impossible 1.1.2 → 1.1.3
raw patch · 2 files changed
+4/−2 lines, 2 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
+ Data.Impossible: type ImpSymbol = "*I*M*P*O*S*S*I*B*L*E*"
Files
- impossible.cabal +2/−2
- src/Data/Impossible.hs +2/−0
impossible.cabal view
@@ -2,10 +2,10 @@ -- -- see: https://github.com/sol/hpack ----- hash: 7744e7d0e0c3cf1a612d083a377f95caa6780244094408c424d80a3998bad540+-- hash: c7027f06d1658e96417452646cf6b9bf8a456d53f82a7e106971406b1df4909a name: impossible-version: 1.1.2+version: 1.1.3 synopsis: Set of data and type definitions of impossible types. Impossible types are useful when declaring type classes / type families instances that should not be expanded by GHC until a specific type is provided in order to keep the types nice and readable. category: Data stability: experimental
src/Data/Impossible.hs view
@@ -73,3 +73,5 @@ type ImpM7 = ImpossibleM7 type ImpM8 = ImpossibleM8 type ImpM9 = ImpossibleM9++type ImpSymbol = "*I*M*P*O*S*S*I*B*L*E*"