real-dice 0.1.0.2 → 0.1.0.3
raw patch · 4 files changed
+13/−6 lines, 4 filesdep ~QuickCheckdep ~basePVP ok
version bump matches the API change (PVP)
Dependency ranges changed: QuickCheck, base
API changes (from Hackage documentation)
Files
- CHANGELOG.md +4/−0
- README.md +2/−2
- real-dice.cabal +6/−3
- test/RealDice/CoinSpec.hs +1/−1
CHANGELOG.md view
@@ -13,3 +13,7 @@ * Adds wider dependency and version support * Adds to documentation++## 0.1.0.3 -- 2024-06-13++* Adjusts dependency versioning to add to Stackage
README.md view
@@ -1,4 +1,4 @@-# Real\*Dice\*+# Real\* Dice\* [](https://hackage.haskell.org/package/real-dice) Random number generation using real dice and other media that I actually touched! @@ -20,7 +20,7 @@ ### How does Real\*Dice\* work? -Check the source or Hoogle for documentation! (Coming Soon!)+Check the source, [Hackage](https://hackage.haskell.org/package/real-dice), or Hoogle for documentation! The RNG system itself is a basic randomized table lookup. If it's good enough for [the most perfect software ever written](https://www.youtube.com/watch?v=pq3x1Jy8pYM&t=32s), it's good enough for me!
real-dice.cabal view
@@ -20,7 +20,7 @@ -- PVP summary: +-+------- breaking API changes -- | | +----- non-breaking API additions -- | | | +--- code changes with no API change-version: 0.1.0.2+version: 0.1.0.3 tested-with: GHC==9.8.2, GHC==9.6.4, @@ -49,6 +49,7 @@ -- A longer description of the package. description: This package provides random data gathered via human interaction with the physical world as well as utilities to leverage this data for random number generation and other RNG-based tasks+ -- URL for the project homepage or repository. homepage: https://github.com/kaBeech/real-dice @@ -66,8 +67,10 @@ -- A copyright notice. copyright: 2024 Kyle Beechly+ category: Math, Data+ build-type: Simple -- Extra doc files to be distributed with the package, such as a CHANGELOG or a README.@@ -115,7 +118,7 @@ -- other-extensions: -- Other library packages from which modules are imported.- build-depends: base >=4.16.0.0 && <= 4.19.1.0,+ build-depends: base >=4.16.0.0 && <= 4.20.0.1, mtl >= 2.2.2 && < 2.4, primes >= 0.2.1 && < 0.3 @@ -191,4 +194,4 @@ primes, mtl, extra >= 1.7.15 && < 1.8,- QuickCheck >= 2.15 && < 2.16+ QuickCheck >= 2.14.3 && < 2.16
test/RealDice/CoinSpec.hs view
@@ -4,7 +4,7 @@ module RealDice.CoinSpec (doesnt_give_same_result_10_times) where import Control.Monad.State-import Data.List.Extra+import Data.List.Extra (allSame) import RealDice.Coin (CoinGen, flipCoin, mkCoinGen) import Test.QuickCheck