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scroll 1.20150314 → 1.20150323

raw patch · 4 files changed

+18/−3 lines, 4 files

Files

CHANGELOG view
@@ -1,3 +1,10 @@+scroll (1.20150323) unstable; urgency=medium++  * Fix a minor bug when moving over punctuation that was not swallowed.+    (This didn't affect gameplay.)++ -- Joey Hess <id@joeyh.name>  Mon, 23 Mar 2015 10:43:55 -0400+ scroll (1.20150314) unstable; urgency=medium    * This is a post-7drl release that does not change any gameplay.
Player/Consume.hs view
@@ -38,7 +38,7 @@ 	handle '\'' = powerup cont 	handle c | isPunctuation c || isSymbol c = do 		showMessage $ "You turn up your nose at eating the " ++ unicodeCharString c-		cont+		noswallow 	handle c | isEdible c = do 		m <- gets poisons 		case M.lookup (CI.mk c) m of@@ -47,7 +47,9 @@ 				poison c cont 			Nothing -> do 				swallowIngredient c cont-	handle _ = do+	handle _ = noswallow++	noswallow = do 		modifyPlayer $ \p -> p { playerSwallowing = Nothing } 		cont 
TODO view
@@ -2,3 +2,9 @@ the charmap be constructed by picking a letter with the desired frequency that is not otherwise used. This adds a different sort of randomness to the game.++I've had 2 reports of it crashing after winning the game, with:++scroll: ./Data/Vector/Generic/Mutable.hs:590 (read): index out of bounds (6,6)++The typescript fileG0A3Np on clam should show this happening.
scroll.cabal view
@@ -1,5 +1,5 @@ Name: scroll-Version: 1.20150314+Version: 1.20150323 Cabal-Version: >= 1.6 License: GPL-2 Maintainer: Joey Hess <id@joeyh.name>