gloss 1.0.0.0 → 1.0.0.1
raw patch · 1 files changed
+43/−41 lines, 1 filesdep ~GLUTdep ~OpenGLdep ~basePVP ok
version bump matches the API change (PVP)
Dependency ranges changed: GLUT, OpenGL, base, containers, ghc-prim
API changes (from Hackage documentation)
Files
- gloss.cabal +43/−41
gloss.cabal view
@@ -1,63 +1,65 @@ Name: gloss-Version: 1.0.0.0+Version: 1.0.0.1 License: MIT License-file: LICENSE Author: Ben Lippmeier Maintainer: gloss@ouroborus.net Build-Type: Simple-Cabal-Version: >=1.8+Cabal-Version: >=1.6 Stability: provisional Category: Graphics+Homepage: http://trac.haskell.org/gloss+Bug-reports: http://trac.haskell.org/gloss/newticket Description: Gloss hides the pain of drawing simple vector graphics behind a nice data type and a few display functions. Gloss uses OpenGL and GLUT under the hood, but you won't have to worry about any of that. Get something cool on the screen in under 10 minutes. -Synopsis: Painless 2D vector graphics, animations and simulations.+Synopsis:+ Painless 2D vector graphics, animations and simulations. Library Build-Depends: - base >= 3 && < 5,- ghc-prim >= 0.2,- containers >= 0.3,- OpenGL >= 2.0,- GLUT >= 2.0+ base >= 3 && < 5,+ ghc-prim >= 0.1 && < 0.3,+ containers >= 0.2 && < 0.4, + OpenGL >= 2.3 && < 2.5,+ GLUT >= 2.2 && < 2.3 - ghc-options: -O2+ ghc-options: -O2 Exposed-modules:- Graphics.Gloss- Graphics.Gloss.Color- Graphics.Gloss.Geometry- Graphics.Gloss.Geometry.Angle- Graphics.Gloss.Geometry.Line- Graphics.Gloss.Geometry.Vector- Graphics.Gloss.Picture- Graphics.Gloss.Shapes- Graphics.Gloss.ViewPort+ Graphics.Gloss+ Graphics.Gloss.Color+ Graphics.Gloss.Geometry+ Graphics.Gloss.Geometry.Angle+ Graphics.Gloss.Geometry.Line+ Graphics.Gloss.Geometry.Vector+ Graphics.Gloss.Picture+ Graphics.Gloss.Shapes+ Graphics.Gloss.ViewPort Other-modules:- Graphics.Gloss.Internals.Color- Graphics.Gloss.Internals.Interface.Animate- Graphics.Gloss.Internals.Interface.Animate.State- Graphics.Gloss.Internals.Interface.Animate.Timing- Graphics.Gloss.Internals.Interface.Callback- Graphics.Gloss.Internals.Interface.Common.Exit- Graphics.Gloss.Internals.Interface.Debug- Graphics.Gloss.Internals.Interface.Display- Graphics.Gloss.Internals.Interface.Simulate- Graphics.Gloss.Internals.Interface.Simulate.Idle- Graphics.Gloss.Internals.Interface.Simulate.State- Graphics.Gloss.Internals.Interface.ViewPort.Command- Graphics.Gloss.Internals.Interface.ViewPort.ControlState- Graphics.Gloss.Internals.Interface.ViewPort.KeyMouse- Graphics.Gloss.Internals.Interface.ViewPort.Motion- Graphics.Gloss.Internals.Interface.ViewPort.Reshape- Graphics.Gloss.Internals.Interface.Window- Graphics.Gloss.Internals.Render.Circle- Graphics.Gloss.Internals.Render.Common- Graphics.Gloss.Internals.Render.Options- Graphics.Gloss.Internals.Render.Picture- Graphics.Gloss.Internals.Render.ViewPort-+ Graphics.Gloss.Internals.Color+ Graphics.Gloss.Internals.Interface.Animate+ Graphics.Gloss.Internals.Interface.Animate.State+ Graphics.Gloss.Internals.Interface.Animate.Timing+ Graphics.Gloss.Internals.Interface.Callback+ Graphics.Gloss.Internals.Interface.Common.Exit+ Graphics.Gloss.Internals.Interface.Debug+ Graphics.Gloss.Internals.Interface.Display+ Graphics.Gloss.Internals.Interface.Simulate+ Graphics.Gloss.Internals.Interface.Simulate.Idle+ Graphics.Gloss.Internals.Interface.Simulate.State+ Graphics.Gloss.Internals.Interface.ViewPort.Command+ Graphics.Gloss.Internals.Interface.ViewPort.ControlState+ Graphics.Gloss.Internals.Interface.ViewPort.KeyMouse+ Graphics.Gloss.Internals.Interface.ViewPort.Motion+ Graphics.Gloss.Internals.Interface.ViewPort.Reshape+ Graphics.Gloss.Internals.Interface.Window+ Graphics.Gloss.Internals.Render.Circle+ Graphics.Gloss.Internals.Render.Common+ Graphics.Gloss.Internals.Render.Options+ Graphics.Gloss.Internals.Render.Picture+ Graphics.Gloss.Internals.Render.ViewPort