packages feed

gi-gdk 3.0.11 → 3.0.12

raw patch · 3 files changed

+5/−5 lines, 3 filesdep ~haskell-giPVP: major bump suggested

API removals or changes: PVP suggests a major version bump

Dependency ranges changed: haskell-gi

API changes (from Hackage documentation)

- GI.Gdk.Objects.Device: afterDeviceChanged :: (GObject a, MonadIO m) => a -> DeviceChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Device: afterDeviceChanged :: (IsDevice a, MonadIO m) => a -> DeviceChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Device: afterDeviceToolChanged :: (GObject a, MonadIO m) => a -> DeviceToolChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Device: afterDeviceToolChanged :: (IsDevice a, MonadIO m) => a -> DeviceToolChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Device: onDeviceChanged :: (GObject a, MonadIO m) => a -> DeviceChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Device: onDeviceChanged :: (IsDevice a, MonadIO m) => a -> DeviceChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Device: onDeviceToolChanged :: (GObject a, MonadIO m) => a -> DeviceToolChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Device: onDeviceToolChanged :: (IsDevice a, MonadIO m) => a -> DeviceToolChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DeviceManager: afterDeviceManagerDeviceAdded :: (GObject a, MonadIO m) => a -> DeviceManagerDeviceAddedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DeviceManager: afterDeviceManagerDeviceAdded :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceAddedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DeviceManager: afterDeviceManagerDeviceChanged :: (GObject a, MonadIO m) => a -> DeviceManagerDeviceChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DeviceManager: afterDeviceManagerDeviceChanged :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DeviceManager: afterDeviceManagerDeviceRemoved :: (GObject a, MonadIO m) => a -> DeviceManagerDeviceRemovedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DeviceManager: afterDeviceManagerDeviceRemoved :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceRemovedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DeviceManager: onDeviceManagerDeviceAdded :: (GObject a, MonadIO m) => a -> DeviceManagerDeviceAddedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DeviceManager: onDeviceManagerDeviceAdded :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceAddedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DeviceManager: onDeviceManagerDeviceChanged :: (GObject a, MonadIO m) => a -> DeviceManagerDeviceChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DeviceManager: onDeviceManagerDeviceChanged :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DeviceManager: onDeviceManagerDeviceRemoved :: (GObject a, MonadIO m) => a -> DeviceManagerDeviceRemovedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DeviceManager: onDeviceManagerDeviceRemoved :: (IsDeviceManager a, MonadIO m) => a -> DeviceManagerDeviceRemovedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Display: afterDisplayClosed :: (GObject a, MonadIO m) => a -> DisplayClosedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Display: afterDisplayClosed :: (IsDisplay a, MonadIO m) => a -> DisplayClosedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Display: afterDisplayMonitorAdded :: (GObject a, MonadIO m) => a -> DisplayMonitorAddedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Display: afterDisplayMonitorAdded :: (IsDisplay a, MonadIO m) => a -> DisplayMonitorAddedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Display: afterDisplayMonitorRemoved :: (GObject a, MonadIO m) => a -> DisplayMonitorRemovedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Display: afterDisplayMonitorRemoved :: (IsDisplay a, MonadIO m) => a -> DisplayMonitorRemovedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Display: afterDisplayOpened :: (GObject a, MonadIO m) => a -> DisplayOpenedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Display: afterDisplayOpened :: (IsDisplay a, MonadIO m) => a -> DisplayOpenedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Display: afterDisplaySeatAdded :: (GObject a, MonadIO m) => a -> DisplaySeatAddedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Display: afterDisplaySeatAdded :: (IsDisplay a, MonadIO m) => a -> DisplaySeatAddedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Display: afterDisplaySeatRemoved :: (GObject a, MonadIO m) => a -> DisplaySeatRemovedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Display: afterDisplaySeatRemoved :: (IsDisplay a, MonadIO m) => a -> DisplaySeatRemovedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Display: onDisplayClosed :: (GObject a, MonadIO m) => a -> DisplayClosedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Display: onDisplayClosed :: (IsDisplay a, MonadIO m) => a -> DisplayClosedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Display: onDisplayMonitorAdded :: (GObject a, MonadIO m) => a -> DisplayMonitorAddedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Display: onDisplayMonitorAdded :: (IsDisplay a, MonadIO m) => a -> DisplayMonitorAddedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Display: onDisplayMonitorRemoved :: (GObject a, MonadIO m) => a -> DisplayMonitorRemovedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Display: onDisplayMonitorRemoved :: (IsDisplay a, MonadIO m) => a -> DisplayMonitorRemovedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Display: onDisplayOpened :: (GObject a, MonadIO m) => a -> DisplayOpenedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Display: onDisplayOpened :: (IsDisplay a, MonadIO m) => a -> DisplayOpenedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Display: onDisplaySeatAdded :: (GObject a, MonadIO m) => a -> DisplaySeatAddedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Display: onDisplaySeatAdded :: (IsDisplay a, MonadIO m) => a -> DisplaySeatAddedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Display: onDisplaySeatRemoved :: (GObject a, MonadIO m) => a -> DisplaySeatRemovedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Display: onDisplaySeatRemoved :: (IsDisplay a, MonadIO m) => a -> DisplaySeatRemovedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DisplayManager: afterDisplayManagerDisplayOpened :: (GObject a, MonadIO m) => a -> DisplayManagerDisplayOpenedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DisplayManager: afterDisplayManagerDisplayOpened :: (IsDisplayManager a, MonadIO m) => a -> DisplayManagerDisplayOpenedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DisplayManager: onDisplayManagerDisplayOpened :: (GObject a, MonadIO m) => a -> DisplayManagerDisplayOpenedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DisplayManager: onDisplayManagerDisplayOpened :: (IsDisplayManager a, MonadIO m) => a -> DisplayManagerDisplayOpenedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DragContext: afterDragContextActionChanged :: (GObject a, MonadIO m) => a -> DragContextActionChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DragContext: afterDragContextActionChanged :: (IsDragContext a, MonadIO m) => a -> DragContextActionChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DragContext: afterDragContextCancel :: (GObject a, MonadIO m) => a -> DragContextCancelCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DragContext: afterDragContextCancel :: (IsDragContext a, MonadIO m) => a -> DragContextCancelCallback -> m SignalHandlerId
- GI.Gdk.Objects.DragContext: afterDragContextDndFinished :: (GObject a, MonadIO m) => a -> DragContextDndFinishedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DragContext: afterDragContextDndFinished :: (IsDragContext a, MonadIO m) => a -> DragContextDndFinishedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DragContext: afterDragContextDropPerformed :: (GObject a, MonadIO m) => a -> DragContextDropPerformedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DragContext: afterDragContextDropPerformed :: (IsDragContext a, MonadIO m) => a -> DragContextDropPerformedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DragContext: onDragContextActionChanged :: (GObject a, MonadIO m) => a -> DragContextActionChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DragContext: onDragContextActionChanged :: (IsDragContext a, MonadIO m) => a -> DragContextActionChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DragContext: onDragContextCancel :: (GObject a, MonadIO m) => a -> DragContextCancelCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DragContext: onDragContextCancel :: (IsDragContext a, MonadIO m) => a -> DragContextCancelCallback -> m SignalHandlerId
- GI.Gdk.Objects.DragContext: onDragContextDndFinished :: (GObject a, MonadIO m) => a -> DragContextDndFinishedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DragContext: onDragContextDndFinished :: (IsDragContext a, MonadIO m) => a -> DragContextDndFinishedCallback -> m SignalHandlerId
- GI.Gdk.Objects.DragContext: onDragContextDropPerformed :: (GObject a, MonadIO m) => a -> DragContextDropPerformedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.DragContext: onDragContextDropPerformed :: (IsDragContext a, MonadIO m) => a -> DragContextDropPerformedCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: afterFrameClockAfterPaint :: (GObject a, MonadIO m) => a -> FrameClockAfterPaintCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: afterFrameClockAfterPaint :: (IsFrameClock a, MonadIO m) => a -> FrameClockAfterPaintCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: afterFrameClockBeforePaint :: (GObject a, MonadIO m) => a -> FrameClockBeforePaintCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: afterFrameClockBeforePaint :: (IsFrameClock a, MonadIO m) => a -> FrameClockBeforePaintCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: afterFrameClockFlushEvents :: (GObject a, MonadIO m) => a -> FrameClockFlushEventsCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: afterFrameClockFlushEvents :: (IsFrameClock a, MonadIO m) => a -> FrameClockFlushEventsCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: afterFrameClockLayout :: (GObject a, MonadIO m) => a -> FrameClockLayoutCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: afterFrameClockLayout :: (IsFrameClock a, MonadIO m) => a -> FrameClockLayoutCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: afterFrameClockPaint :: (GObject a, MonadIO m) => a -> FrameClockPaintCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: afterFrameClockPaint :: (IsFrameClock a, MonadIO m) => a -> FrameClockPaintCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: afterFrameClockResumeEvents :: (GObject a, MonadIO m) => a -> FrameClockResumeEventsCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: afterFrameClockResumeEvents :: (IsFrameClock a, MonadIO m) => a -> FrameClockResumeEventsCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: afterFrameClockUpdate :: (GObject a, MonadIO m) => a -> FrameClockUpdateCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: afterFrameClockUpdate :: (IsFrameClock a, MonadIO m) => a -> FrameClockUpdateCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: onFrameClockAfterPaint :: (GObject a, MonadIO m) => a -> FrameClockAfterPaintCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: onFrameClockAfterPaint :: (IsFrameClock a, MonadIO m) => a -> FrameClockAfterPaintCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: onFrameClockBeforePaint :: (GObject a, MonadIO m) => a -> FrameClockBeforePaintCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: onFrameClockBeforePaint :: (IsFrameClock a, MonadIO m) => a -> FrameClockBeforePaintCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: onFrameClockFlushEvents :: (GObject a, MonadIO m) => a -> FrameClockFlushEventsCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: onFrameClockFlushEvents :: (IsFrameClock a, MonadIO m) => a -> FrameClockFlushEventsCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: onFrameClockLayout :: (GObject a, MonadIO m) => a -> FrameClockLayoutCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: onFrameClockLayout :: (IsFrameClock a, MonadIO m) => a -> FrameClockLayoutCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: onFrameClockPaint :: (GObject a, MonadIO m) => a -> FrameClockPaintCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: onFrameClockPaint :: (IsFrameClock a, MonadIO m) => a -> FrameClockPaintCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: onFrameClockResumeEvents :: (GObject a, MonadIO m) => a -> FrameClockResumeEventsCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: onFrameClockResumeEvents :: (IsFrameClock a, MonadIO m) => a -> FrameClockResumeEventsCallback -> m SignalHandlerId
- GI.Gdk.Objects.FrameClock: onFrameClockUpdate :: (GObject a, MonadIO m) => a -> FrameClockUpdateCallback -> m SignalHandlerId
+ GI.Gdk.Objects.FrameClock: onFrameClockUpdate :: (IsFrameClock a, MonadIO m) => a -> FrameClockUpdateCallback -> m SignalHandlerId
- GI.Gdk.Objects.Keymap: afterKeymapDirectionChanged :: (GObject a, MonadIO m) => a -> KeymapDirectionChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Keymap: afterKeymapDirectionChanged :: (IsKeymap a, MonadIO m) => a -> KeymapDirectionChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Keymap: afterKeymapKeysChanged :: (GObject a, MonadIO m) => a -> KeymapKeysChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Keymap: afterKeymapKeysChanged :: (IsKeymap a, MonadIO m) => a -> KeymapKeysChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Keymap: afterKeymapStateChanged :: (GObject a, MonadIO m) => a -> KeymapStateChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Keymap: afterKeymapStateChanged :: (IsKeymap a, MonadIO m) => a -> KeymapStateChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Keymap: onKeymapDirectionChanged :: (GObject a, MonadIO m) => a -> KeymapDirectionChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Keymap: onKeymapDirectionChanged :: (IsKeymap a, MonadIO m) => a -> KeymapDirectionChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Keymap: onKeymapKeysChanged :: (GObject a, MonadIO m) => a -> KeymapKeysChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Keymap: onKeymapKeysChanged :: (IsKeymap a, MonadIO m) => a -> KeymapKeysChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Keymap: onKeymapStateChanged :: (GObject a, MonadIO m) => a -> KeymapStateChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Keymap: onKeymapStateChanged :: (IsKeymap a, MonadIO m) => a -> KeymapStateChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Monitor: afterMonitorInvalidate :: (GObject a, MonadIO m) => a -> MonitorInvalidateCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Monitor: afterMonitorInvalidate :: (IsMonitor a, MonadIO m) => a -> MonitorInvalidateCallback -> m SignalHandlerId
- GI.Gdk.Objects.Monitor: onMonitorInvalidate :: (GObject a, MonadIO m) => a -> MonitorInvalidateCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Monitor: onMonitorInvalidate :: (IsMonitor a, MonadIO m) => a -> MonitorInvalidateCallback -> m SignalHandlerId
- GI.Gdk.Objects.Screen: afterScreenCompositedChanged :: (GObject a, MonadIO m) => a -> ScreenCompositedChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Screen: afterScreenCompositedChanged :: (IsScreen a, MonadIO m) => a -> ScreenCompositedChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Screen: afterScreenMonitorsChanged :: (GObject a, MonadIO m) => a -> ScreenMonitorsChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Screen: afterScreenMonitorsChanged :: (IsScreen a, MonadIO m) => a -> ScreenMonitorsChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Screen: afterScreenSizeChanged :: (GObject a, MonadIO m) => a -> ScreenSizeChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Screen: afterScreenSizeChanged :: (IsScreen a, MonadIO m) => a -> ScreenSizeChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Screen: onScreenCompositedChanged :: (GObject a, MonadIO m) => a -> ScreenCompositedChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Screen: onScreenCompositedChanged :: (IsScreen a, MonadIO m) => a -> ScreenCompositedChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Screen: onScreenMonitorsChanged :: (GObject a, MonadIO m) => a -> ScreenMonitorsChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Screen: onScreenMonitorsChanged :: (IsScreen a, MonadIO m) => a -> ScreenMonitorsChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Screen: onScreenSizeChanged :: (GObject a, MonadIO m) => a -> ScreenSizeChangedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Screen: onScreenSizeChanged :: (IsScreen a, MonadIO m) => a -> ScreenSizeChangedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Seat: afterSeatDeviceAdded :: (GObject a, MonadIO m) => a -> SeatDeviceAddedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Seat: afterSeatDeviceAdded :: (IsSeat a, MonadIO m) => a -> SeatDeviceAddedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Seat: afterSeatDeviceRemoved :: (GObject a, MonadIO m) => a -> SeatDeviceRemovedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Seat: afterSeatDeviceRemoved :: (IsSeat a, MonadIO m) => a -> SeatDeviceRemovedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Seat: afterSeatToolAdded :: (GObject a, MonadIO m) => a -> SeatToolAddedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Seat: afterSeatToolAdded :: (IsSeat a, MonadIO m) => a -> SeatToolAddedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Seat: afterSeatToolRemoved :: (GObject a, MonadIO m) => a -> SeatToolRemovedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Seat: afterSeatToolRemoved :: (IsSeat a, MonadIO m) => a -> SeatToolRemovedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Seat: onSeatDeviceAdded :: (GObject a, MonadIO m) => a -> SeatDeviceAddedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Seat: onSeatDeviceAdded :: (IsSeat a, MonadIO m) => a -> SeatDeviceAddedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Seat: onSeatDeviceRemoved :: (GObject a, MonadIO m) => a -> SeatDeviceRemovedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Seat: onSeatDeviceRemoved :: (IsSeat a, MonadIO m) => a -> SeatDeviceRemovedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Seat: onSeatToolAdded :: (GObject a, MonadIO m) => a -> SeatToolAddedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Seat: onSeatToolAdded :: (IsSeat a, MonadIO m) => a -> SeatToolAddedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Seat: onSeatToolRemoved :: (GObject a, MonadIO m) => a -> SeatToolRemovedCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Seat: onSeatToolRemoved :: (IsSeat a, MonadIO m) => a -> SeatToolRemovedCallback -> m SignalHandlerId
- GI.Gdk.Objects.Window: afterWindowCreateSurface :: (GObject a, MonadIO m) => a -> WindowCreateSurfaceCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Window: afterWindowCreateSurface :: (IsWindow a, MonadIO m) => a -> WindowCreateSurfaceCallback -> m SignalHandlerId
- GI.Gdk.Objects.Window: afterWindowFromEmbedder :: (GObject a, MonadIO m) => a -> WindowFromEmbedderCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Window: afterWindowFromEmbedder :: (IsWindow a, MonadIO m) => a -> WindowFromEmbedderCallback -> m SignalHandlerId
- GI.Gdk.Objects.Window: afterWindowMovedToRect :: (GObject a, MonadIO m) => a -> WindowMovedToRectCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Window: afterWindowMovedToRect :: (IsWindow a, MonadIO m) => a -> WindowMovedToRectCallback -> m SignalHandlerId
- GI.Gdk.Objects.Window: afterWindowPickEmbeddedChild :: (GObject a, MonadIO m) => a -> WindowPickEmbeddedChildCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Window: afterWindowPickEmbeddedChild :: (IsWindow a, MonadIO m) => a -> WindowPickEmbeddedChildCallback -> m SignalHandlerId
- GI.Gdk.Objects.Window: afterWindowToEmbedder :: (GObject a, MonadIO m) => a -> WindowToEmbedderCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Window: afterWindowToEmbedder :: (IsWindow a, MonadIO m) => a -> WindowToEmbedderCallback -> m SignalHandlerId
- GI.Gdk.Objects.Window: onWindowCreateSurface :: (GObject a, MonadIO m) => a -> WindowCreateSurfaceCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Window: onWindowCreateSurface :: (IsWindow a, MonadIO m) => a -> WindowCreateSurfaceCallback -> m SignalHandlerId
- GI.Gdk.Objects.Window: onWindowFromEmbedder :: (GObject a, MonadIO m) => a -> WindowFromEmbedderCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Window: onWindowFromEmbedder :: (IsWindow a, MonadIO m) => a -> WindowFromEmbedderCallback -> m SignalHandlerId
- GI.Gdk.Objects.Window: onWindowMovedToRect :: (GObject a, MonadIO m) => a -> WindowMovedToRectCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Window: onWindowMovedToRect :: (IsWindow a, MonadIO m) => a -> WindowMovedToRectCallback -> m SignalHandlerId
- GI.Gdk.Objects.Window: onWindowPickEmbeddedChild :: (GObject a, MonadIO m) => a -> WindowPickEmbeddedChildCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Window: onWindowPickEmbeddedChild :: (IsWindow a, MonadIO m) => a -> WindowPickEmbeddedChildCallback -> m SignalHandlerId
- GI.Gdk.Objects.Window: onWindowToEmbedder :: (GObject a, MonadIO m) => a -> WindowToEmbedderCallback -> m SignalHandlerId
+ GI.Gdk.Objects.Window: onWindowToEmbedder :: (IsWindow a, MonadIO m) => a -> WindowToEmbedderCallback -> m SignalHandlerId

