:     SDL.Cairo, SDL.Cairo.Canvas, SDL.Cairo.Canvas.Interactive
   --other-modules:
@@ -32,18 +33,26 @@
                      , random
                      , time
 
+flag builddemo
+  description:       Build the little demo
+  default:           False
+
 executable sdl2-cairo-test
-  ghc-options:        -fPIC
+  hs-source-dirs:      example
+  main-is:             Main.hs
   default-language:    Haskell2010
   default-extensions:  OverloadedStrings
-  main-is:             Main.hs
-  build-depends:       base >=4 && <=5
-                     , sdl2 >=2.0.0
+  if flag(builddemo)
+    build-depends:     base >=4 && <=5
+                     , sdl2 >=2.0.0 && <2.1
                      , cairo >=0.13
+                     , sdl2-cairo
                      , linear
                      , mtl
                      , random
                      , time
+  else
+    buildable:         False
 
 source-repository head
   type:     git
diff --git a/src/SDL/Cairo.hs b/src/SDL/Cairo.hs
new file mode 100644
--- /dev/null
+++ b/src/SDL/Cairo.hs
@@ -0,0 +1,52 @@
+{-|
+Module      : SDL.Cairo
+Copyright   : Copyright (c) 2015 Anton Pirogov
+License     : MIT
+Maintainer  : anton.pirogov@gmail.com
+
+This module exposes the functions to glue SDL2 'Texture's to the Cairo 'Render' monad.
+-}
+module SDL.Cairo (
+  createCairoTexture, createCairoTexture', withCairoTexture,
+  withCairoTexture'
+) where
+
+import Foreign.C.Types (CInt)
+import Foreign.Ptr (castPtr)
+
+import Linear.V2 (V2(..))
+import SDL hiding (Surface)
+import Graphics.Rendering.Cairo
+
+-- |create new texture for Cairo with given size
+createCairoTexture :: Renderer -> V2 CInt -> IO Texture
+createCairoTexture r = createTexture r ARGB8888 TextureAccessStreaming
+
+-- |create new texture for Cairo with the size of the given window
+createCairoTexture' :: Renderer -> Window -> IO Texture
+createCairoTexture' r w = do
+  surf <- getWindowSurface w
+  sz@(V2 w h) <- surfaceDimensions surf
+  createCairoTexture r sz
+
+-- |draw on SDL texture with Render monad from Cairo
+withCairoTexture :: Texture -> Render () -> IO ()
+withCairoTexture t m = withCairoTexture' t (\s -> renderWith s m)
+
+----
+
+-- | lock and unwrap SDL texture, get a Cairo surface, pass it to some function
+withCairoTexture' :: Texture -> (Surface -> IO a) -> IO a
+withCairoTexture' t m = do
+  (TextureInfo f _ w h) <- queryTexture t
+  case mapFormat f of
+    Nothing -> error "ERROR: Invalid pixel format for cairo use!"
+    Just f' -> do
+      (pixels, pitch) <- lockTexture t Nothing
+      ret <- withImageSurfaceForData (castPtr pixels) f'
+               (fromIntegral w) (fromIntegral h) (fromIntegral pitch) m
+      unlockTexture t
+      return ret
+  where mapFormat ARGB8888 = Just FormatARGB32
+        mapFormat RGB888 = Just FormatRGB24
+        mapFormat _ = Nothing
diff --git a/src/SDL/Cairo/Canvas.hs b/src/SDL/Cairo/Canvas.hs
new file mode 100644
--- /dev/null
+++ b/src/SDL/Cairo/Canvas.hs
@@ -0,0 +1,538 @@
+{-# LANGUAGE GeneralizedNewtypeDeriving #-}
+{-|
+Module      : SDL.Cairo.Canvas
+Copyright   : Copyright (c) 2015 Anton Pirogov
+License     : MIT
+Maintainer  : anton.pirogov@gmail.com
+
+This module defines the 'Canvas' monad, which is a convenience wrapper around
+the underlying Cairo rendering and can be used with the same textures
+created by 'createCairoTexture'. You can also mix both, if the need arises.
