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gloss 1.3.1.2 → 1.3.3.1

raw patch · 3 files changed

+22/−10 lines, 3 filesPVP ok

version bump matches the API change (PVP)

API changes (from Hackage documentation)

Files

Graphics/Gloss/Internals/Render/Bitmap.hs view
@@ -3,7 +3,9 @@ -- | Helper functions for rendering bitmaps module Graphics.Gloss.Internals.Render.Bitmap 	( reverseRGBA-	, bitmapPath  )+	, bitmapPath+	, freeBitmapData+	) where import Foreign import qualified Data.ByteString as B@@ -17,16 +19,16 @@ 	height' = height / 2  --- | This is necessary as openGL reads pixel data as ABGR, rather than RGBA+-- | This is necessary as OpenGL reads pixel data as ABGR, rather than RGBA reverseRGBA :: B.ByteString -> IO (Ptr Word8) reverseRGBA orig   = do ptr  <- newArray $ B.unpack orig-      ptr' <- reverseRGBA' (B.length orig `div` 4) (castPtr ptr) 0-      return $ castPtr ptr'+      reverseRGBA' (B.length orig `div` 4) (castPtr ptr) 0+      return ptr   -- | Parses through pixel values, shifting the bytes into OpenGL ABGR order-reverseRGBA' :: Int -> Ptr Word32 -> Int -> IO (Ptr Word32)+reverseRGBA' :: Int -> Ptr Word32 -> Int -> IO () reverseRGBA' len ptr count  | count < len   = do	curr <- peekElemOff ptr count@@ -38,7 +40,12 @@       	reverseRGBA' len ptr (count + 1)   | otherwise - = return ptr+ = return ()++-- | Frees the allocated memory given to OpenGL to avoid a memory leak+freeBitmapData :: Ptr Word8 -> IO ()+{-# INLINE freeBitmapData #-}+freeBitmapData p = free p   -- | These functions work as bit masks to isolate the Word8 components
Graphics/Gloss/Internals/Render/Picture.hs view
@@ -86,12 +86,12 @@ 	 ->  renderCircle 0 0 circScale radius thickness 	 	-- stroke text-	-- 	text looks wierd when we've got blend on,+	-- 	text looks weird when we've got blend on, 	--	so disable it during the renderString call. 	Text str  	 -> do 	 	GL.blend	$= GL.Disabled-		GLUT.renderString GLUT.Roman str+                GL.preservingMatrix $ GLUT.renderString GLUT.Roman str 		GL.blend	$= GL.Enabled  	-- colors with float components.@@ -148,7 +148,6 @@ 		--  each pixel's value needs to be reversed we also need to 		--  Convert imgData from ByteString to Ptr Word8 		imgData' <- reverseRGBA $ imgData- 		-- Allocate texture handle for texture 		[texObject] <- GL.genObjectNames 1 		GL.textureBinding GL.Texture2D $= Just texObject@@ -191,6 +190,12 @@  		-- Disable texturing 		GL.texture GL.Texture2D $= GL.Disabled++		-- Delete texture+		GL.deleteObjectNames [texObject]++		-- Free image data+		freeBitmapData imgData'  	Pictures ps 	 -> mapM_ (drawPicture circScale) ps
gloss.cabal view
@@ -1,5 +1,5 @@ Name:                gloss-Version:             1.3.1.2+Version:             1.3.3.1 License:             MIT License-file:        LICENSE Author:              Ben Lippmeier