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mars 0.1.0.1 → 0.1.0.2

raw patch · 4 files changed

+11/−5 lines, 4 filesdep ~glossPVP ok

version bump matches the API change (PVP)

Dependency ranges changed: gloss

API changes (from Hackage documentation)

Files

Graphics/Mars/Display2D.hs view
@@ -7,7 +7,12 @@ -} module Graphics.Mars.Display2D where -import Graphics.Gloss+import Graphics.Gloss ( display,+                        Display( FullScreen, InWindow ),+                        Picture,+                        Color+                      )+  -- |Displays a 'Picture' in a window on the screen. displayWindow :: (Int, Int) -- ^ width and height of the display area
Graphics/Mars/Example.hs view
@@ -10,7 +10,7 @@ -} module Graphics.Mars.Example where -import Graphics.Gloss+import Graphics.Gloss (black) import Data.Array.Unboxed import Graphics.Mars.Paint import Graphics.Mars.Graph
Graphics/Mars/Paint.hs view
@@ -16,7 +16,8 @@ import Data.Colour.RGBSpace import Data.Colour.RGBSpace.HSL hiding (hue, lightness) import Data.Word-import Graphics.Gloss.Data.Picture+import Graphics.Gloss( Picture,+                       bitmapOfByteString ) import Data.Array.IArray import Data.Foldable import Data.Array.Unboxed
mars.cabal view
@@ -10,7 +10,7 @@ -- PVP summary:      +-+------- breaking API changes --                   | | +----- non-breaking API additions --                   | | | +--- code changes with no API change-version:             0.1.0.1+version:             0.1.0.2  -- A short (one-line) description of the package. synopsis:            Generates mountainous terrain using a random walk algorithm.@@ -73,7 +73,7 @@      -- Other library packages from which modules are imported.   build-depends:       base >=4.6 && <4.8-                       , gloss >=1.7 && <1.8+                       , gloss >=1.7 && <1.10                        , random >=1.0 && <1.1                        , MonadRandom >=0.4 && <0.5                        , mtl >=2.2 && <2.3