gloss 1.1.0.0 → 1.1.1.0
raw patch · 3 files changed
+10/−9 lines, 3 filesdep ~OpenGLdep ~basedep ~containersPVP ok
version bump matches the API change (PVP)
Dependency ranges changed: OpenGL, base, containers, ghc-prim
API changes (from Hackage documentation)
Files
Graphics/Gloss.hs view
@@ -29,7 +29,7 @@ -- -- @ -- Release Notes:--- For 1.1.0.0:+-- Since 1.0.0.2: -- Added game mode. -- Added QuadTree and Extent structures. -- Added simple ray casting.
Graphics/Gloss/Internals/Interface/Simulate/Idle.hs view
@@ -108,7 +108,8 @@ (nStart, worldS) -- write the world back into its IORef- writeIORef worldSR world'+ -- We need to seq on the world to avoid space leaks when the window is not showing.+ world' `seq` writeIORef worldSR world' -- update the control state simSR `modifyIORef` \c -> c
gloss.cabal view
@@ -1,9 +1,9 @@ Name: gloss-Version: 1.1.0.0+Version: 1.1.1.0 License: MIT License-file: LICENSE Author: Ben Lippmeier-Maintainer: benl@ouroborus.net+Maintainer: gloss@ouroborus.net Build-Type: Simple Cabal-Version: >=1.6 Stability: provisional@@ -22,11 +22,11 @@ Library Build-Depends: - base >= 3 && < 5,- ghc-prim >= 0.1 && < 0.3,- containers >= 0.2 && < 0.4, - OpenGL >= 2.3 && < 2.5,- GLUT >= 2.2 && < 2.3+ base == 4.*,+ ghc-prim == 0.2.*,+ containers == 0.3.*,+ OpenGL == 2.4.*,+ GLUT == 2.2.* ghc-options: -O2