dow 0.2.4 → 0.2.5
raw patch · 4 files changed
+8/−5 lines, 4 filesdep ~GLFW
Dependency ranges changed: GLFW
Files
- CHANGES +3/−0
- dow.cabal +3/−3
- src/Game.hs +1/−1
- src/Main.hs +1/−1
CHANGES view
@@ -1,3 +1,6 @@+0.2.5 - 140928+* fixed compilation with GLFW-0.5.2.*+ 0.2.4 - 111122 * adjusted for version 2.5.0 of the library * moved random number generator into the example
dow.cabal view
@@ -1,5 +1,5 @@ Name: dow-Version: 0.2.4+Version: 0.2.5 Cabal-Version: >= 1.2 Synopsis: Dungeons of Wor Category: game, reactivity, FRP@@ -15,7 +15,7 @@ discrete streams as first-class values. Author: Patai Gergely-Maintainer: Patai Gergely (patai@iit.bme.hu)+Maintainer: Patai Gergely (patai.gergely@gmail.com) Copyright: (c) 2010-2011, Patai Gergely License: BSD3 License-File: LICENSE@@ -43,5 +43,5 @@ Executable dow HS-Source-Dirs: src Main-IS: Main.hs- Build-Depends: base >= 4 && < 5, elerea >= 2.5.0, OpenGL >= 2.4, GLFW >= 0.4, array, directory, mersenne-random+ Build-Depends: base >= 4 && < 5, elerea >= 2.5.0, OpenGL >= 2.4, GLFW >= 0.5.2 && < 0.5.3, array, directory, mersenne-random GHC-Options: -O2 -fno-warn-deprecated-flags
src/Game.hs view
@@ -47,7 +47,7 @@ mkGame 0 = playGame storeScore renderGame newActor levels keyPress 1 mkGame 1 = playGame storeScore renderGame newActor levels keyPress 2- mkGame _ = return (pure closeAction,pure True)+ mkGame _ = return (pure (void closeAction),pure True) keys <- memo (keySet1 <$> keyPress) (output,_) <- switcher . flip fmap highScore $ \score -> do
src/Main.hs view
@@ -36,7 +36,7 @@ windowSizeCallback $= setViewport aspectRatio closed <- newIORef False- let closeAction = writeIORef closed True+ let closeAction = writeIORef closed True >> return True windowCloseCallback $= closeAction clearColor $= Color4 0 0 0 1