Files

+ ChangeLog.md view
README.md view
@@ -1,6 +1,6 @@ # Documentation Autogenerated documentation for this package can be found at -https://hackage.haskell.org/package/gi-gdk-3.0.11/docs/GI-Gdk.html+[https://hackage.haskell.org/package/gi-gdk-3.0.12/docs/GI-Gdk.html](https://hackage.haskell.org/package/gi-gdk-3.0.12/docs/GI-Gdk.html)  For general documentation on using [haskell-gi](https://github.com/haskell-gi/haskell-gi) based bindings, see [the project page](https://github.com/haskell-gi/haskell-gi) or [the Wiki](https://github.com/haskell-gi/haskell-gi/wiki).
gi-gdk.cabal view
@@ -1,5 +1,5 @@ name:                 gi-gdk-version:              3.0.11+version:              3.0.12 synopsis:             Gdk bindings description:          Bindings for Gdk, autogenerated by haskell-gi. homepage:             https://github.com/haskell-gi/haskell-gi@@ -11,12 +11,12 @@ build-type:           Custom cabal-version:        >= 1.24 -extra-source-files: README.md stack.yaml Gdk.overrides+extra-source-files: README.md ChangeLog.md stack.yaml Gdk.overrides  custom-setup       setup-depends: base >= 4.7 && < 5,                      Cabal >= 1.24,-                     haskell-gi >= 0.20 && < 1+                     haskell-gi >= 0.20.1 && < 1  Flag overloaded-methods       Description: Generate support for overloaded methods.@@ -36,7 +36,7 @@       pkgconfig-depends: gdk-3.0       build-depends: base >= 4.7 && <5,                      haskell-gi-base >= 0.20 && < 1,-                     haskell-gi >= 0.20 && < 1,+                     haskell-gi >= 0.20.1 && < 1,                      gi-cairo == 1.0.*,                      gi-pango == 1.0.*,                      gi-gio == 2.0.*,