+
+The Canvas API imitates most of the drawing functions
+of the Processing language. See <http://processing.org/reference> for comparison.
+While having the Processing spirit, this module does not aim for a perfect mapping and
+deviates where necessary or appropriate. Nevertheless most Processing examples should be
+trivial to port to the Canvas API. Example:
+
+>import SDL
+>import Linear.V2 (V2(..))
+>import SDL.Cairo
+>import SDL.Cairo.Canvas
+>
+>main :: IO ()
+>main = do
+>  initialize [InitEverything]
+>  window <- createWindow "SDL2 Cairo Canvas" defaultWindow
+>  renderer <- createRenderer window (-1) defaultRenderer
+>  texture <- createCairoTexture' renderer window
+>
+>  withCanvas texture $ do
+>    background $ gray 102
+>    fill $ red 255 !@ 128
+>    noStroke
+>    rect $ D 200 200 100 100
+>    stroke $ green 255 !@ 128
+>    fill $ blue 255 !@ 128
+>    rect $ D 250 250 100 100
+>    triangle (V2 400 300) (V2 350 400) (V2 400 400)
+>
+>  copy renderer texture Nothing Nothing
+>  present renderer
+>  delay 5000
+-}
+module SDL.Cairo.Canvas (
+  -- * Entry point
+  Canvas, withCanvas, getCanvasSize, renderCairo,
+  -- * Color and Style
+  Color, Byte, gray, red, green, blue, rgb, (!@),
+  stroke, fill, noStroke, noFill, strokeWeight, strokeJoin, strokeCap,
+  -- * Coordinates
+  Dim(..), toD, centered, corners,
+  -- * Primitives
+  background, point, line, triangle, rect, polygon, shape, ShapeMode(..),
+  -- * Arcs and Curves
+  circle, circle', arc, ellipse, bezier, bezierQ,
+  -- * Transformations
+  resetMatrix, pushMatrix, popMatrix, translate, rotate, scale,
+  -- * Images
+  Image(imageSize), createImage, loadImagePNG, saveImagePNG, image, image', blend, grab,
+  -- * Text
+  Font(..), textFont, textSize, text, textC, textR,
+  -- * Math
+  mapRange, radians, degrees,
+  -- * Misc
+  randomSeed, random, getTime, Time(..),
+  module Graphics.Rendering.Cairo
+) where
+
+import Data.Monoid
+import Control.Monad.State
+import Data.Word (Word8)
+
+import Data.Time.Clock (UTCTime(..),getCurrentTime)
+import Data.Time.LocalTime (timeToTimeOfDay,TimeOfDay(..))
+import Data.Time.Calendar (toGregorian)
+
+import System.Random (mkStdGen,setStdGen,randomRIO,Random)
+
+import Linear.V2 (V2(..))
+import Linear.V4 (V4(..))
+import Linear.Affine (Point(..))
+
+import SDL (Texture,TextureInfo(..),queryTexture)
+import qualified Graphics.Rendering.Cairo as C
+import Graphics.Rendering.Cairo (Render,LineJoin(..),LineCap(..),Format(..),Operator(..))
+
+import SDL.Cairo (withCairoTexture')
+
+type Byte = Word8
+
+-- | RGBA Color is just a byte vector. Colors can be added, subtracted, etc.
