packages feed

fwgl-glfw 0.1.1.0 → 0.1.1.1

raw patch · 4 files changed

+27/−14 lines, 4 filesdep ~fwglPVP ok

version bump matches the API change (PVP)

Dependency ranges changed: fwgl

API changes (from Hackage documentation)

Files

FWGL/Backend/GLFW/Common.hs view
@@ -105,37 +105,42 @@             return (Canvas win eventsRef resizeRef refreshRef bufferSem, w, h) -        where keyCallback events key _ keyState _ = modifyIORef' events $+        where keyCallback events key _ keyState _ =+                do Just t <- GLFW.getTime+                   modifyIORef' events $                       case keyState of-                              KeyState'Pressed -> insertEvent KeyDown keyData-                              KeyState'Released -> insertEvent KeyUp keyData+                              KeyState'Pressed -> insertEvent t KeyDown keyData+                              KeyState'Released -> insertEvent t KeyUp keyData                               _ -> id                 where keyData = emptyEventData {                                         dataKey = Just $ toKey key                                 }                mouseCallback events win mb mbState _ = do+                      Just t <- GLFW.getTime                       pos <- fmap convertCursorPos $ getCursorPos win                       modifyIORef' events $                         case mbState of                                 MouseButtonState'Pressed ->-                                        insertEvent MouseDown $ keyData pos+                                        insertEvent t MouseDown $ keyData pos                                 MouseButtonState'Released ->-                                        insertEvent MouseUp $ keyData pos+                                        insertEvent t MouseUp $ keyData pos                 where keyData p = emptyEventData {                                         dataButton = Just $ toMouseButton mb,                                         dataPointer = Just p                                 } -              cursorCallback events x y = modifyIORef' events $-                      insertEvent MouseMove $ emptyEventData {+              cursorCallback events x y = GLFW.getTime >>= \(Just t) ->+                      modifyIORef' events $+                        insertEvent t MouseMove $ emptyEventData {                                 dataPointer = Just $ convertCursorPos (x, y)                         }                resizeCallback events resizeRef x y =-                      do callback <- readIORef resizeRef+                      do Just t <- GLFW.getTime+                         callback <- readIORef resizeRef                          modifyIORef' events $-                                insertEvent Resize $ emptyEventData {+                                insertEvent t Resize $ emptyEventData {                                         dataFramebufferSize = Just $ (x, y)                                 }                          callback x y@@ -147,13 +152,15 @@                convertCursorPos (x, y) = (floor x, floor y) -              insertEvent e = H.insertWith (flip (++)) e . return+              insertEvent t e = H.insertWith (++) e . (: []) . setTime t+                        where setTime t ed = ed { dataTime = t }                emptyEventData = EventData {                                 dataFramebufferSize = Nothing,                                 dataPointer = Nothing,                                 dataButton = Nothing,-                                dataKey = Nothing }+                                dataKey = Nothing,+                                dataTime = 0 }  setCanvasSize :: Int -> Int -> Canvas -> BackendState -> IO () setCanvasSize w h (Canvas win _ _ _ _) _ = setWindowSize win w h
FWGL/Backend/OpenGL/GL20.hs view
@@ -68,10 +68,16 @@         encodeVec2s = mkArray         encodeVec3s = mkArray         encodeVec4s = mkArray+        encodeInts = mkArray+        encodeIVec2s = mkArray+        encodeIVec3s = mkArray+        encodeIVec4s = mkArray         encodeUShorts = mkArray         encodeColors = mkArray          newByteArray = mkArrayLen+        fromFloat32Array (size, fptr) = (size, castForeignPtr fptr)+        fromInt32Array (size, fptr) = (size, castForeignPtr fptr)         decodeBytes = arrayToList          glActiveTexture = const GL.glActiveTexture
LICENSE view
@@ -13,7 +13,7 @@       disclaimer in the documentation and/or other materials provided       with the distribution. -    * Neither the name of Luca "ZioCrocifisso" Prezzavento nor the names of other+    * Neither the name of Luca Prezzavento nor the names of other       contributors may be used to endorse or promote products derived       from this software without specific prior written permission. 
fwgl-glfw.cabal view
@@ -1,5 +1,5 @@ name:                fwgl-glfw-version:             0.1.1.0+version:             0.1.1.1 synopsis:            FWGL GLFW backend description:         FWGL GLFW backend. homepage:            https://github.com/ziocroc/FWGL@@ -16,6 +16,6 @@   exposed-modules:     FWGL.Backend.GLFW.GL20   other-modules:       FWGL.Backend.OpenGL.Common, FWGL.Backend.GLFW.Common, FWGL.Backend.OpenGL.GL20   other-extensions:    NullaryTypeClasses, TypeFamilies, MultiParamTypeClasses-  build-depends:       fwgl > 0.1.3 && <0.1.4, base >=4.7 && <4.9, hashable >=1.2 && <1.3, unordered-containers >=0.2 && <0.3, vector >=0.10 && <0.12, transformers, gl >=0.6, JuicyPixels >=3.2 && <3.3, GLFW-b >=1.4 && <1.5, vect+  build-depends:       fwgl >= 0.1.4 && <0.1.5, base >=4.7 && <4.9, hashable >=1.2 && <1.3, unordered-containers >=0.2 && <0.3, vector >=0.10 && <0.12, transformers, gl >=0.6, JuicyPixels >=3.2 && <3.3, GLFW-b >=1.4 && <1.5, vect   hs-source-dirs:      .   default-language:    Haskell2010