diff --git a/CHANGES b/CHANGES
--- a/CHANGES
+++ b/CHANGES
@@ -1,3 +1,6 @@
+0.2.1 - 100718
+* adjusted for version 2 of the library
+
 0.2.0 - 100424
 * sanitised enemy movement
 * added enter as an alternative fire key
diff --git a/dow.cabal b/dow.cabal
--- a/dow.cabal
+++ b/dow.cabal
@@ -1,5 +1,5 @@
 Name:                dow
-Version:             0.2.0
+Version:             0.2.1
 Cabal-Version:       >= 1.2
 Synopsis:            Dungeons of Wor
 Category:            game, reactivity, FRP
@@ -44,5 +44,5 @@
   Executable:        dow
   HS-Source-Dirs:    src
   Main-IS:           Main.hs
-  Build-Depends:     base >= 4 && < 5, elerea >= 1.2.3, OpenGL >= 2.4, GLFW >= 0.4, array, mtl, directory
-  GHC-Options:       -O2
+  Build-Depends:     base >= 4 && < 5, elerea >= 2.0.0, OpenGL >= 2.4, GLFW >= 0.4, array, mtl, directory
+  GHC-Options:       -O2 -fno-warn-deprecated-flags
diff --git a/src/Game.hs b/src/Game.hs
--- a/src/Game.hs
+++ b/src/Game.hs
@@ -8,7 +8,7 @@
 import Data.Array
 import Data.List
 import Data.Maybe
-import FRP.Elerea.Experimental.Simple
+import FRP.Elerea.Simple
 
 import Actor
 import GraphUtils
diff --git a/src/Main.hs b/src/Main.hs
--- a/src/Main.hs
+++ b/src/Main.hs
@@ -4,7 +4,7 @@
 import Control.Monad
 import Control.Monad.Fix
 import Data.IORef
-import FRP.Elerea.Experimental.Simple
+import FRP.Elerea.Simple
 import Graphics.UI.GLFW
 import Graphics.Rendering.OpenGL
 
diff --git a/src/Utils.hs b/src/Utils.hs
--- a/src/Utils.hs
+++ b/src/Utils.hs
@@ -7,7 +7,7 @@
 import Control.Monad.Fix
 import Data.Maybe
 import Data.Traversable hiding (sequence)
-import FRP.Elerea.Experimental.Simple
+import FRP.Elerea.Simple
 
 infix 2 -->
 
