luminance 0.8 → 0.8.1
raw patch · 3 files changed
+6/−1 lines, 3 files
Files
- CHANGELOG.md +4/−0
- luminance.cabal +1/−1
- src/Graphics/Luminance/Shader/Program.hs +1/−0
CHANGELOG.md view
@@ -1,3 +1,7 @@+### 0.8.1++- Exposed `UniformName` – forgotten in 0.8 release.+ ## 0.8 #### Breaking changes
luminance.cabal view
@@ -1,5 +1,5 @@ name: luminance-version: 0.8+version: 0.8.1 synopsis: Type-safe, type-level and stateless graphics framework description: This package exposes several modules to work with /GPUs/ in a stateless and type-safe way. Currently, it uses OpenGL as backend hardware technology but
src/Graphics/Luminance/Shader/Program.hs view
@@ -18,6 +18,7 @@ , Uniform , U , UniformInterface+ , UniformName(..) -- * Uniform block , UniformBlock , UB(..)