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labyrinth 0.1.5.1 → 0.1.6.0

raw patch · 4 files changed

+23/−11 lines, 4 filesPVP ok

version bump matches the API change (PVP)

API changes (from Hackage documentation)

Files

labyrinth.cabal view
@@ -1,5 +1,5 @@ name:                labyrinth-version:             0.1.5.1+version:             0.1.6.0 synopsis:            A complicated turn-based game description:         Players take turns in a labyrinth, competing with each                      other to pick a treasure and carry it out. They only know@@ -18,10 +18,6 @@   type:                git   location:            git://github.com/koterpillar/labyrinth.git -flag static-  description:         Link the binary statically-  default:             False- library   build-depends:       base >= 4.5 && < 4.7                      , mtl ==2.1.*@@ -78,8 +74,6 @@                      , json ==0.7.*                      , monad-loops ==0.3.*   hs-source-dirs:      src-  if (flag(static))-    ghc-options:       -static -optl-pthread -optl-static  test-Suite tests   type:                exitcode-stdio-1.0
src/Labyrinth/Show.hs view
@@ -171,8 +171,8 @@     show (Move [])          = "skip"     show (Move acts)        = commaSepShow acts     show (Query qs)         = "query " ++ commaSepShow qs-    show (ChoosePosition _) = "[choose position]"-    show (ReorderCell _)    = "[reorder cell]"+    show (ChoosePosition _) = "choose * *"+    show (ReorderCell _)    = "reorder * *"     show (Say str)          = "say " ++ str  instance Show CellTypeResult where
src/LabyrinthServer.hs view
@@ -65,6 +65,7 @@ myApp acid = msum (map ($ acid) actions) `mplus` fileServing     where actions = [ createGame                     , listGames+                    , listExampleMoves                     ]                     ++ map gameAction gameActions           gameActions = [ makeMove@@ -81,8 +82,6 @@  createGame :: AcidState Games -> ServerPart Response createGame acid = dir "add" $ nullDir >> method POST >> do-    nullDir-    decodeBody bodyPolicy     lWidth <- lookRead "width"     lHeight <- lookRead "height"     pCount <- lookRead "players"@@ -95,6 +94,10 @@ listGames acid = dir "list" $ nullDir >> do     games <- query' acid GetGames     ok $ toResponse $ J.encode $ gameListJSON games++listExampleMoves :: AcidState Games -> ServerPart Response+listExampleMoves _ = dir "examples" $ nullDir >> method GET >> do+    ok $ toResponse $ J.encode $ exampleMovesJSON  showLog :: AcidState Games -> GameId -> ServerPart Response showLog acid gameId = dir "log" $ nullDir >> do
src/LabyrinthServer/Data.hs view
@@ -129,6 +129,21 @@                    , 'performMove                    ] +exampleMoves :: [Move]+exampleMoves = [ ChoosePosition (Pos 2 4)+                  , Move [goTowards L]+                  , Move [Shoot U]+                  , Move [Grenade D, goTowards D]+                  , ReorderCell (Pos 3 3)+                  , Query [BulletCount, GrenadeCount, PlayerHealth]+                  , Say "hello"+                  , Move [Conditional "hit a wall" [Grenade D] [Shoot L]]+                  , Move [Surrender]+                  ]++exampleMovesJSON :: JSValue+exampleMovesJSON = JSArray $ map jsShow $ exampleMoves+ logJSON :: MoveLog -> JSValue logJSON g = JSArray $ map moveJSON g     where moveJSON l = jsObject [ ("player", jsInt $ l ^. rplayer)