rando 0.0.0.3 → 0.0.0.4
raw patch · 3 files changed
+5/−1 lines, 3 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
Files
- rando.cabal +3/−1
- src/System/Random/Rando/Internal.hs +1/−0
- src/System/Random/Shuffle/FisherYates.hs +1/−0
rando.cabal view
@@ -1,10 +1,12 @@ name: rando-version: 0.0.0.3+version: 0.0.0.4 synopsis: Easy-to-use randomness for livecoding description: Easy-to-use randomness for livecoding. . The goal is to provide the simplest possible experience, e.g.+ .+ > >>> import Rando . > >>> pickOne ["lemon", "lime", "strawberry"] > "lime" :: IO String
src/System/Random/Rando/Internal.hs view
@@ -2,6 +2,7 @@ inIO ) where +import Control.Applicative (pure) -- For older GHCs -- import System.Random (RandomGen) import System.Random.TF
src/System/Random/Shuffle/FisherYates.hs view
@@ -3,6 +3,7 @@ , shuffle' ) where +import Control.Applicative (pure) -- For older GHCs import Control.Monad import Control.Monad.ST import Data.STRef