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gloss 1.1.0.0 → 1.1.1.0

raw patch · 3 files changed

+10/−9 lines, 3 filesdep ~OpenGLdep ~basedep ~containersPVP ok

version bump matches the API change (PVP)

Dependency ranges changed: OpenGL, base, containers, ghc-prim

API changes (from Hackage documentation)

Files

Graphics/Gloss.hs view
@@ -29,7 +29,7 @@ -- -- @ --   Release Notes:---   For 1.1.0.0:+--   Since 1.0.0.2: --     Added game mode. --     Added QuadTree and Extent structures. --     Added simple ray casting.
Graphics/Gloss/Internals/Interface/Simulate/Idle.hs view
@@ -108,7 +108,8 @@ 			(nStart, worldS) 	 	-- write the world back into its IORef-	writeIORef worldSR world'+	-- We need to seq on the world to avoid space leaks when the window is not showing.+	world' `seq` writeIORef worldSR world'  	-- update the control state 	simSR `modifyIORef` \c -> c
gloss.cabal view
@@ -1,9 +1,9 @@ Name:                gloss-Version:             1.1.0.0+Version:             1.1.1.0 License:             MIT License-file:        LICENSE Author:              Ben Lippmeier-Maintainer:          benl@ouroborus.net+Maintainer:          gloss@ouroborus.net Build-Type:          Simple Cabal-Version:       >=1.6 Stability:           provisional@@ -22,11 +22,11 @@  Library   Build-Depends: -        base       >= 3 && < 5,-        ghc-prim   >= 0.1 && < 0.3,-        containers >= 0.2 && < 0.4, -        OpenGL     >= 2.3 && < 2.5,-        GLUT       >= 2.2 && < 2.3+        base       == 4.*,+        ghc-prim   == 0.2.*,+        containers == 0.3.*,+        OpenGL     == 2.4.*,+        GLUT       == 2.2.*    ghc-options:      -O2