+type Color = V4 Byte
+
+data CanvasState = CanvasState{ csSize :: V2 Double, -- ^texture size
+                                csSurface :: C.Surface, -- ^Cairo surface
+                                csFG :: Maybe Color, -- ^stroke color
+                                csBG :: Maybe Color, -- ^fill color
+                                csFont :: Font,      -- ^current font
+                                csActions :: Endo [Render ()], -- ^list of actions to perform
+                                csImages :: [Image] -- ^keeping track of images to free later
+                              }
+
+-- |get size of the canvas (Processing: @width(), height()@)
+getCanvasSize :: Canvas (V2 Double)
+getCanvasSize = gets csSize
+
+-- |wrapper around the Cairo 'Render' monad, providing a Processing-style API
+newtype Canvas a = Canvas { unCanvas :: StateT CanvasState IO a }
+  deriving (Functor, Applicative, Monad, MonadIO, MonadState CanvasState)
+
+-- |draw on a SDL texture using the 'Canvas' monad
+withCanvas :: Texture -> Canvas a -> IO a
+withCanvas t c = withCairoTexture' t $ \s -> do
+  (TextureInfo _ _ w h) <- queryTexture t
+  (ret, result) <- runStateT (unCanvas $ defaults >> c)
+                  CanvasState{ csSize = V2 (fromIntegral w) (fromIntegral h)
+                            , csSurface = s
+                            , csFG = Just $ gray 0
+                            , csBG = Just $ gray 255
+                            , csFont = Font "" 10 False False
+                            , csActions = mempty
+                            , csImages = []
+                            }
+  let render = appEndo (csActions result) []
+  C.renderWith s $ sequence_ render
+  forM_ (csImages result) $ \(Image s _ _) -> C.surfaceFinish s
+  return ret
+  where defaults = do
+          strokeWeight 1
+          strokeCap C.LineCapRound
+
+----
+
+-- |set current stroke color
+stroke :: Color -> Canvas ()
+stroke clr = get >>= \cs -> put cs{csFG=Just clr}
+-- |set current fill color
+fill :: Color -> Canvas ()
+fill clr = get >>= \cs -> put cs{csBG=Just clr}
+-- |disable stroke (-> shapes without borders!), reenabled by using 'stroke'
+noStroke :: Canvas ()
+noStroke = get >>= \cs -> put cs{csFG=Nothing}
+-- |disable fill (-> shapes are not filled!), reenabled by using 'fill'
+noFill :: Canvas ()
+noFill = get >>= \cs -> put cs{csBG=Nothing}
+
+-- |create opaque gray color
+gray :: Byte -> Color
+gray c = V4 c c c 255
+-- |create opaque red color
+red :: Byte -> Color
+red c = V4 c 0 0 255
+-- |create opaque green color
+green :: Byte -> Color
+green c = V4 0 c 0 255
+-- |create opaque blue color
+blue :: Byte -> Color
+blue c = V4 0 0 c 255
+-- |create opaque mixed color
+rgb :: Byte -> Byte -> Byte -> Color
+rgb r g b = V4 r g b 255
+-- |set transparency of color (half red would be: @red 255 !\@ 128@)
+(!@) :: Color -> Byte -> Color
+(V4 r g b _) !@ a = V4 r g b a
+
+-- |set line width for shape borders etc.
+strokeWeight :: Double -> Canvas ()
+strokeWeight d = renderCairo $ C.setLineWidth d
+
+-- |set the style of connections between lines of shapes
+strokeJoin :: C.LineJoin -> Canvas ()
+strokeJoin l = renderCairo $ C.setLineJoin l
+-- |set the style of the line caps
+strokeCap :: C.LineCap -> Canvas ()
+strokeCap l = renderCairo $ C.setLineCap l
+
+----
+
+-- | position and size representation (X Y W H)
+data Dim = D Double Double Double Double deriving (Show,Eq)
+
+-- | create dimensions from position and size vector
+toD (V2 a b) (V2 c d) = D a b c d
+
+-- | takes dimensions with centered position, returns normalized (left corner)
+centered (D cx cy w h) = D (cx-w/2) (cy-h/2) w h
+-- | takes dimensions with bottom-right corner instead of size, returns normalized (with size)
+corners (D xl yl xh yh) = D xl yl (xh-xl) (yh-yl)
+
+----
+
+-- |replace current matrix with identity
+resetMatrix :: Canvas ()
+resetMatrix = renderCairo $ C.identityMatrix
+
+-- |push current matrix onto the stack
+pushMatrix :: Canvas ()
+pushMatrix = renderCairo $ C.save
+
+-- |pop a matrix
+popMatrix :: Canvas ()
+popMatrix = renderCairo $ C.restore
+
+-- |translate coordinate system
+translate :: V2 Double -> Canvas ()
+translate (V2 x y) = renderCairo $ C.translate x y
+
+-- |scale coordinate system
+scale :: V2 Double -> Canvas ()
+scale (V2 x y) = renderCairo $ C.scale x y
+
+-- |rotate coordinate system
+rotate :: Double -> Canvas ()
+rotate a = renderCairo $ C.rotate a
+
+----
+
+-- |clear the canvas with given color
+background :: Color -> Canvas ()
+background c = do
+  (V2 w h) <- gets csSize
+  renderCairo $ setColor c >> C.rectangle 0 0 w h >> C.fill
+
+-- |draw a point with stroke color (cairo emulates this with 1x1 rects!)
