font-opengl-basic4x6 0.0.1 → 0.0.2
raw patch · 2 files changed
+6/−6 lines, 2 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
Files
- font-opengl-basic4x6.cabal +1/−1
- src/Main.hs +5/−5
font-opengl-basic4x6.cabal view
@@ -1,5 +1,5 @@ name: font-opengl-basic4x6-version: 0.0.1+version: 0.0.2 category: Graphics synopsis: Basic4x6 font for OpenGL description: Basic4x6 font for OpenGL containing digits and symbols. It is
src/Main.hs view
@@ -88,13 +88,13 @@ startGraphics :: IO () startGraphics = do- GLFW.initialize- GLFW.openWindow GLFW.defaultDisplayOptions+ _ <- GLFW.initialize+ _ <- GLFW.openWindow GLFW.defaultDisplayOptions { GLFW.displayOptions_width = 600 , GLFW.displayOptions_height = 600- , GLFW.displayOptions_numRedBits = 5- , GLFW.displayOptions_numGreenBits = 5- , GLFW.displayOptions_numBlueBits = 5+ , GLFW.displayOptions_numRedBits = 8+ , GLFW.displayOptions_numGreenBits = 8+ , GLFW.displayOptions_numBlueBits = 8 , GLFW.displayOptions_numFsaaSamples = Just 4 } GL.blend $= GL.Enabled