layers-game 0.7.0 → 0.8.0
raw patch · 3 files changed
+6/−6 lines, 3 filesdep +data-lens-lightdep −data-lensdep ~Gamginedep ~mtl
Dependencies added: data-lens-light
Dependencies removed: data-lens
Dependency ranges changed: Gamgine, mtl
Files
- layers-game.cabal +4/−4
- src/Event.hs +1/−1
- src/Utils.cpp +1/−1
layers-game.cabal view
@@ -1,6 +1,6 @@ cabal-version: >=1.10 name: layers-game-version: 0.7.0+version: 0.8.0 license: BSD3 license-file: LICENSE maintainer: daniel.trstenjak@gmail.com@@ -126,12 +126,12 @@ ghc-options: -pgmPcpphs -optP--cpp build-depends: base >3 && <5,- mtl >=2.1.3.1 && <2.3,+ mtl >=2.1.3.1 && <2.4, pretty-show >=1.6.7 && <1.11, cmdargs >=0.10.7 && <0.11,- data-lens >=2.10.4 && <2.12,+ data-lens-light >=0.1.2.4 && <0.2, OpenGLRaw >=3.0.0.0 && <3.4, GLFW-b >=1.0 && <3.4, ListZipper >=1.2.0.2 && <1.3, composition >=1.0.1.0 && <1.1,- Gamgine >=0.4 && <0.7+ Gamgine >=0.4 && <0.8
src/Event.hs view
@@ -2,7 +2,7 @@ module Event where import Data.IORef (modifyIORef) import qualified Data.List as L-import qualified Data.Lens.Strict as LE+import qualified Data.Lens.Light as LE import qualified Gamgine.Math.Vect as V import qualified Gamgine.Math.Box as B import qualified GameData.Entity as E
src/Utils.cpp view
@@ -22,7 +22,7 @@ #define SHOWLN(x) (#x ++ "=" ++ (show (x)) ++ "\n") -#define IMPORT_LENS_AS_LE import qualified Data.Lens.Strict as LE; \+#define IMPORT_LENS_AS_LE import qualified Data.Lens.Light as LE; \ import Control.Category ((.)); \ import Prelude hiding ((.)); \