+point :: V2 Double -> Canvas ()
+point (V2 x y) = ifColor csFG $ \c -> do
+      C.rectangle x y 1 1
+      setColor c
+      C.fill
+
+-- |draw a line between two points with stroke color
+line :: V2 Double -> V2 Double -> Canvas ()
+line (V2 x1 y1) (V2 x2 y2) = ifColor csFG $ \c -> do
+      C.moveTo x1 y1
+      C.lineTo x2 y2
+      setColor c
+      C.stroke
+
+-- |draw a triangle connecting three points
+triangle :: V2 Double -> V2 Double -> V2 Double -> Canvas ()
+triangle (V2 x1 y1) (V2 x2 y2) (V2 x3 y3) = drawShape $ do
+    C.moveTo x1 y1
+    C.lineTo x2 y2
+    C.lineTo x3 y3
+    C.lineTo x1 y1
+
+-- |draw a rectangle
+rect :: Dim -> Canvas ()
+rect (D x y w h) = drawShape $ C.rectangle x y w h
+
+-- |draw a polygon connecting given points (equivalent to @'shape' ('ShapeRegular' True)@)
+polygon :: [V2 Double] -> Canvas ()
+polygon = shape (ShapeRegular True)
+
+-- | Shape mode to use
+data ShapeMode = ShapeRegular Bool  -- ^regular path. flag decides whether the first and last point are connected
+               | ShapePoints -- ^just draw the points, no lines
+               | ShapeLines -- ^interpret points as pairs, draw lines
+               | ShapeTriangles -- ^interpret points as triples, draw triangles
+               | ShapeTriangleStrip -- ^draw triangle for every neighborhood of 3 points
+               | ShapeTriangleFan -- ^fix first point, draw triangles with every neighboring pair and first point
+               deriving (Show,Eq)
+
+-- |draw shape along a given path using given @'ShapeMode'@.
+-- (Processing: @beginShape(),vertex(),endShape()@)
+shape :: ShapeMode -> [V2 Double] -> Canvas ()
+shape (ShapeRegular closed) ((V2 x y):ps) = drawShape $ do
+  C.moveTo x y
+  forM_ ps $ \(V2 x' y') -> C.lineTo x' y'
+  when closed $ C.closePath
+shape ShapePoints ps = forM_ ps point
+shape ShapeLines (p1:p2:ps) = do
+  line p1 p2
+  shape ShapeLines ps
+shape ShapeLines _ = return ()
+shape ShapeTriangles (p1:p2:p3:ps) = do
+  triangle p1 p2 p3
+  shape ShapeTriangles ps
+shape ShapeTriangles _ = return ()
+shape ShapeTriangleStrip (p1:p2:p3:ps) = do
+  triangle p1 p2 p3
+  shape ShapeTriangleStrip (p2:p3:ps)
+shape ShapeTriangleStrip _ = return ()
+shape ShapeTriangleFan (p1:p2:p3:ps) = do
+  triangle p1 p2 p3
+  shape ShapeTriangleFan (p1:p3:ps)
+shape ShapeTriangleFan _ = return ()
+
+----
+
+-- |draw arc: @arc dimensions startAngle endAngle@
+arc :: Dim -> Double -> Double -> Canvas ()
+arc (D x y w h) sa ea = drawShape $ do
+  C.save
+  C.translate x y
+  C.scale (w/2) (h/2)
+  C.arc 0 0 1 sa ea
