lambdacube-gl 0.5.2.3 → 0.5.2.4
raw patch · 3 files changed
+24/−4 lines, 3 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
Files
- CHANGELOG.md +19/−0
- lambdacube-gl.cabal +3/−2
- src/LambdaCube/GL/Input.hs +2/−2
+ CHANGELOG.md view
@@ -0,0 +1,19 @@+# 0.5.2.3++- fix: [Render to texture is broken](https://github.com/lambdacube3d/lambdacube-gl/issues/5)+++# 0.5.2.2++- update time version constraint+++# 0.5.2.0++- minor optimization: less draw calls by grouping and state tracking+- expose `sortSlotObjects` to control the object's render order+++# 0.5.1.2++- relax base version constraint: >=4.7 && <5
lambdacube-gl.cabal view
@@ -1,5 +1,5 @@ name: lambdacube-gl-version: 0.5.2.3+version: 0.5.2.4 synopsis: OpenGL 3.3 Core Profile backend for LambdaCube 3D description: OpenGL 3.3 Core Profile backend for LambdaCube 3D homepage: http://lambdacube3d.com@@ -11,7 +11,8 @@ category: Graphics build-type: Simple -extra-source-files: examples/Hello.hs+extra-source-files: CHANGELOG.md+ examples/Hello.hs examples/HelloEmbedded.hs examples/HelloOBJ.hs examples/MtlParser.hs
src/LambdaCube/GL/Input.hs view
@@ -253,8 +253,8 @@ constAttr -> GLSetVertexAttrib i constAttr nullSetter :: GLUniformName -> String -> a -> IO ()---nullSetter n t _ = return () -- Prelude.putStrLn $ "WARNING: unknown uniform: " ++ SB.unpack n ++ " :: " ++ t-nullSetter n t _ = Prelude.putStrLn $ "WARNING: unknown uniform: " ++ show n ++ " :: " ++ t+nullSetter n t _ = return ()+--nullSetter n t _ = Prelude.putStrLn $ "WARNING: unknown uniform: " ++ show n ++ " :: " ++ t uniformBool :: GLUniformName -> Map GLUniformName InputSetter -> SetterFun Bool uniformV2B :: GLUniformName -> Map GLUniformName InputSetter -> SetterFun V2B