packages feed

hogre-examples 0.1.0 → 0.1.4

raw patch · 7 files changed

+45/−22 lines, 7 filesdep −haskell98dep ~hogre

Dependencies removed: haskell98

Dependency ranges changed: hogre

Files

+ .gitignore view
@@ -0,0 +1,5 @@+dist/+*.log+Main+ogre.cfg+tmp
+ Changelog view
@@ -0,0 +1,16 @@+0.1.4 - 2010-05-15+- fix compilation with ghc >= 7.2+- update code to work with cgen 0.0.4 name mangling++0.1.0 - 2010-08-05+- adapt to hogre-0.1.0++0.0.3 - 2010-05-15+- Fix compiler error on GHC 6.12.1+- Small corrections to documentation++0.0.2 - 2009-11-12+- Correct git URL++0.0.1 - 2009-11-11+- Initial release
hogre-examples.cabal view
@@ -1,5 +1,5 @@ Name:           hogre-examples-Version:        0.1.0+Version:        0.1.4 Cabal-Version:  >= 1.6 License:        MIT License-File:   LICENSE@@ -39,16 +39,16 @@   location:  git://github.com/anttisalonen/hogre-examples.git  Executable example_01-  Build-Depends:   base >= 3 && < 5, haskell98, hogre>=0.1.0+  Build-Depends:   base >= 3 && < 5, hogre>=0.1.4   Main-is:         Example_01.hs   Hs-Source-Dirs:  src   Ghc-options:     -Wall-  extra-libraries: OgreMain+  extra-libraries: OgreMain stdc++  Executable example_02-  Build-Depends:   base >= 3 && < 5, haskell98, hogre>=0.1.0+  Build-Depends:   base >= 3 && < 5, hogre>=0.1.4   Main-is:         Example_02.hs   Hs-Source-Dirs:  src   Ghc-options:     -Wall-  extra-libraries: OgreMain+  extra-libraries: OgreMain stdc++ 
+ resources.cfg view
@@ -0,0 +1,3 @@+# Resource locations to be added to the default path+[General]+FileSystem=./Media
src/Common.hs view
@@ -32,7 +32,7 @@     resourceGroupManager_getSingletonPtr >>= resourceGroupManager_initialiseAllResourceGroups      -- create the scene manager, here a generic one-    smgr <- root_createSceneManager1 root "DefaultSceneManager" "Scene Manager"+    smgr <- root_createSceneManager_RootPcharPcharP root "DefaultSceneManager" "Scene Manager"      -- create and position the camera     cam <- sceneManager_createCamera smgr "PlayerCam"@@ -62,7 +62,7 @@      if closed        then return value        else do-         success <- root_renderOneFrame1 root+         success <- root_renderOneFrame_RootP root          timer <- root_getTimer root          time' <- timer_getMicroseconds timer          let delta = (fromIntegral (time' - time)) / 1000000@@ -76,9 +76,9 @@  addEntity :: SceneManager -> String -> IO (Entity, SceneNode) addEntity smgr mesh = do-  ent <- sceneManager_createEntity2 smgr mesh+  ent <- sceneManager_createEntity_SceneManagerPcharP smgr mesh   rootNode <- sceneManager_getRootSceneNode smgr-  node <- sceneManager_createSceneNode1 smgr+  node <- sceneManager_createSceneNode_SceneManagerP smgr   node_addChild (toNode rootNode) (toNode node)   sceneNode_attachObject node (toMovableObject ent)   return (ent, node)
src/Example_01.hs view
@@ -13,7 +13,7 @@   smgr <- root_getSceneManager root "Scene Manager"   cam <- sceneManager_getCamera smgr "PlayerCam" -  camera_setPosition1 cam 0 0 80+  camera_setPosition_CameraPfloatfloatfloat cam 0 0 80   camera_lookAt cam 0 0 (-300)    _ <- addEntity smgr "ogrehead.mesh"@@ -22,8 +22,8 @@   colourValue_with 0.5 0.5 0.5 1.0 (sceneManager_setAmbientLight smgr)    -- create a light-  l <- sceneManager_createLight1 smgr "MainLight"-  light_setPosition1 l 20 80 50+  l <- sceneManager_createLight_SceneManagerPcharP smgr "MainLight"+  light_setPosition_LightPfloatfloatfloat l 20 80 50    window <- root_getAutoCreatedWindow root   render window root () nullHandler
src/Example_02.hs view
@@ -22,7 +22,7 @@      (robotEntity, robotNode) <- addEntity smgr "robot.mesh"     let (initx, initz) = initPos-    node_translate2 (toNode robotNode) initx 0 initz TS_WORLD+    node_translate_NodePfloatfloatfloatNodeTransformSpace (toNode robotNode) initx 0 initz TS_WORLD      anim <- entity_getAnimationState robotEntity "Walk"     animationState_setLoop anim True@@ -32,10 +32,10 @@     addKnot smgr 550 (-10) 50     addKnot smgr (-100) (-10) (-200) -    camera_setPosition1 cam 90 280 535+    camera_setPosition_CameraPfloatfloatfloat cam 90 280 535     -- camera_lookAt cam 0 0 30-    radian_with1 (-0.52359) $ camera_pitch cam-    radian_with1 (-0.26179) $ camera_yaw cam +    radian_with_float (-0.52359) $ camera_pitch cam+    radian_with_float (-0.26179) $ camera_yaw cam       window <- root_getAutoCreatedWindow root     render window root (initState robotEntity robotNode) handler@@ -54,8 +54,8 @@ handler _ delta (ent, node, (locx, locz), wl) = do   let (wx, wz) = head wl   dist <- -    vector3_with4 locx 0 locz $ \locv ->-       vector3_with4 wx 0 wz $ vector3_distance locv+    vector3_with_floatfloatfloat locx 0 locz $ \locv ->+       vector3_with_floatfloatfloat wx 0 wz $ vector3_distance locv   let wl' = if dist <= 30               then tail wl               else wl@@ -64,18 +64,17 @@       locx' = locx - 35 * delta * cos ang       locz' = locz - 35 * delta * sin ang   when (dist > 150) $-    vector3_with4 tgtx 0 tgtz $ \v1 -> -      vector3_with4 1 0 0 $ \v -> +    vector3_with_floatfloatfloat tgtx 0 tgtz $ \v1 -> +      vector3_with_floatfloatfloat 1 0 0 $ \v ->         sceneNode_lookAt node v1 TS_WORLD v   node_setPosition (toNode node) locx' 0 locz'   anim <- entity_getAnimationState ent "Walk"   animationState_addTime anim delta-  print (dist, tgtx, tgtz)   return ((ent, node, (locx', locz'), wl'), True)  addKnot :: SceneManager -> Float -> Float -> Float -> IO () addKnot smgr v1 v2 v3 = do   (_, knot) <- addEntity smgr "knot.mesh"-  node_translate2 (toNode knot) v1 v2 v3 TS_WORLD+  node_translate_NodePfloatfloatfloatNodeTransformSpace (toNode knot) v1 v2 v3 TS_WORLD   node_setScale (toNode knot) 0.1 0.1 0.1