+  C.restore
+
+-- |draw ellipse
+ellipse :: Dim -> Canvas ()
+ellipse dim = arc dim 0 (2*pi)
+
+-- |draw circle: @circle leftCorner diameter@
+circle :: V2 Double -> Double -> Canvas ()
+circle (V2 x y) d = ellipse (D x y d d)
+
+-- |draw circle: @circle centerPoint diameter@
+circle' :: V2 Double -> Double -> Canvas ()
+circle' (V2 x y) d = ellipse $ centered (D x y d d)
+
+-- |draw cubic bezier spline: @bezier fstAnchor fstControl sndControl sndAnchor@
+bezier :: V2 Double -> V2 Double -> V2 Double -> V2 Double -> Canvas ()
+bezier (V2 x1 y1) (V2 x2 y2) (V2 x3 y3) (V2 x4 y4) = drawShape $ do
+  C.moveTo x1 y1
+  C.curveTo x2 y2 x3 y3 x4 y4
+
+-- |draw quadratic bezier spline: @bezier fstAnchor control sndAnchor@
+bezierQ :: V2 Double -> V2 Double -> V2 Double -> Canvas ()
+bezierQ p0 p12 p3 = bezier p0 p1 p2 p3
+  where p1 = p0 + 2/3*(p12-p0)
+        p2 = p3 + 2/3*(p12-p3)
+
+----
+
+-- |map a value from one range onto another
+mapRange :: Double -> (Double,Double) -> (Double,Double) -> Double
+mapRange v (l1,r1) (l2,r2) = (v-l1)*fac + l2
+  where fac = (r2-l2)/(r1-l1)
+
+-- |convert degrees to radians
+radians :: Double -> Double
+radians d = d*pi/180
+-- |convert radians to degrees
+degrees :: Double -> Double
+degrees r = r/pi*180
+-- |force value v into given range
+constrain :: Double -> (Double,Double) -> Double
+constrain v (l,h) = max l $ min h v
+
+-- |set new random seed
+randomSeed :: Int -> Canvas ()
+randomSeed s = liftIO $ setStdGen $ mkStdGen s
+
+-- |get new random number
+random :: (Random a) => (a,a) -> Canvas a
+random = liftIO . randomRIO
+
+-- |date and time as returned by getTime
+data Time = Time { year :: Int, month :: Int, day :: Int
+                 , hour :: Int, minute :: Int, second :: Int } deriving (Show,Eq)
+
+-- |get current system time. Use the 'Time' accessors for specific components.
+-- (Processing: @year(),month(),day(),hour(),minute(),second()@)
+getTime :: IO Time
+getTime = do
+  (UTCTime day time) <- getCurrentTime
+  let (y,m,d) = toGregorian day
+      (TimeOfDay h mins s) = timeToTimeOfDay time
+  return $ Time (fromIntegral y::Int) m d h mins (round s :: Int)
+
+----
+
+data Image = Image {imageSurface::C.Surface, imageSize::(V2 Int), imageFormat::Format}
+
+-- | create a new empty image of given size
+createImage :: V2 Int -> Canvas Image
+createImage (V2 w h) = do
+  s <- liftIO $ C.createImageSurface FormatARGB32 w h
+  let img = Image s (V2 w h) FormatARGB32
+  track img
+  return img
+
+--TODO: add checks (file exists, correct format, etc.)
+-- | load a PNG image from given path.
