gsl-random 0.2.2 → 0.2.3
raw patch · 2 files changed
+6/−3 lines, 2 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
Files
- gsl-random.cabal +1/−1
- lib/GSL/Random/Gen/Internal.hs +5/−2
gsl-random.cabal view
@@ -1,5 +1,5 @@ name: gsl-random-version: 0.2.2+version: 0.2.3 homepage: http://github.com/patperry/gsl-random synopsis: Bindings the the GSL random number generation facilities. description:
lib/GSL/Random/Gen/Internal.hs view
@@ -47,6 +47,8 @@ import Foreign.ForeignPtr ( ForeignPtr, newForeignPtr, withForeignPtr ) import Foreign.Marshal.Array ( peekArray, pokeArray ) import Foreign.Ptr ( Ptr, FunPtr )+import Foreign.Storable ( peek )+import System.IO.Unsafe ( unsafePerformIO ) newtype RNG = MkRNG (ForeignPtr ()) newtype RNGType = MkRNGType (Ptr ())@@ -208,6 +210,7 @@ mt19937 :: RNGType-mt19937 = MkRNGType gsl_rng_mt19937+mt19937 = (MkRNGType . unsafePerformIO . peek) p_gsl_rng_mt19937 -foreign import ccall unsafe "gsl/gsl_rng.h &" gsl_rng_mt19937 :: Ptr ()+foreign import ccall unsafe "gsl/gsl_rng.h &gsl_rng_mt19937" + p_gsl_rng_mt19937 :: Ptr (Ptr ())