diff --git a/CHANGELOG.md b/CHANGELOG.md
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -3,3 +3,8 @@
 ## 0.1.0.0 -- 2022-9-3
 
 * First version. Released on an unsuspecting world.
+
+## 0.1.0.1 -- 2022-9-3
+
+* Added example usage to documentation.
+* Fixed image and math in description.
diff --git a/number-wall.cabal b/number-wall.cabal
--- a/number-wall.cabal
+++ b/number-wall.cabal
@@ -1,6 +1,6 @@
 cabal-version: 2.4
 name:          number-wall
-version:       0.1.0.0
+version:       0.1.0.1
 author:        Owen Bechtel
 maintainer:    ombspring@gmail.com
 
@@ -13,8 +13,9 @@
   Number walls can be defined in terms of determinants, but can also be calculated
   using a recursive algorithm.
   .
-  Formally, let \( R \) be an integral domain. The number wall of a sequence
-   \( S : \mathbb{Z} \to R \) is an infinite grid of numbers \( W \), defined as follows:
+  Formally, let \( R \) be an integral domain. The number wall of a
+  sequence \( S : \mathbb{Z} \to R \) is an infinite grid of
+  numbers \( W \), defined as follows:
   .
   \[
   W(x, y) = \begin{cases}
@@ -34,14 +35,14 @@
   \end{vmatrix}
   \]
   .
-  The values in any number wall satisfy the relation
-   \( W(x, y - 1) W(x, y + 1) + W(x - 1, y) W(x + 1, y) = W(x, y)^2 \),
+  The values in any number wall satisfy the
+  relation \( W(x, y - 1) W(x, y + 1) + W(x - 1, y) W(x + 1, y) = W(x, y)^2 \),
   and some other more complicated relations. You can use these to define a
   recursive algorithm for generating number walls.
   .
   Here are some cool images created using the functions in this package:
   .
-  ![number wall image collage](number-wall/src/collage.png)
+  ![number wall image collage](src/collage.png)
   .
   See [this video](https://www.youtube.com/watch?v=NO1_-qptr6c) for more
   information and fun facts.
diff --git a/src/NumberWall.hs b/src/NumberWall.hs
--- a/src/NumberWall.hs
+++ b/src/NumberWall.hs
@@ -2,6 +2,16 @@
 Module:    NumberWall
 Copyright: (c) Owen Bechtel, 2022
 License:   MIT
+
+Example usage:
+
+@
+wall = numberWall (pagoda :: Int -> Mod 2)
+color x = case unMod x of
+  0 -> (181, 118, 46)
+  1 -> (0, 0, 0)
+saveImage "pagoda.png" color (0, 256) (0, 128) wall
+@
 -}
 
 {-# LANGUAGE BlockArguments #-}
@@ -119,7 +129,7 @@
   | otherwise = Just col
 
 {-|
-The pagoda sequence ([A301849](https://oeis.org/A301849)).
+The pagoda sequence (&#8203;[A301849](https://oeis.org/A301849)).
 In mod 2, its number wall is a self-similar fractal.
 In mod 3 and mod 7, all zeros in its number wall are isolated.
 -}
@@ -133,7 +143,7 @@
       | otherwise = one
 
 {-|
-The Fredholm-Rueppel sequence ([A036987](https://oeis.org/A036987)).
+The Fredholm-Rueppel sequence (&#8203;[A036987](https://oeis.org/A036987)).
 @rueppel n@ evaluates to 1 if n + 1 is a power of 2, and 0 otherwise.
 Its number wall contains zero-windows of exponentially increasing size, and
 an infinite diagonal line of ones.
@@ -148,7 +158,7 @@
 data Alpha = A | B | C | D | E | F
 
 {-|
-([A039974](https://oeis.org/A039974)). The mod-3 number wall of this sequence
+(&#8203;[A039974](https://oeis.org/A039974)). The mod-3 number wall of this sequence
 has an infinite central region with no zeros.
 -}
 ternary :: Ring a => Int -> a