+loadImagePNG :: FilePath -> Canvas Image
+loadImagePNG path = do
+  s <- liftIO $ C.imageSurfaceCreateFromPNG path
+  w <- C.imageSurfaceGetWidth s
+  h <- C.imageSurfaceGetHeight s
+  f <- C.imageSurfaceGetFormat s
+  let img = Image s (V2 w h) f
+  track img
+  return img
+
+-- | Save an image as PNG to given file path
+saveImagePNG :: Image -> FilePath -> Canvas ()
+saveImagePNG (Image s _ _) fp = renderCairo $ liftIO (C.surfaceWriteToPNG s fp)
+
+-- | Render complete image on given coordinates
+image :: Image -> V2 Double -> Canvas ()
+image img@(Image _ (V2 w h) _) (V2 x y) =
+  image' img (D x y (fromIntegral w) (fromIntegral h))
+
+-- | Render complete image inside given dimensions
+image' :: Image -> Dim -> Canvas ()
+image' img@(Image s (V2 ow oh) _) =
+  blend OperatorSource img (D 0 0 (fromIntegral ow) (fromIntegral oh))
+
+-- | Copy given part of image to given part of screen, using given blending
+-- operator and resizing when necessary. Use 'OperatorSource' to copy without
+-- blending effects. (Processing: @copy(),blend()@)
+blend :: Operator -> Image -> Dim -> Dim -> Canvas ()
+blend op (Image s (V2 ow oh) _) sdim ddim = do
+  surf <- gets csSurface
+  renderCairo $ copyFromToSurface op s sdim surf ddim
+
+-- | get a copy of the image from current window (Processing: @get()@)
+grab :: Dim -> Canvas Image
+grab dim@(D x y w h) = do
+  surf <- gets csSurface
+  i@(Image s _ _) <- createImage (V2 (round w) (round h))
+  renderCairo $ copyFromToSurface OperatorSource surf dim s (D 0 0 w h)
+  return i
+
+----
+
+-- | Font definition
+data Font = Font{fontFace::String
+                ,fontSize::Double
+                ,fontBold::Bool
+                ,fontItalic::Bool} deriving (Show,Eq)
+
+-- | set current font for text rendering
+textFont :: Font -> Canvas ()
+textFont f = do
+  get >>= \cs -> put cs{csFont=f}
+  renderCairo $ setFont f
+
+-- | get the size of the text when rendered in current font
+textSize :: String -> Canvas (V2 Double)
+textSize s = gets csSurface >>= \cs -> do
+  font <- gets csFont
+  (C.TextExtents _ _ w h _ _) <- C.renderWith cs $ setFont font >> C.textExtents s
+  return $ V2 w h
+
+-- | render text left-aligned (coordinate is top-left corner)
+text :: String -> V2 Double -> Canvas ()
+text str (V2 x y) = ifColor csFG $ \c -> do
+  (C.TextExtents _ yb _ h _ _) <- C.textExtents str
+  setColor c
+  C.moveTo x (y-yb)
+  C.showText str
+
+-- | render text right-aligned (coordinate is top-right corner)
+textR :: String -> V2 Double -> Canvas ()
+textR str (V2 x y) = do
+  (V2 w h) <- textSize str
+  text str $ V2 (x-w) y
+
+-- | render text centered (coordinate is central)
+textC :: String -> V2 Double -> Canvas ()
+textC str (V2 x y) = do
+  (V2 w h) <- textSize str
+  text str $ V2 (x-(w/2)) (y-(h/2))
+
+
+-- helpers --
+
+-- | execute a raw Cairo Render action
+renderCairo :: Render () -> Canvas ()
+renderCairo m = get >>= \cs -> put cs{csActions = csActions cs <> Endo ([m]++)}
+
+-- |draw a shape - first fill with bg color, then draw border with stroke color
+drawShape :: Render a -> Canvas ()
+drawShape m = do
+ ifColor csBG $ \c -> m >> setColor c >> C.fill
+ ifColor csFG $ \c -> m >> setColor c >> C.stroke
+
+-- |if color (csFG/csBG) is set, perform given render block
+ifColor :: (CanvasState -> Maybe Color) -> (Color -> Render ()) -> Canvas ()
+ifColor cf m = get >>= \cs -> forM_ (cf cs) $ \c -> renderCairo (m c)
+
+-- |convert from 256-value RGBA to Double representation, set color
+setColor :: Color -> Render ()
+setColor c@(V4 r g b a) = C.setSourceRGBA (conv r) (conv g) (conv b) (conv a)
+  where conv = ((1.0/256)*).fromIntegral
+
+-- | Add to garbage collection list
+track :: Image -> Canvas ()
+track img = get >>= \cs -> put cs{csImages=img:csImages cs}
+
+-- cairo helpers --
+
+-- | helper: returns new surface with scaled content. does NOT cleanup!
