rattletrap 11.2.3 → 11.2.4
raw patch · 4 files changed
+8/−4 lines, 4 files
Files
- README.markdown +3/−3
- rattletrap.cabal +2/−1
- src/lib/Rattletrap/Data.hs +2/−0
- src/test/Main.hs +1/−0
README.markdown view
@@ -10,8 +10,8 @@ can be used to modify replays in order to force everyone into the same car or change the map a game was played on. -Rattletrap supports every version of Rocket League up to [2.01][], which was-released on 2021-08-10. If a replay can be played by the Rocket League client,+Rattletrap supports every version of Rocket League up to [2.08][], which was+released on 2021-11-16. If a replay can be played by the Rocket League client, it can be parsed by Rattletrap. (If not, that's a bug. Please report it!) ## Install@@ -136,7 +136,7 @@ [Docker badge]: https://img.shields.io/docker/v/taylorfausak/rattletrap?label=docker&logo=docker&logoColor=white [docker]: https://hub.docker.com/r/taylorfausak/rattletrap [Rocket League]: https://www.rocketleague.com-[2.01]: https://www.rocketleague.com/news/patch-notes-v2-01-season-4-update/+[2.08]: https://www.rocketleague.com/news/patch-notes-v2-08-season-5-update/ [Ball Chasing]: https://ballchasing.com [Haskell]: https://www.haskell.org [the latest release]: https://github.com/tfausak/rattletrap/releases/latest
rattletrap.cabal view
@@ -1,7 +1,7 @@ cabal-version: 2.2 name: rattletrap-version: 11.2.3+version: 11.2.4 synopsis: Parse and generate Rocket League replays. description: Rattletrap parses and generates Rocket League replays. @@ -28,6 +28,7 @@ -Weverything -Wno-all-missed-specialisations -Wno-implicit-prelude+ -Wno-missed-specialisations -Wno-missing-deriving-strategies -Wno-missing-export-lists -Wno-missing-exported-signatures
src/lib/Rattletrap/Data.hs view
@@ -308,7 +308,9 @@ , ("TAGame.CarComponent_Boost_TA:RechargeRate", AttributeType.Float) , ("TAGame.CarComponent_Boost_TA:ReplicatedBoostAmount", AttributeType.Byte) , ("TAGame.CarComponent_Boost_TA:UnlimitedBoostRefCount", AttributeType.Int)+ , ("TAGame.CarComponent_Dodge_TA:DodgeImpulse", AttributeType.Location) , ("TAGame.CarComponent_Dodge_TA:DodgeTorque", AttributeType.Location)+ , ("TAGame.CarComponent_DoubleJump_TA:DoubleJumpImpulse", AttributeType.Location) , ("TAGame.CarComponent_FlipCar_TA:bFlipRight", AttributeType.Boolean) , ("TAGame.CarComponent_FlipCar_TA:FlipCarTime", AttributeType.Float) , ("TAGame.CarComponent_TA:ReplicatedActive", AttributeType.Byte)
src/test/Main.hs view
@@ -82,6 +82,7 @@ , ("387f", "a frozen attribute") -- https://github.com/tfausak/rattletrap/commit/93ce196 , ("3abd", "rlcs") -- https://github.com/tfausak/rattletrap/pull/86 , ("3ea1", "a custom team name") -- https://github.com/tfausak/rattletrap/commit/cf4d145+ , ("4050", "v2.08 dodge impulse") -- https://github.com/tfausak/rattletrap/issues/247 , ("4126", "a game mode after Neo Tokyo") -- https://github.com/tfausak/rattletrap/commit/a1cf21e , ("419a", "a club match") -- https://github.com/tfausak/rattletrap/commit/8e35043 , ("42f0", "reservations after Neo Tokyo") -- https://github.com/tfausak/rattletrap/commit/163684f