packages feed

graph-rewriting-ski 0.5.4 → 0.5.6

raw patch · 2 files changed

+9/−14 lines, 2 filesdep ~basedep ~graph-rewritingdep ~graph-rewriting-gl

Dependency ranges changed: base, graph-rewriting, graph-rewriting-gl

Files

Common/GL.hs view
@@ -19,9 +19,4 @@  drawNode label = do 	GL.renderPrimitive GL.LineLoop (circle 1 1 20)-	drawString label--drawString label = GL.preservingMatrix $ do-	GL.translate $ vector2 (-0.3,-0.3)-	GL.scale 0.0065 0.0065 (0 ∷ GL.GLdouble)-	GL.renderString GL.MonoRoman label+	renderString label
graph-rewriting-ski.cabal view
@@ -1,33 +1,33 @@ Name:           graph-rewriting-ski-Version:        0.5.4+Version:        0.5.6 Copyright:      (c) 2010, Jan Rochel License:        BSD3 License-File:   LICENSE Author:         Jan Rochel Maintainer:     jan@rochel.info+Homepage:       http://rochel.info/#graph-rewriting Stability:      beta Build-Type:     Simple Synopsis:       Two implementations of the SKI combinators as interactive graph rewrite systems-Description:-	This package serves as an example for how to use the graph-rewriting, graph-rewriting-layout, and graph-rewriting-gl packages to create a graph rewriting system with an interactive, graphical front-end. The SKI combinator calculus is implemented once as an interaction net with combinators that accumulate their arguments, and once in a more direct manner. The sources (of the interaction net implementation) are well documented and serve as a tutorial for implementing your own rewrite system. Start reading in INet/Graph.hs. To run the program run either the "ski-inet" or the "ski-direct" command with one of the files in the "examples" directory as an argument.+Description:    This package serves as an example for how to use the graph-rewriting, graph-rewriting-layout, and graph-rewriting-gl packages to create a graph rewriting system with an interactive, graphical front-end. The SKI combinator calculus is implemented once as an interaction net with combinators that accumulate their arguments, and once in a more direct manner. The sources (of the interaction net implementation) are well documented and serve as a tutorial for implementing your own rewrite system. Start reading in INet/Graph.hs. To run the program run either the "ski-inet" or the "ski-direct" command with one of the files in the "examples" directory as an argument. Category:       Graphs, Application Cabal-Version:  >= 1.6 Data-Files:     examples/*.ski examples/combinator_birds/*.ski  Library   Build-Depends:-    base >= 4 && < 4.3,+    base >= 4 && < 4.4,     base-unicode-symbols >= 0.2 && < 0.3,-    graph-rewriting >= 0.4.4 && < 0.5,+    graph-rewriting >= 0.4.4 && < 0.6,     graph-rewriting-layout >= 0.4.2 && < 0.5,-    graph-rewriting-gl >= 0.6 && < 0.7,+    graph-rewriting-gl >= 0.6.5 && < 0.7,     parsec >= 2.1 && < 2.2,     GLUT >= 2.2 && < 2.3,     OpenGL >= 2.4 && < 2.5  Executable ski-inet   Main-Is:        INet/Main.hs-  GHC-Options:    -fno-warn-duplicate-exports -fwarn-unused-imports+  GHC-Options:    -fno-warn-duplicate-exports   Other-Modules:  Common.GL INet.GL INet.Graph INet.Rules Common.Term   Extensions:     UnicodeSyntax@@ -37,7 +37,7 @@  Executable ski-direct   Main-Is:        Direct/Main.hs-  GHC-Options:    -fno-warn-duplicate-exports -fwarn-unused-imports+  GHC-Options:    -fno-warn-duplicate-exports   Other-Modules:  Common.GL Direct.GL Direct.Graph Direct.Rules Common.Term   Extensions:     UnicodeSyntax