+createScaledSurface :: C.Surface -> (V2 Double) -> Render C.Surface
+createScaledSurface s (V2 w h) = do
+  ow <- C.imageSurfaceGetWidth s
+  oh <- C.imageSurfaceGetHeight s
+  s' <- liftIO $ C.createSimilarSurface s C.ContentColorAlpha (round w) (round h)
+  C.renderWith s' $ do
+    C.scale (w/fromIntegral ow) (h/fromIntegral oh)
+    C.setSourceSurface s 0 0
+    pat <- C.getSource
+    C.patternSetExtend pat C.ExtendPad
+    C.setOperator C.OperatorSource
+    C.paint
+  return s'
+
+-- | helper: returns new surface with only part of original content. does NOT cleanup!
+createTrimmedSurface :: C.Surface -> Dim -> Render C.Surface
+createTrimmedSurface s (D x y w h) = do
+  ow <- C.imageSurfaceGetWidth s
+  oh <- C.imageSurfaceGetHeight s
+  s' <- liftIO $ C.createSimilarSurface s C.ContentColorAlpha (round w) (round h)
+  C.renderWith s' $ do
+    C.setSourceSurface s (-x) (-y)
+    C.setOperator C.OperatorSource
+    C.rectangle 0 0 w h
+    C.fill
+  return s'
+
+copyFromToSurface :: Operator -> C.Surface -> Dim -> C.Surface -> Dim -> Render ()
+copyFromToSurface op src sdim@(D sx sy sw sh) dest (D x y w h) = do
+  ow <- C.imageSurfaceGetWidth src
+  oh <- C.imageSurfaceGetHeight src
+  let needsTrim = sx/=0 || sy/=0 || round sw/=oh || round sh/=oh
+      needsRescale = round sw/=round w || round sh/=round h
+  s' <- if needsTrim then createTrimmedSurface src sdim else return src
+  s'' <- if needsRescale then createScaledSurface s' (V2 w h) else return s'
+  C.renderWith dest $ do
+    C.save
+    C.setSourceSurface s'' x y
+    C.setOperator op
+    C.rectangle x y w h
+    C.fill
+    C.restore
+  when needsTrim $ C.surfaceFinish s'
+  when needsRescale $ C.surfaceFinish s''
+
+-- | Set the current font
+setFont :: Font -> Render ()
+setFont (Font face sz bold italic) = do
+  C.selectFontFace face
+                   (if italic then C.FontSlantItalic else C.FontSlantNormal)
+                   (if bold then C.FontWeightBold else C.FontWeightNormal)
+  C.setFontSize sz
+
diff --git a/src/SDL/Cairo/Canvas/Interactive.hs b/src/SDL/Cairo/Canvas/Interactive.hs
new file mode 100644
--- /dev/null
+++ b/src/SDL/Cairo/Canvas/Interactive.hs
@@ -0,0 +1,36 @@
+{-# LANGUAGE OverloadedStrings #-}
+{-|
+Module      : SDL.Cairo
+Copyright   : Copyright (c) 2015 Anton Pirogov
+License     : MIT
+Maintainer  : anton.pirogov@gmail.com
+
+This module provides convenience functions for interactive development with ghci.
+-}
+module SDL.Cairo.Canvas.Interactive where
+
+import Control.Monad (forever)
+import Control.Concurrent (forkIO)
+
+import SDL
+
+import SDL.Cairo (createCairoTexture')
+import SDL.Cairo.Canvas (Canvas, withCanvas)
+
+-- |for testing and debugging usage with ghci. Starts up an SDL window,
+-- forks a rendering loop and returns a function to draw in this window.
+getInteractive :: IO (Canvas () -> IO ())
+getInteractive = do
+  initialize [InitEverything]
+  w <- createWindow "SDL2 Cairo Canvas Interactive" defaultWindow
+  r <- createRenderer w (-1) defaultRenderer
+  t <- createCairoTexture' r w
+  forkIO $ forever $ do
+    lockTexture t Nothing
+    copy r t Nothing Nothing
+    unlockTexture t
+    present r
+  return $ draw t
+  where draw :: Texture -> Canvas () -> IO ()
+        draw = withCanvas
+
