haskell-in-space 0.1 → 0.1.1
raw patch · 2 files changed
+14/−10 lines, 2 filesdep −haskell98
Dependencies removed: haskell98
Files
- Asteroids-haskelly.hs +2/−2
- haskell-in-space.cabal +12/−8
Asteroids-haskelly.hs view
@@ -10,8 +10,8 @@ import Graphics.HGL.Draw.Text (text, RGB(..)) import Graphics.HGL.Key (isCharKey, isDownKey, isEscapeKey, isLeftKey, isReturnKey, isRightKey, isTabKey, isUpKey, keyToChar, Key) -import Random (randomRIO, newStdGen, randomRs)-import System.IO.Unsafe (unsafePerformIO)+import System.Random (randomRIO, newStdGen, randomRs)+import System.IO.Unsafe (unsafePerformIO) -- to make ghc happy -- delete for hugs fromInt :: Num a=> Int-> a
haskell-in-space.cabal view
@@ -1,17 +1,21 @@ name: haskell-in-space-version: 0.1+version: 0.1.1++license: BSD3+license-file: LICENSE+author: Christoph Lueth <christoph.lueth@dfki.de>, University of Bremen students+maintainer: Gwern Branwen <gwern0@gmail.com>++category: Game synopsis: 'Asteroids' arcade games. description: A collection of clones of the arcade game 'Asteroids'. There are two demos for moving around ('asteroids-space', 'asteroids-aufgabe'); there is a basic Asteroids game ('asteroids-basic'); and then there is a full elaborate one ('asteroids-haskelly').-category: Game-license: BSD3-license-file: LICENSE-author: Christoph Lueth <christoph.lueth@dfki.de>, University of Bremen students-maintainer: Gwern Branwen <gwern0@gmail.com> homepage: http://www.informatik.uni-bremen.de/~cxl/lehre/pi3.ws01/asteroids/-build-depends: base, haskell98, random, HGL++build-depends: base, random, HGL+ build-type: Simple tested-with: GHC==6.8.2 @@ -29,5 +33,5 @@ executable: asteroids-haskelly main-is: Asteroids-haskelly.hs -ghc-options: -O2 -Wall -optl-Wl,-s+ghc-options: -O2 -Wall ghc-prof-options: -prof -auto-all