diff --git a/LICENSE b/LICENSE
new file mode 100644
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,339 @@
+             GNU GENERAL PUBLIC LICENSE
+                Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+                     Preamble
+
+  The licenses for most software are designed to take away your
+freedom to share and change it.  By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users.  This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it.  (Some other Free Software Foundation software is covered by
+the GNU Lesser General Public License instead.)  You can apply it to
+your programs, too.
+
+  When we speak of free software, we are referring to freedom, not
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+
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+
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+
+             GNU GENERAL PUBLIC LICENSE
+   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+  0. This License applies to any program or other work which contains
+a notice placed by the copyright holder saying it may be distributed
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+Whether that is true depends on what the Program does.
+
+  1. You may copy and distribute verbatim copies of the Program's
+source code as you receive it, in any medium, provided that you
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+
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+
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+
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+
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+
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+
+These requirements apply to the modified work as a whole.  If
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+  6. Each time you redistribute the Program (or any work based on the
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+
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+
+This section is intended to make thoroughly clear what is believed to
+be a consequence of the rest of this License.
+
+  8. If the distribution and/or use of the Program is restricted in
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+original copyright holder who places the Program under this License
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+
+  9. The Free Software Foundation may publish revised and/or new versions
+of the General Public License from time to time.  Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+Each version is given a distinguishing version number.  If the Program
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+later version", you have the option of following the terms and conditions
+either of that version or of any later version published by the Free
+Software Foundation.  If the Program does not specify a version number of
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+Foundation.
+
+  10. If you wish to incorporate parts of the Program into other free
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+
+                     NO WARRANTY
+
+  11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
+FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW.  EXCEPT WHEN
+OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
+PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
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+TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU.  SHOULD THE
+PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
+REPAIR OR CORRECTION.
+
+  12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
+REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
+INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
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+PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGES.
+
+              END OF TERMS AND CONDITIONS
+
+     How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+  To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+    <one line to give the program's name and a brief idea of what it does.>
+    Copyright (C) <year>  <name of author>
+
+    This program is free software; you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation; either version 2 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License along
+    with this program; if not, write to the Free Software Foundation, Inc.,
+    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+Also add information on how to contact you by electronic and paper mail.
+
+If the program is interactive, make it output a short notice like this
+when it starts in an interactive mode:
+
+    Gnomovision version 69, Copyright (C) year name of author
+    Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+    This is free software, and you are welcome to redistribute it
+    under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License.  Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary.  Here is a sample; alter the names:
+
+  Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+  `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+  <signature of Ty Coon>, 1 April 1989
+  Ty Coon, President of Vice
+
+This General Public License does not permit incorporating your program into
+proprietary programs.  If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library.  If this is what you want to do, use the GNU Lesser General
+Public License instead of this License.
diff --git a/Setup.hs b/Setup.hs
new file mode 100644
--- /dev/null
+++ b/Setup.hs
@@ -0,0 +1,2 @@
+import Distribution.Simple
+main = defaultMain
diff --git a/glapp.cabal b/glapp.cabal
new file mode 100644
--- /dev/null
+++ b/glapp.cabal
@@ -0,0 +1,95 @@
+-- Initial editor.cabal generated by cabal init.  For further
+-- documentation, see http://haskell.org/cabal/users-guide/
+
+-- The name of the package.
+name:                glapp
+
+-- The package version.  See the Haskell package versioning policy (PVP)
+-- for standards guiding when and how versions should be incremented.
+-- http://www.haskell.org/haskellwiki/Package_versioning_policy
+-- PVP summary:      +-+------- breaking API changes
+--                   | | +----- non-breaking API additions
+--                   | | | +--- code changes with no API change
+version:             0.1.0.0
+
+-- A short (one-line) description of the package.
+synopsis:            An OpenGL micro framework.
+
+-- A longer description of the package.
+description:         Attempts to make managing multiple windows and window data
+                     easier.
+
+-- URL for the project homepage or repository.
+homepage:            zyghost.com
+
+-- The license under which the package is released.
+license:             GPL-2
+
+-- The file containing the license text.
+license-file:        LICENSE
+
+-- The package author(s).
+author:              Schell Scivally
+
+-- An email address to which users can send suggestions, bug reports, and
+-- patches.
+maintainer:          efsubenovex@gmail.com
+
+-- A copyright notice.
