linear-opengl 0.2.0.10 → 0.3.0.0
raw patch · 2 files changed
+16/−6 lines, 2 filesdep ~OpenGLdep ~OpenGLRawdep ~base
Dependency ranges changed: OpenGL, OpenGLRaw, base, distributive, lens, linear
Files
linear-opengl.cabal view
@@ -1,5 +1,5 @@ name: linear-opengl-version: 0.2.0.10+version: 0.3.0.0 synopsis: Isomorphisms between linear and OpenGL types description: This provides various useful utilities for mapping OpenGL vectors, vertices, and matrices to their analogues in the `linear` package homepage: http://www.github.com/bgamari/linear-opengl@@ -19,12 +19,12 @@ library exposed-modules: Linear.OpenGL other-modules: Linear.OpenGL.MatrixUniforms- build-depends: base >=4.6 && <4.9,+ build-depends: base >=4.6 && <4.10, linear >=1.10 && <1.21,- lens >=4.2 && <4.14,- distributive >=0.4 && <0.5,+ lens >=4.2 && <4.15,+ distributive >=0.4 && <0.6, tagged >= 0.7 && < 0.9,- OpenGL >=2.9 && <2.14,- OpenGLRaw >= 1.5 && <2.7+ OpenGL >=2.9 && <3.1,+ OpenGLRaw >= 1.5 && <3.3 hs-source-dirs: src default-language: Haskell2010
src/Linear/OpenGL/MatrixUniforms.hs view
@@ -1,6 +1,7 @@ {-# LANGUAGE ScopedTypeVariables #-} {-# LANGUAGE FlexibleInstances #-} {-# LANGUAGE UndecidableInstances #-}+{-# LANGUAGE CPP #-} module Linear.OpenGL.MatrixUniforms () where @@ -9,10 +10,19 @@ import Foreign import Graphics.Rendering.OpenGL.GL hiding (Proxy)+#if MIN_VERSION_OpenGLRaw(3,2,0)+import Graphics.GL.Core31+#else import Graphics.Rendering.OpenGL.Raw.Core31+#endif import Data.Distributive import Linear++#if MIN_VERSION_OpenGLRaw(3,2,0)+gl_CURRENT_PROGRAM :: GLenum+gl_CURRENT_PROGRAM = GL_CURRENT_PROGRAM+#endif maxComponentSize :: Int maxComponentSize = sizeOf (undefined :: GLint) `max` sizeOf (undefined :: GLfloat)