filesystem-trees 0.1.0.2 → 0.1.0.3
raw patch · 2 files changed
+3/−3 lines, 2 filesdep ~directoryPVP ok
version bump matches the API change (PVP)
Dependency ranges changed: directory
API changes (from Hackage documentation)
Files
- filesystem-trees.cabal +3/−2
- src/System/File/Tree.hs +0/−1
filesystem-trees.cabal view
@@ -1,11 +1,12 @@ Name: filesystem-trees-Version: 0.1.0.2+Version: 0.1.0.3 Synopsis: Recursively manipulate and traverse filesystems as lazy rose trees. Cabal-Version: >= 1.10 License: BSD3 License-File: LICENSE Author: Adam Curtis Maintainer: acurtis@spsu.edu+Homepage: https://github.com/kallisti-dev/filesystem-trees Build-Type: Simple Category: System, Data @@ -16,7 +17,7 @@ if impl(ghc >= 7.2) default-extensions: Trustworthy build-depends: base == 4.*- , directory >= 1.1 && < 1.2+ , directory >= 1.1 && < 1.3 , filepath >= 1.0 && < 2.0 , unix >= 2.0 && < 3.0 , containers >= 0.1 && < 0.6
src/System/File/Tree.hs view
@@ -62,7 +62,6 @@ import Data.Foldable (foldrM) import qualified Data.Traversable as T (mapM) import Data.Maybe (mapMaybe, catMaybes)-import Data.Function (on) import Data.Lens.Common (Lens, lens, getL, setL, modL) import Control.DeepSeq (NFData(..), deepseq) import Control.Conditional (ifM, (<&&>), (<||>), notM, condM, otherwiseM)