+-- copyright:
+
+category:            Graphics
+
+build-type:          Simple
+
+-- Extra files to be distributed with the package, such as examples or a
+-- README.
+-- extra-source-files:
+
+-- Constraint on the version of Cabal needed to build this package.
+cabal-version:       >=1.10
+
+bug-reports:         https://github.com/schell/glapp/issues
+
+
+source-repository head
+    type: git
+    location: https://github.com/schell/glapp
+
+
+library
+  hs-source-dirs:      src
+  exposed-modules:     Data.Glapp
+  default-language:    Haskell2010
+  build-depends:       base         >=4.7       && <4.8,
+                       OpenGL       >=2.9.1.0   && <2.10,
+                       lens         >=4.0       && <4.1,
+                       GLFW-b       >=1.4.6     && <1.5,
+                       mtl          >=2.1.2     && <2.2,
+                       containers   >=0.5.3.1   && <0.6
+
+
+executable example
+  -- .hs or .lhs file containing the Main module.
+  main-is:             Main.hs
+
+  -- Directories containing source files.
+  hs-source-dirs:      src
+
+  -- Modules included in this executable, other than Main.
+  -- other-modules:
+
+  -- LANGUAGE extensions used by modules in this package.
+  -- other-extensions:
+
+  -- Base language which the package is written in.
+  default-language:    Haskell2010
+
+  -- Other library packages from which modules are imported.
+  build-depends:       base >=4.7 && <4.8,
+                       OpenGL       >=2.9.1.0   && <2.10,
+                       lens         >=4.0       && <4.1,
+                       GLFW-b       >=1.4.6     && <1.5,
+                       mtl          >=2.1.2     && <2.2,
+                       containers   >=0.5.3.1   && <0.6
+
diff --git a/src/Data/Glapp.hs b/src/Data/Glapp.hs
new file mode 100644
--- /dev/null
+++ b/src/Data/Glapp.hs
@@ -0,0 +1,169 @@
+module Data.Glapp (
+    module T,
+    iterateApp
+) where
+
+import           Graphics.UI.GLFW
+import           Graphics.Rendering.OpenGL
+import           Control.Monad
+import           Control.Monad.State
+import           Control.Concurrent
+import           Control.Lens
+import           Data.Maybe
+import           Data.Glapp.Types as T
+import           Data.Glapp.Internal
+import qualified Data.Set as S
+
+
+
+input :: MVar (UserWindow a) -> InputEvent -> IO ()
+input mvar e = do
+    uApp <- takeMVar mvar
+    let datum = (uApp ^. windowInput) (uApp ^. windowData) e
+    putMVar mvar $ uApp & windowData .~ datum
+
+
+render :: MVar (UserWindow a) -> Window -> IO ()
+render mvar win = do
+    makeContextCurrent $ Just win
+    uWin <- readMVar mvar
+    clear [ColorBuffer, DepthBuffer]
+    uWin ^. windowRender $ uWin ^. windowData
+    swapBuffers win
+    makeContextCurrent Nothing
+
+
+iterateUntilM :: Monad m => (a -> Bool) -> (a -> m a) -> a -> m a
+iterateUntilM p f v
+    | p v = return v
+    | otherwise = f v >>= iterateUntilM p f
+
+
+getUserAppShouldQuit :: App a b -> Bool
+getUserAppShouldQuit app = shouldQuit getUserApp
+    where shouldQuit = app ^. userApp . userAppShouldQuit
+          getUserApp = app ^. userApp . userAppData
+
+
+getUserWindowIds :: App a b -> IO [UserWindowId b]
+getUserWindowIds app = do
+    uWins <- forM (map _appUserWindowMVar $ S.toList $ app ^. windows) readMVar
+    let ids = S.map _appWindowId (app ^. windows)
+    return $ zip (S.toList ids) uWins
+
+
+stepWindows :: App a b -> IO (App a b)
+stepWindows app = do
+    forM_ (S.toList $ app ^. windows) $ \(AppWindow i win mvar) -> do
+        uWin  <- takeMVar mvar
+        udata <- uWin ^. windowStep $ uWin ^. windowData
+        putMVar mvar $ uWin & windowData .~ udata
+    return app
+
+
+makeAppWindow :: Id -> NewWindow a -> IO (Maybe (AppWindow a))
+makeAppWindow id' (UserWindowConfig s p t, uWin) = do
+    mWin <- uncurry createWindow s t Nothing Nothing
+    case mWin of
+       Nothing  -> return Nothing
+       Just win -> do
+            (uncurry $ setWindowPos win) p
+
+            mvar <- newMVar uWin
+
+            setCharCallback win $ Just $ \_ c ->
+                input mvar $ CharEvent c
+
+            setWindowSizeCallback win $ Just $ \win' w h -> do
+                input mvar $ WindowSizeEvent w h
+                render mvar win'
+
+            setKeyCallback win $ Just $ \win' k i ks mod ->
+                input mvar $ KeyEvent k i ks mod
+
+            setMouseButtonCallback win $ Just $ \win' mb mbs mod ->
+                input mvar $ MouseButtonEvent mb mbs mod
+
+            setCursorPosCallback win $ Just $ \win' x y ->
+                input mvar $ CursorMoveEvent x y
+
+            setCursorEnterCallback win $ Just $ \win' cs ->
+                input mvar $ CursorEnterEvent cs
+
+            setScrollCallback win $ Just $ \win' x y ->
+                input mvar $ ScrollEvent x y
+
+            return $ Just $ AppWindow id' win mvar
+
+
+createWindows :: Show a => App a b -> IO (App a b)
+createWindows app = do
+    -- Get our user windows.
