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filesystem-trees 0.1.0.3 → 0.1.0.4

raw patch · 3 files changed

+6/−3 lines, 3 filesPVP ok

version bump matches the API change (PVP)

API changes (from Hackage documentation)

Files

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filesystem-trees.cabal view
@@ -1,5 +1,5 @@ Name: filesystem-trees-Version: 0.1.0.3+Version: 0.1.0.4 Synopsis: Recursively manipulate and traverse filesystems as lazy rose trees. Cabal-Version: >= 1.10 License: BSD3@@ -19,11 +19,12 @@   build-depends:   base == 4.*                  , directory >= 1.1 && < 1.3                  , filepath >= 1.0 && < 2.0 -                 , unix >= 2.0 && < 3.0                  , containers >= 0.1 && < 0.6                  , data-lens >= 2.0.1 && < 3.0                  , dlist >= 0.2 && < 1.0                  , mtl >= 1.0 && < 3.0                  , cond >= 0.3 && < 0.5                  , deepseq >= 1.1 && < 1.5+  if !os(windows)+    build-depends: unix >= 2.0 && < 3.0   exposed-modules: System.File.Tree
src/System/File/Tree.hs view
@@ -37,7 +37,7 @@        , truncateAt          -- **zip with destination tree        , zipWithDest, zipWithDestM, zipWithDestM_-       )where+       ) where  import System.IO.Unsafe (unsafeInterleaveIO) import Unsafe.Coerce (unsafeCoerce)@@ -47,7 +47,9 @@                          createDirectoryIfMissing, removeDirectory,                          removeDirectoryRecursive) import System.FilePath ((</>))+#if !CABAL_OS_WINDOWS import System.Posix.Files (getSymbolicLinkStatus, isSymbolicLink)+#endif  import Data.Tree (Tree(..), Forest) import qualified Data.Tree as Tree (flatten, levels)