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gloss-examples 1.8.0.2 → 1.8.2.1

raw patch · 9 files changed

+88/−81 lines, 9 filesdep ~basedep ~glossdep ~gloss-raster

Dependency ranges changed: base, gloss, gloss-raster

Files

LICENSE view
@@ -1,4 +1,4 @@-Copyright (c) 2010-2012 Benjamin Lippmeier +Copyright (c) 2010-2014 Benjamin Lippmeier    Permission is hereby granted, free of charge, to any person  obtaining a copy of this software and associated documentation
gloss-examples.cabal view
@@ -1,5 +1,5 @@ Name:                gloss-examples-Version:             1.8.0.2+Version:             1.8.2.1 License:             MIT License-file:        LICENSE Author:              Ben Lippmeier@@ -17,12 +17,16 @@ Synopsis:         Examples using the gloss library +source-repository head+        type:           git+        location:       https://github.com/benl23x5/gloss+ Executable gloss-bitmap   Build-depends:-        base           == 4.6.*,+        base           == 4.7.*,         bytestring     == 0.10.*,-        gloss          == 1.8.*,-        bmp            == 1.2.*+        bmp            == 1.2.*,+        gloss          == 1.8.2.*   Main-is: Main.hs   hs-source-dirs: picture/Bitmap   ghc-options:    -threaded -O2@@ -30,8 +34,8 @@  Executable gloss-boids   Build-depends:-        base           == 4.6.*,-        gloss          == 1.8.*+        base           == 4.7.*,+        gloss          == 1.8.2.*   Main-is:        Main.hs   other-modules:  KDTree2d Vec2   hs-source-dirs: picture/Boids@@ -40,8 +44,8 @@  Executable gloss-clock   Build-depends: -        base            == 4.6.*,-        gloss           == 1.8.*+        base            == 4.7.*,+        gloss           == 1.8.2.*   Main-is:        Main.hs   hs-source-dirs: picture/Clock   ghc-options:    -threaded -O2@@ -49,9 +53,9 @@  Executable gloss-conway   Build-depends: -        base            == 4.6.*,-        gloss           == 1.8.*,-        vector          == 0.10.*+        base            == 4.7.*,+        vector          == 0.10.*,+        gloss           == 1.8.2.*   Main-is:        Main.hs   other-modules:  Cell World   hs-source-dirs: picture/Conway@@ -60,8 +64,8 @@  Executable gloss-draw   Build-depends:-        base           == 4.6.*,-        gloss          == 1.8.*+        base           == 4.7.*,+        gloss          == 1.8.2.*   Main-is:        Main.hs   hs-source-dirs: picture/Draw   ghc-options:    -threaded -O2@@ -69,8 +73,8 @@  Executable gloss-easy   Build-depends:-        base            == 4.6.*,-        gloss           == 1.8.*+        base            == 4.7.*,+        gloss           == 1.8.2.*   Main-is:        Main.hs   hs-source-dirs: picture/Easy   ghc-options:    -threaded -O2@@ -78,9 +82,9 @@  Executable gloss-eden   Build-depends: -        base            == 4.6.*,-        gloss           == 1.8.*,-        random          == 1.0.*+        base            == 4.7.*,+        random          == 1.0.*,+        gloss           == 1.8.2.*   Main-is:        Main.hs   other-modules:  Cell Community World   hs-source-dirs: picture/Eden@@ -89,8 +93,8 @@  Executable gloss-flake   Build-depends:-        base            == 4.6.*,-        gloss           == 1.8.*+        base            == 4.7.*,+        gloss           == 1.8.2.*   Main-is:        Main.hs   hs-source-dirs: picture/Flake   ghc-options:    -threaded -O2@@ -98,8 +102,8 @@  Executable gloss-gameevent   Build-depends: -        base            == 4.6.*,-        gloss           == 1.8.*+        base            == 4.7.*,+        gloss           == 1.8.2.*   Main-is:        Main.hs   hs-source-dirs: picture/GameEvent   ghc-options:    -threaded -O2@@ -107,8 +111,8 @@  Executable gloss-hello   Build-depends: -        base            == 4.6.*, -        gloss           == 1.8.*+        base            == 4.7.*, +        gloss           == 1.8.2.*   Main-is:        Main.hs   hs-source-dirs: picture/Hello   ghc-options:    -threaded -O2@@ -116,8 +120,8 @@  Executable gloss-lifespan   Build-depends: -        base            == 4.6.*, -        gloss           == 1.8.*, +        base            == 4.7.*, +        gloss           == 1.8.2.*,          random          == 1.0.*   Main-is:        Main.hs   other-modules:  Cell Community World@@ -127,8 +131,8 @@  Executable gloss-machina   Build-depends: -        base            == 4.6.*, -        gloss           == 1.8.*+        base            == 4.7.*, +        gloss           == 1.8.2.*   Main-is:        Main.hs   hs-source-dirs: picture/Machina   ghc-options:    -threaded -O2@@ -136,8 +140,8 @@  Executable gloss-occlusion   Build-depends: -        base            == 4.6.*, -        gloss           == 1.8.