+    uWinIds <- getUserWindowIds app
+
+    -- Get the config for our windows.
+    let uWins      = map snd uWinIds
+        news       = app ^. userApp.userAppNewWindows $ app ^. userApp.userAppData
+        ids        = take (length news) $ iterate succ $ app ^. nextWindowId
+        zipped     = zip ids news
+
+    -- Create the windows.
+    appWins <- fmap catMaybes $ forM zipped (uncurry makeAppWindow)
+
+    return $ flip execState app $
+        unless (null appWins) $ do
+            nextWindowId .= succ (last ids)
+            windows %= S.union (S.fromList appWins)
+
+
+destroyWindows :: App a b -> IO (App a b)
+destroyWindows app = do
+    -- Run through all the windows and find which ones should
+    -- close.
+    closedAppWins <- fmap catMaybes $ forM (S.toList $ app ^. windows) $
+        \a@(AppWindow _ win _) -> do
+            shouldClose <- windowShouldClose win
+            if shouldClose then do
+                -- Close them and return them.
+                destroyWindow win
+                return $ Just a
+              else return Nothing
+
+    -- Remove them from our list.
+    return $ app & windows %~ (`S.difference` S.fromList closedAppWins)
+
+
+renderWindows :: App a b -> IO (App a b)
+renderWindows app = do
+    -- Run through all the windows and step/render them.
+    forM_ (S.toList $ app ^. windows) $ \(AppWindow _ win mvar) ->
+        render mvar win
+    return app
+
+
+stepUserApp :: App a b -> IO (App a b)
+stepUserApp app = do
+    let uApp  = app ^. userApp
+    uWins <- fmap (map snd) $ getUserWindowIds app
+    uad <- (uApp ^. userAppStep) (uApp ^. userAppData) uWins
+    return $ app & userApp.userAppData .~ uad
+
+
+stepApp :: Show a => App a b -> IO (App a b)
+stepApp a = do
+    pollEvents
+    createWindows a >>= stepWindows >>= stepUserApp >>= destroyWindows >>= renderWindows
+
+
+iterateApp :: Show a => UserApp a b -> IO ()
+iterateApp u = do
+    True <- Graphics.UI.GLFW.init
+    let app = App { _userApp = u
+                  , _windows = S.empty
+                  , _nextWindowId = Id 0
+                  }
+
+    _ <- stepApp app >>= iterateUntilM getUserAppShouldQuit stepApp
+    return ()
+
+
diff --git a/src/Main.hs b/src/Main.hs
new file mode 100644
--- /dev/null
+++ b/src/Main.hs
@@ -0,0 +1,20 @@
+module Main where
+
+import Graphics.UI.GLFW
+import Graphics.Rendering.OpenGL
+import Control.Monad
+import Control.Monad.State
+import Control.Concurrent
+import Control.Lens
+import Data.Maybe
+import System.Exit
+import qualified Data.Set as S
+import Data.Glapp
+import Example.Editor
+
+main :: IO ()
+main = iterateApp myApp
+
+    --dir  <- fmap (++ "assets/") getCurrentDirectory
+    --text <- initTextRenderer dir
+
