gloss-rendering 1.10.3.3 → 1.10.3.4
raw patch · 3 files changed
+8/−6 lines, 3 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
Files
- Graphics/Gloss/Internals/Data/Picture.hs +1/−1
- Graphics/Gloss/Internals/Rendering/Picture.hs +6/−4
- gloss-rendering.cabal +1/−1
Graphics/Gloss/Internals/Data/Picture.hs view
@@ -182,7 +182,7 @@ BSU.unsafeUseAsCString bs $ \cstr -> copyBytes ptr (castPtr cstr) len - let bdata = BitmapData len (BitmapFormat BottomToTop PxABGR) fptr+ let bdata = BitmapData len (BitmapFormat BottomToTop PxRGBA) fptr return $ Bitmap width height bdata True {-# NOINLINE bitmapOfBMP #-}
Graphics/Gloss/Internals/Rendering/Picture.hs view
@@ -291,9 +291,11 @@ installTexture width height bitmapData@(BitmapData _ fmt fptr) cacheMe = do - let glFormat = case pixelFormat fmt of- PxABGR -> GL.RGBA- PxRGBA -> GL.ABGR+ let glFormat + = case pixelFormat fmt of+ PxABGR -> GL.ABGR+ PxRGBA -> GL.RGBA+ -- Allocate texture handle for texture [tex] <- GL.genObjectNames 1 GL.textureBinding GL.Texture2D $= Just tex@@ -312,7 +314,7 @@ (gsizei width) (gsizei height)) 0- (GL.PixelData glFormat GL.UnsignedInt8888 ptr)+ (GL.PixelData glFormat GL.UnsignedInt8888Rev ptr) -- Make a stable name that we can use to identify this data again. -- If the user gives us the same texture data at the same size then we
gloss-rendering.cabal view
@@ -1,5 +1,5 @@ name: gloss-rendering-version: 1.10.3.3+version: 1.10.3.4 license: MIT license-file: LICENSE author: Elise Huard