*+        base            == 4.7.*, +        gloss           == 1.8.2.*   Main-is: Main.hs   other-modules:  Cell World State Data   hs-source-dirs: picture/Occlusion@@ -146,10 +150,10 @@  Executable gloss-styrene   Build-depends: -        base            == 4.6.*,+        base            == 4.7.*,         ghc-prim        == 0.3.*,-        gloss           == 1.8.*,-        containers      == 0.5.*+        containers      == 0.5.*,+        gloss           == 1.8.2.*   Main-is:        Main.hs   other-modules:  Actor Advance Collide Config Contact QuadTree World   hs-source-dirs: picture/Styrene@@ -158,8 +162,8 @@  Executable gloss-tree   Build-depends: -        base            == 4.6.*, -        gloss           == 1.8.*+        base            == 4.7.*, +        gloss           == 1.8.2.*   Main-is:        Main.hs   hs-source-dirs: picture/Tree   ghc-options:    -threaded -O2@@ -167,9 +171,9 @@  Executable gloss-visibility   Build-depends: -        base            == 4.6.*, +        base            == 4.7.*,          vector          == 0.10.*,-        gloss           == 1.8.*+        gloss           == 1.8.2.*   Main-is:        Main.hs   other-modules:  Draw Interface State World Geometry.Randomish Geometry.Segment   hs-source-dirs: picture/Visibility @@ -178,8 +182,8 @@  Executable gloss-zen   Build-depends: -        base            == 4.6.*, -        gloss           == 1.8.*+        base            == 4.7.*, +        gloss           == 1.8.2.*   Main-is:        Main.hs   hs-source-dirs: picture/Zen   ghc-options:    -threaded -O2@@ -187,9 +191,9 @@  Executable gloss-crystal   Build-depends:-        base           == 4.6.*,-        gloss          == 1.8.*,-        gloss-raster   == 1.8.*+        base           == 4.7.*,+        gloss          == 1.8.2.*,+        gloss-raster   == 1.8.2.*   Main-is:        Main.hs   hs-source-dirs: raster/Crystal   ghc-options:    @@ -205,9 +209,9 @@  Executable gloss-ray   Build-depends:-        base           == 4.6.*,-        gloss          == 1.8.*,-        gloss-raster   == 1.8.*+        base           == 4.7.*,+        gloss          == 1.8.2.*,+        gloss-raster   == 1.8.2.*   Main-is:        Main.hs   other-modules:  Light Object Trace Vec3 World   hs-source-dirs: raster/Ray@@ -221,9 +225,9 @@  Executable gloss-pulse   Build-depends:-        base           == 4.6.*,-        gloss          == 1.8.*,-        gloss-raster   == 1.8.*+        base           == 4.7.*,+        gloss          == 1.8.2.*,+        gloss-raster   == 1.8.2.*   Main-is:        Main.hs   hs-source-dirs: raster/Pulse   ghc-options:@@ -236,11 +240,11 @@  Executable gloss-wave   Build-depends:-        base           == 4.6.*,+        base           == 4.7.*,         ghc-prim       == 0.3.*,         vector         == 0.10.*,-        gloss          == 1.8.*,-        gloss-raster   == 1.8.*+        gloss          == 1.8.2.*,+        gloss-raster   == 1.8.2.*   Main-is:        Main.hs   hs-source-dirs: raster/Wave   ghc-options:@@ -252,13 +256,13 @@  Executable gloss-fluid   Build-depends:-        base            == 4.6.*,+        base            == 4.7.*,         ghc-prim        == 0.3.*,         vector          == 0.10.*,-        gloss           == 1.8.*,         repa            == 3.2.*,         repa-io         == 3.2.*,-        repa-algorithms == 3.2.*+        repa-algorithms == 3.2.*,+        gloss           == 1.8.2.*   Main-is:        Main.hs   other-modules:           Args Config FieldElt Model UserEvent@@ -278,9 +282,9 @@  Executable gloss-snow   Build-depends-        base            == 4.6.*,-        gloss           == 1.8.*,+        base            == 4.7.*,         repa            == 3.2.*,+        gloss           == 1.8.2.*   Main-is:      Main.hs   hs-source-dirs: raster/Snow   ghc-options:@@ -293,9 +297,9 @@  Executable gloss-mandel   Build-depends-        base            == 4.6.*,-        gloss           == 1.8.*,-        repa            == 3.2.*+        base            == 4.7.*,+        repa            == 3.2.*,+        gloss           == 1.8.2.*   Main-is:        Main.hs   other-modules:  Solver   hs-source-dirs: raster/Mandel@@ -311,9 +315,9 @@  Executable gloss-graph   Build-depends-        base            == 4.6.*,-        gloss           == 1.8.*,-        containers      == 0.5.*+        base            == 4.7.*,+        containers      == 0.5.*,+        gloss           == 1.8.2.*   Main-is:        Main.hs   hs-source-dirs: picture/Graph   ghc-options:
picture/Styrene/Advance.hs view
