mars 0.1.0.1 → 0.1.0.2
raw patch · 4 files changed
+11/−5 lines, 4 filesdep ~glossPVP ok
version bump matches the API change (PVP)
Dependency ranges changed: gloss
API changes (from Hackage documentation)
Files
- Graphics/Mars/Display2D.hs +6/−1
- Graphics/Mars/Example.hs +1/−1
- Graphics/Mars/Paint.hs +2/−1
- mars.cabal +2/−2
Graphics/Mars/Display2D.hs view
@@ -7,7 +7,12 @@ -} module Graphics.Mars.Display2D where -import Graphics.Gloss+import Graphics.Gloss ( display,+ Display( FullScreen, InWindow ),+ Picture,+ Color+ )+ -- |Displays a 'Picture' in a window on the screen. displayWindow :: (Int, Int) -- ^ width and height of the display area
Graphics/Mars/Example.hs view
@@ -10,7 +10,7 @@ -} module Graphics.Mars.Example where -import Graphics.Gloss+import Graphics.Gloss (black) import Data.Array.Unboxed import Graphics.Mars.Paint import Graphics.Mars.Graph
Graphics/Mars/Paint.hs view
@@ -16,7 +16,8 @@ import Data.Colour.RGBSpace import Data.Colour.RGBSpace.HSL hiding (hue, lightness) import Data.Word-import Graphics.Gloss.Data.Picture+import Graphics.Gloss( Picture,+ bitmapOfByteString ) import Data.Array.IArray import Data.Foldable import Data.Array.Unboxed
mars.cabal view
@@ -10,7 +10,7 @@ -- PVP summary: +-+------- breaking API changes -- | | +----- non-breaking API additions -- | | | +--- code changes with no API change-version: 0.1.0.1+version: 0.1.0.2 -- A short (one-line) description of the package. synopsis: Generates mountainous terrain using a random walk algorithm.@@ -73,7 +73,7 @@ -- Other library packages from which modules are imported. build-depends: base >=4.6 && <4.8- , gloss >=1.7 && <1.8+ , gloss >=1.7 && <1.10 , random >=1.0 && <1.1 , MonadRandom >=0.4 && <0.5 , mtl >=2.2 && <2.3