dns 0.3.1 → 0.3.2
raw patch · 2 files changed
+7/−5 lines, 2 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
Files
- Network/DNS/StateBinary.hs +6/−4
- dns.cabal +1/−1
Network/DNS/StateBinary.hs view
@@ -4,10 +4,9 @@ import Blaze.ByteString.Builder import Control.Applicative import Control.Monad.State-import Data.Monoid-import Data.Attoparsec+import Data.Attoparsec.ByteString+import qualified Data.Attoparsec.ByteString.Lazy as AL import Data.Attoparsec.Enumerator-import qualified Data.Attoparsec.Lazy as AL import Data.ByteString (ByteString) import qualified Data.ByteString as BS (unpack, length) import qualified Data.ByteString.Lazy as BL (ByteString)@@ -17,10 +16,13 @@ import qualified Data.IntMap as IM (insert, lookup, empty) import Data.Map (Map) import qualified Data.Map as M (insert, lookup, empty)+import Data.Monoid import Data.Word import Network.DNS.Types import Prelude hiding (lookup, take) +import qualified Data.Attoparsec.Types as T (Parser)+ ---------------------------------------------------------------- type SPut = State WState Write@@ -83,7 +85,7 @@ ---------------------------------------------------------------- -type SGet = StateT PState Parser+type SGet = StateT PState (T.Parser ByteString) data PState = PState { psDomain :: IntMap Domain
dns.cabal view
@@ -1,5 +1,5 @@ Name: dns-Version: 0.3.1+Version: 0.3.2 Author: Kazu Yamamoto <kazu@iij.ad.jp> Maintainer: Kazu Yamamoto <kazu@iij.ad.jp> License: BSD3