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luminance 0.3.0.1 → 0.3.1

raw patch · 4 files changed

+9/−3 lines, 4 files

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CHANGELOG.md view
@@ -1,5 +1,9 @@-# 0.3.0.1+## 0.3.1 +- Added `CubeFace` in the interface.++### 0.3.0.1+ - Enhanced Texture documentation.  # 0.3@@ -13,7 +17,7 @@ - Changed the texture interface with type families so that we can add more in an   easier way! -# 0.2+# 0.2  #### Breaking changes 
luminance.cabal view
@@ -1,5 +1,5 @@ name:                luminance-version:             0.3.0.1+version:             0.3.1 synopsis:            Type-safe, dependently-typed and stateless graphics framework description:         This package exposes several modules to work with /GPUs/ in a stateless and                      type-safe way. Currently, it uses __OpenGL__ as backend hardware technology but
src/Graphics/Luminance/Core/Cubemap.hs view
@@ -19,6 +19,7 @@ import Graphics.GL import Numeric.Natural ( Natural ) +-- |Face of a 'Cubemap'. data CubeFace   = PositiveX   | NegativeX
src/Graphics/Luminance/Texture.hs view
@@ -37,6 +37,7 @@   , texture3DD     -- ** Cubemaps   , Cubemap+  , CubeFace(..)   , cubemapW   , cubemapH   ) where