@@ -21,7 +21,7 @@ import Data.Map			(Map)  --- Advance -------------------------------------------------------------------------------------------+-- Advance ----------------------------------------------------------------------------------------  -- | Advance all the actors in this world by a certain time. advanceWorld @@ -78,9 +78,9 @@ 		= let	 			(a1', a2') 				-- if one of the beads is stuck then do a safer, static collision.-				--	with this method the beads don't transfer energy into each other-				--	so there is less of a chance of lots of beads being crushed together-				--	if there are many in the same place.+				-- with this method the beads don't transfer energy into each other+				-- so there is less of a chance of lots of beads being crushed+                                -- together if there are many in the same place. 				| m1 >= beadStuckCount || m2 >= beadStuckCount 				= let 	a1'	= collideBeadBead_static a1 a2 			  		a2'	= collideBeadBead_static a2 a1
picture/Styrene/Collide.hs view
@@ -113,9 +113,9 @@  -- | Move a bead which has collided with something. collideBeadPoint_static-	:: Actor	-- ^ the bead which collided with something-	-> Point	-- ^ the point of collision (should be near the bead's surface)-	-> Float	-- ^ velocity scaling factor (how much to slow the bead down after the collision)+	:: Actor -- ^ the bead which collided with something+	-> Point -- ^ the point of collision (should be near the bead's surface)+	-> Float -- ^ velocity scaling factor (how much to slow the bead down after the collision) 	-> Actor  collideBeadPoint_static
picture/Styrene/Contact.hs view
@@ -20,8 +20,11 @@ -- Find all pairs of actors in the world that are in contact with each other. findContacts  	:: World -	-> ( Set (Index, Index)		-- ^ a set of all pairs of actors that are in contact.-	   , QuadTree Actor)		-- ^ also return the quadtree so we can draw it in the window.+	-> ( -- a set of all pairs of actors that are in contact.+             Set (Index, Index)	 ++             -- also return the quadtree so we can draw it in the window.+ 	   , QuadTree Actor)      	    findContacts (World actors _)  = let	@@ -107,7 +110,7 @@ 	-- pClosest needs to lie on the line segment between pWal1 and pWall2 	inSegment	= uParam >= 0 && uParam <= 1 -   in	closeEnough && inSegment+   in	tagToEnum# closeEnough && inSegment   -- | Check whether a bead is in concat with another bead.@@ -117,7 +120,7 @@ 	bead2@(Bead ix2 _ radius2 pBead2 _)  =let 	!dist#	  = distancePP_contact pBead1 pBead2 	!(F# rad) = radius1 + radius2-   in	(dist# `ltFloat#` rad ) && (dist# `gtFloat#` 0.1#)+   in	tagToEnum# (dist# `ltFloat#` rad ) && tagToEnum# (dist# `gtFloat#` 0.1#)   -- | Return the distance between these two points.
picture/Styrene/Main.hs view
@@ -28,7 +28,7 @@ 	advanceWorld	        -- a function to advance the world to 			        --    the next simulation step. --- Draw --------------------------------------------------------------------------------------------+-- Draw -------------------------------------------------------------------------------------------  -- | Draw this world as a picture. drawWorld :: World -> Picture
picture/Styrene/QuadTree.hs view
@@ -28,11 +28,11 @@ 	deriving (Eq, Show)  --- Initial -----------------------------------------------------------------------------------------+-- Initial ---------------------------------------------------------------------------------------- treeZero size 	= QNil (0, 0) size --- Quadrant ----------------------------------------------------------------------------------------+-- Quadrant ---------------------------------------------------------------------------------------  -- | Insert an element with a bounding box into the tree treeInsert 
picture/Styrene/World.hs view
@@ -11,7 +11,7 @@ import qualified Data.Map	as Map import Data.Map			(Map) --- The world ---------------------------------------------------------------------------------------+-- The world ------------------------------------------------------------------ data World	 	= World (Map Index Actor)	-- actors 		(QuadTree Actor)	-- tree@@ -65,7 +65,7 @@ 	, (iy * beadBoxSize)  )  --- QuadTree ----------------------------------------------------------------------------------------+-- QuadTree -------------------------------------------------------------------  -- | insert an actor into the tree insertActor :: Actor -> QuadTree Actor -> QuadTree Actor
picture/Zen/Main.hs view
@@ -44,8 +44,8 @@   -- The tree fractal.---	The position of the branches changes depending on the animation time---	as well as the iteration number of the fractal.+--  The position of the branches changes depending on the animation time+--  as well as the iteration number of the fractal. treeFrac :: Int -> Float -> Picture treeFrac 0 timeS = Blank treeFrac n timeS