rattletrap 3.0.0 → 3.1.0
raw patch · 3 files changed
+22/−4 lines, 3 filesdep +http-clientdep +http-client-tlsPVP ok
version bump matches the API change (PVP)
Dependencies added: http-client, http-client-tls
API changes (from Hackage documentation)
+ Rattletrap.Main: readUrlOrFile :: FilePath -> IO ByteString
Files
- library/Rattletrap/Main.hs +12/−2
- package.yaml +3/−1
- rattletrap.cabal +7/−1
library/Rattletrap/Main.hs view
@@ -5,6 +5,8 @@ import qualified Data.ByteString.Lazy as ByteString import qualified Data.Version as Version+import qualified Network.HTTP.Client as Client+import qualified Network.HTTP.Client.TLS as Client import qualified System.Environment as Environment -- | Gets command-line arguments and passes them to 'mainWithArgs'.@@ -51,6 +53,14 @@ getIO files = case files of [] -> pure (ByteString.getContents, ByteString.putStr)- [i] -> pure (ByteString.readFile i, ByteString.putStr)- [i, o] -> pure (ByteString.readFile i, ByteString.writeFile o)+ [i] -> pure (readUrlOrFile i, ByteString.putStr)+ [i, o] -> pure (readUrlOrFile i, ByteString.writeFile o) _ -> fail ("unknown files: " ++ show files)++readUrlOrFile :: FilePath -> IO ByteString.ByteString+readUrlOrFile i = case Client.parseUrlThrow i of+ Just request -> do+ manager <- Client.newTlsManager+ response <- Client.httpLbs request manager+ pure (Client.responseBody response)+ Nothing -> ByteString.readFile i
package.yaml view
@@ -1,5 +1,5 @@ name: rattletrap-version: 3.0.0+version: 3.1.0 category: Game description: Rattletrap parses and generates Rocket League replays.@@ -24,6 +24,8 @@ - bytestring >= 0.10.8 && < 0.11 - containers >= 0.5.7 && < 0.6 - data-binary-ieee754 >= 0.4.4 && < 0.5+ - http-client >= 0.5.7 && < 0.6+ - http-client-tls >= 0.3.5 && < 0.4 - template-haskell >= 2.11.0 && < 2.13 - text >= 1.2.2 && < 1.3 - vector >= 0.11.0 && < 0.13
rattletrap.cabal view
@@ -3,7 +3,7 @@ -- see: https://github.com/sol/hpack name: rattletrap-version: 3.0.0+version: 3.1.0 synopsis: Parse and generate Rocket League replays. description: Rattletrap parses and generates Rocket League replays. category: Game@@ -99,6 +99,8 @@ , bytestring >= 0.10.8 && < 0.11 , containers >= 0.5.7 && < 0.6 , data-binary-ieee754 >= 0.4.4 && < 0.5+ , http-client >= 0.5.7 && < 0.6+ , http-client-tls >= 0.3.5 && < 0.4 , template-haskell >= 2.11.0 && < 2.13 , text >= 1.2.2 && < 1.3 , vector >= 0.11.0 && < 0.13@@ -199,6 +201,8 @@ , bytestring >= 0.10.8 && < 0.11 , containers >= 0.5.7 && < 0.6 , data-binary-ieee754 >= 0.4.4 && < 0.5+ , http-client >= 0.5.7 && < 0.6+ , http-client-tls >= 0.3.5 && < 0.4 , template-haskell >= 2.11.0 && < 2.13 , text >= 1.2.2 && < 1.3 , vector >= 0.11.0 && < 0.13@@ -220,6 +224,8 @@ , bytestring >= 0.10.8 && < 0.11 , containers >= 0.5.7 && < 0.6 , data-binary-ieee754 >= 0.4.4 && < 0.5+ , http-client >= 0.5.7 && < 0.6+ , http-client-tls >= 0.3.5 && < 0.4 , template-haskell >= 2.11.0 && < 2.13 , text >= 1.2.2 && < 1.3 , vector >= 0.11.0 && < 0.13