pcg-random 0.1.3.4 → 0.1.3.5
raw patch · 3 files changed
+12/−2 lines, 3 files
Files
- CHANGELOG.md +4/−0
- pcg-random.cabal +1/−1
- src/System/Random/PCG/Fast/Pure.hs +7/−1
CHANGELOG.md view
@@ -1,3 +1,7 @@+### 0.1.3.5++* Build with ghc-8.4+ ### 0.1.3.4 * Fix byte array bugs in System.Random.PCG.Pure
pcg-random.cabal view
@@ -1,5 +1,5 @@ name: pcg-random-version: 0.1.3.4+version: 0.1.3.5 synopsis: Haskell bindings to the PCG random number generator. description: PCG is a family of simple fast space-efficient statistically good
src/System/Random/PCG/Fast/Pure.hs view
@@ -8,6 +8,9 @@ {-# LANGUAGE MagicHash #-} {-# LANGUAGE MultiParamTypeClasses #-} {-# LANGUAGE TypeFamilies #-}+#if __GLASGOW_HASKELL__ >= 801+{-# LANGUAGE TypeInType #-}+#endif {-# LANGUAGE UnboxedTuples #-} #if __GLASGOW_HASKELL__ >= 707 {-# LANGUAGE RoleAnnotations #-}@@ -69,18 +72,21 @@ import Control.Monad.Primitive import Data.Bits+import Data.Data import Data.Primitive.ByteArray import Data.Primitive.Types+import GHC.Generics import GHC.Word import System.Random import System.Random.PCG.Class newtype FrozenGen = F Word64- deriving (Show, Eq, Ord, Prim)+ deriving (Show, Eq, Ord, Prim, Typeable, Data, Generic) -- | State of the random number generator. newtype Gen s = G (MutableByteArray s)+ deriving Typeable type GenIO = Gen RealWorld type GenST = Gen