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not-gloss-examples 0.4.0 → 0.5.0

raw patch · 6 files changed

+16/−13 lines, 6 filesdep ~basedep ~not-gloss

Dependency ranges changed: base, not-gloss

Files

changelog.txt view
@@ -1,2 +1,5 @@+0.5.0:+- update for not-gloss 0.7.0.0+ 0.4.0: - use spatial-math 0.2 which uses `linear`
not-gloss-examples.cabal view
@@ -1,5 +1,5 @@ name:                not-gloss-examples-version:             0.4.0+version:             0.5.0 stability:           Experimental synopsis:            examples for not-gloss license:             BSD3@@ -15,34 +15,34 @@  executable           not-gloss-display   main-is:           src/Display.hs-  build-depends:     not-gloss >= 0.6.0,+  build-depends:     not-gloss >= 0.7.0,                      linear >= 1.3.1,-                     base >= 4.5 && < 4.7+                     base >= 4.5 && < 5   ghc-options:       -threaded -O2  executable           not-gloss-animate   main-is:           src/Animate.hs-  build-depends:     not-gloss >= 0.6.0,+  build-depends:     not-gloss >= 0.7.0,                      linear >= 1.3.1,-                     base >= 4.5 && < 4.7+                     base >= 4.5 && < 5   ghc-options:       -threaded -O2  executable           not-gloss-simulate   main-is:           src/Simulate.hs-  build-depends:     not-gloss >= 0.6.0,+  build-depends:     not-gloss >= 0.7.0,                      linear >= 1.3.1,-                     base >= 4.5 && < 4.7+                     base >= 4.5 && < 5   ghc-options:       -threaded -O2  executable           not-gloss-game   main-is:           src/Play.hs-  build-depends:     not-gloss >= 0.6.0,+  build-depends:     not-gloss >= 0.7.0,                      spatial-math >= 0.2.0 && < 0.3,                      linear >= 1.3.1,                      GLUT,                      containers,                      X11,-                     base >= 4.5 && < 4.7+                     base >= 4.5 && < 5   ghc-options:       -threaded -O2  
src/Animate.hs view
@@ -25,4 +25,4 @@  main :: IO () main = do-  animate Nothing "animate test" drawFun+  animate (defaultOpts {optWindowName = "animate test"}) drawFun
src/Display.hs view
@@ -24,4 +24,4 @@  main :: IO () main = do-  display Nothing "display test" drawFun+  display (defaultOpts {optWindowName = "display test"}) drawFun
src/Play.hs view
@@ -94,5 +94,5 @@       setCam (GameState x _ _) = setCamera x       drawfun' x = return (drawfun x, Just None)   _ <- initThreads-  playIO Nothing "play test" ts state0 drawfun' simfun setCam+  playIO (defaultOpts {optWindowName = "play test"}) ts state0 drawfun' simfun setCam     (Just keyMouseCallback) (Just (motionCallback True)) (Just (motionCallback False))
src/Simulate.hs view
@@ -44,4 +44,4 @@ main :: IO () main = do   let state0 = State (-1.4,0) (Quaternion 1 (V3 0 0 0)) []-  simulate Nothing "simulate test" ts state0 drawFun simFun+  simulate (defaultOpts {optWindowName = "simulate test"}) ts state0 drawFun simFun