fallingblocks 0.1.1 → 0.1.2
raw patch · 2 files changed
+6/−2 lines, 2 files
Files
- fallingblocks.cabal +3/−1
- main.hs +3/−1
fallingblocks.cabal view
@@ -1,5 +1,5 @@ Name: fallingblocks-Version: 0.1.1+Version: 0.1.2 Synopsis: A fun falling blocks game. Description: A game where blocks of different shapes fall down the screen. If you either fill an entire line or get four of the same color in a row,@@ -12,6 +12,8 @@ Build-Depends: base, SDL, haskell98, containers, SDL-ttf, SDL-mixer >= 0.5.5 Build-Type: Simple Category: Game+data-files: music.mp3, Joystick.ttf, blueblock.bmp, cyanblock.bmp, greenblock.bmp, greyblock.bmp, orangeblock.bmp, purpleblock.bmp, redblock.bmp, yellowblock.bmp+extra-source-files: Board.hs, GameController.hs, GameState.hs, GraphicsInfo.hs, Game.hs, Helpers.hs, Shape.hs, SplashController.hs Executable: fallingblocks Main-is: main.hs
main.hs view
@@ -1,3 +1,4 @@+import Paths_fallingblocks import Graphics.UI.SDL as SDL import Graphics.UI.SDL.TTF as TTF @@ -26,7 +27,8 @@ setCaption "Falling Blocks!" "Falling Blocks!" mworked <- openAudio 44100 AudioS16Sys 2 4096- music <- loadMUS "music.mp3"+ music <- loadMUS =<< getDataFileName "music.mp3"+ playMusic music (-1) gi <- makeGraphics