packages feed

dual-game 0.1.0.0 → 0.1.0.1

raw patch · 3 files changed

+6/−4 lines, 3 filesdep ~basedep ~bifunctorsdep ~glossbinary-added

Dependency ranges changed: base, bifunctors, gloss, network, websockets

Files

README.md view
@@ -10,3 +10,5 @@ * start the client `dual <server ip> <port>` * arrow keys to move, space to shoot (keep it pressed to charge a bigger projectile) * the first one to lose all hp (the green bar) loses the game++![screenshot](screenshot.png)
dual-game.cabal view
@@ -1,10 +1,10 @@ name:                dual-game-version:             0.1.0.0+version:             0.1.0.1 synopsis:            Network multiplayer 2D shooting game description:         Network multiplayer 2D shooting game inspired from "dual"                      for Andriod.-                     Start the server with `dual <port>`-                     and the client with `dual <server ip> <server port>`+                     Start the server with @dual \<port\>@+                     and the client with @dual \<server ip\> \<server port\>@ homepage:            https://github.com/fgaz/dual license:             MIT license-file:        LICENSE@@ -13,7 +13,7 @@ -- copyright:            category:            Game build-type:          Simple-extra-source-files:  README.md+extra-source-files:  README.md, screenshot.png cabal-version:       >=1.10  executable dual
+ screenshot.png view

binary file changed (absent → 1051 bytes)